- Location
- Virginia
There should be a fandom-level ban on "what level working would this be" tbh. The answer is always: whatever works best for your table. That's it. I've never seen it be a useful discussion.
Ok then, sorry. I'l look, then write it on my own.
Multiple people have, at multiple times, told you to stop doing this shit. People are fucking fed up at being a broken record, spoon feeding you answers to questions which you should have the capability to answer if you have at the very least, access to the books and possession of a smidgen of intelligence. The fact almost everyone in this thread either acts as a condescending prick towards you and or refuses to engage with your stupid ass questions should tell you where you stand. Each and every time I see you ask some inane question, a part of me dies. I don't know whether or not this is idoicy, denseness, or malice on your part, but that I'm stupefied that someone can be comparable to Greg fucking Veder.
But in a last desperate hope that you'll finally get a fucking clue, unlikely as it may be, I've outlined a list of what you should do to get the answers you want.
1. READ THE FUCKING MANUAL
A. Does your question pertain to rules and mechanics? Read the fucking core book.
B. Does your question pertain to lore? Read the books that everyone else in the thread recommended.
C. Does your question tackle obscure esoteric lore and concepts regarding the setting? Politely ask, then RTFM.
2. USE YOUR BRAIN AND APPLY CRITICAL THINKING
A. Do you need the information?
I. Are you going to be a player or a GM?
a. Is this your first time running or playing Exalted
ii. RTFM.
ii. Ask for starter advice from the thread.
b. Are you confused by the mechanics?
i. RTFM.
ii. Do a dry run simulation.
iii. Play the game.
c. Don't know how to create a character?
i. RTFM.
ii. Talk to your GM for advice and guidelines.
iii. Ask for starter advice from the thread.
d. Don't know about the lore?
i. RTFM.
ii. Talk to your GM for advice and guidelines.
iii. Ask the thread for book recommendations. Then RTFM.
e. Weird rule interactions?
i. RTFM
ii. Read the Errata.
iii. Discuss with players/GM.
iv. Ask people in the thread for advice.
II. Are you going to write fiction?
a. RTFM.
b. Learn the setting by RTFM.
c. Decide if you want to incorporate mechanics, the why's and how's.
d. Go read some writing tips and advice.
e. Find people to be your beta, editor, and or sounding board.
III. Are you reading to get an idea of the setting?
a. RTFM.
b. Ask for book recommendations.
c. RTFM.
d. Discuss with other people.
IV. Are you reading to get an idea of the mechanics?
a. RTFM.
b. Dry run simulation.
c. Find people to play a game.
B. Are you home-brewing?
1. RTFM.
2. Learn the lore.
3. Learn the mechanics.
4. Think of what you want to create
5. Find something that already exists which is similar to what you want.
6. Use said existing mechanics as a baseline.
7. Think hard on how your creation interacts with the mechanics. Never mess with the following...
a. Excellency Dice Caps
b. Perfect Defenses and methods to bypass them
c. Mote Cost Reduction
d. Eclipse Anima Charm Share
8. Show it to people for critiques.
9. Listen to people.
10. Practice.
C. Is the information you possess missing, incomplete, and or wrong?
1. RTFM.
2. Read the Errata.
3. Explain your problem, then ask where you can find said information.
4. RTFM.
3. Online Help
A. RTFM
B. Take at least 5 minutes to think about what your going to post.
I. If it's a general question, do the following.
a. RTFM beforehand.
b. If it can be answered by RTFM, then don't post, and RTFM.
c. If it cannot be answered by RTFM, take the time to think of a solution and an answer.
d. If you still cannot answer, then ask.
II. If it's a question on charm systems and mechanics...
a. RTFM beforehand.
b. Check the table of contents and or index for the location of rules needed, then RTFM.
c. Read the text on the charm.
d. Apply logic, reason, and critical thinking towards system mechanics.
e. Check the errata.
f. If homebrewing, check above.
III. If it's a question on Sorcery, lore and or mechanics...
a. RTFM.
b. Closely read the text.
c. Apply logic, reasong and critical thinking.
d. If homebrewing, check above.
IV. If it's not a question...
a. Make sure to actually read the discussion you intend to join.
b. Make sure it contributes something to the current discussion.
c. If it's a new topic, then make sure it has substance worth talking about.
Now, in order to answer that stupid question of yours, I would recommend that you do the following.
1. Open the Corebook
2. Carefully read the section on Sorcerous Workings, multiple times if you have to.
3. Once you have found the relevant section, use logic, reasoning, and critical thinking.
4. By this point, you should already have an idea of how you can answer your own damn question. If you can't, well... sucks to be you.
The answer to your question can easily be found. All you have to do is READ THE FUCKING MANUAL!
Well, i suppose....And SV borked the formatting. Spending more time to fix so it's readable.
I have no problems with people asking "What level working is this?", as long as they have read the pertinent sections on the book and provide acceptable reasons on why and why not such working should be on such a level. Then, we can have a proper discussion which can segue on to the why's and how's.
Because the one thing Exalted was missing by now was its own Consensual Reality.
Multiple people have, at multiple times, told you to stop doing this shit. People are fucking fed up at being a broken record, spoon feeding you answers to questions which you should have the capability to answer if you have at the very least, access to the books and possession of a smidgen of intelligence. The fact almost everyone in this thread either acts as a condescending prick towards you and or refuses to engage with your stupid ass questions should tell you where you stand. Each and every time I see you ask some inane question, a part of me dies. I don't know whether or not this is idoicy, denseness, or malice on your part, but that I'm stupefied that someone can be comparable to Greg fucking Veder.
He hasn't just walked in. He isn't a newbie. This has happened over and over again, he has been asked by others over and over to stop, but he doesn't. He has access to the same materials as all of us. Kiriel has every right to get pissed off. Hell, there isn't 1750 pages of backlog any more! There's threadmarks now that make it far easier to find the answers you need!This thread has a repeated problem with people flipping their lids and going nuts when a newbie wanders in, looks at 1750 pages of backlog, and just asks a question rather than read that all and hope their answer is in there. When someone asks a basic question in the Exalted General Thread, there's no call to start swearing at him and calling them an idiot. This is the Exalted General Thread. Asking questions from people who know the system better than the newbies is the point of the thread. So @Kiriel, have 25 points and three days away to reconsider how you'll react the next time someone asks a question.
That's what it'S for, yeah. So you can't just spam Infinite Working Works (heh). Because mmm delicious charmssss.Also, idk about anyone else, but that xp cost (even if it gets refunded eventually) is something that will always make me wary of overusing workings.
Oh, you poor soul, still trapped in your limited little box where workings cost XP. Allow me to enlighten you unto the Miracles of Shadow and Chaos (Merit ••••). Come, dance with me in the whimsical Wyld, where we will weave wonders without end.Also, idk about anyone else, but that xp cost (even if it gets refunded eventually) is something that will always make me wary of overusing workings.
the wyld is boring. All the cool stuff is in Creation, the Underworld or Hell (there's a reason all the fair folk want to crawl into creation, it's because their existences are meaningless without it) .Oh, you poor soul, still trapped in your limited little box where workings cost XP. Allow me to enlighten you unto the Miracles of Shadow and Chaos (Merit ••••). Come, dance with me in the whimsical Wyld, where we will weave wonders without end.
To be fair, you are online help. and step 2 is still better backed up by also doing step 3 for more diverse opinions/interpretations and making sure you're not tunnel-visioning to overlook some obvious problem.
This one actually should be messed with. 3e's restriction to a vetted list of spirit charms is much less terrible and broken and also doesn't break all the other splats (like 2e lunars' author feeling the need to quarantine all their shapeshifting into knacks rather than have it spread throughout their charms which turned them into just watered down solars.) because they have to fit the solar charm scheme as "what if an eclipse got their charms?"
the wyld is boring. All the cool stuff is in Creation, the Underworld or Hell (there's a reason all the fair folk want to crawl into creation, it's because their existences are meaningless without it) .
No it does not.So strictly speaking dose The Compass of Celestial Directions, Vol. VI - Autochthonia give any idea on what a 2e version of the Locust Crusade would look like? I don't have the book, or PDF and was wondering if it would be worth the investment.
Nah. Nothing much there.So strictly speaking dose The Compass of Celestial Directions, Vol. VI - Autochthonia give any idea on what a 2e version of the Locust Crusade would look like? I don't have the book, or PDF and was wondering if it would be worth the investment.
Does anyone know of some existing Isidoros 2nd or 3rd Circle demons I could reference or make use of? I'm trying to flesh out an Isidorian cult a bit, in such a way that their patron could have directed them to find a fresh Infernal (meaning their patron isn't just Isidoros).
Blurgh. Guess I can't be lazy and just plop some stuff other people wrote in without trying to figure out how a DB and a bunch of mortals are communicating with a Third Circle.The following Isidorosian demons are named in Compass: Malfeas:
No Second Circle demons or First Circle demons are listed in that book as descending from them.
- The Third Circle demon Kashta, 18th soul of Isidoros, stands out as Hell's greatest patron of gladiatorial games.
- Hrotsvitha, the Spawning Forest, Ninth Soul of Isidoros, is a forest of brass desire. It is the soul that represents the Black Boar's lust and primal instincts.
- Ferand, the Chariot of Embers, Seventh Soul of Isidoros, appears as horses and chariot and charioteer all merged into one, with leads and reins throbbing like the veins in a warrior's temple, all of charcoal black laced with blazing red and orange, trailing hair and manes like streamers of ashen smoke.
Or you could use Kuara.Blurgh. Guess I can't be lazy and just plop some stuff other people wrote in without trying to figure out how a DB and a bunch of mortals are communicating with a Third Circle.
I suppose it's about time I tried writing a demon myself, anyway.
That... Actually probably works better than the 2CD I was starting to conceptualize; the cult is primarily Marukani, and this
seems like exactly the kind of thing that would help lure enough of them away from Hipparkes to form a cult.an elephantine horse with six legs and tusks of blood-stained bronze