Chattel Commanding Clamour and Chartreuse Sovereign Audience were rather difficult to estimate as they scale in weird ways, as in addition to every Artifact you created or tainted, any building you created and any zone affected by Calloused City Growth are valid targets/zones it affects.
In my eyes the player is also incentivised, due to the Aggravated health cost of August Architect Metousiosis and no constraints on the radius of my AoE effects inside buildings, to build oversized, sprawling structures that stretch the bounds of "one building", which, once they get their infrastructure going, might possibly escalate.
It is also probably somewhat overcosted for what it does. 12m a pop to clearly relay a message across an army, from an Artifact I have to create and pay 2 ahls to use?
Looking at Infallible Messenger I agree that an Infernal E4 charm should not be worse even if their functions differ a little. Would 8m base cost and 2m for every additonal location sound better?
My problem was, that while for targetting Artifacts for an RTS-lite experience the charm is clearly overprized, shouting your decree from multiple giant structures (say, temple complexes) you built or tainted might have a whole other effect, being an unsubtle multi-target Infallible Messenger.
I have little issue with its position in the char-tree though, as it goes from "be aware of your body" to "act (shout) through your body"
As written, it looks like it just lets you make social attacks on all your thralls at once by hitting them while they sleep. Which is a bit minor for an E5 Charm that demands 25 motes, 3 Willpower, 2 lethal health levels, and 2 points of Limit to invoke.
Now for this...
Writing this charm was rather difficult and I am not sure I did all that well.
Well yes, the main puropse is to draw people, which are your thralls, yes, but also anyone sleeping within your buildings and those plucky adventurers that stole your shinies, into a dream-palace to have a face to face with them.
Whether you do social combat, give them a one scene long training session in medicine or force them to listen to your newest album is really up to you. Only two things are certain:
There is no combat or other physical contact.
You, as a shining terrifying figure looming over all, have no privacy, anyone within that dream percieves you.
In addition only you can interact with the masses as a whole, anyone else is generally part of a small group, if not alone, surrounded by faceless apparitions otherwise.
It leads to the situation in which the heroes party is suddenly discovered by the dark lord and they must either have a 'civil' conversation, surrounded cy his court of shades, or leave at the cost of willpower and the dark lord's disdain.
As for the cost, the general versatility of this charm and the fact that, should for some reason all of Creation be affected by Calloused City Growth, this charm hits the whole population of Creation, makes an appropriate value difficult to estimate.
There is also the fact that this charm, due to its theme, is not supposed to be a pleasant one.
Malfeas taps deeply into his nightmares to find some priced memories and remnants of the Holy Tyrant's royalty and the nobility still remaining in Ligier, and all he can create from it is a twisted, damaged image.
It is an approximation of what the Holy Tyrant might have been, made from memories corroded by pain and time, an untouchable shining king whose decrees reached the ear of each and every of his subjects, but it is just a dream, a nightmare turned sweet for a little while, and the awakening is not a pleasant one.
I am considering lowering the essence cost, for a while it was 12, but it should never reach the point where it becomes a go-to charm, the players choosing to take the hit from NFW and the charms cost for nightly audiences with all of their subjects.
That is just not what Malfeas is known for.