I'm pretty sure they're superfluous with the existence of Shaping Rituals.
I'm pretty sure they're superfluous with the existence of Shaping Rituals.
Alright @EarthScorpion - so your model of seasonal 'turns' is such that you are precluding the idea of sudden and rapid pacing in favor of a more deliberate, intentional pace. That should be made clearer in the base assumptions, because without being told, my idea of running that is to go 'Oh shit, Inks failed her project in Season 1 of 2, that means we gotta stop before Season 2, drill down and resolve the issue on camera with a kung-fu-battle!'
So what I'm seeing here, is you're trying to write a system that 'tee up' on-camera engagements.... My suggestion is... how to phrase this.
Okay, I personally run fairly decompressed plots with a reasonable emphasis on rolling and mechanics because I want players to have an opportunity to use their Charms and traits. So in the case of your nemissary example, my first reaction is to say that 'under focus, the players are confronted with evidence of sabotage.' I then ask then how do they approach resolving that sabotage? Do they use Investigation to find the source, War/the dawn's army to guard the project, etc?
The impression I'm getting from your model is 'Your project has been sabotaged and over the past weeks, you discover that it has been caused by a ravaging band of warghosts and a nemissary commander! You have a good idea of where and when they'll strike next- what do you do?"
Is that more accurate to your intention?
I mean, abyssals lose the adamant circle and gain the void circle. What do Infernals get for loosing access to any level of SMA?
Keris: "Yeah, so I'm going to become a creeping fungal city-devouring infection that is also a laughing faceless murderwind of death. See ya!"The reason Infernals don't get it is entirely because their Shintai system with its Form-Type Charms would be broken with access to that SMA that lets you use two Form-Type Charms at once.
Keris: "Yeah, so I'm going to become a creeping fungal city-devouring infection that is also a laughing faceless murderwind of death. See ya!"
Hmm. I think the way I'd put it is... mmm.
In the case you describe, that's sabotage driven by enemy action. It means the GM has gone into things, and declared (if only to themselves) "the Mask of Winters is sending war-ghosts to Larceny-based sabotage your project". That's a strategic action in its own right, and it's opposed by whatever defensive actions or passive defenses you've got running to stop people from sabotaging your project. And then you can take actions to thwart it - that's what things like Trivial actions are made for and why I ban the nickle-and-diming of time; so the GM can just take some days out of the PCs schedule so they can go hunt down and stab some ghosts.
In the case I describe, that's a failure-driven action. The dice have already decided that you will fail this stage of the project, and the fact it turns out to be war-ghosts is the GM providing a rationale for the failure that drives the narrative forwards. If someone wasn't going to sabotage the project, then you wouldn't have failed the roll; but because you failed it, suddenly saboteurs pop into existence at GM discretion. Think of it as a dramatic editing from stunts; because you failed, the failure produces a reason for failure.
Both exist at the same time, but cover different mechanical instances - the action's instigator failing, vs an opponent's action succeeding.
Sung to the tune of Do you want to build a snowman?
Upon purchasing this Charm, the warlock's digestive system rearranges itself to add many lesser stomachs that are much bigger on the inside. When the Infernal would kill a character with Mutilation Feast Method or consumes food when he has a -0 hunger penalty, he may instead choose to save the meal for later. The character or food is swallowed whole and stored within the Elsewhere-gut, kept in an Inactive state. The preservative chemicals within the stomach prevent the food from spoiling and prevent injured characters from bleeding out. No more than (Essence) Magnitude characters or meals (they're much the same thing) may be kept this way at once.
I think this is too effective as an means of imprisonment, is there any chance of those held within escaping or damaging the charm holde from the inside?More @Revlid Metagaos stuff, for when you just gotta be the Sarlaac Pit. And something which got mentioned aaaaaaages ago in @Havocfett's Ravana Quest.
VOLUMINOUS GASTRIC LARDER
Cost: — ; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Mutilation Feast Method, Hunger Without Satisfaction
Within Metagaos lie ten thousand bulging stomachs, filled with morsels for the lean times.
Upon purchasing this Charm, the warlock's digestive system rearranges itself to add many lesser stomachs that are much bigger on the inside. When the Infernal would kill a character with Mutilation Feast Method or consumes food when he has a -0 hunger penalty, he may instead choose to save the meal for later. The character or food is swallowed whole and stored within the Elsewhere-gut, kept in an Inactive state. The preservative chemicals within the stomach prevent the food from spoiling and prevent injured characters from bleeding out. No more than (Essence) Magnitude characters or meals (they're much the same thing) may be kept this way at once.
He may later regurgitate any characters or meals kept within his Elsewhere-gut to devour or release, spending one willpower and taking an unflurryable Miscellaneous action to do so. Alternatively, he may purge his gut in a bulimic display taking five long ticks, spending three willpower and releasing everything trapped within. Characters released are reduced to their Incapacitated health box, and characters that cannot heal as Exalts will perish without supernatural medical assistance.
Alas, the hunger of Metagaos longs for the tang of Exaltation. Any Exalts kept within the Elsewhere-gut are automatically digested after a season, but the Exaltation itself is beyond even his gastric juices. The Primordials could not use him as a jailer, for his greed prevented it.
Note that the charm only triggers when you would kill someone. So the bar to become imprisoned is pretty high.I think this is too effective as an means of imprisonment, is there any chance of those held within escaping or damaging the charm holde from the inside?
If you want them to all be on death's door when you arrive at your destination, so they need immediate, medical attention...then sure. Sounds like the perfect way to move armies.
sounds like an ideal way to transport someone else's army.If you want them to all be on death's door when you arrive at your destination, so they need immediate, medical attention...then sure. Sounds like the perfect way to move armies.
More @Revlid Metagaos stuff, for when you just gotta be the Sarlaac Pit. And something which got mentioned aaaaaaages ago in @Havocfett's Ravana Quest.
VOLUMINOUS GASTRIC LARDER
Cost: — ; Mins: Essence 3; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Mutilation Feast Method, Hunger Without Satisfaction
Within Metagaos lie ten thousand bulging stomachs, filled with morsels for the lean times.
Upon purchasing this Charm, the warlock's digestive system rearranges itself to add many lesser stomachs that are much bigger on the inside. When the Infernal would kill a character with Mutilation Feast Method or consumes food when he has a -0 hunger penalty, he may instead choose to save the meal for later. The character or food is swallowed whole and stored within the Elsewhere-gut, kept in an Inactive state. The preservative chemicals within the stomach prevent the food from spoiling and prevent injured characters from bleeding out. No more than (Essence) Magnitude characters or meals (they're much the same thing) may be kept this way at once.
He may later regurgitate any characters or meals kept within his Elsewhere-gut to devour or release, spending one willpower and taking an unflurryable Miscellaneous action to do so. Alternatively, he may purge his gut in a bulimic display taking five long ticks, spending three willpower and releasing everything trapped within. Characters released are reduced to their Incapacitated health box, and characters that cannot heal as Exalts will perish without supernatural medical assistance.
Alas, the hunger of Metagaos longs for the tang of Exaltation. Any Exalts kept within the Elsewhere-gut are automatically digested after a season, but the Exaltation itself is beyond even his gastric juices. The Primordials could not use him as a jailer, for his greed prevented it.
Obviously the solution is Kimbery heretical charms!You realize I will now have to build towards an arc where Ravana wanders constantly with a small (And expanding) army of mortals in his gut, trying to find a really high-capacity hospital to barf them all up in.
It's like the Fulton system in MGS except more body horror, everyone hates you doing this to them, and if you succeed you don't see any of those mortals again.
We should team up and make a Vore Exigent.
It's like the Fulton system in MGS except more body horror, everyone hates you doing this to them, and if you succeed you don't see any of those mortals again.
...Now I wonder how some minor parts of the Kerisgame would have gone if she had acquired that Charm when most of her souls were still babies (or did not exist yet). I mean, that is a pretty useful (and sufficiently gross/weird for an Infernal) way of feeding your young, or generally anybody, with food that you have hunted down in some jungle or ocean in absurd amounts.Not gonna lie, @Aleph's first response to seeing the Charm was "Cool, I can go eat armies of fae and deliver them to the Unquestionable to use as exotic ingredients in return for pay".
I do note that she's turning herself into one of those hunting birds that people use to hunt fish and then bring them back.
...Now I wonder how some minor parts of the Kerisgame would have gone if she had acquired that Charm when most of her souls were still babies (or did not exist yet). I mean, that is a pretty useful (and sufficiently gross/weird for an Infernal) way of feeding your young, or generally anybody, with food that you have hunted down in some jungle or ocean in absurd amounts.
Not gonna lie, @Aleph's first response to seeing the Charm was "Cool, I can go eat armies of fae and deliver them to the Unquestionable to use as exotic ingredients in return for pay".
I do note that she's turning herself into one of those hunting birds that people use to hunt fish and then bring them back.