Autochthonia is only tangentially a part of Exalted as a game. It's practically a setting in its own right.What about Authonconia? I find the themes of Authonconia are almost a complete 180 of "main" Exalted themes while still taking place technically in the setting, ironically despite the whole aura of state repression and confirmity going on there, Alchemials act a bit like comic super heroes in their distance from the levers of power and champions of the populat sthick.
Autochthonia is something of a special case, because technically the most powerful are already in charge and have remained there since the very beginning, enforcing their rules down the hierarchy to both keep themselves and their rivals in deadlocked stasis. The difference is, that is the Divine Ministers at the helm, not the Exalted properly, because the Alchemical Exalted operate in a more managerial capacity to keeping the Eight Nations intact, not informing what the shape of Autochthon should be amid every crisis rolling their way.What about Authonconia? I find the themes of Authonconia are almost a complete 180 of "main" Exalted themes while still taking place technically in the setting, ironically despite the whole aura of state repression and confirmity going on there, Alchemials act a bit like comic super heroes in their distance from the levers of power and champions of the populat sthick.
And for the record, although lacking any kind of external biotech influences, all the YoRHa androids are extremely Moonsilver Caste in aesthetics, overall tone and demeanor.
Problem being, with distances that vast we're still left with issues of food preservation. Rice keeps well, but what about other foodstuffs - or fresh water for the fleets? Iunno if there are any well-known Charms for addressing that, but I assume that motherfucking magic will be able to solve that problem somehow (any suggestions?).
This is just a layman's supposition, but how far could you go with simple fermentation? In the real world we don't use it as much as we used to and prefer pasteurization because, IIRC, fermenting food produces gasses that can damage the containers we use to ship the food while pasteurized food doesn't. But it seems reasonable to me that another society without access to pasteurization might bite the bullet and put in the work to develop methods to help ship fermented food.This seems a pretty cool way to have the realm operate, though I'd point out if they mill the rice, it's not actually going to be that hard to ship it across even an Atlantic level distance. Humans couldn't survive on it without other stuff, but white rice lasts indefinitely if you can store it in a cool, dry place.
Just seal each jar (because gods of decay are so paranoid about air elements stealing their shit) and put a prayer strip to said gods of decay to keep it good on each one. Gods of food decay probably get one of the large immaculate prayer budgets.
Even if all of this does turn them into the Masquerade from the Traitor Baru Cormorant, it's still pretty cool.
Isn't it a lot harder for the Alchemicals to just take over due intentional holes in their power set?Autochthonia is something of a special case, because technically the most powerful are already in charge and have remained there since the very beginning, enforcing their rules down the hierarchy to both keep themselves and their rivals in deadlocked stasis. The difference is, that is the Divine Ministers at the helm, not the Exalted properly, because the Alchemical Exalted operate in a more managerial capacity to keeping the Eight Nations intact, not informing what the shape of Autochthon should be amid every crisis rolling their way.
If the Alchemical Exalted would ever have the time, inclination, or resources available to stop plugging holes in a leaky boat and turn an eye towards the Pole of Crystal, asking demanding questions of "why can't we do better than This?" that would be the point where the Ministers would give eachother meaningful glances and order the entire experiment in Exalted mortal-stewardship shut down and rebooted for safeties sake, no doubt at the edge of an Adamant daiklave.
No it isn't.Isn't it a lot harder for the Alchemicals to just take over due intentional holes in their power set?
Creation was a body with an infected limb and they had three choices;
Y'know, fuckit, lemme roll with the "Creation be huge" concept and see if I can justify it.
c) reliable methods of food preservation, at least long enough to move goods from vast hinterlands into the cities that rely on them,
You'd think it would be! Given how every single Charm they have is engineered, vetted, and finally manufactured by some element of the Tripartite or another, all of whom have a pretty vested interest in holding the Alchemical host in their rightfully-chosen advisory position and at arm's-length from direct seats of power which could be abused by the right kinds of specialized magic demagoguery. But the writers say Nope, they're just short-sighted idiots handing out Solar-social templates, I guess!Isn't it a lot harder for the Alchemicals to just take over due intentional holes in their power set?
Honestly every time that book tries to make the Adamant caste into something besides a distant and foreboding secret hiding out within the Reaches and a possible Sword of Damocles over the Eight Nations it makes my back-teeth itch. Because every time they do it comes across as the most blunt-force "hey this super-crazy thing happened and I guess no one is ever going to question why! Move along, nothing to see here!" way to present things, and only serves to give the setting its own analogue for Teacup Sidereals in the worst possible way.No it isn't.
Alchemicals ruled Kamak for roughly a century after a bunch of young bloods staged a putsch.
They were systematically sabotaged and in some cases assassinated by the Adamant Caste under orders of the Divine Ministers.
Maybe, but the also sorta canonical start of Exalted, like, the root of it, is "The Solars/Infernals/Every Kind of Exalt/Whatnot are coming back/etc and that might change everything. And the world really could use with a change." And honestly, as much as that's a problem, it might be better than relentless pessimism, even if it's flawed.
So I'm not sure where I stand as far as that goes. I dislike the possibility of Great Men saving the world, I dislike "The world is fucked", so...I dunno. *shrugs*.
What makes even worse IMO, that in terms of the archetype feels a bit muddled and unnecessary since the starmetal caste already exists to fill that niche.Honestly every time that book tries to make the Adamant caste into something besides a distant and foreboding secret hiding out within the Reaches and a possible Sword of Damocles over the Eight Nations it makes my back-teeth itch. Because every time they do it comes across as the most blunt-force "hey this super-crazy thing happened and I guess no one is ever going to question why! Move along, nothing to see here!" way to present things, and only serves to give the setting its own analogue for Teacup Sidereals in the worst possible way.
It does, and admittedly the Moonsilver caste as well, since they exist to be the covert strike team to the Starmetal special ops.What makes even worse IMO, that in terms of the archetype feels a bit muddled and unnecessary since the starmetal caste already exists to fill that niche.
Everywhere-and-Nowhere Technique; the third Resplendency of the Destiny of the Mask, and also God Ways, an Essence 4 Sidereal Martial Arts Charms in Prismatic Arrangement of Creation Style.Alright. Actual important question time.
Can Sidereals hide in a teacup? I know tecup Sidereals is a meme, but what charm allows them to hide in a teacup?
I aim to please.
That's one of the things I like most about exalted.
In a lot of other stories about hero's the hero is the most qualified person to deal with issues, but they only ever firefight. They do nothing to prevent the same problems re-emerging beyond constant vigilance.
You don't see batman or ironman performing societal studies to see how to reduce crime or improve global quality of life, just help them fight crime and preserve the status quo. And when they do do it in some elseworlds story, its an instant utopia, no real exploration into the process and consessions made to achieve it, just unrestrained heroes being a good thing.
Exalted makes you look at the journey to a utopia and makes you realise why the word means not-place, because you can have a high functioning society with a high quality of life, built on strange principles that will cause war ith another utopia that runs on different equally strange principles, and the less savoury desicions that had to be made to
achieve that utopia.
The second thing I like it for is the simple acknowledgement given with each usurpation of why the great people were in charge in the first place.
The primordials built an amazing world for primordials. The exalted were incapable of maintaining a world on that scale, even if it was just because they cycled out every few centuries/millennia making it impossible to build long term consensuses to really get into the bigger projects.
The Solars and the rest of the exalted host built an amazing world for the solars and exalted host. Without the solars the world is worse. maybe safer from the solars, but tech and average quality of life has slid back. The quality of life of a random peasant which isn't being tortured has gotten objrctively worse.
Destroying the empire means that all the lovely things the romans do for you have gone with the romans.
I really can't stand endings were empires which relied on vast networks and exchanges are toppled, and everyone somehow recovers to a better quality of life within a lifetime.
The loss of great people, who are objectively far more qualified and competent than anyone else, means that as a faction, one side is less competent, and should not be able to maintain the heights it had before, and must settle for a lessened world.
- Even if the central goverment which managed and enforced the deals and exchanges of labour and materials is somehow gone, and everyone has to deal with each other as equals and rivals once more.
- Even if there was only one real expert in a field who actually knew what she was talking, it still easily strides after she is gone
- Even if only one general had ever succeeded in holding of the enemy, the still maintain there borders against there foes with less capable leadership
The fact that everyone involved in both usurpations went into it knowing that they would be worse of afterwards for the rest of time, is what made both usurpations tragic and beautful.
This is just a layman's supposition, but how far could you go with simple fermentation? In the real world we don't use it as much as we used to and prefer pasteurization because, IIRC, fermenting food produces gasses that can damage the containers we use to ship the food while pasteurized food doesn't. But it seems reasonable to me that another society without access to pasteurization might bite the bullet and put in the work to develop methods to help ship fermented food.
Instead of sealing everything to keep things fresh, you're invoking a ritual of brine and other methods to help ensure that it decays just the right amount, in just the right way, over the course of the journey. In some case you do ferment stuff for months after all. It makes sense that time fermenting could also be time in transit. (And taking from FBH's idea, gods of food decay would still get a lot of love in this system, since they're now right at its beating heart.)
(Incidentally, it would amuse me if this + eternal favorable wind meant that docks and pirates could usually smell Realm food shipping before they could see it.)
On the note of think gooder, how does one express or show how much smarter and competent an Exalt is compared to a mortal?
Ah. Well, I was thinking dragonblooded and solar.Depends on the exalt.
It's hard to actually quantify because it's mostly about game rules.
Really? I did not know that. How does that work?Edit: another thing I've been thinking about the Haltan league. I agree that its strange they're the only ones who have Crossbows, but I wonder what they do have, their advantage is obviously supposed to be higher technology than the rest of creation, so what else might they have, beyond airships?
I was wondering, for instance if they might not be producing lots of low cost munition plate, possibly reinforced breastplates, and also quite a few incendury arrows and repeating crossbows.
There's actually quite a few ways to keep things forever.
Like, white rice will last indefinitely. The issue is that you can't actually live on it alone.
Dunno about munitions plate, but repeating crossbows are explicitly something only the Mountain Folk and Autochthonians have been able to manage, and incendiary arrows are a thing, but only really in the South, where its economical.I was wondering, for instance if they might not be producing lots of low cost munition plate, possibly reinforced breastplates, and also quite a few incendury arrows and repeating crossbows.
Yes but that's immensely stupid, since this decision was only made because the authors didn't get that crossbows have been used since Ancient Greece (gastraphetes) and Ancient China (if this isn't the most Exalted thing in the world, you're objectively wrong ). This is one of those dead horses that the thread has been beating since it's beginning, because it will never not be stupid and never not hilarious to poke fun at. Besides, the lack of crossbows means that you can't have Nexan shopkeepers who pull out affectionately-named crossbows from beneath their desk to point menacingly at a band of would-be thieves, and that simply wouldn't fly.Dunno about munitions plate, but repeating crossbows are explicitly something only the Mountain Folk and Autochthonians have been able to manage, and incendiary arrows are a thing, but only really in the South, where its economical.
Yes but that's immensely stupid, since this decision was only made because the authors didn't get that crossbows have been used since Ancient Greece (gastraphetes) and Ancient China (if this isn't the most Exalted thing in the world, you're objectively wrong ). This is one of those dead horses that the thread has been beating since it's beginning, because it will never not be stupid and never not hilarious to poke fun at. Besides, the lack of crossbows means that you can't have Nexan shopkeepers who pull out affectionately-named crossbows from beneath their desk to point menacingly at a band of would-be thieves, and that simply wouldn't fly.