greensun
You shall all burn beneath my light!!!
So, who likes weird, trans-humanistic Infernal Charms?
Once again, Revlid's Metagaos charms are used as a balancing point. It costs less motes than the two Solar Charms it is based off, 3 compared to the 5 for both effects, but it costs a health level, is available at Essence 3 and after 2 charms and it is obvious.
So very, very painfully Obvious.
I'm also not sure if the upgrade should be its own charm or not, but eh, Infernal's get a lot more growth of individual charms than most, so I'm not sure.
So, guess who has been reading Eclipse Phase? This is supposed to balanced around Splintered Gale Shintai; its more powerful, but it has a higher risk. But I'm still pretty ehh about it. To be honest, I don't particularly like it; I mean I see the use of it, and how it compares to Splintered Gale Shintai, but I don't think its balanced enough or particularly interesting enough to be used. Maybe if it affected Artifacts like power armor or Warstriders, maybe with an upgrade or a repurchase, I'd think better of it. But right now I think it isn't all that great.
This is more thematic and fluffy than actually balanced. The power to define one's reality and the reality of the world around them is something universal to Primordials, and as their Chosen, the Infernals can mimic their prowess to a more limited degree. I was actually debating whether or not to have this effect be (Essence) x10 Yards from the get go rather than be an upgrade at Essence 4, and I'm still on the fence really.
Cost: 3m, 1lhl
Mins: Essence 3
Type: Simple, Obvious
Keywords: Combo-OK
Duration: Indefinite
Prerequisite Charms: Dim Irrelevancies Unveiled
Malfeas sees all in his world-body, the suffering of the serfs as they are ground between his falling layers, the ennui of the Unquestionables and the petty rivalries of the Demon Lords. And yet he still could not care one iota.
When this Charm is activated , the Infernal's eyes melt and boil as emerald fire fills the Infernal's sockets, steaming gore pouring down their face. While under the effects of this charm, the Infernal gains the benefit of the Solar Awareness Charms Keen Sigh Technique and Unsurpassed SIght Discipline. They are also immune to all sight based crippling effects, the imperishable eyes of the King of Kings proof against all such ailments. This charm can be repurchased, allowing them to see through objects as if they were not there for one action at the cost 2m.
Mins: Essence 3
Type: Simple, Obvious
Keywords: Combo-OK
Duration: Indefinite
Prerequisite Charms: Dim Irrelevancies Unveiled
Malfeas sees all in his world-body, the suffering of the serfs as they are ground between his falling layers, the ennui of the Unquestionables and the petty rivalries of the Demon Lords. And yet he still could not care one iota.
When this Charm is activated , the Infernal's eyes melt and boil as emerald fire fills the Infernal's sockets, steaming gore pouring down their face. While under the effects of this charm, the Infernal gains the benefit of the Solar Awareness Charms Keen Sigh Technique and Unsurpassed SIght Discipline. They are also immune to all sight based crippling effects, the imperishable eyes of the King of Kings proof against all such ailments. This charm can be repurchased, allowing them to see through objects as if they were not there for one action at the cost 2m.
So very, very painfully Obvious.
I'm also not sure if the upgrade should be its own charm or not, but eh, Infernal's get a lot more growth of individual charms than most, so I'm not sure.
Cost: 20m, 1wp
Type: Simple
Keyword: Combo-Ok, Obvious, Sorcerous
Duration: Indefinite
Prerequisite Charms: Crystal Facet Thoughts, Will-Crushing Force.
She Who Lives In Her Name is 999'999'997 individual orbs of crystal, yet she moves as a singular whole.
With this Charm the Infernal extrudes one of his Shard-Selves into a mortal by Will-Crushing Force. The Infernal immediately loses all the benefits of that particular shard as it enters the mortal's body. This kills the mortal and replace their mind and soul with that of the shard mind; replacing their motivation with the intimacy it was created from and an intimacy for purpose with which they were made. An Infernal can create up to (Essences) of these weaker copies, who must obey them like a bound Demon, and if they are banishd, return to the Infernal's mind.
A Shard-Slaves such as these are Creatures of Darkness and have an awakened Essence score of 1 and calculate their Essence pool like a spirit and have a number of Spirit Charms relating to the purpose they were made for equal to the Essence of the Infernal who made them.
It is possible to create more powerful servants at the cost of flexibility; This charm can be enhanced, as the Infernal adds more Shard-Minds to the broken mortal, adding up to their (essence) in Shard-Minds for 5m each. This grants the Slave-Self essence equal to the total number of Shard-Minds added, as well as adding an extra charm per Shard-Mind given. One shard-Mind must be chosen as the core, forming the motivation and purpose, while the supplementary Shard-Minds just add their intimacy they were created from to the core Shard-Mind.
A Shard-Mind may be reabsorbed by the Infernal if it is within (essence)x 10 Yards, the body of the mortal flashes with white fire as it turns to ash, the memories of its time spent apart reintegrating seamlessly. If Self-Slave is killed, the Intimacy it was made of flees to the Infernal with no memories, save of those relating to its final moments. The Intimacies that it was comprised of take 5 days to recover from the trauma and in that time the Infernal cannot use them to enhance their actions or to resist mental influence until they heal.
If the Self-Slave is killed with a spirit-killing charm or the like, however, the effect is much more drastic; the Infernal immediately gains limit to the Shard-Minds killed as the psychic shock assaults their mind. Those intimacies that were slain are utterly destroyed, the infernal losses those Intimacies completely and utterly.
Type: Simple
Keyword: Combo-Ok, Obvious, Sorcerous
Duration: Indefinite
Prerequisite Charms: Crystal Facet Thoughts, Will-Crushing Force.
She Who Lives In Her Name is 999'999'997 individual orbs of crystal, yet she moves as a singular whole.
With this Charm the Infernal extrudes one of his Shard-Selves into a mortal by Will-Crushing Force. The Infernal immediately loses all the benefits of that particular shard as it enters the mortal's body. This kills the mortal and replace their mind and soul with that of the shard mind; replacing their motivation with the intimacy it was created from and an intimacy for purpose with which they were made. An Infernal can create up to (Essences) of these weaker copies, who must obey them like a bound Demon, and if they are banishd, return to the Infernal's mind.
A Shard-Slaves such as these are Creatures of Darkness and have an awakened Essence score of 1 and calculate their Essence pool like a spirit and have a number of Spirit Charms relating to the purpose they were made for equal to the Essence of the Infernal who made them.
It is possible to create more powerful servants at the cost of flexibility; This charm can be enhanced, as the Infernal adds more Shard-Minds to the broken mortal, adding up to their (essence) in Shard-Minds for 5m each. This grants the Slave-Self essence equal to the total number of Shard-Minds added, as well as adding an extra charm per Shard-Mind given. One shard-Mind must be chosen as the core, forming the motivation and purpose, while the supplementary Shard-Minds just add their intimacy they were created from to the core Shard-Mind.
A Shard-Mind may be reabsorbed by the Infernal if it is within (essence)x 10 Yards, the body of the mortal flashes with white fire as it turns to ash, the memories of its time spent apart reintegrating seamlessly. If Self-Slave is killed, the Intimacy it was made of flees to the Infernal with no memories, save of those relating to its final moments. The Intimacies that it was comprised of take 5 days to recover from the trauma and in that time the Infernal cannot use them to enhance their actions or to resist mental influence until they heal.
If the Self-Slave is killed with a spirit-killing charm or the like, however, the effect is much more drastic; the Infernal immediately gains limit to the Shard-Minds killed as the psychic shock assaults their mind. Those intimacies that were slain are utterly destroyed, the infernal losses those Intimacies completely and utterly.
Cost: -
Mins: Essence 3
Type: Permanent
Keywords: Obvious
Duration: Indefinte
Prerequisite Charms: (Yozi) Mythos Exhulant
The Yozi are worlds unto themselves, each step, each breath defining their reality. It is no wonder that the Wyld still shudders in memory of their passing.
This charm permanently expands the Infernal's ability; when the Infernal's Anima Banner flares to the 11-15 level, he automatically benefits from the Solar charm Chaos Repelling Prana, as reality around them warps to the reality of a world-forging God-Monster. This effect endures as long as the Infernal's anima stays at that level.
Malfeas: Plant life turns metalics as the light of the Sun is tinged green, brick and morter becomes that of the demon city and puddles of water take on the mien of Vitrol while fire burn green
Cecelyne: Sand leaks from cracks in the earth and in buildings, small puddles of water and the like evaporate and the temperature grows hot and stifling while shrubs and plant life wither and yellow.
She Who Live In Her Name: Fire burn pale and the world around the Infernal re-arranges itself so that it is more symmetrical, more perfect as cobbles stones move themselves into perfect rows, the branches of trees from match each other and rain drops fall at the exact same speed.
Adojran: The wind picks up and flashes with hints of crimson, even in door, and a hush descends over the area, making sound seem distant. Stone seems to erode slightly, their surface scratching.
The Ebon Dragon: Light dims, shadows grow long and the darkness deepens
Kimbery: Indigo ice forms on every surface, water turns cold and bitter, the garish colors of the Great Mother floating on the surface. crevice and holes fill with this water while it trickles from cracks in stone and buildings.
These effects are cosmetic and fade once this charm deactivates or the Infernal leaves the area bar a few purely cosmetic changes. E.g the sand on beach remains silver, veins of brass remain in stone work or water tastes bitter etc.
At Essence 4 this charm automatically upgrades at Essence 4, the effects extending to (essence) x 10 Yard, and again at Essence 5 to extend the effect to (Essence) x 100 Yards.
Mins: Essence 3
Type: Permanent
Keywords: Obvious
Duration: Indefinte
Prerequisite Charms: (Yozi) Mythos Exhulant
The Yozi are worlds unto themselves, each step, each breath defining their reality. It is no wonder that the Wyld still shudders in memory of their passing.
This charm permanently expands the Infernal's ability; when the Infernal's Anima Banner flares to the 11-15 level, he automatically benefits from the Solar charm Chaos Repelling Prana, as reality around them warps to the reality of a world-forging God-Monster. This effect endures as long as the Infernal's anima stays at that level.
Malfeas: Plant life turns metalics as the light of the Sun is tinged green, brick and morter becomes that of the demon city and puddles of water take on the mien of Vitrol while fire burn green
Cecelyne: Sand leaks from cracks in the earth and in buildings, small puddles of water and the like evaporate and the temperature grows hot and stifling while shrubs and plant life wither and yellow.
She Who Live In Her Name: Fire burn pale and the world around the Infernal re-arranges itself so that it is more symmetrical, more perfect as cobbles stones move themselves into perfect rows, the branches of trees from match each other and rain drops fall at the exact same speed.
Adojran: The wind picks up and flashes with hints of crimson, even in door, and a hush descends over the area, making sound seem distant. Stone seems to erode slightly, their surface scratching.
The Ebon Dragon: Light dims, shadows grow long and the darkness deepens
Kimbery: Indigo ice forms on every surface, water turns cold and bitter, the garish colors of the Great Mother floating on the surface. crevice and holes fill with this water while it trickles from cracks in stone and buildings.
These effects are cosmetic and fade once this charm deactivates or the Infernal leaves the area bar a few purely cosmetic changes. E.g the sand on beach remains silver, veins of brass remain in stone work or water tastes bitter etc.
At Essence 4 this charm automatically upgrades at Essence 4, the effects extending to (essence) x 10 Yard, and again at Essence 5 to extend the effect to (Essence) x 100 Yards.
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