- Location
- New York City
Has anybody made any good Third Circles or Second Circles for the Ebon Dragon? Besides what scant ones we know of from canon, I mean.
Has anybody made any good Third Circles or Second Circles for the Ebon Dragon? Besides what scant ones we know of from canon, I mean.
And sometimes we even write up decent hellslaves
@EarthScorpion - this is as good a time to spring this on you as any, but I tracked down your post about Greater Dead last week: most of them I get, but what did you mean about "Rivers" and becoming some sort of death god by bathing in them?
I would consider instead employing literal elevation, here.Here, we're going to use "up" and "down" to define the "height" in the Underworld. As a concept, though, the "Height" is how far you'd need to travel along a river, against the current, to reach Creation. So the deeper you are, the further you'd need to travel along a river to get back to Creation. The Shadowland Keris is in is coterminous with Creation - there's no river travel at all.
Now I'm thinking of shadowlands as the metaphysical equivalent of sinkholes or cenotes, with bits of Creation sometimes just dropping into the Underworld as one or more of the Rivers undermine their foundations.
Fuck you that took me a minute.Sure. When too much death of a single cause occurs in the same spot the river in that area floods like a whitewater in the spring, lapping over into nearby areas. If enough of those who Died do not pass on to Lethe like they should then the river gets clogged and undermines Creation itself.
Truly, the dead are dammed.
Would you happen to have that analogy on hand? It sounds really coolQuuuuuestion that I'm sure has come up before but I can't for the life of me find it. Directed mostly towards @EarthScorpion and @Omicron since they do ze undeadz:
What's the draw of summoning ghosts over demons? What can necromancers do that sorcerers can't? No surrender oaths and ease of bulk summoning would be one I guess. And you can interrogate ghosts to find out neato shit. But I guess my question is how to make them feel /distinct/ I that makes sense?
Demons are tools. Gods are bureaucrats. Elementals are Pokemon (I really did like @Revlid's analogy for them). Ghosts are horror stories. But like...
Say I have a home that needs guarding. Why summon a ghost over the other options is what in getting at I guess. How do you make a Necromancer not feel like Pepsi to the Sorcerers coke. "We have demons but are skeletons okay?" Y'know?
In actual practice the answer is, uh, "no draw." I've played a necromancer for two years and summoned a ghost, like, maybe twice. This was to the point that I had an (actually pretty coherent and flavorful) in character discussion with a sorceress where my necromancer bemoaned the inferiority of ghost summoning.Quuuuuestion that I'm sure has come up before but I can't for the life of me find it. Directed mostly towards @EarthScorpion and @Omicron since they do ze undeadz:
What's the draw of summoning ghosts over demons? What can necromancers do that sorcerers can't? No surrender oaths and ease of bulk summoning would be one I guess. And you can interrogate ghosts to find out neato shit. But I guess my question is how to make them feel /distinct/ I that makes sense?
Demons are tools. Gods are bureaucrats. Elementals are Pokemon (I really did like @Revlid's analogy for them). Ghosts are horror stories. But like...
Say I have a home that needs guarding. Why summon a ghost over the other options is what in getting at I guess. How do you make a Necromancer not feel like Pepsi to the Sorcerers coke. "We have demons but are skeletons okay?" Y'know?
Quuuuuestion that I'm sure has come up before but I can't for the life of me find it. Directed mostly towards @EarthScorpion and @Omicron since they do ze undeadz:
What's the draw of summoning ghosts over demons? What can necromancers do that sorcerers can't? No surrender oaths and ease of bulk summoning would be one I guess. And you can interrogate ghosts to find out neato shit. But I guess my question is how to make them feel /distinct/ I that makes sense?
Demons are tools. Gods are bureaucrats. Elementals are Pokemon (I really did like @Revlid's analogy for them). Ghosts are horror stories. But like...
Say I have a home that needs guarding. Why summon a ghost over the other options is what in getting at I guess. How do you make a Necromancer not feel like Pepsi to the Sorcerers coke. "We don't have Blood Apes but are skeletons okay?" Y'know?