What about if she was some kind of burnt out, grown up child star?
I would avoid this sort of interpretation for the same two reasons I'm not a huge fan of the doped-up veteran interpretation. First, it's got too much potential for becoming overindulgent in the "oh, pity the poor wounded Yozi" aspect, which is something I'd always try to avoid when writing these entities. Second, it's too passive in its characterization and its effect on the world. Yozi Excellencies should give you a reason for going out and doing things, for motivating your villainy, which "I was used and abused and now I'm a fucked-up addict" doesn't really do. Hegra's absolutely a user, but the fictional archetype she draws on ought to be an active one, whether that's a user who's constantly chasing the next crazy high and will snort anything to get it, or the pusher who samples their own product, or whatever.

 
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How would you play it metaphorically then?
I'm not sure I understand your question. The power is the metaphor. You enter a phase where you gain benefits associated with certain drugs, growing increasingly social, focused, tireless, hyperactive. This builds up until it reaches the peak of what you can take, at which point you crash down and all your issues resurface, crippling you and forcing you to take time to recover. This is designed as a metaphor for the drug-fueled frenzy that lasts for weeks or months while increasing one's dosages until one ODs and ends up in rehab, which is a staple of the drugged out youth/celebrity narrative. By having the Infernal need to take drugs to sustain the effect you just make the whole thing literal, which doesn't really have much purpose.
 
Khereon Ul, the Alchemist of Souls
Demon of the Third Circle
Fourth Soul of the Quicksilver Forest


Sometimes thunder without lightning strikes the Demon City, blowing vast chasms into the landscape. Malfeas bleeds many strange and peculiar substances and Kimbery lurks below the surface, and so they well up and flood the pits, boiling and fuming and effervescing and forming vast whirlpools. From such thunder-born craters emerges Khereon Ul, standing upon a cast-iron pot and clad in patchwork robes made from demonskin. Such caldron-chasms are their flesh just as much as their human form and they devote much of their time to seeking out reagents to devour. Their weapon of choice is a great broad-headed starmetal daiklaive constructed to a scale no man could use, caked in the residue of their caldron.

It is said that before time began, the Alchemist of Souls was two separate souls of the Quicksilver Forest. Through forbidden sorcery and dark experimentation, however, they transcended their separate nature and flowed together like molten wax. Kereon Ul merely smiles when such a tale is told, but such a feat is almost certainly within their capacities. Neither male nor female but partaking of the nature of both, the demon prince is a chimeric creature. One eye is filled with silver flame while the other is the colour of cherry blossoms. When they speak, thunder is heard and water boils. Where they walk the lines between substances become blurred, and a tree beside a river may start to flow even as the water sprouts leaves. Mules breed true while their parents become sterile.

Khereon Ul is perhaps the foremost master of vitriolic alchemy within the Demon City, with only two or three other Unquestionable who might rival them. The Alchemist of Souls renders lesser demons down into hellish brews and elixirs. These they consume themselves or give to others.and so the drinker partakes of the nature of the dissolved. Unlike most alchemists, however, they work on a titanic scale. Within their caldron body they might dissolve a hundred blood apes to produce a brew that might be consumed by a thousand.

Since the earliest days, Khereon Ul has obsessed over the nature of the soul. Their relentless drive for self-modification has led them to dissolve and consume countless of their own second circles demons, and such incestous consumption has only contributed to their twisted nature. Other demon lords have not been spared their depredations, and quick-footed Mara still flees from the sound of thunder for Khereon Ul has nearly caught her thrice. In their cauldron the Alchemist of Souls spawns countless new breeds of serf-demons, slaying all that do not meet their satisfaction - which are most that they spawn. But their hubris does not stop there, for they have plotted murder against other souls of Szoreny and in the Incarnate Rebellion they betrayed three of their siblings to the Exalted host. Khereon Ul felt that their greater self would be improved if such aspects were removed from their nature.

Such treachery won them no favours from the Exalted, but Khereon Ul cared little for that. Their obsessions merely shifted to the question of Exaltation itself. In five thousand years some of its mysteries have surrendered themselves to this demon prince, though they know very well that there is so much that they have not grasped yet. The Alchemist of Souls is generous to any Exalt who seeks their aid and will offer generous terms if their services are bartered for, for time spent near Autochthon's masterpieces is time that they can use to study them.

Alas, the cabal of demon princes who stole the Solar Exaltations and forged the green sun princes did not invite Khereon Ul to join them, for the alchemist is little trusted among their fellows. Their rage at the discovery that such a chance passed them by was cataclysmic, and only passed when they slew one of their souls to remove their capacity for anger. Instead, cold reptillian resentment took its place - and then utmost fascination, as they observe the Infernal Exalted. The demon princess Lilunu who - impossibly - exists within the hierarchies of many Yozis also captivates the alchemist, and with all their heart they wish to possess her. Let all other consequences be damned! Khereon Ul would betray Hell to Heaven in a heartbeat if they thought that this would win them Lilunu.

Alchemists within Creation should take care, for there are certain ancient brews that are said to bind the power of a demon prince within the drinker at the cost of damnation. That is true, and they gain the prowess of Khereon Ul for a day. The price of such power is that at the end of the day the Alchemist of Souls claims them for an hour and then drags them off to Hell. Lead, alas, pains Khereon Ul greatly for their nature rejects its degenerate density. They gain limit for each action they spend in contact with items made of that metal.

Notes and Abilities: Sorcerers call upon the Alchemist of Souls for three reasons; firstly, for tuition in alchemy and education on the nature of the soul, secondly, for the creation of lesser demons, and thirdly to change things about their nature that they dislike. The first seek wisdom, the second are unwise and the third are fools beyond belief. As a tutor, Khereon Ul is greatly knowledgeable on many esoteric subjects, though they will seek to further their own knowledge of the secrets of Exaltation even as they teach a sorcerer.

When creating demons, the Alchemist of Souls must manifest a crater-body, and fill it with many strange and exotic reagents. Once this is done, however, unbound demon-serfs will spawn from it in large amounts. Many of these serfs will be malformed and Khereon Ul would normally throw them back into the caldron, but a sorcerer may order the demon prince to permit them to live and quickly build a sizable army of twisted demons. The most foolish are those who dislike some aspect of themselves and submit to the alchemist's ministrations and imbibe their formulae. If bound Khereon Ul will not be actively malevolent, but there is a certain imprecision in their art and many men would not like how the drugs of a demon prince would change them.

Khereon Ul and the All-Thing: Should Szoreny join the Reclamation, then Khereon Ul will attempt with all speed to find a Green Sun Prince who will accept them as a patron. Such generosity however will last only as long as the Infernal continues to interest them. Should they bore the Alchemist of Souls - or even worse, fail to display interesting developments that other Infernals are showing, such as the development of Heretical Charms - then they will find such largesse swiftly reduced. Infernals with them as a patron may also find themselves used as a go-between between Khereon Ul and Lilunu - and the Alchemist of Souls will quickly run up against jealous Ligier and watchful Orabilis in their actions and desire for her.

However, should the souls of the Quicksilver Forest be denied entrance to the conspiracy, Khereon Ul will prove a most spiteful foe of the Reclamation. Their amoral nature and willingness to betray Hell may well be a path for Yu Shan to discover much about the Reclamation - and Sidereal Exalted may find themselves having to negotiate with the alchemist who knows well the value of what they hold. They will also prove entirely willing to hire deniable assets - demonic and otherwise - to try to capture or kill Infernal Exalts, demanding that their target be brought to them dead or alive. Either way, Khereon Ul will have use for them.
 
...well that seems particularly ominous. Also yeah, deciding to have a Third Circle like that make fundamental adjustments of your character seems to be ...stupid. You must be extremely foolish or really hate yourself to think that is a good idea.
 
...well that seems particularly ominous. Also yeah, deciding to have a Third Circle like that make fundamental adjustments of your character seems to be ...stupid. You must be extremely foolish or really hate yourself to think that is a good idea.

Like most of the 3CDs I write, Khereon Ul says quite a lot about their parent Yozi. The fact that his desire for self-improvement and self-transformation is so fucked up and fueled by drugs is a deliberate statement. Szoreny does hate himself as he is, yes.

Oh wait, were you talking about the summoner-sorcerer, rather than Szoreny? :p
 
Yeesh. Pleasant personality.

Odds of him becoming relevant for Kerisgame?

Well, you know, if she wants to go look for a master alchemist who can help her with her long term plan to find a way to dissolve down Lintha she doesn't like and use that to strengthen the blood of ones she does like - and so steal the Lintha from Kimbery - then they'd know how to do it.

Of course, that would be - ha ha - problem alchemy.
 
Khereon Ul, the Alchemist of Souls
Demon of the Third Circle
Fourth Soul of the Quicksilver Forest


Sometimes thunder without lightning strikes the Demon City, blowing vast chasms into the landscape. Malfeas bleeds many strange and peculiar substances and Kimbery lurks below the surface, and so they well up and flood the pits, boiling and fuming and effervescing and forming vast whirlpools. From such thunder-born craters emerges Khereon Ul, standing upon a cast-iron pot and clad in patchwork robes made from demonskin. Such caldron-chasms are their flesh just as much as their human form and they devote much of their time to seeking out reagents to devour. Their weapon of choice is a great broad-headed starmetal daiklaive constructed to a scale no man could use, caked in the residue of their caldron.

It is said that before time began, the Alchemist of Souls was two separate souls of the Quicksilver Forest. Through forbidden sorcery and dark experimentation, however, they transcended their separate nature and flowed together like molten wax. Kereon Ul merely smiles when such a tale is told, but such a feat is almost certainly within their capacities. Neither male nor female but partaking of the nature of both, the demon prince is a chimeric creature. One eye is filled with silver flame while the other is the colour of cherry blossoms. When they speak, thunder is heard and water boils. Where they walk the lines between substances become blurred, and a tree beside a river may start to flow even as the water sprouts leaves. Mules breed true while their parents become sterile.

Khereon Ul is perhaps the foremost master of vitriolic alchemy within the Demon City, with only two or three other Unquestionable who might rival them. The Alchemist of Souls renders lesser demons down into hellish brews and elixirs. These they consume themselves or give to others.and so the drinker partakes of the nature of the dissolved. Unlike most alchemists, however, they work on a titanic scale. Within their caldron body they might dissolve a hundred blood apes to produce a brew that might be consumed by a thousand.

Since the earliest days, Khereon Ul has obsessed over the nature of the soul. Their relentless drive for self-modification has led them to dissolve and consume countless of their own second circles demons, and such incestous consumption has only contributed to their twisted nature. Other demon lords have not been spared their depredations, and quick-footed Mara still flees from the sound of thunder for Khereon Ul has nearly caught her thrice. In their cauldron the Alchemist of Souls spawns countless new breeds of serf-demons, slaying all that do not meet their satisfaction - which are most that they spawn. But their hubris does not stop there, for they have plotted murder against other souls of Szoreny and in the Incarnate Rebellion they betrayed three of their siblings to the Exalted host. Khereon Ul felt that their greater self would be improved if such aspects were removed from their nature.

Such treachery won them no favours from the Exalted, but Khereon Ul cared little for that. Their obsessions merely shifted to the question of Exaltation itself. In five thousand years some of its mysteries have surrendered themselves to this demon prince, though they know very well that there is so much that they have not grasped yet. The Alchemist of Souls is generous to any Exalt who seeks their aid and will offer generous terms if their services are bartered for, for time spent near Autochthon's masterpieces is time that they can use to study them.

Alas, the cabal of demon princes who stole the Solar Exaltations and forged the green sun princes did not invite Khereon Ul to join them, for the alchemist is little trusted among their fellows. Their rage at the discovery that such a chance passed them by was cataclysmic, and only passed when they slew one of their souls to remove their capacity for anger. Instead, cold reptillian resentment took its place - and then utmost fascination, as they observe the Infernal Exalted. The demon princess Lilunu who - impossibly - exists within the hierarchies of many Yozis also captivates the alchemist, and with all their heart they wish to possess her. Let all other consequences be damned! Khereon Ul would betray Hell to Heaven in a heartbeat if they thought that this would win them Lilunu.

Alchemists within Creation should take care, for there are certain ancient brews that are said to bind the power of a demon prince within the drinker at the cost of damnation. That is true, and they gain the prowess of Khereon Ul for a day. The price of such power is that at the end of the day the Alchemist of Souls claims them for an hour and then drags them off to Hell. Lead, alas, pains Khereon Ul greatly for their nature rejects its degenerate density. They gain limit for each action they spend in contact with items made of that metal.

Notes and Abilities: Sorcerers call upon the Alchemist of Souls for three reasons; firstly, for tuition in alchemy and education on the nature of the soul, secondly, for the creation of lesser demons, and thirdly to change things about their nature that they dislike. The first seek wisdom, the second are unwise and the third are fools beyond belief. As a tutor, Khereon Ul is greatly knowledgeable on many esoteric subjects, though they will seek to further their own knowledge of the secrets of Exaltation even as they teach a sorcerer.

When creating demons, the Alchemist of Souls must manifest a crater-body, and fill it with many strange and exotic reagents. Once this is done, however, unbound demon-serfs will spawn from it in large amounts. Many of these serfs will be malformed and Khereon Ul would normally throw them back into the caldron, but a sorcerer may order the demon prince to permit them to live and quickly build a sizable army of twisted demons. The most foolish are those who dislike some aspect of themselves and submit to the alchemist's ministrations and imbibe their formulae. If bound Khereon Ul will not be actively malevolent, but there is a certain imprecision in their art and many men would not like how the drugs of a demon prince would change them.

Khereon Ul and the All-Thing: Should Szoreny join the Reclamation, then Khereon Ul will attempt with all speed to find a Green Sun Prince who will accept them as a patron. Such generosity however will last only as long as the Infernal continues to interest them. Should they bore the Alchemist of Souls - or even worse, fail to display interesting developments that other Infernals are showing, such as the development of Heretical Charms - then they will find such largesse swiftly reduced. Infernals with them as a patron may also find themselves used as a go-between between Khereon Ul and Lilunu - and the Alchemist of Souls will quickly run up against jealous Ligier and watchful Orabilis in their actions and desire for her.

However, should the souls of the Quicksilver Forest be denied entrance to the conspiracy, Khereon Ul will prove a most spiteful foe of the Reclamation. Their amoral nature and willingness to betray Hell may well be a path for Yu Shan to discover much about the Reclamation - and Sidereal Exalted may find themselves having to negotiate with the alchemist who knows well the value of what they hold. They will also prove entirely willing to hire deniable assets - demonic and otherwise - to try to capture or kill Infernal Exalts, demanding that their target be brought to them dead or alive. Either way, Khereon Ul will have use for them.

Oooh, oooh!, can I ask permission to make a Second Circle of him?
 
Oooh, oooh!, can I ask permission to make a Second Circle of him?

Sure!

I mean, it's not like their 2CDs last very long. Ones that do survive tend to have to run away from their psychotic greater self who has decided they don't like how they are right now and that's why they need to melt down their Transgressive Soul [1] so they can Transgress in a new way.

[1] Khereon Ul should have a lot of unconventional soul types, because that's a useful way of showing how much they've fucked themselves up - they literally don't think or self-conceptualise like a normal 3CD.
 
Khereon Ul, the Alchemist of Souls
Demon of the Third Circle
Fourth Soul of the Quicksilver Forest
I'm actually writing up an alchemist character for a quest, and my idea for how he ends up as an Abyssal was that, after over a century of working to try and unify the knowledge he'd gathered*, he managed to uncover a summoning ritual for something that, according to the text, was a sort of alchemical Yog-Sothoth figure - Key and the Gate, guides the wise to understanding, that sort of thing. Unfortunately, the author had been gravely mistaken when he wrote of the 2CD's nature, and when the alchemist failed to properly bind the thing, it slew him and all his students.

I don't suppose you have any ideas for any 2CDs that might fit the bill?



* One thing I'm fond of is the idea of somebody who knows of the supernatural, but has fundamental misconceptions on how it works. In this fellow's case, he was operating on the assumption that Creation is a sort of nMage meets Kult kind of thing: Yu Shan is a false paradise made by the Demiurge, who lies in ignorant self-indulgence within the Jade Pleasure Dome as his former servants vie for rulership of the false world he made, wardens turned kingpins of Creation's prison. The Demon City and its inhabitants are broken remnants of the True World that escaped being cast into the Underworld, which is a metaphysical expression of the base entropic principles that define the Fallen World (symbolized by the Ouroboros: a being trapped in eternal, futile suffering, forever destroying itself yet unable to die). This led to him ignoring or misinterpreting multiple things about how Creation works, ultimately helping to bring about his downfall and making him easy prey for the Bodhisattva's recruitment pitch.
 
I don't suppose you have any ideas for any 2CDs that might fit the bill?

Hmm. Well, alchemy is within themes for a lot of 3CDs. I guess, what kind of aesthetics for the alchemy do you want? Classical alchemy? Martial-artsy Chinese internal alchemy all about purifying the soul? Weird biopunk flesh alchemy? That'll change things up.

* One thing I'm fond of is the idea of somebody who knows of the supernatural, but has fundamental misconceptions on how it works. In this fellow's case, he was operating on the assumption that Creation is a sort of nMage meets Kult kind of thing: Yu Shan is a false paradise made by the Demiurge, who lies in ignorant self-indulgence within the Jade Pleasure Dome as his former servants vie for rulership of the false world he made, wardens turned kingpins of Creation's prison. The Demon City and its inhabitants are broken remnants of the True World that escaped being cast into the Underworld, which is a metaphysical expression of the base entropic principles that define the Fallen World (symbolized by the Ouroboros: a being trapped in eternal, futile suffering, forever destroying itself yet unable to die). This led to him ignoring or misinterpreting multiple things about how Creation works, ultimately helping to bring about his downfall and making him easy prey for the Bodhisattva's recruitment pitch.

Hah. Amusingly enough, I'm actually working on a different "we're alchemists and our model of Creation is wrong" cult - this one based on the Immaculate Faith.

Namely, it's a bunch of alchemists who went, "The Immaculate Faith says that you can steal the power of the sun or the moon and become immortal god-kings who don't properly die and who even reincarnate and possess later mortals and have power to rule over demons. That sounds like a great deal, where do I sign on?". And so they're obsessed with stealing the power of the Sun and metaphysically turning themselves into sunlight and gold or moonlight and mercury/silver, trying to become immortal through theft of deific power and willing to make deals with demons to do it.

They're hilariously wrong, but still, there's enough power in their alchemy and their logic - not to mention their demonology - that they're a pretty troublesome cult spread across the South along the coast, because they combine "being 'correct' within an Immaculate reference" with "actually having power" and "being able to summon demons" and "the masters of the cult legit have managed to Alchemy themselves into getting life-extending mutations so they think they're onto something".

The question is whether a GSP or a Solar or a Lunar will find them first - or whether one of the cult will Exalt as a GSP or a Solar or a Lunar, because either way the cult will basically fall in straight behind them and give the character in question a ready-made conspiracy that worships them as the alchemy-Buddha.
 
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Hah. Amusingly enough, I'm actually working on a different "we're alchemists and our model of Creation is wrong" cult - this one based on the Immaculate Faith.

Namely, it's a bunch of alchemists who went, "The Immaculate Faith says that you can steal the power of the sun or the moon and become immortal god-kings who don't properly die and who even reincarnate and possess later mortals and have power to rule over demons. That sounds like a great deal, where do I sign on?". And so they're obsessed with stealing the power of the Sun and metaphysically turning themselves into sunlight and gold or moonlight and mercury/silver, trying to become immortal through theft of deific power and willing to make deals with demons to do it.

They're hilariously wrong, but still, there's enough power in their alchemy and their logic - not to mention their demonology - that they're a pretty troublesome cult spread across the South along the coast, because they combine "being 'correct' within an Immaculate reference" with "actually having power" and "being able to summon demons" and "the masters of the cult legit have managed to Alchemy themselves into getting life-extending mutations so they think they're onto something".

The question is whether a GSP or a Solar or a Lunar will find them first - or whether one of the cult will Exalt as a GSP or a Solar or a Lunar, because either way the cult will basically fall in straight behind them and give the character in question a ready-made conspiracy that worships them as the alchemy-Buddha.
If you wanted to take this even further, of course, it'd be a pretty decent handwave for allowing someone to play a Moonsilver-or-Orichalcum-Cast Alchemical in Creation.
 
They're hilariously wrong, but still, there's enough power in their alchemy and their logic - not to mention their demonology - that they're a pretty troublesome cult spread across the South along the coast, because they combine "being 'correct' within an Immaculate reference" with "actually having power" and "being able to summon demons" and "the masters of the cult legit have managed to Alchemy themselves into getting life-extending mutations so they think they're onto something".
This setup sounds like it would be a fantastic and hilarious coincidence for one of the cult members to exalt.
 
I guess, what kind of aesthetics for the alchemy do you want? Classical alchemy?
Classical; seeing the practice's thaumaturgical/sorcerous benefits as a secondary affair to its philosophical meaning,using chemistry/thaumaturgic work as a tool for meditation, nigredo/albedo/citrinitas/rubedo, etc.

Like, here's the start point for the writeup:


One hundred and forty-three years, three months, two weeks, and six days.

I am Nicolao Baldomero, son of Rodrigo and Iris Baldomero, student of Stepanka Vrubel, teacher to seventeen fellow seekers of truth, and I have lived for one hundred and forty-three years, three months, two weeks, and six days.

I stand before the great spire of wisdom, the abode of the Great One, and beseech its aid, that I might live longer still. That I might live long enough to see its summit.


The reagents seethed and spun behind the aged glass: honey from an apiary in the south of France bled into silver shavings left to tarnish for a century at the bottom of a granite well, supported on a bed of activated mercury and tinctured by the strange, indestructible green stone that lay at the bottom of the central flask, serving as substitute for a true lapis philosophorum. The smoke of burning sequoia-wood was funneled and blown across the fledgling elixir's surface, sending brief whorls of flashing crimson into its depths.

Nicolao's wizened hands danced across the decades-old instruments of his personal workbench, coaxing them and their contents into harmonious progression. The bulk of his attention was elsewhere; as in all things, the true significance of the process lay in the immaterial, in the channeling of higher forces to impart its transcendence upon base matter. Without enlightened will and spiritual investiture, his work here would yield nothing more than toxic sludge.

(As you might notice, I'm blending a few drops of unwitting Qaf-worship into this; the basic ideas behind classical alchemy (self-analysis, a quest for transcendence/enlightenment) felt like something that would have attracted a few of the Heaven-Violating Spear's cultists to the discipline in the distant past, leaving vague references to him behind in the texts long after his death in the First Usurpation.)

So yeah, we've got him creating an imperfect Elixir of Life using wizard chemistry, with a lump of Jade (though he doesn't know what it is) acting as a symbolic representation of the Philosopher's Stone. Then, when he becomes an Abyssal Exalt, his response is to interpret it as both a dreadful curse (he's carrying the taint of the Underworld in his very soul) and a trial to overcome (once upon a time, this power he now wields was sublime, a symbol of the True World; after unsuccessfully trying to divine the truth of the world by examining the mortal realm, perhaps he can make progress by analyzing the crystallization of the Demiurge's corruption, and thus learn how to invert his Exaltation into its former splendor...)
 
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Classical; seeing the practice's thaumaturgical/sorcerous benefits as a secondary affair to its philosophical meaning,using chemistry/thaumaturgic work as a tool for meditation, nigredo/albedo/citrinitas/rubedo, etc.

Like, here's the start point for the writeup:


One hundred and forty-three years, three months, two weeks, and six days.

I am Nicolao Baldomero, son of Rodrigo and Iris Baldomero, student of Stepanka Vrubel, teacher to seventeen fellow seekers of truth, and I have lived for one hundred and forty-three years, three months, two weeks, and six days.

I stand before the great spire of wisdom, the abode of the Great One, and beseech its aid, that I might live longer still. That I might live long enough to see its summit.


The reagents seethed and spun behind the aged glass: honey from an apiary in the south of France bled into silver shavings left to tarnish for a century at the bottom of a granite well, supported on a bed of activated mercury and tinctured by the strange, indestructible green stone that lay at the bottom of the central flask, serving as substitute for a true lapis philosophorum. The smoke of burning sequoia-wood was funneled and blown across the fledgling elixir's surface, sending brief whorls of flashing crimson into its depths.

Nicolao's wizened hands danced across the decades-old instruments of his personal workbench, coaxing them and their contents into harmonious progression. The bulk of his attention was elsewhere; as in all things, the true significance of the process lay in the immaterial, in the channeling of higher forces to impart its transcendence upon base matter. Without enlightened will and spiritual investiture, his work here would yield nothing more than toxic sludge.

(As you might notice, I'm blending a few drops of unwitting Qaf-worship into this; the basic ideas behind classical alchemy (self-analysis, a quest for transcendence/enlightenment) felt like something that would have attracted a few of the Heaven-Violating Spear's cultists to the discipline in the distant past, leaving vague references to him behind in the texts long after his death in the First Usurpation.)

So yeah, we've got him creating an imperfect Elixir of Life using wizard chemistry, with a lump of Jade (though he doesn't know what it is) acting as a symbolic representation of the Philosopher's Stone. Then, when he becomes an Abyssal Exalt, his response is to interpret it as both a dreadful curse (he's carrying the taint of the Underworld in his very soul) and a trial to overcome (once upon a time, this power he now wields was sublime, a symbol of the True World; after unsuccessfully trying to divine the truth of the world by examining the mortal realm, perhaps he can make progress by analyzing the crystallization of the Demiurge's corruption, and thus learn how to invert his Exaltation into its former splendor...)

Tereki, the Assayer of Men
Demon of the Second Circle
Defining Soul of the Arbitrator of Doctrine


When a man falls into Tereki's dominion, she considers his worth with acid, titration, lenses and careful examination under the light of Ligier that casts no shadows. Should she find him pure, she extracts his soul and grinds it into a fine powder rich in power, from which she makes many fine and beautiful tinctures that increase the value of the spirit and cultivate the virtues. Only the finest and most heroic souls are suitable material for her grand work, however, and lesser men perish for they are just dross.

Tereki has the seeming of a strict-faced woman of the South, with her braided hair tied up with opal-headed pins. Her red eyes have square pupils and her nails and teeth are white marble. She wears dark grey robes in an archaic style, and smells strongly of aniseed. Spiders fear her and spin her name in into their webs, to warn any that the Assayer comes to judge the value of men. She considers such creatures to be worthless and will refuse to work where spiders or scorpions might be watching.

Common and base materials also fall within Tereki's skills, and she can judge the purity of any material and its worth in the markets of Creation or Malfeas. An ancient curse laid upon her by the Idea That Must Be Sold forces her to give false estimates when Luna's face is turned from the world, and this intrusion upon her nature chains her but inflicts on her much pain. When she must work, she lets down her hair, for hidden within it is her ancient workshop of red stone and opal-rimmed windows. Within it is contained many ancient and valuable tools and exotic reagents, and she will lend these to her summoners if they ask - though only the turning of three seasons.

The Assayer of Men is followed at all times by her four hounds; Manan whose fur is coal and whose howl paralyses, Salnan whose fur is gold and whose eyes see lies, Ganan whose fur is blood and whose nose smells out opals and silver, and Nan the snow-hound whose nature is unknowable and so captivates curious men. She commands them with her whistles, for she is sworn not to touch impure things and wears gloves coated in calcified metody to make sure of it.

Summoners call upon Tereki and provide her with worthy souls so that she might grind them to powder. She cares not if men or women are willing when they are passed into her hands, and if she escapes from Malfeas - as she does when a fine quality opal is destroyed for lack of care upon the night of the full moon - she will hunt down suitable materials for her work. If forced to touch impure things with her bare flesh, she suffers great pain. As a result she only takes lovers from those she has judged pure, before she removes their souls.
 
So I was reading through Scavenger Sons and I was wondering what people think about Lookshy.

Also, have you ever run anything set in Thorns either before or after the Mask's invasion? In what ways did you expand on the city?
 
So I was reading through Scavenger Sons and I was wondering what people think about Lookshy.

Also, have you ever run anything set in Thorns either before or after the Mask's invasion? In what ways did you expand on the city?

Generally, Scavenger Sons is the better take on Lookshy, because later books started polishing them up as designated good guys instead of... whatever they were supposed to be originally. Which was samurai-spartans with an unvarnished look at how awful those kinds of people were to everyone.

I think the last time I used thorns was... back in 2008, so I can't remember what I actually did with it.
 
I thought it was weird that Scavenger Sons mentioned that they don't levy any taxes on ships traveling up the river near them, but that they investigate many. Maybe I just need to give it another look because I was still getting the designated good guy feeling and that was bugging me.
 
I've been playing a Lookshyan Dragonblood in an ongoing campaign for... about four years now.

(PbP, pretty glacial pace, but literal novels worth of side scenes)

Thus far, my character is turning out like the Captain America version of a Lookshyan soldier - striving to exemplify the very best of the culture and what it should be, while sometimes wrestling with the contradiction between that and what it actually is.

This sort of stuff is always awkward for me, because I tend to play characters based on my personal headcanon interpretations of things without even realizing that I'm doing it.

For example, I tend to read more into the anti-Realm sentiment in Lookshy than might actually be there, to the point where it motivates a lot of their official foreign policy. Why do they work with the Confederation of Rivers rather than try and oppress and conquer them? Because being all Imperialist is what the Realm would do, and they have a kind of reflexive instinct against that.

Think the US/Soviet philosophical divide and how it shaped a lot of their foreign policy, for example. I guarantee that Lookshy has gotten involved in some minor nation's civil war at some point because the opposing side has stronger ties to one of the Great Houses or something.
 
For example, I tend to read more into the anti-Realm sentiment in Lookshy than might actually be there, to the point where it motivates a lot of their official foreign policy.
That makes sense.

Why do they work with the Confederation of Rivers rather than try and oppress and conquer them? Because being all Imperialist is what the Realm would do, and they have a kind of reflexive instinct against that.

You lost me here, though. It might be that you're just conveying the idea too casually and I'm getting hung up on the wording, but I doubt Lookshy has the ethical interest to not be imperialists like the Realm because the Realm does it and that makes it bad.

If I had to go that route, I'd probably position it as Lookshy not wanting to spread itself too thin because it knows it wouldn't be able to maintain that kind of large scale operation, both because they lack the resources of the Realm and also because it seems like it's not totally working for the Realm, either. I mean, Scavenger Sons does have a sidebar talking about Lookshy in the future looking at the Realm Civil War and being like HMMM, MAYBE WE *SHOULD* TAKE OVER THESE WARLORDS, SCUMBAGS AND LOSERS WE PROTECT? So it seems kinda like they're not gonna be that concerned with the ethics of it.

Think the US/Soviet philosophical divide and how it shaped a lot of their foreign policy, for example. I guarantee that Lookshy has gotten involved in some minor nation's civil war at some point because the opposing side has stronger ties to one of the Great Houses or something.

Makes sense to me. Lookshy fields mercenaries to fight in foreign wars all the time. Who is to say that they aren't judicious in deciding who ultimately gets their services? I could totally see that.
 
You lost me here, though. It might be that you're just conveying the idea too casually and I'm getting hung up on the wording, but I doubt Lookshy has the ethical interest to not be imperialists like the Realm because the Realm does it and that makes it bad.

If I had to go that route, I'd probably position it as Lookshy not wanting to spread itself too thin because it knows it wouldn't be able to maintain that kind of large scale operation, both because they lack the resources of the Realm and also because it seems like it's not totally working for the Realm, either. I mean, Scavenger Sons does have a sidebar talking about Lookshy in the future looking at the Realm Civil War and being like HMMM, MAYBE WE *SHOULD* TAKE OVER THESE WARLORDS, SCUMBAGS AND LOSERS WE PROTECT? So it seems kinda like they're not gonna be that concerned with the ethics of it.

There are absolutely practical reasons not to act like the Realm does, sure. I just tend to find that there are also ideological reasons, even if it's just there as a tag line to quickly justify things to a populace without your education or perspective on the complicated issues of national policy.

As an example, look at how many policies in America get derided as being 'unAmerican'. The people opposing those policies almost certainly have practical reasons for their opposition, and can go into them if asked, but it would be a mistake to assume their ideological principles didn't play a part as well.

Lookshy does have an Imperialist faction in its politics, though, no doubt about it. I just imagine they like to frame things in a more subtle light as befits the overall political landscape.

(We're not invading them, we're being hired by one political faction as mercenaries with payment coming in the form of useful material resources)
 
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