Notable Characters (Incomplete)
Critian Caceorte
Currently Suffering from Space-Time Narcolepsy
- Location
- Washington State
The Advisors
The Heroes
Very much a work in progress, will add histories and character descriptions at a later date. Will also add the newest Sovereigns at a later date.
EDIT: Changed Rising Dawn's Stat effect, and added Gwai's character description, appearance, design philosophy and canon facts. Please check out if you want to learn more.
EDIT 2: Added Amadi and Manaia's sheets, and added Ekundayo's full backstory and description.
EDIT 3: Added the physical and Anima descriptions for Abioye, Chinasa and Fumnanya.
Thousand-Hours Gwai is the Eldest Living Son of the previous monarch of Uluiru, Queen Ulu, the eldest living Sovereign Exalt, and most importantly your eldest brother. He has worked for five centuries advising the crown, first as the Minister of Finance and now as the Minister of War. He earned his title in battle against the Thousand Talon Clan of Raksha, a winged flock of fae who he forced into a ceasefire of 42 days by fighting entirely on his lonesome. This act bought him not just his title, but also enough time for the rest of Uluiru's army to arrive and prepare defenses against further invasions.
Despite his vast array of skills and experience, Gwai is well-known to be a poor people person, only five centuries of life and Charms giving him the ability to conduct himself decently in a conversation. He is without humor, and it is only relatively recently that the anger he felt towards his family following his mother's death has faded. If any irritation remains, it is channeled towards protecting the people from their newfound foes. Despite this, he does love those family members who remain, even if he never had any children nor a spouse of his own.
Gwai takes the form of a old man with sagging black skin and a head covered with short white hair. His matching beard is trimmed in order to avoid look unruly. His physique despite his age is still well-sculpted and shaped, showing how much he trains to maintain his performance. Generally he prefers wrapping clothes around his body akin to togas, his wardrobe filled with blue, black and purple garbs. Thanks to his high Essence rating, his gleaming white eyes quite literally gleam, shining like a diamond in the light. His skin does the same, giving him almost a constant glow wherever light is available. When he fights, he does so using a spear made from white fireglass.
His Anima Banner takes the form of a brilliant white aura with mixes of blues and purples (hence his color palette.) At the Glowing Level, his eyes remain glowing even without other sources of light, as does his skin thanks to the white outline. His Burning Level is largely the same, just extending past his body into the nearby surroundings. His Bonfire Anima takes the form of a multi-headed Eidolon whose movements are out-of-sync with reality, at times moving too slow and other too fast to be normal. Unlike most Exalted, he has access to a level beyond Bonfire: Transcendent Anima. When his Anima Banner reaches this level, it can be seen from up to 50 miles away as the light stretches up to touch the sky. His Totem at this stage becomes even more complex with extra heads and limbs, and a war song can be heard emanating from the totem to terrify his enemies.
Despite his vast array of skills and experience, Gwai is well-known to be a poor people person, only five centuries of life and Charms giving him the ability to conduct himself decently in a conversation. He is without humor, and it is only relatively recently that the anger he felt towards his family following his mother's death has faded. If any irritation remains, it is channeled towards protecting the people from their newfound foes. Despite this, he does love those family members who remain, even if he never had any children nor a spouse of his own.
Gwai takes the form of a old man with sagging black skin and a head covered with short white hair. His matching beard is trimmed in order to avoid look unruly. His physique despite his age is still well-sculpted and shaped, showing how much he trains to maintain his performance. Generally he prefers wrapping clothes around his body akin to togas, his wardrobe filled with blue, black and purple garbs. Thanks to his high Essence rating, his gleaming white eyes quite literally gleam, shining like a diamond in the light. His skin does the same, giving him almost a constant glow wherever light is available. When he fights, he does so using a spear made from white fireglass.
His Anima Banner takes the form of a brilliant white aura with mixes of blues and purples (hence his color palette.) At the Glowing Level, his eyes remain glowing even without other sources of light, as does his skin thanks to the white outline. His Burning Level is largely the same, just extending past his body into the nearby surroundings. His Bonfire Anima takes the form of a multi-headed Eidolon whose movements are out-of-sync with reality, at times moving too slow and other too fast to be normal. Unlike most Exalted, he has access to a level beyond Bonfire: Transcendent Anima. When his Anima Banner reaches this level, it can be seen from up to 50 miles away as the light stretches up to touch the sky. His Totem at this stage becomes even more complex with extra heads and limbs, and a war song can be heard emanating from the totem to terrify his enemies.
So, Thousand-Hours Gwai unlike everyone else here is a canon 3e Sovereign character. Introduced in Across the Eight Directions, I've tried to mostly stick by his short description while still making changes where needed. For example, there is no indication of him being Ulu's child, and it's likely that he was instead adopted into the family after becoming a Sovereign. Uluiru has a history of referring to household servants as "distant cousins," with more success entailing a closer connection until they become actual "cousins" through marriage into the family. Given that Gwai uses the word "cousins" to describe the royal family, its likely he was an outsider brought into the mix.
Being the case that Sovereign Aspects influence personality, I gave him the Diamond Aspect because I felt it fit his dispassionate nature the best. While he's technically described in canon as being a politician before anything else, I made him best-suited for Stewardship instead of Diplomacy because having poor amicability would not work well for a diplomat we would need to rely on. Thus, I went with the next best thing. Finally, I gave him Fount-of-Glories Incarnation (the lone Universal Sovereign Charm) because I felt that as the most powerful example of what a Sovereign could be he deserved to have access to the Transcendent Anima the Sovereigns are known for. Finally, I gave him the upgraded form of Bejeweled Eidolon Retainer because I thought it was really cool.
Below for the sake of disclosure, I've included his canonical description. From page 302 of Across the Eight Directions:
"No contender for Ulu's throne is more qualified than Thousand-Hours Gwai, who's devoted himself to the smooth functioning of the ministries. His ruthless clarity and dispassion — for which he's sometimes called the city's shadow-king — often tempered Ulu's bold nature. As the eldest and most experienced politician among the Sovereigns, he would be a natural successor... if family and citizens alike didn't despise him as a humorless taskmaster. His support could make or break another's claim. But in his earnest grief over the queen's death, he lashes out; the city's long mourning period made him bitter and quick to anger when any of his cousins fail to meet his standards of orderly and dignified conduct."
Being the case that Sovereign Aspects influence personality, I gave him the Diamond Aspect because I felt it fit his dispassionate nature the best. While he's technically described in canon as being a politician before anything else, I made him best-suited for Stewardship instead of Diplomacy because having poor amicability would not work well for a diplomat we would need to rely on. Thus, I went with the next best thing. Finally, I gave him Fount-of-Glories Incarnation (the lone Universal Sovereign Charm) because I felt that as the most powerful example of what a Sovereign could be he deserved to have access to the Transcendent Anima the Sovereigns are known for. Finally, I gave him the upgraded form of Bejeweled Eidolon Retainer because I thought it was really cool.
Below for the sake of disclosure, I've included his canonical description. From page 302 of Across the Eight Directions:
"No contender for Ulu's throne is more qualified than Thousand-Hours Gwai, who's devoted himself to the smooth functioning of the ministries. His ruthless clarity and dispassion — for which he's sometimes called the city's shadow-king — often tempered Ulu's bold nature. As the eldest and most experienced politician among the Sovereigns, he would be a natural successor... if family and citizens alike didn't despise him as a humorless taskmaster. His support could make or break another's claim. But in his earnest grief over the queen's death, he lashes out; the city's long mourning period made him bitter and quick to anger when any of his cousins fail to meet his standards of orderly and dignified conduct."
- Exalt Type: Sovereign
- Essence 5
- Aspect: Diamond
- Personality: Stoic (+1 to Piety)
- Stats: Martial 17 (+12), Diplomacy 12 (+7), Stewardship 21 (+16), Intrigue 12 (+7), Piety 13 + 1 = 14 (+9), Learning 12 (+7), Combat 14 (+9)
- Advantage 1: Charm (Fount-of-Glories Incarnation: Can, if the roll result is within 3 points of winning, still succeed at the cost of sacrificing all subtlety and drawing divine attention. Won't matter for most actions).
- Advantage 2: Charm: (Bejeweled Eidolon Army: Can, over the course of a day, create up to a Size 5 army of Eidolons for his personal use. They have Quality 1 and Might 1. Lasts for 1 battle which he participates in, and cannot be used on the following turn.)
- Nation of Origin: Uluiru
- Relation: Eldest Brother
Fumnanya [TO BE CONTINUED]
Fumnanya takes the form of a young woman of a milk chocolate complexion, skin kept meticulously clean via magic as her normal oils are no longer available, and obsidian fingernails betraying her magical nature. Speaking of which, her hair: Before becoming a sorcerer, Fumnanya's hair was a dark brown which tended to curl to a degree she was unhappy with. Since then, she has devoted uncountable hours of study to perform a Working upon herself... to make her hair wavy and sky-blue in color to match her eyes. You didn't have the slightest inclination to dip your toe into that hornet's nest of wasted effort, and instead simply congratulated her on the new look. Beyond that, she tends to dress extravagantly in different shades of blue, or at least mold her Anima into such clothes given the current lack of materials. Her fireglass bow, which rarely see use, tends to take the same shade. Other colors come and go, but the blue is always there.
The same is true of her Anima Banner. At the Glowing level it takes the form of a lazuli outline surrounding her body, with her eyes deepening their color. Her skin reflects the blue glow that comes from her own Anima, creating a pretty reflection. At the Burning level, the outline expands to a full aura, with the top producing a blue aurora trail. Finally, at the Bonfire level her Anima takes the form of herself but more perfected, an image without flaw and formed out of a sapphire luminescent texture. So beautiful is this image that those who see fall into an almost hypnotic spell, allowing Fumnanya to better work her magic on them.
Fumnanya takes the form of a young woman of a milk chocolate complexion, skin kept meticulously clean via magic as her normal oils are no longer available, and obsidian fingernails betraying her magical nature. Speaking of which, her hair: Before becoming a sorcerer, Fumnanya's hair was a dark brown which tended to curl to a degree she was unhappy with. Since then, she has devoted uncountable hours of study to perform a Working upon herself... to make her hair wavy and sky-blue in color to match her eyes. You didn't have the slightest inclination to dip your toe into that hornet's nest of wasted effort, and instead simply congratulated her on the new look. Beyond that, she tends to dress extravagantly in different shades of blue, or at least mold her Anima into such clothes given the current lack of materials. Her fireglass bow, which rarely see use, tends to take the same shade. Other colors come and go, but the blue is always there.
The same is true of her Anima Banner. At the Glowing level it takes the form of a lazuli outline surrounding her body, with her eyes deepening their color. Her skin reflects the blue glow that comes from her own Anima, creating a pretty reflection. At the Burning level, the outline expands to a full aura, with the top producing a blue aurora trail. Finally, at the Bonfire level her Anima takes the form of herself but more perfected, an image without flaw and formed out of a sapphire luminescent texture. So beautiful is this image that those who see fall into an almost hypnotic spell, allowing Fumnanya to better work her magic on them.
- Exalt Type: Sovereign
- Essence 2
- Aspect: Sapphire
- Personality: Self-Interested (+1 Diplomacy)
- Stats: Martial 12 (+7), Diplomacy 15 + 1 = 16 (+11), Stewardship 13 (+8), Intrigue 14 (+9), Piety 13 (+8), Learning 10 (+5), Combat 11 (+6)
- Advantage 1: Charm (Nightmare Odyssey Aria: Can render a Size 2 Group immune to the Wyld and greatly speeds up travel with them.)
- Advantage 2: Sorcerer (1st Circle; Arcane Mark: Death of Obsidian Butterflies)
- Spells Known: Death of Obsidian Butterflies
- Arcane Marks: Obsidian Fingernails (Death of Obsidian Butterflies)
- Nation of Origin: Uluiru
- Relation: Great-Grandniece
Milosen Atara V'neef
- Exalt Type: Dragon-Blooded
- Essence 3
- Aspect: Water
- Personality: Slick (+1 Intrigue)
- Stats: Martial 14 (+9), Diplomacy 15 (+10), Stewardship 17 (+12), Intrigue 17 + 1 = 18 (+13), Piety 14 (+9), Learning 10 (+5), Combat 11 (+6)
- Advantage: Charm (Distraction of the Babbling Brook: Whenever this unit is used to establish a deal of any kind, can insert 1 hidden clause which the other party ignores and goes along with. Once per turn.)
- Nation of Origin: The Realm
- Relation: None
Evil-Smile Ekundayo is the second wife of your deceased sister Mojisola, after she lost her first in an attempt at Exaltation. As a child, she was the terror of house and school alike, with her ADHD-riddled brain making anything approaching boring academics to be an absolute chore. She would play pranks on anybody available to suffer them, laughing and smiling at the humiliating results. How she managed to attract Mojisola of all people, who was as strait-laced as they came, was a real mystery to your family, but perhaps the attraction of opposites was at play here.
Their relationship helped to curb Ekundayo's edges, bringing the "goblin" back down to a human state. While their love was genuine, and the Queen saw no issues with their marriage, all members of the family knew that she was unlikely to ever be permitted to bathe in the Fount of Glories. While academic knowledge was not the focus of the 44 Distinctions, it certainly played a part, and she wasn't exceptional enough in any of the formal testing areas to outweigh that deficit. Thus, it came as a surprise to many, yourself included, that your mother permitted her the attempt at all. Was there some many of Distinction that she did so well in, her prodigy status made her a shoe-in? That was the thought process of all involved, and you couldn't help but admit to falling into the same mindset. After all, the 44 Distinctions as well as the Queen's approval were the two things that decided whether you could try to Exalt or not, right?
Yet, many of the newer generations of Sovereigns forgot that there was a time when the Distinctions were not held in such high regard. There was a time when they didn't even exist. In those days, Queen Ulu alone determined who would enter the Fount, and in an act calling back to those days, she permitted Ekundayo to bathe in Glory without demonstrated prowess. At least, that was the cover story told to those inquiring. The reality was that your mother took on your sister-in-law as a wetwork operative, an assassin and spy. Keeping the nation secure one dubious act at a time, which no doubt played a part in her prankster nature flaring up again, to deal with the stress involved. But she did her job well, and so earned her Exaltation that way.
Ekundayo takes the form of a very short woman with dark skin and a small beehive hairdo. Her face, when not on the job, is rarely seen without her full-toothed grin, which gives an aura of savagery to those who see it for the first time. Her eyes in the light shine back with a multi-chromatic gleam, creating a kaleidoscope that's easy to draw your gaze in. She often wears more dark and unisex clothing, particularly when working, and wields twin knives to protect herself.
Her Anima Banner takes the form of a mostly blue, green and red collage of lights, calling to mind black opals. At the Glowing level, the color of her eyes darkens from a brighter rainbow to primarily those three colors, and her skin takes on a slight tint of the same. The Burning level is mostly the same, but brighter and with less mixing colors. At the Bonfire level, her Anima takes the form of a hobgoblin with a smile whose tips stretch unnaturally from its face, reaching a length as long as the creature is tall.
Their relationship helped to curb Ekundayo's edges, bringing the "goblin" back down to a human state. While their love was genuine, and the Queen saw no issues with their marriage, all members of the family knew that she was unlikely to ever be permitted to bathe in the Fount of Glories. While academic knowledge was not the focus of the 44 Distinctions, it certainly played a part, and she wasn't exceptional enough in any of the formal testing areas to outweigh that deficit. Thus, it came as a surprise to many, yourself included, that your mother permitted her the attempt at all. Was there some many of Distinction that she did so well in, her prodigy status made her a shoe-in? That was the thought process of all involved, and you couldn't help but admit to falling into the same mindset. After all, the 44 Distinctions as well as the Queen's approval were the two things that decided whether you could try to Exalt or not, right?
Yet, many of the newer generations of Sovereigns forgot that there was a time when the Distinctions were not held in such high regard. There was a time when they didn't even exist. In those days, Queen Ulu alone determined who would enter the Fount, and in an act calling back to those days, she permitted Ekundayo to bathe in Glory without demonstrated prowess. At least, that was the cover story told to those inquiring. The reality was that your mother took on your sister-in-law as a wetwork operative, an assassin and spy. Keeping the nation secure one dubious act at a time, which no doubt played a part in her prankster nature flaring up again, to deal with the stress involved. But she did her job well, and so earned her Exaltation that way.
Ekundayo takes the form of a very short woman with dark skin and a small beehive hairdo. Her face, when not on the job, is rarely seen without her full-toothed grin, which gives an aura of savagery to those who see it for the first time. Her eyes in the light shine back with a multi-chromatic gleam, creating a kaleidoscope that's easy to draw your gaze in. She often wears more dark and unisex clothing, particularly when working, and wields twin knives to protect herself.
Her Anima Banner takes the form of a mostly blue, green and red collage of lights, calling to mind black opals. At the Glowing level, the color of her eyes darkens from a brighter rainbow to primarily those three colors, and her skin takes on a slight tint of the same. The Burning level is mostly the same, but brighter and with less mixing colors. At the Bonfire level, her Anima takes the form of a hobgoblin with a smile whose tips stretch unnaturally from its face, reaching a length as long as the creature is tall.
- Exalt Type: Sovereign
- Essence 2
- Aspect: Opal
- Personality: Gremlin (+1 Intrigue)
- Stats: Martial 10 (+5), Diplomacy 15 (+10), Stewardship 10 (+5), Intrigue 17 + 1 = 18 (+13), Piety 14 (+9), Learning 7 (+2), Combat 13 (+8)
- Advantage: Charm (Secret Flame Brilliance: Immune to powers which would intrude on the mind: Mind-reading, dream-sensing, sense-sharing, etc. Does not work on mind control.)
- Nation of Origin: Uluiru
- Relation: Sister-in-law
Chinasa, Blood of the Faith [TO BE CONTINUED]
Chinasa takes the form of a young woman with a shaved head, garbed in leather armor dyed with dark reds and browns on the outer edges. Her limbs are instead protected with brown and black plate, creating a gradient of black to red along her hands and into her core. Her red eyes hold an intimidating glare to them which demands respect. In battle, she wields her fireglass greatsword to devastating effect, cleaving through foes and drenching the already sunset-red material in further crimson.
That same sunset-red can be seen in her Anima Banner, which at the Glowing level creates a crimson layer that refracts off of her skin and eyes. At the Burning level, it expands to take up physical space and becomes bright enough to blind those unprepared to look at her. At the Bonfire level, a scarlet fortress is erected around the location to defend those Chinasa cares about. Unlike most Sovereigns, the light of this Totem is so bright that it sears the eyes, making attempts to fight her seem impossible.
Chinasa takes the form of a young woman with a shaved head, garbed in leather armor dyed with dark reds and browns on the outer edges. Her limbs are instead protected with brown and black plate, creating a gradient of black to red along her hands and into her core. Her red eyes hold an intimidating glare to them which demands respect. In battle, she wields her fireglass greatsword to devastating effect, cleaving through foes and drenching the already sunset-red material in further crimson.
That same sunset-red can be seen in her Anima Banner, which at the Glowing level creates a crimson layer that refracts off of her skin and eyes. At the Burning level, it expands to take up physical space and becomes bright enough to blind those unprepared to look at her. At the Bonfire level, a scarlet fortress is erected around the location to defend those Chinasa cares about. Unlike most Sovereigns, the light of this Totem is so bright that it sears the eyes, making attempts to fight her seem impossible.
- Exalt Type: Sovereign
- Essence 2
- Aspect: Ruby
- Personality: Hothead (+1 Combat)
- Stats: Martial 13 (+8), Diplomacy 13 (+8), Stewardship 7 (+2), Intrigue 11 (+6), Piety 15 (+10), Learning 11 (+6), Combat 14 + 1 = 15 (+10)
- Advantage: Charm (Sacred Presence Illumination: Can see and render any immaterial character visible. Also works on possessing entities.)
- Nation of Origin: Uluiru
- Relation: Sister-in-law
Co-Ministers:
Nkiru
Nkiru
- Mortal
- Advantage: Sorcerer (Control Spell: Blood Lash (DC 20 + Wound); Arcane Mark: Dark prominent veins which when bleeding allow for the blood to be controlled and manipulated.)
- Personality: Studious (+1 Learning)
- Stats: Martial 12 (+2), Diplomacy 16 (+6), Stewardship 9 (-1), Intrigue 9 (-1), Piety 7 (-3), Learning 18 + 1 = 19 (+9), Combat 14 (+4)
- Spells Known: Blood Lash, Fugue of Truth
- Nation of Origin: Uluiru
- Relation: Student
- Mortal
- Advantage: Sorcerer (Control Spell: Flight of Separation (DC 30); Arcane Mark: Can speak with birds and is generally liked by them.)
- Personality: Cautious (+1 Stewardship)
- Stats: Martial 10 (0), Diplomacy 12 (+2), Stewardship 12 + 1 = 13 (+3), Intrigue 15 (+5), Piety 12 (+2), Learning 19 (+9), Combat 11 (+1)
- Spells Known: Flight of Separation, Fugue of Truth
- Nation of Origin: Uluiru
- Relation: Student
Innocent Songbird
- Exalt Type: Dragon-Blooded
- Essence 2
- Aspect: Wood
- Personality: Repentant (+1 Piety)
- Stats: Martial 10 (+5), Diplomacy 13 (+8), Stewardship 10 (+5), Intrigue 9 (+4), Piety 13 + 1 = 14 (+9), Learning 12 (+7), Combat 15 (+10)
- Advantage: Wood Dragon Style (The User uses their Full Essence score to determine their maximum Wounds as opposed to Essence/2. They can abstain from attacking to heal 1 of their own Wounds per battle, which is reset whenever they inflict a Wound onto an enemy independent character. If the user fights a spirit(s), they gain Best of 2 for all of their combat rolls.)
- Nation of Origin: The Realm
- Relation: None
The Heroes
- Exalt Type: Sovereign
- Essence 1
- Aspect: Diamond
- Personality: Unbiased (+1 Diplomacy)
- CURRENT Stat Schema: X - 10 (X - 5 from Turn 5 onwards)
- Final Stats: Martial 13 (+3/8), Diplomacy 8 + 1 = 9 (-1/+4), Stewardship 13 (+3/8), Intrigue 9 (-1/+4), Piety 9 (-1/+4), Learning 13 (+3/8), Combat 18 (+8/13)
- Advantage (Activates on Turn 5): Martial Art: White Reaper Style (When fighting against battalions, treats their Quality as 1 lower (this CAN go below 0 to -1). Whenever the user inflicts a Wound on a battalion, gains a +5 bonus to all rolls to resist supernatural influence (up to +25) which lasts for that battle.)
- Nation of Origin: Uluiru
- Relation: Mother's Guard
Abioye [TO BE CONTINUED]
In terms of appearance, Abioye has the appearance of a woman in her 30s with her hair arranged into a carefully curated mess of curly tendrils. Her eyes shine a bright green, while her skin in the right lighting reflects a pale mint rather than deep mahogany. She often covers herself in long emerald dresses with gold accessories which reflect the wealth she (typically) holds at her disposal. In the current situation, she has graciously reduced her visible amounts of jewelry to avoid giving off too vain of an appearance. Despite her delicate appearance, she knows at least some basic knowledge in fisticuffs, allowing the second mouth held in her left hand to bite and suck on those it touches.
As she uses Essence, her green Anima Banner coats her body. At the Glowing level, this also magnifies the shine in both her eyes and skin to appear no matter the lighting. At the Burning level, the sheathe of green expands outward like a shield against the world's troubles. At the Bonfire level, she manifests a pile of emeralds as tall as the mountains, which inflames the greed in all who see it. That same greed then transfers over to Abioye herself, allowing her to better convince those interested in what she has to offer.
In terms of appearance, Abioye has the appearance of a woman in her 30s with her hair arranged into a carefully curated mess of curly tendrils. Her eyes shine a bright green, while her skin in the right lighting reflects a pale mint rather than deep mahogany. She often covers herself in long emerald dresses with gold accessories which reflect the wealth she (typically) holds at her disposal. In the current situation, she has graciously reduced her visible amounts of jewelry to avoid giving off too vain of an appearance. Despite her delicate appearance, she knows at least some basic knowledge in fisticuffs, allowing the second mouth held in her left hand to bite and suck on those it touches.
As she uses Essence, her green Anima Banner coats her body. At the Glowing level, this also magnifies the shine in both her eyes and skin to appear no matter the lighting. At the Burning level, the sheathe of green expands outward like a shield against the world's troubles. At the Bonfire level, she manifests a pile of emeralds as tall as the mountains, which inflames the greed in all who see it. That same greed then transfers over to Abioye herself, allowing her to better convince those interested in what she has to offer.
- Exalt Type: Sovereign
- Essence 3
- Aspect: Emerald
- Personality: Greedy (+1 Stewardship)
- Stats: Martial 7 (+2), Diplomacy 15 (+10), Stewardship 12 + 1 = 13 (+8), Intrigue 13 (+8), Piety 17 (+12), Learning 11 (+6), Combat 8 (+3)
- Advantage: Sorcerer (1st Circle; Arcane Mark: Unslakable Thirst of the Devil-Maw)
- Spells Known: Unslakable Thirst of the Devil-Maw
- Arcane Mark: Second Mouth (Unslakable Thirst of the Devil-Maw)
- Nation of Origin: Uluiru
- Relation: Grandniece
- Exalt Type: Dragon-Blooded
- Essence 3
- Aspect: Fire
- Personality: Death-Destined (+1 Combat)
- Stats: Martial 17 (+12), Diplomacy 8 (+3), Stewardship 13 (+8), Intrigue 15 (+10), Piety 9 (+4), Learning 11 (+6), Combat 16 + 1 = 17 (+12)
- Advantage: Charm (Deadly Wildfire Legion: Grants one battle group per battle/turn magical/fire attacks. This grants them +1 Might against foes vulnerable to fire.)
- Nation of Origin: Lookshy
- Relation: None
- Exalt Type: Dragon-Blooded
- Essence 2
- Aspect: Air
- Personality: Studious (+1 Learning)
- Stats: Martial 9 (+4), Diplomacy 10 (+5), Stewardship 11 (+6), Intrigue 12 (+7), Piety 10 (+5), Learning 11 + 1 = 12 (+7), Combat 10 (+5)
- Advantage: Charm (Whispering Dragon Soul: Can perfectly contain and conceal Anima Banner.)
- Nation of Origin: The Realm
- Relation: None
- Exalt Type: Sovereign
- Essence 1
- Aspect: Sapphire
- Personality: Secretive (+1 Intrigue)
- CURRENT Stat Schema: X - 10 (X - 5 from Turn 5 onwards)
- Final Stats: Martial 11 (+1/+6), Diplomacy (+2/+7), Stewardship (+0/+5), Intrigue 13 + 1 = 14 (+4/+9), Piety 15 (+5/+10), Learning 7 (-3/+2), Combat 16 (+6/+11)
- Advantage (Activates on Turn 5): Martial Art: Falcon Style (Can fight against airborne units without penalty. User gains +10 to rolls involving difficult terrain or walls, either benefiting from or fighting against such circumstances.)
- Nation of Origin: Unknown (Western Native)
- Relation: Mother's Assassin
- Exalt Type: Dragon-Blooded
- Essence 2
- Aspect: Earth
- Personality: Commanding (+1 Martial)
- Stats: Martial 14 + 1 = 15 (+10), Diplomacy 5 (+0), Stewardship 13 (+8), Intrigue 9 (+4), Piety 12 (+7), Learning 9 (+4), Combat 14 (+9)
- Advantage: Charm (Ramparts of Obedient Earth: Gains a random amount of points per encounter which can be spent to instantly create/destroy fortifications on the field. Out of combat, grants a +10 bonus to rolls to build and mold earthen structures.)
- Nation of Origin: The Realm? (Outcaste)
- Relation: None
- Exalt Type: Getimian
- Essence 1
- Caste: Autumn
- Personality: Shy (+1 Piety)
- Unique Stat Schema: Uses X - 5 for her stat bonus. However, every other turn, the task under her jurisdiction has its Difficulty reduced the by 10.
- Stats: Martial 14 (+9), Diplomacy 11 (+6), Stewardship 14 (+9), Intrigue 11 (+6), Piety 16 + 1 = 17 (+12), Learning 9 (+4), Combat 13 (+8)
- Advantage: Silver-Voiced Nightingale Style (Users can substitute their Diplomacy stat bonus for their Martial or Combat stat bonus. If their Martial or Combat stat bonus would be higher, add 1/2 of their Diplomacy stat bonus to the Martial or Combat stat bonus. Gains more bonuses with further mastery. Rising Dawn can instruct others in this style, up to the form.)
- Nation of Origin: @#%#%@$%
- Relation: ^(&**^*
Lumusi, Mawunyo & Mobolaji
- Mortals (Group)
- Stats (Uses Highest of the 3): Martial 12 (+2), Diplomacy 13 (+3), Stewardship 15 (+5), Intrigue 13 (+3), Piety 14 (+4), Learning 17 (+7), Combat 16 (+6)
- Nation of Origin: Uluiru
- Relation: Student, Student, Student/Son
Very much a work in progress, will add histories and character descriptions at a later date. Will also add the newest Sovereigns at a later date.
EDIT: Changed Rising Dawn's Stat effect, and added Gwai's character description, appearance, design philosophy and canon facts. Please check out if you want to learn more.
EDIT 2: Added Amadi and Manaia's sheets, and added Ekundayo's full backstory and description.
EDIT 3: Added the physical and Anima descriptions for Abioye, Chinasa and Fumnanya.
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