So, just in case thats the reason its quiet you can proceed with voting. Hoping to have a solid selection by the weekend because my daughter is hosting a sleep over and I want a distraction but I will let it slide if you need more discussion.
Could I use my QM Question to find out what we need to do to pull this off?
Um well your guys know in character so for free I will tell you:
-As time passes he will gain greater mastery of the Fortress, attacking early means he cannot use its powers against you.
-He knows this and has a pretty solid guard on and around the thing which will be allowed to decrease when he masters it.
So if you show up very soon you will need to fight a fleet, land troops on the station fight off hordes of daemons, CSM, and worse Abaddon himself. If you reach the point he cannot kill you all himself he will use an ancient xeno relic to GTFO with the Eye of Night (and what he thinks is the hand of darkness).
If you show up later their will be less ships and less stuff on board the fortress but the fortress will fight you itself... and its probably more dangerous than the fleet.
If you wait until he has more then one there is a chance he is not on the one you are attacking. If you wait you can maybe use your Hand of Darkness to shut down the stations just as he intended in the OC. Of course than HE knows you have it so...
If you want to spend a question on it I need more context.
If you ask the best time to go, by what standard are we judging best? "Best" is way way too vague for divination. Thats why using divination to boost actions just gives a DC reduction.
Keep in mind waiting 4 seasons and using the next mini-turn to track him with Divination is NOT a fast response, its waiting most of the year while he masters the fortress and further masters evocations of the Eye of Night (and maybe fully gives up on the Hand of Darkness (which is at least in part due to the need to step of Divinations keeping him busy)).
Using a Question to track him does not provide improvements to your situation that you can bring to bear against him, which if you are not ready to go IMMEDIATELY after asking means he will probably move due to his own divinations.
So maybe our best bet is to warn the Imperium high-ups (the ones least likely to be spies) that A hive world is likely to be blockaded next year and starve to death, and we might be able to help if they call on us after the blockade starts (we can blow away a lot of blockading ships with our remaining Ark of Wrath), but most likely we can't get there in time to help due to Abaddon's divinations.
You want to warn the leadership of a space sector that their dire enemy that serves the closest thing to Evil that exists and which they have fought for ten thousand ish years may possibly attack a world that is vulnerable and subject them to horrific cruelties?
Um... they know.
You know they know.
You can offer to aide in relieving a blockade without the dubious warning. Being able to response immediately if such a request comes in will require forces available so either you have ships sitting and waiting not doing anything as reserves, I may offer a choice between two options and make the consequences of the choice matter, or you may depending on what you had your ships doing, not have a choice at all and simply are very late to their call for aide.
If you offer to respond to a call for aid and fail you will get relation penalties; in exchange for getting a better relation bonus if they call and you succeed in providing aid.