Dawn of Heroes

Characters
Hero
Name: Tamara Lyn/Fairy Knight (PL11)
Age: Biologically 25
Gender: Female
Personality: Tamara is a playful and excitable individual who maintains a cheerful demeanour. She will take everything in her stride whilst maintaining her optimistic outlook. Tamara will do her best in whatever task she is attempting but has no pride outside of that. In combat, Tamara will hold back and attempt to take her foes in alive unless they make things personal, where she will then do her best to take them down one way or another.

Powers
Shapeshifting
(Magic-Fey): Morph 3 (Animal Forms, Limited to +10 Deception bonus, Metamorph with Variable Descriptor 2 & Limited to reduced PL by 2), Regeneration 2 (1 per 5 rounds)
Ethereal Beauty (Magic-Fey): Enhanced Advantage 1 (Attractive), Feature 1 (Change the external details of your appearance/+2 Circumstance Bonus to Interaction Skills)
Faerie Heritage (Magic-Fey): Enhanced Strength 2, Enhanced Agility 2, Immunity 5 (Ageing, Starvation & Thirst, Need for Sleep, Suffocation Effects), Partial Immunity 7 (Disease, Poison, All Environmental Effects,) Concealment 1 (Regular Hearing),
Talatine (Device-Sword/Magic-Fey): Penetrating Damage 5, Weaken Fighting 2 (Resisted by Fortitude), Feature 2 (Summon to hand at will as a Standard Action), Teleport 1 (8 Metres & 24 kg/Medium: Talatine), Indestructible, Personal, Impressive, Dangerous 2, Easily Removable,
-Thrown Talatine: Ranged Damage 5, Weaken Fighting 2 (Resisted by Fortitude), Feature 2 (Summon to hand at will as a Standard Action), Teleport 1 (8 Metres & 24 kg/Medium: Talatine), Indestructible, Personal, Impressive, Dangerous 2, Easily Removable,
Torlyn (Armour/Magic-Fey): Impervious Protection 10, Continuous, Limited to Human Form, Noticeable (Shining Silver Plate Armour), Feature (+5 Bonus against Mental Attacks) & Partial Immunity 5 (Mind Control),
Minor Spells (Magic-Fae): 3-Point Power Array with 1 Alternative Effect.
-Mimicry: Feature 1 (Imitate almost any sound you heard using your voice with +10 bonus to Deception checks to convinces others that the sound is real), Feature 2 (Disguises require no preparations, +5 to Deception checks for disguises),
-Urban Camouflage: Feature 1 (+5 to Stealth checks in an Urban Environment), Concealment 2 (Regular Vision, Limited to Urban Environments),
Major Spells (Magic-Fey): 4-Point Power Array with 2 Alternative Effects.
-Healing Spell: Healing 2.
-Lighting Bolt: Ranged Electrical Damage 2.
-Teleport: Teleport 2 (32 Metres & 24 kg).
2/Fairy Wings (Magic-Fey): Flight 1 (4 MPH)

Abilities
Strength: 2 (4)
Stamina: 2
Agility: 3 (5)
Dexterity: 2
Fighting: 4
Intellect: 4
Awareness: 4
Presence: 0

Defences
Dodge: 6 (8)
Fortitude: 7
Parry: 8
Toughness: 2 (12/Impervious 10)
Will: 10

Attacks
Initiative +11 (13)
Unarmed +11: Close Damage 2 (4), Critical 20,
Talatine +13: Close Damage 7 (9/Penetrating 5), Critical 18-20
Thrown Talatine +5: Ranged Damage 7 (9), Critical 18-20

Skills
Acrobatics 5 (8 [10])
Athletics 5 (7 [9])
Close Combat: Sword 9 (13)
Close Combat: Unarmed 7 (11)
Deception 4 (4)
Expertise: British Politics 5 (9)
Expertise: Current Events 4 (8)
Expertise: Fey Transformation Magic 20 (24)
Expertise: General Magic 4 (8)
Expertise: Maid 6 (11)
Expertise: Politics 3 (7)
Expertise: Fey Royalty 6 (10)
Insight 3 (7)
Intimidation 2 (2)
Investigation 1 (5)
Perception 3 (7)
Persuasion 4 (4)
Stealth 5 (8 [10])
Technology 5 (9)
Treatment 2 (6)

Advantages
Accurate Attack: Trade effect DC for attack bonus.
Artificer: Use Expertise: Magic to create temporary devices.
Assessment
: Use Insight to learn an opponent's combat capabilities.
Attractive: +2 (+5) circumstance bonus on Deception and Persuasion checks based on your looks.
Benefit (Friend on the Force): You are engaged in a covert partnership with Inspector Brown
Benefit I (Government Influence: Tara Lane): You have minor influence within the government as Tara Lane.
Benefit (Neighbourhood Hero): Call upon local support within Whitechapel.
Benefit (Prepared Rituals): Delay the effects of a completed rituals until a time of your choosing.
Diehard: Automatically stabilise when dying.
Defensive Attack: Trade attack bonus for active defence.
Evasion: +2 circumstance bonus to Dodge resistance checks to avoid area effects.
Improved Defence: +2 bonus to active defence when you take the defend action.
Improved Initiative II: +8 bonus to initiative checks.
Instant Up: Stand from prone as a free action.
Interpose: Take an attack meant for an ally.
Languages: English, Fey
Power Attack: Trade attack bonus for effect bonus.
Quick Draw: Draw a weapon as a free action.
Ritualist: Use Expertise: Magic to create and perform rituals.
Takedown: Free extra attack when you incapacitate a minion.
Tracking: Use Perception to follow tracks.
Uncanny Dodge: Not vulnerable when surprised or caught off-guard.

Equipment
Winfield Castle
Size: Huge; Tou: 8; PL11
Intellect: 6; Awareness: 3; Presence: 3
-Living Space, Magical Defence System, Technological Security System (DC20), Magical Laboratory, Magical Workshop, Technological Workshop, Power System, Sealed (Magical Barrier), Self-Repairing, Magical Portal to Elphane, Intelligent (Rebecca),

Complications
Motivation (Her Duty): Tamara is the Fairy Knight because she sees it as her duty to protect the innocent and to fight evil.
Magic over Tech: Tamara is well-acquainted with the technology of the human world and has great respect for what it can do, especially in the hands of a genius. Yet when given a choice, Tamara will choose the magic she grew up with over a more technological solution.
Enemy (Prince Auraen): Prince Auraen has not forgotten his defeat at the hands of Tamara and Sapphire Squire. Escaping his imprisonment, Tamara's cousin now seeks to get revenge on her in his self-imposed exile.
Secret Identity (Tamara Wallis): Fairy Knight maintains a secret identity as Tamara Wallis nee Lyn, widow of Benedict Wallis and mother of Alexandra Wallis.

London

Known Heroes and Heroic Organisations
The first costumed vigilante in both the British Isles and London, the Night appeared in early 1916. Primarily focused on fighting the Consortium and stopping the criminal empire taking advantage of the then ongoing war, the Night also focused on regular crimes and the criminals of London soon learnt to fear his presence. He vanished in mid 1919 without a trace while investigating the politician Barnaby May-Porter and his ties to the Consortium leadership.

His secret identity is Benedict Wallis, grandson of the wealthy retired politician Gareth Wallis.
The youthful squire of the Fairy Knight and aspiring heroine, Sapphire Squire relies on a mixture of physical skill, mental ability and technological gadgets. A genius and prodigy, Sapphire Squire holds her own on the streets of London and has proven herself worthy of fighting alongside her mentor. Since 25th December 1920, Sapphire Squire has gained two magical abilities from her mentor, one which allows her to change her outfit at will and provide her clothing with protective properties while the other removes her needs for sleep, food and drink.
The second squire of Fairy Knight, Onyx Squire comes from a criminal background and seeks to help the world rather than hurt it like the rest of his family. Relying mainly on his fists and hardiness, Onyx Squire has picked some equipment and magic from Fairy Knight and Sapphire Squire, the most exotic of these being his partial invisibility and complete silence.

His secret identity is David White, son of the street thug Jacob White.
Jordan Brown is a chief inspector within the Metropolitan Police. A determined man who believes in stopping criminals and protecting the innocent, Chief Inspector Brown is willingly to bend the law a little if it means seeing proper justice done.

Following his systematic dismantlement of the Dragonsteeth, Jordan Brown was promoted from Detective Sergeant to Detective Inspector. Following the arrest of the Templar, Jordan Brown has formed a formal covert partnership with the Fairy Knight.

As of 1st March 1921, Jordan Brown has been promoted to Chief Inspector from Detective Inspector under a cloud of politics, high tenses and borderline infighting amongst the Metropolitan Police.
Gareth Wallis is a wealthy man and a retired politician who has known great tragedy. The ageing man has outlived all of his family and currently lives alone in London with his butler. He was aware of his grandson's activities as the Night and covertly funded his crusade. As of January 1920, he supports and funds Fairy Knight's continuation of the Night's crusade.

Known Villains and Villainous Organisations
While some call him a hero, the Golden Knight is definitely a criminal. Appearing in 1919, the Golden Knight and his Golden Order are returning veterans of the Great War. While they fight the Consortium and claim to see justice for the people, many of the Golden Order's activities are regular organised crime and in some ways, the Golden Knight is just another crime lord who dressed up as a costumed vigilante.

On 9th February 1920, the Golden Order captured Sam Carson of the White Devils and hold him captive.
On 24th April 1920, the Golden Knight aided Fairy Knight at Anna Lucas' party.
The White Devils are a London street gang that was led by Sam Carson and backed by the Consortium. A male dominated gang that believes in the supremacy of the white Englishman, the White Devils seek to purge London of its 'foreign filth'. Covertly supported by the Consortium, the White Devils rose to prominence falling the Night's disappearance and seek to 'clean out' Whitechapel so they can turn it into their territory and use the neighbourhood as a base of operations.

On 9th February 1920, Sam Carson was defeated by Fairy Knight before being captured by the Golden Order. Following the loss of their leader, the White Devils have fallen into infighting and got systemically picked off by their foes. As of mid 1920, the gang no longer exists.

As of 25th February, Sam Carson was freed from the captivity of the Golden Order by Redcoat, presumably on the orders of the Consortium.
The Dragonsteeth were a major street gang that was founded and led by Anna Lucas. Covertly backed by the Consortium, the Dragonsteeth held a position of prominence within the London criminal underworld and the gang held great influence over several small gangs.

On 24th April 1920, Anna Lucas was defeated by Fairy Knight and later arrested by the police alongside several of her subordinates.

Between late April 1920 and early August 1920, Detective Sergeant Jordan Brown systematically dismantled the gang. He did so by arresting and putting in prison most of their leadership and membership, shutting down all of their major operations and most of their minor ones and he ruined their reputation.

As of September 1920, Cliff Gregory currently leads what is left of the Dragonsteeth with the gang having gone to ground as a remnant of their former glory.

As of April 1921, the Dragonsteeth are no more after being consumed by rivals in the gang war following the downfall of the Royal Ravens.
Levy Porter was the chief enforcer of the Dragonsteeth, a feared man for his deadly prowess. He was arrested by Detective Sergeant Jordan Brown on the 24th April 1920 after being defeated by Fairy Knight and was later sent to prison.
Levy Porter was a sub-boss of the Dragonsteeth and their main accountant. An experienced elderly man, he managed most of the gang's finances and briefly took over half of it following Anna Lucas' arrest.

He was arrested by Detective Sergeant Jordan Brown during early June 1920 and was later sent to prison.
Cliff Gregory is the current leader of what remains of the Dragonsteeth. An ambitious and dangerous man, he leads what is left of the gang after avoiding being arrested by Detective Brown.

As for 25th February 1921, Cliff Gregory is attempting to return the gang to prominence and has broken its prior ties with the Consortium.

As of April 1921, the Dragonsteeth are no more after being consumed by rivals in the gang war following the downfall of the Royal Ravens. The current fate of Cliff Gregory is unknown.
The Consortium is the top dog within the criminal underworld of London with its leadership remaining unknown to outsiders and most within the Consortium. Whilst it has sway across most of the British Isles, the Consortium is located in London where it holds the most of its power and influence.

Despite enjoying a good couple of decades of effectively uncontested dominance, the Consortium has founded itself increasing under attack in recent years with its most prominent foes being the Night, the Golden Order and Fairy Knight.
An middle-manager within the Consortium who is responsible with coordinating with outside assets. He was Windstrike's liaison when the Consortium hired her to kill Fairy Knight in March 1920.
Known as Ronald Barr in his civilian identity, the Templar is a fearsome warrior who dresses up in plate armour, styling himself after a medieval knight. Wielding his imposing war hammer, the Fist of God, the Templar is one of the most dangerous individuals on London's streets with very few capable of matching him. Having retired from the army after a decade of service at the end of the Great War, Ronald seemingly works for an Anglican organisation that seeks to purge London's streets of heretics and infidels.

He was arrested on the 18th September 1920 after being defeated by the Fairy Knight, but avoided going to prison due to destruction of evidence during his trial.
Peter Michaelson was the leader of the Royal Ravens and a member of the Consortium. The Royal Ravens were the top gang in London and the Consortium used them as a proxy to control the streets of London. Following a rash attack on the Brown family in February 1921, the full force of the Scotland Yard came down on the Royal Ravens and as of April 1921, the gang has been systemically destroyed one way or another and is effectively no more.
Allen Baxter as the chief enforcer of the Royal Ravens.

On 16th February 1921, Allen Baxter was accidentally slain by Fairy Knight in battle.
25th February 1921, the Regal Ravens split off from the Royal Ravens.

Known Civilians and Neutral Organisations
A waitress, Lydia lives with her older sister Ellen and more recently, Tamara.
A telephone operator and a feminist, Ellen lives with her younger sister Lydia and more recently, Tamara.
Barnaby May-Porter is a prominent and respected politician who has ambitions of being Prime Minister. The Night disappeared uncovering evidence financially connecting Barnaby to the Consortium's leadership.
Also known as Tedd Donald, the Squirrel is a talent and agile thief who steals from the rich as a challenge. After being caught by Fairy Knight on 10th August 1920, he has given up his life of crime.
The wife of Jordan Brown and mother of Brenda Brown and James Brown. A formerly cheerful and supportive woman, she was almost killed on the 18th February 1921. While she survived thanks to Fairy Knight's intervention, her right hand has been maimed and Eira has fallen into a deep depression.

As of May 1921, Eira has fully recovered thanks to Moira Lyn and her magic.
The son of Jordan and Eira Brown and the younger brother of Brenda Brown. James Brown was a shy kid who witness his mother almost being killed in their own home on the 18th February 1921 alongside receiving injuries of his own. While he and his mother were saved by the Fairy Knight, the fallout has left him spooked and jumping at shadows.

As of May 1921, James has fully recovered thanks to Moira Lyn and her magic.


British Isles

Known Heroes and Heroic Organisations
The partner of Sentinel and student of Merlin, Galahad is a powerful superhuman with powers he claims are a gift from God. With flight, super-strength and toughness alongside his Blaze and Radiance, there are only a handful of individuals out there that can match Galahad. While he is based in Winchester, Galahad operates in all of Hampshire.
The partner of Galahad and student of Merlin, Sentinel is a genius who creates devices and invents technology beyond what the rest of the world uses. Operating out of Southampton, Sentinel no longer takes to the field as per his agreement with Galahad and instead acts as off the battlefield support to his partner.
Formed by the British government in August 1921, the Kingsmen are an officially sanctioned team of heroes that work for the national authorities. Lead by the Fairy Knight, the founding members consist of Fairy Knight, Imperial Lion, Spider and Longbow.

Known Villains and Villainous Organisations
Named for his signature redcoat, Redcoat is the deadliest killer in the British Isles with none of his targets having survived him going after them. After a week of back and forth fighting with Fairy Knight and Sapphire Squire, Redcoat was defeated by the duo on the 11th December 1920 and later arrested by the police. His secret identity was revealed to be Oliver King, a soldier turned mercenary.
An upstart criminal group formed by some Irish folk up in Glasgow, they have seized control of the Glasgow criminal underworld from the Consortium and are battling the Consortium over Edinburgh's criminal underworld.
A villainous magic user, he has proven a capable spellcaster and a dangerous foe, especially if given time to prepare. He apparently works for an employer, but holds little loyalty to them and is willingly to further his own goals at their expense.

On the 18th March 1921, Druid defeated Sapphire Squire and bound Fairy Knight to his will for multiple hours. On the 19th March 1921, he foiled Sapphire Squire's attempt to rescue Fairy Knight before later releasing Fairy Knight.
A hired thug of little fame, he has been known to work for the Druid. The man is more dangerous from average thug, but has yet to display any out of ordinary.

On the 19th March 1921, he was defeated by battle by Sapphire Squire.
Known Civilians and Neutral Organisations

Kingdom of the Faeries

Known Heroes and Heroic Organisations
The King of the Faeries and former ruler of the Little Court of Ireland, Tiarnach is a stern, but fair ruler. A capable warrior and respected leader, he is a highly popular leader thanks to his own actions as King and his overthrowing of his aunt. He seeks to change the ways of his people and turn them into something more noble and less capricious.

While time flows differently in the Kingdom of the Faeries, it wa roughly 6th May 1921 that Tiarnach became king.

Known Villains and Villainous Organisations
Sister to the first Queen of the Faeries and temporary usurper, Princess Taenya is an ambitious and paranoid woman. While she was able to amass a loyal following that allowed to overthrow her sister, Taenya valued loyalty and subservience over competence and ability. She would later meet her downfall when her paranoia and tyrannical rulership resulted turning half of her realm against her, purges that left her supporters greatly reduced in number and putting the most loyal subordinates in charge rather than those that were qualified to do the job.

While time flows differently in the Kingdom of the Faeries, it was roughly 6th May 1921 that Prince Tiarnach overthrow Taenya and became king.
The son of Taenya, Prince Auraen made up what he lacked in competence with obedience. He was left in charge of defending the Little Court of Scotland when his mother was overthrown, resulting in his defeat at the hands of Tamara Lyn and her squire.

Known Civilians and Neutral Organisations
The mother of Tamara Lyn and many other important fairies, the Queen of the Faeries was a powerful and uncontested leader. Having rightfully earnt both fear and respect, the Queen of the Faeries was a whimsical and capricious ruler who did what she felt like at any given moment thanks to being powerful enough to get away with it.

At some point prior to start of 1920, she was overthrown by her sister Taenya and has not been seen from since.
The daughter of the Queen of Faeries, Princes Moira rules over the Little Court of England. While she is a decent ruler, Moira is more focused on magic and improving her magical abilities. She and her half-sister Tamara consider each other to be their favourite sibling.

As of May 1921, Princess Moira has taken up the human identity of Moira Lyn.
The son of Princess Taenya, Prince Zelphar ruled over the Little Court of Wales before being disposed alongside his mother.
The daughter of the Queen of Faeries, Princes Maeryn rules over the Little Court of Cornwall. While not a bad ruler, Princess Maeryn is more interested in socialising than running her realm. Maeryn likes to spend her time engaging in politics and the high life of society.

As of May 1921, Princess Maeryn has taken up the human identity of Maeve Lyn.


World

Known Heroes and Heroic Organisations
A German vigilante operating in Munich, he is an inventor who wields an electrified sword and a belt that protects him from electricity. With his partner Sportlerin, he battle the local crime lords, Fredikorps and anarchists. His main foes are the crime lord Oskar Lowith and his hired enforcer, Eisenfaust.

On 7th April 1921, he fought alongside Fairy Knight and Sapphire Squire against Eisenfaust and the Consortium.
Known Villains and Villainous Organisations
A mercenary assassin for hire, Lucilla Verona aka Windstrike is a skilled Italian archer and swordswoman. Prideful and greedy, Windstrike is a professional for whom there is little that she won't do for the right amount of money. Known for her competent and professionalism, Windstrike takes contracts from all over the world with a preference for remaining within Western society.

On 21st March 1920, Windstrike was arrested by the Metropolitan Police whilst attempting to kill Fairy Knight after her victim inflict a near-fatal injury on the archer.

As for August 1921, Windstrike has secretly joined the Kingsmen as a founding member under a new identity as Longbow.
Eisenfaust is a German mercenary named for the distinct gauntlet he wears on his right hand. Eisenfaust is hardy man and a fearsome foe and has recently taken up employment as an retainer for the crime lord Oskar Lowith for an indefinite length of time.

His attempts to deliver a weapon to the Consortium was foiled by Fairy Knight, Sturmschwert and Sapphire Squire on 7th April 1921.

Known Civilians and Neutral Organisations
 
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Any small changes I've put in bold!
It would both be rude and would potentially disturb the sisters from their sleep. No, better to wait until the morning when you can just ask them for food and water.
Ah yes, it's much more polite to squat in their home undetected. Very knight-like. Classy, Tamara.
"I am the Fairy Knight Princess Tamara, daughter of the mortal knight Tam Lin and the Queen of Fairies," you answer promptly, "I am here to collect the debt that Lydia owes me."
"I'VE COME TO COLLECT!"
The two siblings have a third sibling, but they don't get along much with her thanks to Tracey being a Communist and therefore not a proper feminist in Ellen's opinion, while Lydia seems to prefer to stay out of that affair.
Segmentation of a sentence?
Also segmentation of the sisters' relations!
"Oh, you're real," mutters Ellen faintly before she actually faints.
I was wondering why she took it so well :D

[X] The Missing Hero

"I am the Night. I am Justice. I am... Night."
 
[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.
 
[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.
 
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
 
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
 
[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.

Love their reactions haha
 
"What the..." mutters Ellen

Mutters?
"I got a job to do and I'm not going to be late over one of Lydia's drunken adventures. You're almost an adult Lydia, you got to stop getting into trouble like this."
She's taking this far too well in stride.
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
 
The two sisters have a third sibling, but they don't get along much with her thanks to Tracey being a Communist and therefore not a proper feminist in Ellen's opinion.


[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.

Hoping we can get a mentor out of this.
 
Mutter definition and meaning | Collins English Dictionary
MUTTER | meaning in the Cambridge English Dictionary
Definition of MUTTER

Whoa I missed that.
Communism and Feminism have been pretty closely related since Marx
Marxist feminism - Wikipedia

The main problem that Tracey and Ellen have with each other is that of what a woman should dress like due to both of them being feminists, but only Tracey being a communist. Tracey wants to dress up like a member of the proletariat while Ellen wants to live up to latest fashions. Tracey views that as Ellen selling out to the capitalists while Ellen doesn't care about socialism and is annoyed at Tracey wanting her to dress up like the working class. This has lead to bad blood between the two sisters.
 
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[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.
I was aiming for this in the first place might as well stay consistent. Also-

The main problem that Tracey and Ellen have with each other is that of what a woman should dress like due to both of them being feminists, but only Tracey being a communist. Tracey wants to dress up like a member of the proletariat while Ellen wants to live up to latest fashions. Tracey views that as Ellen selling out to the capitalist while Ellen doesn't care about socialism and is annoyed at Tracey wanting her to dress up like the working class. This has lead to bad blood between the two sisters.
I like the opposed views between socialist feminism and what we here in the US would probably think of ordinary feminism as.
Just because two people have the same goal doesn't mean they agree how to get there.
 
The vote is still open, but I'll be closing it soon.
Vote Tally : Dawn of Heroes - Original - Superhero | Page 8 | Sufficient Velocity [Posts: 201-215]
##### NetTally 1.9.7
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
No. of Votes: 6
[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.
No. of Votes: 4
Total No. of Voters: 10
 
Just because two people have the same goal doesn't mean they agree how to get there.

Pretty much. Tracey and Ellen would still march in the same protests as each other and be supportive of woman getting the same voting rights as men alongside other equal treatment, but beyond being feminists, Ellen and Tracey don't see eye to eye. Tracey is an outspoken communist while Ellen doesn't hold any particular ideology beyond being a feminist, but most closely aligns with the liberals though she would rather for vote the Conservative Party than the Liberal Party.

The main difference between them is that Tracey is a communist, which goes hand in hand with being a feminist in her eyes, while Ellen just wants to be treated as equal to the men and is otherwise happy with the current status quo.
 
Pretty much. Tracey and Ellen would still march in the same protests as each other and be supportive of woman getting the same voting rights as men alongside other equal treatment, but beyond being feminists, Ellen and Tracey don't see eye to eye. Tracey is an outspoken communist while Ellen doesn't hold any particular ideology beyond being a feminist, but most closely aligns with the liberals though she would rather for vote the Conservative Party than the Liberal Party.

The main difference between them is that Tracey is a communist, which goes hand in hand with being a feminist in her eyes, while Ellen just wants to be treated as equal to the men and is otherwise happy with the current status quo.
So Emma's just a little haughty (hottie?) and Tracey is a bit non-standard for 1920s UK? Makes sense.
 
So Emma's just a little haughty (hottie?) and Tracey is a bit non-standard for 1920s UK? Makes sense.

Less that Emma is haughty and more that she conforms to society outside of being a feminist while Tracey is far more radical. She and her sisters are about average in physical looks, but Ellen and Tracey are both outspoken and active regarding their ideological views so they end up clashing a lot and at this point, there is plenty of bad blood between them.

It isn't so much a case of one being right and the other being wrong, but is a case of both wanting thing A while only one of them wants thing B and only the other wants thing C. They (mostly) agree on feminism in the sense that women should be treated equal to men, but Ellen and Tracey disagree on how men and women should act.
 
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
 
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
 
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Since we got the big migration with several hours of downtime, I'm closing the vote so I am work on the update when I get up in the morning.
Vote Tally : Dawn of Heroes - Original - Superhero | Page 8 | Sufficient Velocity [Posts: 201-221]
##### NetTally 1.9.7
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.
No. of Votes: 8
[X] The Royal Family. You originally intended to find refuge and purpose from the local royal family. Now having found refuge from Lydia and Ellen, you just intend to seek purpose from them.
No. of Votes: 4
Total No. of Voters: 12
 
The Night I
[X] The Missing Hero. Appearing four years ago and vanishing one year ago, the Night was London's first costumed vigilante and its longest lasting one.

You decide to seek out the fate of London's first costumed vigilante and the only one that both lasted over a year and can be called a hero. There have been a handful of other vigilantes, but none of them remained active for more than a year.

Only five costumed men have prowled the streets of London for more than a year. The first is the Night. The second is the Templar, who is both a bear of a man and a religious man who styles himself after an old religious order. Wearing plate armour and wielding a giant war hammer, the man is both fearsome and mysterious, clearly acting on the behalf of an unknown master.

While some call him a hero and he usually goes after criminals, you judge him as more of a mercenary or retainer than a knight errant such as yourself or the Night.

The last three are the Golden Knight, the founder of the Golden Order, and his two chief enforcers, Wardog and Warhound. The Golden Knight is either charming or terrifying depending on who you ask with the Woodsworth sisters themselves being neutral on the matter. Also wearing plate armour, the Golden Knight has his plate covered in gold to fit his name and also wields a gold-inscribed longsword.

Like the Templar, the Golden Knight is called a hero by some, especially by his followers. A veteran of the Great War who has rallied other veterans of the conflict to him upon their return to London, the Golden Knight has earnt genuine loyalty from his supporters. Claiming to be a hero and just a man who seeks justice, the Golden Knight and his Golden Order are just another criminal organisation.

You can't help, but wonder if the Golden Knight is just pretending to be better than he is or if the Golden Order was originally something more than just another band of bandits.

The last two costumed vigilantes are the brothers Wardog and Warhound, brute force and precise force respectively. Both are feared for their ability to inspire terror in others and both Ellen and Lydia are wary when speaking about them even in private.

Warhound prefers to stay back at range, using a 'gun' known as a 'sniper rifle' to pick off his foes from afar. His brother Wardog is the opposite as he uses a gun called a shotgun to get up close to his enemies and take them down by overwhelming them.

The latter four may be future targets of yours, but right now, you are searching for the fate of the Night. It has only been a few months since he vanished and it is only now that the people of London are beginning to accept that he is gone.

You wonder what sort of person the Night was to leave such a reputation that it has taken close to half a year for his absence to finally be accepted as genuine and not some kind of trick.

A couple nights after questioning Ellen and Lydia about how the world works, you feel confident enough to go out and begin questioning people for information. You make use of your shapeshifting abilities as you use a bird form to get from place to place quicker than you could as a human and in each new place, you use a different human appearance.

By changing your appearance each time and changing location faster than a mere human should be capable of, you are confident that you will be able to throw off anyone who tries to figure out who are and following you back to your new home.

You ask around pubs and other gatherings of people, trying to figure out where the Night was last operating and what he was up to. Yet despite spending most of the night asking about, you are unable to find anything useful. Either nobody knows and admits as such or they don't know, but think that they do.

Despite the failure to acquire any useful information on what happened to the Night, two good things come of the evening. The first is that you are able to practice your social skills and get more experience at dealing with the people of the mortal world. The second is that you found where Lydia works. The pub is a nice enough plenty and seemed to be busy enough to be doing rather well.

In fact, the highlight of the evening was being able to order a drink from Lydia. You had the money from a guy who tried to get touchy with you without your permission and you were pretty sure that Lydia didn't recognise you, something you confirmed the next day.

The second night was not only just as bad as the first, but was even worse than the first night. You tried different places this time around, but not only do you get the same useless information, but some folks seem to be wary of you. Despite your best efforts to conceal your identity and what you are up to, word about what you are doing seems to be getting around.

On the third night, you try again in the hope that you will be successful this time and get some information. And to your surprise, you do get some information even if it wasn't in the manner you expect.

***​

"Hey lady," calls a man and you turn to look at him, pausing in the alley that you were heading down.

The man isn't much to look at with a thin body, unkempt hair and a ragged coat. The man is pretty skeevy looking and your first instinct is to just ignore him. You are already done with the current place and were going into the alley to transform into a bird so you could move onto your next location.

But you haven't made any progress yet so if there is a chance that this man might have something useful...

"Yes," you reply cautiously.

"My boss heard that you and your friends were asking about the Night and what he was up to last," drawls the man as he leans against the wall, "He is offering to help you out with that."

"And why would he do that?" you ask, peering at the man as you tried to figure out where or not you can trust him.

Actually no, you know that you can't trust him. He isn't trustworthy, at least not to you, but what he might be is someone with useful information or someone who works for someone with useful information.

You got a decent feel for reading people over the centuries and this man seems to be legitimate despite how unsavoury he is. The man certainly believes that his boss can help you with your quest for information and his boss is making the offer to you.

The only question would be if the man's boss actually has the information he is offering and why he is offering it to you. Well that and whether or not you are going to follow this lead. It is better than the nothing you have gotten so far, but you may not like the price attached to it.

Perhaps you can press this man for more information.

"He wants to know what organisation you and other gals belong to," answers the man with a shrug of his shoulders as you begin to subtle shift your form to something that he will find more attractive, "Don't hold this to me, but I think he might want to open up friendly relations with your boss. Probably try to work together and form some kind of alliance."

"I see," you muse before getting this mortal to fall your tricks, "I don't suppose you could provide me with some information. Just to provide that your boss is legitimate and not pretending to be more knowledgeable than he is."

"I would normally expect something before giving information like that away," says the man as he leers at you, "But I suppose I can make an exception for a pretty lady. And the boss can't blame me for proving some proof that he isn't full of hot air."

"Thank you," you tell him, giving him a smile that he doesn't deserve.

"The Night was last seen over in Westminster and Mayfair," says man in his sleezy drawl, "Nobody is sure what he was up to, but I bet he was looking into whatever got him. I'm not sure what got him, but I bet he was into something deep."

"Any clue what it could have been?" you inquire.

"It would have to had been something big and important," replies the man, half speaking to you and half talking to himself, "Had to be. The Night wouldn't have gone down to anything less. The Consortium had been going at him hard for last couple of years. He was the biggest threat to them before the boss showed up. God, even after the boss showed up, the Night was still the biggest threat.

If someone took out the Night, they would had to be something big with a lot of money and power. Someone capable of doing what the Consortium could not. Oh God damnit, I bet it was the government. They could have done it. I bet the Night was investigating some sleezy government project and they silenced him for it."

"I see," you say, "Thank you. That was definitely helpful. You said that your master wanted to speak with my master?"

"Yeah, he does," says the man as he pulls out a sheet of paper, "Here are the details. Boss will meet you at the location on here at the provided time. Your boss shows up there and then and the two of them can sort things out between them."

"I'll make sure that my boss knows," you tell the man, pleased to finally be making some progress after two fruitless nights.

You turn to leave, glad to turn your back on this creep and begin to plot your next move.

***​

As you make your way back to the house, you decide that you got two options. Well, three if you include continuing what you are already doing, but you don't see any point in doing that and you would be shocked if you could get better results than what you already have gotten.

The next option is to meet with whoever wishes to speak with you. You can just attend the meeting and see what he wants. You don't know who the man is or what he wants or how trustworthy he is, but the offer of information seems to be genuine. However the messenger he sent was an uncouth lout so you may wish to be cautious about whoever employed him.

The final option is to resort to your magic. You don't know how to cast spells or magic enchanted items, but you do know how to come up with a ritual and perform it. You got some leads to follow and you got enough information that you believe you can come up with a ritual to narrow things down further.

What do you do?
[] The Meeting. The man wants to speak with you and is offering you the information that you desire. You don't know who he is or what he wants, but the information being offered seems to be legitimate and his subordinate had already been quite helpful.
[] The Ritual. You got magic and you got enough info that a ritual is workable. Spend some time to come up with a ritual and use your magic to find out the truth behind the Night's mysterious disappearance.

Searching for rumours about the Night's last known activities, Night 1
Investigation Check, DC10: 10+4-5 = 9, 1 DoF

Searching for rumours about the Night's last known activities, Night 2
Investigation Check, DC10: 4+4-5 = 3, 2 DoF

Is the skeevy guy legit?
Insight vs Deception: ???+7 vs ???+1 = ???

Stealth Shapeshift
Stealth vs Perception: 17+7 vs 5+5 = 23 vs 10, Fairy Knight wins by 3 DoS

Probing for more information
Persuasion Check, DC16: 17+4+5+2, 3 DoS

***​

Alright, onto the first proper adventure. Fairy Knight has been searching for information (with a circumstance penalty due not being trained in investigation) and she has been unsuccessful to the point of drawing attention to her search.

So far the attention has been arguable helpful. An unknown individual is offering you information and wishes to meet with you. The messenger he sent was sleezy, but appeared to be genuine. However, you also don't know anything about the boss except he probably has the information he is offering.

As for the meeting vs the ritual, doing the ritual could work, but it might also fail and it means missing the meeting. Furthermore, the ritual may not provide you with the information that you would have gotten from the meeting. If you go to the meeting, you can always try the ritual latter, but you will need to introduce yourself to whoever you are meeting.

Please point out any spelling or grammar mistakes that you spot. Please quote them in the thread and explain what you think is wrong so I know what you are referring to. Feel to ask
questions for more details and information.
 
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