Dawn of Heroes

Characters
Hero
Name: Tamara Lyn/Fairy Knight (PL11)
Age: Biologically 25
Gender: Female
Personality: Tamara is a playful and excitable individual who maintains a cheerful demeanour. She will take everything in her stride whilst maintaining her optimistic outlook. Tamara will do her best in whatever task she is attempting but has no pride outside of that. In combat, Tamara will hold back and attempt to take her foes in alive unless they make things personal, where she will then do her best to take them down one way or another.

Powers
Shapeshifting
(Magic-Fey): Morph 3 (Animal Forms, Limited to +10 Deception bonus, Metamorph with Variable Descriptor 2 & Limited to reduced PL by 2), Regeneration 2 (1 per 5 rounds)
Ethereal Beauty (Magic-Fey): Enhanced Advantage 1 (Attractive), Feature 1 (Change the external details of your appearance/+2 Circumstance Bonus to Interaction Skills)
Faerie Heritage (Magic-Fey): Enhanced Strength 2, Enhanced Agility 2, Immunity 5 (Ageing, Starvation & Thirst, Need for Sleep, Suffocation Effects), Partial Immunity 7 (Disease, Poison, All Environmental Effects,) Concealment 1 (Regular Hearing),
Talatine (Device-Sword/Magic-Fey): Penetrating Damage 5, Weaken Fighting 2 (Resisted by Fortitude), Feature 2 (Summon to hand at will as a Standard Action), Teleport 1 (8 Metres & 24 kg/Medium: Talatine), Indestructible, Personal, Impressive, Dangerous 2, Easily Removable,
-Thrown Talatine: Ranged Damage 5, Weaken Fighting 2 (Resisted by Fortitude), Feature 2 (Summon to hand at will as a Standard Action), Teleport 1 (8 Metres & 24 kg/Medium: Talatine), Indestructible, Personal, Impressive, Dangerous 2, Easily Removable,
Torlyn (Armour/Magic-Fey): Impervious Protection 10, Continuous, Limited to Human Form, Noticeable (Shining Silver Plate Armour), Feature (+5 Bonus against Mental Attacks) & Partial Immunity 5 (Mind Control),
Minor Spells (Magic-Fae): 3-Point Power Array with 1 Alternative Effect.
-Mimicry: Feature 1 (Imitate almost any sound you heard using your voice with +10 bonus to Deception checks to convinces others that the sound is real), Feature 2 (Disguises require no preparations, +5 to Deception checks for disguises),
-Urban Camouflage: Feature 1 (+5 to Stealth checks in an Urban Environment), Concealment 2 (Regular Vision, Limited to Urban Environments),
Major Spells (Magic-Fey): 4-Point Power Array with 2 Alternative Effects.
-Healing Spell: Healing 2.
-Lighting Bolt: Ranged Electrical Damage 2.
-Teleport: Teleport 2 (32 Metres & 24 kg).
2/Fairy Wings (Magic-Fey): Flight 1 (4 MPH)

Abilities
Strength: 2 (4)
Stamina: 2
Agility: 3 (5)
Dexterity: 2
Fighting: 4
Intellect: 4
Awareness: 4
Presence: 0

Defences
Dodge: 6 (8)
Fortitude: 7
Parry: 8
Toughness: 2 (12/Impervious 10)
Will: 10

Attacks
Initiative +11 (13)
Unarmed +11: Close Damage 2 (4), Critical 20,
Talatine +13: Close Damage 7 (9/Penetrating 5), Critical 18-20
Thrown Talatine +5: Ranged Damage 7 (9), Critical 18-20

Skills
Acrobatics 5 (8 [10])
Athletics 5 (7 [9])
Close Combat: Sword 9 (13)
Close Combat: Unarmed 7 (11)
Deception 4 (4)
Expertise: British Politics 5 (9)
Expertise: Current Events 4 (8)
Expertise: Fey Transformation Magic 20 (24)
Expertise: General Magic 4 (8)
Expertise: Maid 6 (11)
Expertise: Politics 3 (7)
Expertise: Fey Royalty 6 (10)
Insight 3 (7)
Intimidation 2 (2)
Investigation 1 (5)
Perception 3 (7)
Persuasion 4 (4)
Stealth 5 (8 [10])
Technology 5 (9)
Treatment 2 (6)

Advantages
Accurate Attack: Trade effect DC for attack bonus.
Artificer: Use Expertise: Magic to create temporary devices.
Assessment
: Use Insight to learn an opponent's combat capabilities.
Attractive: +2 (+5) circumstance bonus on Deception and Persuasion checks based on your looks.
Benefit (Friend on the Force): You are engaged in a covert partnership with Inspector Brown
Benefit I (Government Influence: Tara Lane): You have minor influence within the government as Tara Lane.
Benefit (Neighbourhood Hero): Call upon local support within Whitechapel.
Benefit (Prepared Rituals): Delay the effects of a completed rituals until a time of your choosing.
Diehard: Automatically stabilise when dying.
Defensive Attack: Trade attack bonus for active defence.
Evasion: +2 circumstance bonus to Dodge resistance checks to avoid area effects.
Improved Defence: +2 bonus to active defence when you take the defend action.
Improved Initiative II: +8 bonus to initiative checks.
Instant Up: Stand from prone as a free action.
Interpose: Take an attack meant for an ally.
Languages: English, Fey
Power Attack: Trade attack bonus for effect bonus.
Quick Draw: Draw a weapon as a free action.
Ritualist: Use Expertise: Magic to create and perform rituals.
Takedown: Free extra attack when you incapacitate a minion.
Tracking: Use Perception to follow tracks.
Uncanny Dodge: Not vulnerable when surprised or caught off-guard.

Equipment
Winfield Castle
Size: Huge; Tou: 8; PL11
Intellect: 6; Awareness: 3; Presence: 3
-Living Space, Magical Defence System, Technological Security System (DC20), Magical Laboratory, Magical Workshop, Technological Workshop, Power System, Sealed (Magical Barrier), Self-Repairing, Magical Portal to Elphane, Intelligent (Rebecca),

Complications
Motivation (Her Duty): Tamara is the Fairy Knight because she sees it as her duty to protect the innocent and to fight evil.
Magic over Tech: Tamara is well-acquainted with the technology of the human world and has great respect for what it can do, especially in the hands of a genius. Yet when given a choice, Tamara will choose the magic she grew up with over a more technological solution.
Enemy (Prince Auraen): Prince Auraen has not forgotten his defeat at the hands of Tamara and Sapphire Squire. Escaping his imprisonment, Tamara's cousin now seeks to get revenge on her in his self-imposed exile.
Secret Identity (Tamara Wallis): Fairy Knight maintains a secret identity as Tamara Wallis nee Lyn, widow of Benedict Wallis and mother of Alexandra Wallis.

London

Known Heroes and Heroic Organisations
The first costumed vigilante in both the British Isles and London, the Night appeared in early 1916. Primarily focused on fighting the Consortium and stopping the criminal empire taking advantage of the then ongoing war, the Night also focused on regular crimes and the criminals of London soon learnt to fear his presence. He vanished in mid 1919 without a trace while investigating the politician Barnaby May-Porter and his ties to the Consortium leadership.

His secret identity is Benedict Wallis, grandson of the wealthy retired politician Gareth Wallis.
The youthful squire of the Fairy Knight and aspiring heroine, Sapphire Squire relies on a mixture of physical skill, mental ability and technological gadgets. A genius and prodigy, Sapphire Squire holds her own on the streets of London and has proven herself worthy of fighting alongside her mentor. Since 25th December 1920, Sapphire Squire has gained two magical abilities from her mentor, one which allows her to change her outfit at will and provide her clothing with protective properties while the other removes her needs for sleep, food and drink.
The second squire of Fairy Knight, Onyx Squire comes from a criminal background and seeks to help the world rather than hurt it like the rest of his family. Relying mainly on his fists and hardiness, Onyx Squire has picked some equipment and magic from Fairy Knight and Sapphire Squire, the most exotic of these being his partial invisibility and complete silence.

His secret identity is David White, son of the street thug Jacob White.
Jordan Brown is a chief inspector within the Metropolitan Police. A determined man who believes in stopping criminals and protecting the innocent, Chief Inspector Brown is willingly to bend the law a little if it means seeing proper justice done.

Following his systematic dismantlement of the Dragonsteeth, Jordan Brown was promoted from Detective Sergeant to Detective Inspector. Following the arrest of the Templar, Jordan Brown has formed a formal covert partnership with the Fairy Knight.

As of 1st March 1921, Jordan Brown has been promoted to Chief Inspector from Detective Inspector under a cloud of politics, high tenses and borderline infighting amongst the Metropolitan Police.
Gareth Wallis is a wealthy man and a retired politician who has known great tragedy. The ageing man has outlived all of his family and currently lives alone in London with his butler. He was aware of his grandson's activities as the Night and covertly funded his crusade. As of January 1920, he supports and funds Fairy Knight's continuation of the Night's crusade.

Known Villains and Villainous Organisations
While some call him a hero, the Golden Knight is definitely a criminal. Appearing in 1919, the Golden Knight and his Golden Order are returning veterans of the Great War. While they fight the Consortium and claim to see justice for the people, many of the Golden Order's activities are regular organised crime and in some ways, the Golden Knight is just another crime lord who dressed up as a costumed vigilante.

On 9th February 1920, the Golden Order captured Sam Carson of the White Devils and hold him captive.
On 24th April 1920, the Golden Knight aided Fairy Knight at Anna Lucas' party.
The White Devils are a London street gang that was led by Sam Carson and backed by the Consortium. A male dominated gang that believes in the supremacy of the white Englishman, the White Devils seek to purge London of its 'foreign filth'. Covertly supported by the Consortium, the White Devils rose to prominence falling the Night's disappearance and seek to 'clean out' Whitechapel so they can turn it into their territory and use the neighbourhood as a base of operations.

On 9th February 1920, Sam Carson was defeated by Fairy Knight before being captured by the Golden Order. Following the loss of their leader, the White Devils have fallen into infighting and got systemically picked off by their foes. As of mid 1920, the gang no longer exists.

As of 25th February, Sam Carson was freed from the captivity of the Golden Order by Redcoat, presumably on the orders of the Consortium.
The Dragonsteeth were a major street gang that was founded and led by Anna Lucas. Covertly backed by the Consortium, the Dragonsteeth held a position of prominence within the London criminal underworld and the gang held great influence over several small gangs.

On 24th April 1920, Anna Lucas was defeated by Fairy Knight and later arrested by the police alongside several of her subordinates.

Between late April 1920 and early August 1920, Detective Sergeant Jordan Brown systematically dismantled the gang. He did so by arresting and putting in prison most of their leadership and membership, shutting down all of their major operations and most of their minor ones and he ruined their reputation.

As of September 1920, Cliff Gregory currently leads what is left of the Dragonsteeth with the gang having gone to ground as a remnant of their former glory.

As of April 1921, the Dragonsteeth are no more after being consumed by rivals in the gang war following the downfall of the Royal Ravens.
Levy Porter was the chief enforcer of the Dragonsteeth, a feared man for his deadly prowess. He was arrested by Detective Sergeant Jordan Brown on the 24th April 1920 after being defeated by Fairy Knight and was later sent to prison.
Levy Porter was a sub-boss of the Dragonsteeth and their main accountant. An experienced elderly man, he managed most of the gang's finances and briefly took over half of it following Anna Lucas' arrest.

He was arrested by Detective Sergeant Jordan Brown during early June 1920 and was later sent to prison.
Cliff Gregory is the current leader of what remains of the Dragonsteeth. An ambitious and dangerous man, he leads what is left of the gang after avoiding being arrested by Detective Brown.

As for 25th February 1921, Cliff Gregory is attempting to return the gang to prominence and has broken its prior ties with the Consortium.

As of April 1921, the Dragonsteeth are no more after being consumed by rivals in the gang war following the downfall of the Royal Ravens. The current fate of Cliff Gregory is unknown.
The Consortium is the top dog within the criminal underworld of London with its leadership remaining unknown to outsiders and most within the Consortium. Whilst it has sway across most of the British Isles, the Consortium is located in London where it holds the most of its power and influence.

Despite enjoying a good couple of decades of effectively uncontested dominance, the Consortium has founded itself increasing under attack in recent years with its most prominent foes being the Night, the Golden Order and Fairy Knight.
An middle-manager within the Consortium who is responsible with coordinating with outside assets. He was Windstrike's liaison when the Consortium hired her to kill Fairy Knight in March 1920.
Known as Ronald Barr in his civilian identity, the Templar is a fearsome warrior who dresses up in plate armour, styling himself after a medieval knight. Wielding his imposing war hammer, the Fist of God, the Templar is one of the most dangerous individuals on London's streets with very few capable of matching him. Having retired from the army after a decade of service at the end of the Great War, Ronald seemingly works for an Anglican organisation that seeks to purge London's streets of heretics and infidels.

He was arrested on the 18th September 1920 after being defeated by the Fairy Knight, but avoided going to prison due to destruction of evidence during his trial.
Peter Michaelson was the leader of the Royal Ravens and a member of the Consortium. The Royal Ravens were the top gang in London and the Consortium used them as a proxy to control the streets of London. Following a rash attack on the Brown family in February 1921, the full force of the Scotland Yard came down on the Royal Ravens and as of April 1921, the gang has been systemically destroyed one way or another and is effectively no more.
Allen Baxter as the chief enforcer of the Royal Ravens.

On 16th February 1921, Allen Baxter was accidentally slain by Fairy Knight in battle.
25th February 1921, the Regal Ravens split off from the Royal Ravens.

Known Civilians and Neutral Organisations
A waitress, Lydia lives with her older sister Ellen and more recently, Tamara.
A telephone operator and a feminist, Ellen lives with her younger sister Lydia and more recently, Tamara.
Barnaby May-Porter is a prominent and respected politician who has ambitions of being Prime Minister. The Night disappeared uncovering evidence financially connecting Barnaby to the Consortium's leadership.
Also known as Tedd Donald, the Squirrel is a talent and agile thief who steals from the rich as a challenge. After being caught by Fairy Knight on 10th August 1920, he has given up his life of crime.
The wife of Jordan Brown and mother of Brenda Brown and James Brown. A formerly cheerful and supportive woman, she was almost killed on the 18th February 1921. While she survived thanks to Fairy Knight's intervention, her right hand has been maimed and Eira has fallen into a deep depression.

As of May 1921, Eira has fully recovered thanks to Moira Lyn and her magic.
The son of Jordan and Eira Brown and the younger brother of Brenda Brown. James Brown was a shy kid who witness his mother almost being killed in their own home on the 18th February 1921 alongside receiving injuries of his own. While he and his mother were saved by the Fairy Knight, the fallout has left him spooked and jumping at shadows.

As of May 1921, James has fully recovered thanks to Moira Lyn and her magic.


British Isles

Known Heroes and Heroic Organisations
The partner of Sentinel and student of Merlin, Galahad is a powerful superhuman with powers he claims are a gift from God. With flight, super-strength and toughness alongside his Blaze and Radiance, there are only a handful of individuals out there that can match Galahad. While he is based in Winchester, Galahad operates in all of Hampshire.
The partner of Galahad and student of Merlin, Sentinel is a genius who creates devices and invents technology beyond what the rest of the world uses. Operating out of Southampton, Sentinel no longer takes to the field as per his agreement with Galahad and instead acts as off the battlefield support to his partner.
Formed by the British government in August 1921, the Kingsmen are an officially sanctioned team of heroes that work for the national authorities. Lead by the Fairy Knight, the founding members consist of Fairy Knight, Imperial Lion, Spider and Longbow.

Known Villains and Villainous Organisations
Named for his signature redcoat, Redcoat is the deadliest killer in the British Isles with none of his targets having survived him going after them. After a week of back and forth fighting with Fairy Knight and Sapphire Squire, Redcoat was defeated by the duo on the 11th December 1920 and later arrested by the police. His secret identity was revealed to be Oliver King, a soldier turned mercenary.
An upstart criminal group formed by some Irish folk up in Glasgow, they have seized control of the Glasgow criminal underworld from the Consortium and are battling the Consortium over Edinburgh's criminal underworld.
A villainous magic user, he has proven a capable spellcaster and a dangerous foe, especially if given time to prepare. He apparently works for an employer, but holds little loyalty to them and is willingly to further his own goals at their expense.

On the 18th March 1921, Druid defeated Sapphire Squire and bound Fairy Knight to his will for multiple hours. On the 19th March 1921, he foiled Sapphire Squire's attempt to rescue Fairy Knight before later releasing Fairy Knight.
A hired thug of little fame, he has been known to work for the Druid. The man is more dangerous from average thug, but has yet to display any out of ordinary.

On the 19th March 1921, he was defeated by battle by Sapphire Squire.
Known Civilians and Neutral Organisations

Kingdom of the Faeries

Known Heroes and Heroic Organisations
The King of the Faeries and former ruler of the Little Court of Ireland, Tiarnach is a stern, but fair ruler. A capable warrior and respected leader, he is a highly popular leader thanks to his own actions as King and his overthrowing of his aunt. He seeks to change the ways of his people and turn them into something more noble and less capricious.

While time flows differently in the Kingdom of the Faeries, it wa roughly 6th May 1921 that Tiarnach became king.

Known Villains and Villainous Organisations
Sister to the first Queen of the Faeries and temporary usurper, Princess Taenya is an ambitious and paranoid woman. While she was able to amass a loyal following that allowed to overthrow her sister, Taenya valued loyalty and subservience over competence and ability. She would later meet her downfall when her paranoia and tyrannical rulership resulted turning half of her realm against her, purges that left her supporters greatly reduced in number and putting the most loyal subordinates in charge rather than those that were qualified to do the job.

While time flows differently in the Kingdom of the Faeries, it was roughly 6th May 1921 that Prince Tiarnach overthrow Taenya and became king.
The son of Taenya, Prince Auraen made up what he lacked in competence with obedience. He was left in charge of defending the Little Court of Scotland when his mother was overthrown, resulting in his defeat at the hands of Tamara Lyn and her squire.

Known Civilians and Neutral Organisations
The mother of Tamara Lyn and many other important fairies, the Queen of the Faeries was a powerful and uncontested leader. Having rightfully earnt both fear and respect, the Queen of the Faeries was a whimsical and capricious ruler who did what she felt like at any given moment thanks to being powerful enough to get away with it.

At some point prior to start of 1920, she was overthrown by her sister Taenya and has not been seen from since.
The daughter of the Queen of Faeries, Princes Moira rules over the Little Court of England. While she is a decent ruler, Moira is more focused on magic and improving her magical abilities. She and her half-sister Tamara consider each other to be their favourite sibling.

As of May 1921, Princess Moira has taken up the human identity of Moira Lyn.
The son of Princess Taenya, Prince Zelphar ruled over the Little Court of Wales before being disposed alongside his mother.
The daughter of the Queen of Faeries, Princes Maeryn rules over the Little Court of Cornwall. While not a bad ruler, Princess Maeryn is more interested in socialising than running her realm. Maeryn likes to spend her time engaging in politics and the high life of society.

As of May 1921, Princess Maeryn has taken up the human identity of Maeve Lyn.


World

Known Heroes and Heroic Organisations
A German vigilante operating in Munich, he is an inventor who wields an electrified sword and a belt that protects him from electricity. With his partner Sportlerin, he battle the local crime lords, Fredikorps and anarchists. His main foes are the crime lord Oskar Lowith and his hired enforcer, Eisenfaust.

On 7th April 1921, he fought alongside Fairy Knight and Sapphire Squire against Eisenfaust and the Consortium.
Known Villains and Villainous Organisations
A mercenary assassin for hire, Lucilla Verona aka Windstrike is a skilled Italian archer and swordswoman. Prideful and greedy, Windstrike is a professional for whom there is little that she won't do for the right amount of money. Known for her competent and professionalism, Windstrike takes contracts from all over the world with a preference for remaining within Western society.

On 21st March 1920, Windstrike was arrested by the Metropolitan Police whilst attempting to kill Fairy Knight after her victim inflict a near-fatal injury on the archer.

As for August 1921, Windstrike has secretly joined the Kingsmen as a founding member under a new identity as Longbow.
Eisenfaust is a German mercenary named for the distinct gauntlet he wears on his right hand. Eisenfaust is hardy man and a fearsome foe and has recently taken up employment as an retainer for the crime lord Oskar Lowith for an indefinite length of time.

His attempts to deliver a weapon to the Consortium was foiled by Fairy Knight, Sturmschwert and Sapphire Squire on 7th April 1921.

Known Civilians and Neutral Organisations
 
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Vote is still open.
Vote Tally : Dawn of Heroes Original - Superhero | Page 42 | Sufficient Velocity [Posts: 1045-1050]
##### NetTally 2.2.0

[X] Go with Inspector Brown to meet his family.
-[X] Go as a tabby cat, and wait until you are alone in his house to reveal yourself as Fairy Knight. That way, you can wander around his neighborhood and family freely as their "pet" when you need to watch over them or pass on messages.
No. of Votes: 2

[X] Speak with Gareth Wallis for advice and insight on how to take down the Royal Ravens.
No. of Votes: 2

[X] Go with Inspector Brown to meet his family
-[X] Go as Tamara Lyn so if anything happens, Brown's family can find you. This will reveal your secret identity to Inspector Brown.
No. of Votes: 1


Total No. of Voters: 5
 
[X] Speak with Gareth Wallis for advice and insight on how to take down the Royal Ravens.

Love listening to Brown's troubles at Scotland Yard, quite an eye opening actually seeing the impact of all our efforts, hope things go well that they can purge the corrupted side and we would be waiting to help.
Hope Brenda don't become Oracle.
 
Love listening to Brown's troubles at Scotland Yard, quite an eye opening actually seeing the impact of all our efforts, hope things go well that they can purge the corrupted side and we would be waiting to help.

The thing is that the Consortium are desperate. They keep losing to Fairy Knight and all of their attempts to stop her have failed. They are being pressured by new rivals across the country and are limited in their ability to respond. Now Fairy Knight is going to break their hard earnt control over the street gangs of London and if the Consortium loses that, they aren't going to be able to get it back. So they have pulled out the stops and made a risky move that worked, but is having unexpected backlash.

As for purging the corrupted side, you better hope it is the corrupted side and not the non-corrupt side because both of those are possibilities that are on the table.
 
Or is SS actually the mother who has done an incredible job disguising herself as a fourteen year old trying to look older? I guess is might also be James but transitioning before puberty is considered to young to my understanding and I'm not sure its done at this time period.

Since it is an open secret at this point, I'm going to say that Sapphire Squire isn't Eira Brown (the former is a redhead while the latter is a brunette) or James Brown (Sapphire Squire has the Most Common Superpower as per the character who inspired her while James Brown is a twelve year old boy). Also as far this setting is concerned, medical procedures for transitioning haven't been invented yet though plastic surgery has been recently invented during the Great War.
 
She's blatantly Batgirl. And if he wasn't dead, the Night would be her Batman, (or is he...?).

I guess we're the Wonder Woman in this scenario, if Batman bit it and WW came in and took up Batgirl as her her apprentice. I would definitely read that elseworlds series.
 
She's blatantly Batgirl. And if he wasn't dead, the Night would be her Batman, (or is he...?).

I guess we're the Wonder Woman in this scenario, if Batman bit it and WW came in and took up Batgirl as her her apprentice. I would definitely read that elseworlds series.

This is pretty accurate and I too would read that Elsewords series.
 
As for purging the corrupted side, you better hope it is the corrupted side and not the non-corrupt side because both of those are possibilities that are on the table.
I was worried about this.
Acceptable change?
[X] Help Sapphire Squire plan your next move given that you can no longer rely on the law to do anything to the Royal Ravens.
-[X] If the police can't help then the obvious solution is to help the uncorrupted cops win.
 
I was worried about this.

To be fair, those are the two extremes. More likely is one side gaining an advantage or the status quo that slightly favours one way or the other. Also both Brown and Tamara have missed a major factor that will be involved in deciding the outcome due to its low profile in regards to the latter.

But I won't deny there is a chance that the Consortium will gain control over the police just as there is a chance that the Consortium will lose their influence over the police.

Acceptable change?
[X] Help Sapphire Squire plan your next move given that you can no longer rely on the law to do anything to the Royal Ravens.
-[X] If the police can't help then the obvious solution is to help the uncorrupted cops win.

Yes.
 
To be fair, those are the two extremes. More likely is one side gaining an advantage or the status quo that slightly favours one way or the other. Also both Brown and Tamara have missed a major factor that will be involved in deciding the outcome due to its low profile in regards to the latter.

But I won't deny there is a chance that the Consortium will gain control over the police just as there is a chance that the Consortium will lose their influence over the police.
Low profile? Of course, It was the squirrel all along! :V:V:V

Memes aside, I do get that, but Tamara also seems to use the police as a tool in her crime fighting, which is how I see her treatment of Squirrel:
  • Problem: Police aren't focusing on the gangs like I want them to because of the Squirrels antics
  • Solution: Make the Squirrel stop.
  • Question: Do I care how? Not really, gangs are beating people up and I care about that not this one guy. If anything them catching him will mean they need to spend more time to prosecute
  • Solution: Give them some bait on the Consortium to get them focused again and scare the shit out of Squirrel to make sure he doesn't get the polices attention again.
 
Squirrel hasn't been maintaining any profile after the scare that Tamara gave him. I was thinking more of a golden factor that might have their own reasons to not want the Consortium to have the police in its pocket.
Well yeah, I would have been very surprised if you were alluding to anyone other than Golden Knight, I didn't think it needed to be highlighted.
I think the only other named criminal in London is Cliff Gregory, and while I do expect if he's still answering to the consortium that he's under heavy pressure to lock shields with the Ravens, I don't see him influencing the police conflict.
E: Unless they're pulling honest police officers into alleys to be beaten now.
 
Well yeah, I would have been very surprised if you were alluding to anyone other than Golden Knight, I didn't think it needed to be highlighted.

That's fair. One of the most annoying things about how things have played out is that the Golden Order were the most developed criminal faction at the start of the quest, but they have been one of the most sidelined.
E: Unless they're pulling honest police officers into alleys to be beaten now.

*takes notes*
 
I should stop doing this.
...
But not today
That's fair. One of the most annoying things about how things have played out is that the Golden Order were the most developed criminal faction at the start of the quest, but they have been one of the most sidelined.
Yeah but they're also well setup to be an end boss having absorbed the consortium gangs FK broke while staying just quiet enough that they were never at the top of the shit list.
The Consoritum or Gang War arc ends with an interlude where Golden Knight engineers a prison break out.
"I hear you used to be the best. Willing to take another contract"
Or something like that.
 
Yeah but they're also well setup to be an end boss having absorbed the consortium gangs FK broke while staying just quiet enough that they were never at the top of the shit list.
The Consoritum or Gang War arc ends with an interlude where Golden Knight engineers a prison break out.
"I hear you used to be the best. Willing to take another contract"
Or something like that.

*takes more notes*
 
In other news, I've been thinking of changing how Fairy Knight's shapeshifting power works to make it easier to use and less of a thing that is only narrative relevant.

It is currently this:
Shapeshifting (Magic-Fey): Variable 2 (Animal Forms, Limited to Animals, Limited to Non-Combat), Regeneration 2 (1 per 5 rounds)
and I plan to change it to this:
Shapeshifting (Magic-Fey): Morph 3 (Animal Forms, Limited to +10 Deception bonus, Metamorph with Variable Descriptor 2 & Limited to reduced PL by 2), Regeneration 2 (1 per 5 rounds)

Morph 3 to get all animal forms, Limiting the deception bonus to half effect (and potentially less) because it has previously worked like that while Metamorph with Variable Descriptor so Tamara can shift into an animal form using pre-made stats or a slightly modified version of those stats. She would also be limited to a PL that is two lower than what she has when in an animal form because highest I could find character sheet for an animal is PL8. This is partially to make the power less costly, but also to incentivise using a human form because an animal form will always be weaker than a human form.

Thoughts?

Edit: I do know that the rules say that you should use Variable instead of Morph/Metamorph for this sort of thing, but I don't want Tamara get more power onto of what she has non-shapeshifting and the rules were meant for tabletop not on a computer when you can pull up a couple dozen character sheets with a few clicks and then spend as long as you need doing the rolls and the narrative.
 
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Just remember you may have to retroactively buff GK's Int to justify him having set this up.

Changes to the power seem fine. The deception change is probably a straight buff for us as we would want to use this for spying and escaping pretty often. Problem with Meta morph is that now every combat vote will come down to if people who know the game can convince people not to turn into a tiger in every fight. :p
 
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It seems fine enough, without running the specific numbers I think that makes shapeshifted forms generally speaking applicable in combat for specific tasks/tradeoffs? Sword is REALLY nice after all.
 
[X] Go with Inspector Brown to meet his family.
-[X] Go as a tabby cat, and wait until you are alone in his house to reveal yourself as Fairy Knight. That way, you can wander around his neighborhood and family freely as their "pet" when you need to watch over them or pass on messages.
 
Vote is closed.
Vote Tally : Dawn of Heroes Original - Superhero | Page 42 | Sufficient Velocity [Posts: 1045-1070]
##### NetTally 2.2.0

[X] Go with Inspector Brown to meet his family.
-[X] Go as a tabby cat, and wait until you are alone in his house to reveal yourself as Fairy Knight. That way, you can wander around his neighborhood and family freely as their "pet" when you need to watch over them or pass on messages.
No. of Votes: 3

[X] Speak with Gareth Wallis for advice and insight on how to take down the Royal Ravens.
No. of Votes: 3

[X] Go with Inspector Brown to meet his family
-[X] Go as Tamara Lyn so if anything happens, Brown's family can find you. This will reveal your secret identity to Inspector Brown.
No. of Votes: 1

[X] Help Sapphire Squire plan your next move given that you can no longer rely on the law to do anything to the Royal Ravens.
-[X] If the police can't help then the obvious solution is to help the uncorrupted cops win.
No. of Votes: 1


Total No. of Voters: 8
 
Royal Ravens III
[X] Speak with Gareth Wallis for advice and insight on how to take down the Royal Ravens.

While you could help Sapphire Squire plan your next move against the Royal Ravens in light of the chaos amongst the lawmen, you decide that there is a better way to spend your time. Your squire is more than capable of handling things on her own and you decide that asking Gareth Wallis for insight could be useful.

Your employer is both an experienced politician and someone who can be trusted regarding your activities as the Fairy Knight. While you don't expect any miracles to come out of this, you do hope that Gareth Wallis will be able to provide some advice on the matter.

You decide to approach Gareth Wallis during the afternoon while you are working. Gareth may be nominally retired, but the man still likes to keep active and own several small businesses which are more to keep himself busy than to earn money even if the latter quite well. Not only will this approach give you a reason to be around the man, but it will let you assess how busy he is and when will be a good time to speak with him.

It is in the later part of the afternoon that you mentioned to get Gareth Wallis to himself. Spotting the man reading a book and having finished your chores for the afternoon, you decide against just interrupting the man and choose to be more friendly about it. You take a few minutes in the kitchens to get a plate of biscuits and two glasses of water before approaching Gareth.

"Excuse me," you say as you enter, "If you got a moment, I would like to speak with you."

"Anything in particular Tamara?" inquires Gareth, giving you a curious look as you place the plate and glasses down on the table next to him.

"I wish your insights on certain matters regarding my other activities," you tell him, "There have been recent events which have caused unexpected complications and I would like your insight on the matter, especially since the situation is still unfolding."

"Given what you done so far, I am happy to help where I can," says Gareth, "And I still owe you for taking down Redcoat. I'm glad to see that the sod go to prison. So what has happened?"

You fill in Gareth Wallis on what Inspector Brown has informed you of the previous night and by the end of it, the elderly man is frowning.

"That is not good," finally says Gareth Wallis after a few moments of silence, "But in its own way, it is a sign of success on your part."

"Success?" you inquire, unsure of where he is coming from with that.

"It isn't entirely your success, but you done a good portion of it," explains Gareth, "My grandson started it, but you and others have continued it. When I was younger and still active, the Consortium was strong, powerful and uncontested. Now it has suffered defeat after defeat, The Golden Order bites at its ankles in the middle of London, the Irish have driving them out of Scotland and whilst vigilantes like Ben, you and your squire have been systematically dismantling their operations here in London.

Neither you or Brown expected them to pull such a blatant and overt move. A reasonable assumption in normal circumstances, but the Consortium is desperate right now. You are close to hurting them in a way that they won't be able to recover from and so you put them between a rock and a hard place."

"And so they made a bad move because they only had bad moves open to them," you say, "I suppose there is something to be said about not trapping a foe with no retreat."

"Exactly," agrees Gareth, "I'm afraid I don't see any good moves ahead. This is one of those situations where the cat is out of the bag. The corrupted elements might back off due to the backlash, especially if you back off the pressure on them by not going after the Royal Ravens. But by the same token, backing off in your campaign could be viewed as a sign of success by them and cause them to double down. Likewise, keeping up your campaign means that they will double down if they consider the resulting backlash to be an acceptable trade off."

"Your recommendation?" you inquire.

"I don't have one for you I'm afraid," replies Gareth gently, "Ben never went after the Consortium as directly as you have nor did he have so many brazen successes. He would also strike their smaller operations and never directly pressuring them by going after their bigger operations. From what he told me, he deliberately avoided going after them like you have done to avoid the outcome that you are currently facing.

Your situation is different to that. The die has been cast and now you are left to deal with the unfolding events. And quite frankly, I lack the experience to make the call on what to do. It is simply outside of my area of expertise. But I do have some advice for you. Your problems in the police are the price of you hurting the Consortium. You need to decide if the price is worth it and whether you are better off continuing on your current course or calling off your campaign. Sorry if I don't have the answers that you are looking for."

"I was already expecting wisdom over answers when I sought your insight," you tell him, "Your words have been informative. Regardless of whether it was the right move for either side, the battle has been engaged and neither side can afford to withdraw and concede victory to their foe. I'm not going to back down from taking out the Royal Ravens. If I had known that the Consortium would make a play to corrupt the law in an overt manner, I might have not begun my campaign, but as you said, the cat is already out of the bag."

"I am glad that I have been able to help you with your dilemma," says Gareth, "God knows that I ought to do more to help others these days. Hmm, if you don't mind, I would like to ask another couple of questions about you while we are talking."

"I cannot promise answers, but I shall listen to what you have to say," you reply.

"First of all, I want to know which of these is the real you, the Fairy Knight or my maid," asks Gareth.

"Both are me, but the former is the side of me that I grew up in and feel the most comfortable with," you answer, "What you see before you is also me, but it is a side of me that I developed as a result of my exile, only little over a year ago. It is me, but one I am still becoming accustomed with and growing used to. It is like moving to a new town. Your old town will always be home, but with time, your new town will also become home. Yet it will take time. Perhaps in a year or two, I shall be as comfortable as Tamara Lyn the maid as I am as Tamara Lyn the Fairy Knight, but for now, I prefer to be the Fairy Knight even as I embrace both sides of me."

"Understandable," says Gareth, "I hope you do come to call London home and be happy living amongst its people. As for my second question, I would like to know if I could meet with your squire? Sapphire Squire is quite the intriguing individual, but I have yet to meet her."

"That is a question I cannot easily answer," you reply, thinking about your squire's avoidance of your allies, "She is averse to meeting with others. I believe it is due to her age as while I have no problem with the youth, I gather the impression that many would."

"She isn't wrong," says Gareth, "I don't approve of someone as young as she is doing what she does, but I cannot deny that she has proven herself with her deeds. I also can't think of how I could stop her doing what she does. Can you?"

"There are some potential options, but nothing certain," you answer after a moment's thought, "And none of those options are ones that I am comfortable with."

"Then I shall do what I did when I realised that I was unable to stop Ben being the Night without going to unpalatable lengths," continues Gareth, "I supported him in his crusade to the best of my ability to ensure his survival and well being."

"I shall pass your stance onto my squire," you promise him, "She may agree to meet with you, but I can make no promises over that as while she is my squire, she remains mysterious to me in many ways."

"Hmm, I can say the same about you as my maid," muses Gareth, "Unless there is anything else...?"

"I shall leave you be," you say, curtsying before you turn to exit the room.

"Tamara, thank you for the biscuits," says Gareth as you leave, "And thank you for avenging my grandson."

***​

You follow Inspector Brown home one night, taking up a temporary appearance for the night that can't be tied back to any of your other identities. Black hair, brown eyes with light brown skin alongside the lean figure that you prefer to have.

Inspector Brown doesn't live too far away from your patrol area, which is a good thing because it won't be too much trouble to keep an eye on them. The house is in a decent neighbourhood and looks to be in a good condition. Then you expect someone of Inspector Brown's position to be able to afford a proper home for his family.

"Jordan," says a slim woman with brown hair and blue eyes as Inspector Brown enters his home with you in tow, "You're back early. And with a guest too."

"I wanted to introduce you to a friend dear," says Inspector Brown as the woman eyes you curiously, "This is Theresa, a friendly acquaintance that I met at work. Theresa, this is my wife Eira."

"It is pleasure to meet you Theresa," says Eira.

"I'll explain more later when the kids aren't around," Inspector Brown tells his wife as you hear footsteps.

The footsteps are soon followed by the appearance of an adolescent redhead girl in a green dress. There is a look of surprise at the sight of you in the girl's green eyes and for a moment, you are certain that you are looking at your squire. But the girl shifts her posture and your certainty goes with it. Instead of your squire, you are looking at an ordinary girl who happens to also be a redhead with a similar physical build to Sapphire Squire. Your thoughts are soon distracted from the girl as a younger boy comes into view behind his sister. While Brenda has inherited the red hair and green eyes of her father, James takes after his mother as a brunette with blue eyes.

"Theresa, Brenda and James," Inspector Brown continues to introduce you to his family, "Kids, this is Theresa, an acquaintance of mind from work."

"Pleased to meet you Theresa," says Brenda as she looks you over while James remains silent and just stares at you, "How long will you be staying?"

"That would depend on your father," you inform her and the attention shifts from you to Inspector Brown.

"We got a bit of time to get to know each other before I need to have private talk with Theresa and she goes on her way," says Inspector Brown.

"Is this to due with your...with what has been happening at work?" asks Eira, cutting herself off-mid sentence with a glance at the kids.

"Sort of," admits Inspector Brown, "As I said dear, I will explain it to you later."


***​


"Look at what I've done!" exclaims Sapphire Squire as she spots your arrival, looking excited at your presence as she has one of the tables in the Nighthouse covered in sheets of paper.

"You haven't been making raids on your own have you?" you ask, letting the disapproval show in your voice as you look at the mass of documents, files and other paper-based evidence covering the table.

"What?" says Sapphire Squire as she stares at you, "No! No, this is just the evidence we previously discovered. You told me how Inspector Brown told you that all of the evidence we gave to the police had been destroyed so I've spent the night recreating it."

"How?" you demand as you look over the evidence.

It looks like it could be the real deal, but you have no way of determining how accurate it is.

"I am a genius and I got an excellent memory, a photographic one even," answers Sapphire Squire with a hint of smugness, "We still have some copies of the evidence here and between that and Inspector Brown's notes, I've been able to recreate pretty much all of it. It won't be useful in courts, but I bet we can get some use out of it."

"This is good work," you say as you inspector the various documentation, "Do you have any ideas on what we should do next?"

"A few," says Sapphire Squire, "But first I was hoping to hear what you had found out."

"We put the Consortium between a rock and a hard place so they made a risky move of desperation and now the die is cast," you tell her, thinking back to your conversation with Gareth Wallis, "The cat is out of the bag and so we cannot afford to yield to the Consortium by ceasing our campaign against the Royal Ravens. If the cat was still in the bag, it may be a different matter, but it is out and we must deal with the situation that we find ourselves in."

"That makes sense," says Sapphire Squire, "So I got four ideas that we can try."

"Before you tell me those, I promised to let you know that Gareth Wallis wishes to meet with you," you say and you continue quickly as you spot the look of hesitation on her face, "He wants to let you know that while he would rather someone of your age not get involved in this, he also knows that he can't stop you doing this. So instead of wasting time convincing you to stop or trying to force you to stop, he is going to focus on supporting you to keep you alive and ensure your well being."

"I'll consider it," replies your squire stiffly, "Let's focus on the Royal Ravens for now."

"What have you got for me?" you ask, accepting the change in subject.

"Well, we hurt their finances," says Sapphire Squire, "Not too much as they got other sources of income and they got plenty of spare cash in the bank, but they will have a reduced income and loss of face. If we want to keep hitting them in the wallet, I suggest we got after Flora Gilmore and turn her against the Royal Ravens. If it is possible, I'm thinking you could use magic to mind control her."

"Not doable," you respond instantly, "My rituals aren't good for long terms effects outside of a few complicated exceptions and I object to any non-temporary mind control."

"Oh, well in that case, we would need to persuade her to turn on the Royal Ravens the old fashion way," says Sapphire Squire, "No offence, but I would recommend me doing the talking. Talking to people isn't your area of expertise and while it isn't mine, I am pretty decent at it. At least I am good at tricking people and bringing them around to my point of view. Scaring people is probably your sort of thing, but I'm not sure how useful that would be in this situation. We want to make her work with us and fear isn't the best motivations for that."

"As my squire, I don't think your words will carry the same weight as mine would," you muse, "Unless you got an idea around that?"

"I got one, but I'll need to you to judge how plausible it is because it involves more of your magic," answers Sapphire Squire and you indicate for her to continue, "I figured that since we need my people skills and you, well, the Fairy Knight to be talking to them, we could use magic to disguise me as the Fairy Knight! Flora would respect what I had to see because they would see me as the Fairy Knight and I could probably convince her to turn on the Royal Ravens."

"Definitely doable, but it would take a few days to set up," you reply, "We could disguise ourselves as the other and it might be possible to do something to boost your talking skills."

"That's one plan sorted," says Sapphire Squire, "Let's go over the other two. So Flora Gilmore is the option for hurting their finance, but Allen Baxter is the target for taking out their reputation and power project. We can't rely upon the police to arrest any of the Royal Ravens, but we can beat up all of their enforcers. We would need to hurt them hard enough to put them out of commission for a while, but if we put them in hospital, the Royal Ravens will spend some time without any elite scary street soldiers to keep the other gangs in line. Beating people up plays to your strengths and I doubt they have anyone who will pose a challenge to us."

"So a choice between continuing to harm their finances or beginning to hurt their power projection," you muse, "The latter would be easier, but the former would be more of a victory if successful. You said you had four ideas?"

"My last two ideas are about approaching others who have the Royal Ravens as a mutual enemy," says Sapphire Squire, "The enemy of my enemy is my friend and all that."

"A sound plan, but remember that the enemy of your enemy is your enemy's enemy," you tell her, "They may also be other things, but not just on the grounds that you share a mutual foe."

"That...that makes sense," replies Sapphire Squire, "Anyway, so remember Amber O'Casey, the Irish smuggler who supplies the Royal Ravens with guns and ammo? Well, I'm thinking we could work with her against the Amber O'Casey. Given her Republican politics and motivations for supplying the Royal Ravens, I doubt she will take the recent events well. It should be easy enough to turn her against the Royal Ravens if she hasn't done so already. That said, I think it would be a similar situation with Flora Gilmore where it would be a good idea for me to be the one that talks to Amber whilst pretending to be you."

"Do you think that Amber O'Casey will be helpful?" you inquire.

"She has worked with the Royal Ravens long enough that she should a decent portion of insider knowledge and as an independent smuggler, she will have connections outside of the Royal Ravens," answers Sapphire Squire, "Still I'll admit I got nothing too concrete on her so it would be a gamble, but one I favour."

"And the last idea?" you prod.

"Golden Knight and his Golden Order," says Sapphire Squire, "I'll admit that you're going to be a bigger expert on this as I haven't actually interact with either of them. But the Golden Order is the main rival of the Consortium here in London and while they are also criminals, they have their own reasons for wanting to take down the Royal Ravens and breaking the hold that the Consortium has on the streets of London and its gangs."

"Golden Knight has struck me as reasonable in our past encounters," you muse, "And he is wise enough to avoid getting my attention. The idea is differently viable so the question is not if it will work, but if we want to do it. I am wary of taking down a tyrant just to replace them with another tyrant."

"So those are all of my ideas," says Sapphire Squire, "Since I'm just the squire, it is your choice."

Which idea does Fairy Knight choose?
[] The first idea. Continue to strike at the finances of the Royal Ravens by turning Flora Gilmore, their chief accountant, against them.
-[] Use a ritual to disguise Sapphire Squire as Fairy Knight so your squire can be the one doing the talking.
[] The second idea. Attack Allen Baxter, the chief enforcer of the Royal Ravens, and his elite goons to weaken the power projection of the Royal Ravens.
[] The third idea. Convince the smuggler Amber O'Casey to work with you against the Royal Ravens.
-[] Use a ritual to disguise Sapphire Squire as Fairy Knight so your squire can be the one doing the talking.
[] The fourth idea. Approach the Golden Knight to gain the assistance of the Golden Order against the Royal Ravens.
[] Write-in.

Noticing a familiar face.
Perception vs Deception: 15+7 vs 1+9+2 = 22 vs 7, Tamara Lyn wins by 3 DoS. Luck Reroll!
Perception vs Deception: 15+7 vs 20+9+2 = 22 vs 36, Brenda Brown wins by 3 DoS.

Reconstructing the evidence. (Sapphire Squire)
Intellect check, DC25: 20+6+5 = 36, 3 DoS.

***​

And in this update, Sapphire Squire forgot how to not roll crits. Another long update and now after getting some insight from Gareth Wallis and briefly showing you meeting Brown's family, you get back to your campaign against the Royal Ravens. Since you left the planning up to Sapphire Squire, you are limited in the options available to you and are restricted to what Sapphire Squire believes to be the best. If you chose to use it, the ritual will be a simple one that can be done by routine check and will allow Sapphire Squire to use her superior interaction skills whilst pretending to be you.

Please point out any spelling or grammar mistakes that you spot. Please quote them in the thread and explain what you think is wrong so I know what you are referring to. Feel to ask questions for more details and information.
 
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[X] The second idea. Attack Allen Baxter, the chief enforcer of the Royal Ravens, and his elite goons to weaken the power projection of the Royal Ravens.

Well, they're concerned about looking weak. Weaken their enforcers and the sharks will start closing in.

At which point we can see what rats might flee the ship
 
[X] The second idea. Attack Allen Baxter, the chief enforcer of the Royal Ravens, and his elite goons to weaken the power projection of the Royal Ravens.

I can agree with veekie's logic.
 
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