Confringentur 2; a Madoka Magica / Fate/Stay Night sequel

I just want to apologise, since I think most of you were expecting more scenes of Homura learning new material. Problem is, I've been out of public school for over a decade, and I have just about no recollection of what my classes were like or what I did in most of them. I was able to get away with glossing over them before since Homura has done that a million times, but here, I don't know. I almost want to say that you shouldn't expect too much in the way of votes relating to schoolwork.
 
The crimson 75 stares back at you, as do the words "I expected more from you, Akemi. Make sure you do better next time."
Save the condensending remarks for someone who's actually failed, Teach. After all, "C's get Degrees". Hell, if we go by Japan's Grading System, that's considered a B.
All you needed was to read those few scrolls of text to know that the battle was yours. "Galvantula used Thunder! It's super effective! Sayaka's Samurott fainted!" Victorious, you close your DS and return it to your pocket. Now that you've beaten Sayaka, you can finally eat lunch without her- "Rematch me" -interrupting you.
Lemme guess, Sayaka was gonna spam Megahorn after setting up Swords Dance?

As for what to talk to Caster about, the closest I can think of is asking his opinion on Humanity in this day and age since back in UBW his thoughts were basically: "Back in my day, Mongrels were made of sterner stuff!" which lead to corrupted Grail shenanigans.
 
Save the condensending remarks for someone who's actually failed, Teach. After all, "C's get Degrees". Hell, if we go by Japan's Grading System, that's considered a B.
You're not wrong, but at least in Teach's defence, Homura was a straight-A student the last time he saw or heard anything of her. What would you think if a student who used to be known for getting 100s in every subject suddenly, didn't?
Lemme guess, Sayaka was gonna spam Megahorn after setting up Swords Dance?
Is Sayaka really that predictable? Of course she is.
 
Well if you guys want to ask Caster since Homura and the gang are about to deal with an apocrypha scenario we should talk about strategy and doing what casters do best be a support. Set up defenses with Lancer and turn Caster into our Strategist and organizer if what we have seen him do at Babylonia is an indication he is highly capable at that.
 
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Well if you guys want to ask Caster since Homura and the gang are about to deal with an apocrypha scenario we should talk about strategy and doing what casters do best be a support. Set up defenses with Lancer and turn Caster into our Strategist and organizer if what we have seen him do at Babylonia is an indication he is highly capable at that.
The characters don't know that an ********* is happening. Also, spoilers for newcomers. (Even if it isn't that surprising.
 
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The characters don't know that an ********* is happening. Also, spoilers for newcomers. (Even if it isn't that surprising.
I don't know but I seem to remember that Caster and Archer discuss the future War together before the final fight in the last quest so I am pretty sure both of them know some things about.
 
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I don't know but I seem to remember that Caster and Archer discuss the future War together before the final fight in the last quest so I am pretty sure both of them know some things about.
I don't remember that, but let's consider some things even then. (Sorry if I sound like a smarmy a**hole by the way, it's unintentional and you're fine.)

1. Caster is mostly unwilling to step in (besides minor helpful actions here and there) unless he needs to. That's kind of his schtick.
2. Even so, Caster hates Clairvoyance. He hated it so much that even when he was about to die in Stay/Night he didn't want to use it. I think this Gilgamesh is a bit better about it from what I remember, but he still isn't keen on precog-ing his way to victory.
3. The above statement also means he probably won't give us the names and abilities of our opponents.

Your Lancer defense idea is viable, but that's gonna take a long a** time, both in-battle and when setting up defensive fortifications. While I'm at it;

[X] You ever get the feeling that something really bad is about to happen? Kintaro Edition
-[X] say yes; you can wait the extra day so Hitomi can get her books from Rin
-[X] Lancer
--[X] Ask Lancer how her life is going. Ask her if she's picked up any hobbies. If not, suggest she pick up something like knitting or cooking.
-[X] Caster
--[X] Ask him what he thinks of humanity now that he's gotten more time to see them, ask what he thinks of current going-ons
-[X] Rider
--[X] Ask about any good fights recently, offer to spar when you have the time.
-[X] Berserker
--[X] Ask how he's holding up, also ask how Kirika's coming along when it comes to fighting.

All I did was edit Caster and not very well, but I think it's a good bit better than 'please just talk to me mister Gilgamesh sir'.
 
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The characters don't know that an ********* is happening. Also, spoilers for newcomers. (Even if it isn't that surprising.
I don't know but I seem to remember that Caster and Archer discuss the future War together before the final fight in the last quest so I am pretty sure both of them know some things about.
Archer and Gil did discuss this before Wallyworld, but all the same I think it's more than fair to ask that this be kept spoiler-free for any potential newcomers. Also, the both of you may want to consider keeping your quotes under spoilers as well.
 
1. Caster is mostly unwilling to step in (besides minor helpful actions here and there) unless he needs to. That's kind of his schtick.
2. Even so, Caster hates Clairvoyance. He hated it so much that even when he was about to die in Stay/Night he didn't want to use it. I think this Gilgamesh is a bit better about it from what I remember, but he still isn't keen on precog-ing his way to victory.
3. The above statement also means he probably won't give us the names and abilities of our opponents.
It's Okey and I know Caster won't use his Clairvoyance for everything since that would make it too easy for him and would prefer for us to find our way around for ourselves. What I mean is to be something like a Strategist someone that comes up with plans like he did in the anime and leave the execution to us.

[X] PlaguePaladin
 
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Ah, the PMMM/Fate crossover. I had the previous quest bookmarked... up until I missed a week, and realized it got like 20 updates in that time, and I'll never catch up. I just can't read that fast.

Still, I remember the Magical Spec-Op quest, and I enjoyed the writing enough try and keep up with this one. And it starts with a mystery; I already like that.
Don't know how active I'll be here since it seems to run on write-in votes, and having not read the last one, I don't have that great a grasp on characters and plot threads.
[X] I just realized I got through a Whole Scene without my votes killing half the group!
Could you please include the full winning vote under a spoiler, for the sake of people who missed the discussion? Sometimes it's imposible to decipher what the plan is supposed to be about from the name alone.
 
Still, I remember the Magical Spec-Op quest, and I enjoyed the writing enough try and keep up with this one. And it starts with a mystery; I already like that.
Don't know how active I'll be here since it seems to run on write-in votes, and having not read the last one, I don't have that great a grasp on characters and plot threads.
I would have liked to continue with the Specs-Ops quest, you know, but when my laptop crashed it took with it two different things I had been working on for it, and then my schedule didn't leave me much time to work on two different quests at once. I'm glad you're enjoying this one so far, that's always nice to hear.

You say you won't be that active here because you don't have a great grasp on characters and plot threads, but that's actually fine. I'm trying to make this quest more accessible to newcomers than the previous one had gotten. As long as you know that Walpurgisnacht was defeated at the end of the previous quest that's the only plot thread you need to know to jump in. Anything else that's important will be introduced as it becomes relevant, and you won't be expected to have in-depth knowledge prior events going in.

Regarding
Could you please include the full winning vote under a spoiler, for the sake of people who missed the discussion? Sometimes it's imposible to decipher what the plan is supposed to be about from the name alone.
This is actually an announcement I'd like to make to the entire playerbase, now that it's struck me.

I know you guys like to give plans the funny haha meme names, but going forward it would be better to give them names that have some actual reflection of what the rest of the plan entails. I won't press you guys to change the name of the current plan, but going forward I do want to see plan names that reflect what's happening in them.

Also, to the people who do their voting by voting for the name of the plan, please refrain from doing so in the future. The vote tally system doesn't like that, and it treats votes for the name of the plan differently from votes for the entire plan. In the future, if you want to vote for a plan without typing out or copying the entirety of the current plan, vote for the name of the player who came up with that plan. That way the vote tally system will accurately count things, and if there's ever a change to the plan your vote will still be properly counted without the tally messing up.

Thank you.
 
Also, to the people who do their voting by voting for the name of the plan, please refrain from doing so in the future. The vote tally system doesn't like that, and it treats votes for the name of the plan differently from votes for the entire plan. In the future, if you want to vote for a plan without typing out or copying the entirety of the current plan, vote for the name of the player who came up with that plan. That way the vote tally system will accurately count things, and if there's ever a change to the plan your vote will still be properly counted without the tally messing up.
That's kinda because they didn't actually put Plan at the start of the vote, but your point still stands.

[X] PlaguePaladin
 
Anything else that's important will be introduced as it becomes relevant, and you won't be expected to have in-depth knowledge prior events going in.
Yes, I know that you are making efforts to make this accessible, and I am grateful for it, but this is the nature of write-in votes. I have no ideas what topics to bring up or what tone to take in a conversation with these people.
We'll see if that changes once the plot threads unfamilliar to both veterans and newcomers pick up and take the center stage.

The vote tally system doesn't like that, and it treats votes for the name of the plan differently from votes for the entire plan.
I think it's just a matter of using proper syntax. The vote should have "Plan:" in it to be recognized as a plan vote.

[ ] Plan: PLAN NAME
-[ ] Details

Then [ ] PLAN NAME should be recognized as a correct vote and grouped appropriately.

Also, you can combine votes by clicking "Manage Vote" under the tally and moving them around in the menu. If you move the vote indicator under another one and a little to the right, it will group the voters.

[] Vote 1: 3 people
-[] Vote 2: 2 people

will result in Vote 1: 5 people
 
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I'm missing something here I think. How could the other servants be resummoned? I thought that couldn't be done at someone's whim?
 
I'm missing something here I think. How could the other servants be resummoned? I thought that couldn't be done at someone's whim?
The short version is that I'm glossing over the fact that Wally party-wiped us so I don't have to take more time than necessary to (re)introduce our entire servant lineup while also having to introduce all the new faces that are going to be showing up.

By having all of our servants get wiped, the War we were in is considered 'over' meaning that the girls could 'start' a new one by resummoning their servants. If they hadn't done that, then they would have been forced to wait until another faction summoned their own servants first before being allowed to resummon theirs, which would have cost them valuable initiative and we don't want that.

Now, even though Archer, Caster, Rider, and Assassin Jack appeared out of nowhere, do recall that Lancer, Berserker, Assassin Serenity, and Saber, were all summoned the proper way. The girls know how to summon servants now, and since their servant summons were all based on compatibility they were guaranteed to get the same servants back. They've also retained their memories from the previous quest so that, once again, I don't have to devote extra time to getting us all (re)acquainted with them that could be better spent on the new cast.
 
Thanks, that's helpful. It's more that I didn't realize that you could just summon though. I figured that for people to be able to summon, there had to be a grail war or conditions to facilitate a grail war had to be met - otherwise, wouldn't every mage and their mothers just perform the ritual, get their servants, and then wreck their enemies at their leisure? Because there is quite a while between the grail wars in the fate lore. So my question is more along - why could they summon in the first place? I get Archer, because he's a bit of an exception to the rule with his status as Counter Guardian, but the others I don't quite follow.
 
Thanks, that's helpful. It's more that I didn't realize that you could just summon though. I figured that for people to be able to summon, there had to be a grail war or conditions to facilitate a grail war had to be met - otherwise, wouldn't every mage and their mothers just perform the ritual, get their servants, and then wreck their enemies at their leisure? Because there is quite a while between the grail wars in the fate lore. So my question is more along - why could they summon in the first place? I get Archer, because he's a bit of an exception to the rule with his status as Counter Guardian, but the others I don't quite follow.
You're asking a pretty dangerous question there. Going to have to wait awhile for the answer.
 
You're asking a pretty dangerous question there. Going to have to wait awhile for the answer.

Then I'm reassured that it wasn't a dumb question at the very least. Or perhaps it was and I'm living on the cusp of the Dunning-Kruger effect :V Thanks! I'm eager to learn the answer sooner or later.

[X] PlaguePaladin
 
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Day 1 Chapter 7
[X] You ever get the feeling that something really bad is about to happen? Kintaro Edition



"Archer, are you busy?"

"I'm just dropping lunch off for Minako now;"
You're actually making your way to Minako's desk as you hold this mental conversation with Homura through the link you share with her as servant and master. You're trying your best to appear like you aren't holding a silent conversation with someone else inside your head, but you never know. You hope nobody watching you thinks you're crazy. "And I was thinking about checking on the other servants while I'm out, but I can spare a moment if you need me. What's up?"

"Hitomi wanted me to have you ask Tohsaka-san to bring some new books with her when she comes here. She's finished and says she's in need of new material."

"I think I can manage that. Rin's coming from London, though, so she might end up being delayed by another day if she has to make a stop over in Fuyuki to pick up more of her old books. Is that okay with you?"


It takes Homura a few moments of considering your choices before she gives you her answer. "Yes, that's fine. We've gone four weeks without knowing anything about these things. One more day won't kill us if it means Hitomi can further her studies in magecraft."

"Alright, I'll give Rin a call and let her know to stop in Fuyuki in her way over."

"Thank you. I'd ask you to say hi to mom for me, but..."

"But she doesn't know we can talk to each other like this, I know."
Speaking of Minako, her desk is finally within sight, and she smiles as she sees you approaching with food. "Don't worry; she knows you and Kirika are thinking of her." You let Homura return to her own lunch now, as you complete your delivery. "Working hard?"

"I'd like to say I'm hardly working, but Junko-san's a slave driver." Minako gestures to the stacks of paperwork cluttering her desk. "This is from about half of our sales reps, and it all needs to be taken care of by the end of the day."

You lean in close as you leave lunch on Minako's desk, trying to be discreet as you give her a kiss. "Then it sounds like lunch is just what you need to get this done," you say. "Hunger is the enemy, after all."

Reluctantly, you pull away from Minako so you can head out to take care of other business, but a hand stops you. "Come on, stay with me," Minako pouts. "Just until I'm done with lunch? I spent all of last night working on that report, and I barely got to see you."

"I'd love to, but I've got things I need to take care of today as well," you are forced to reply, as you slip your arm free from Minako's grasp. A goodbye kiss is the only apology you can give her. "Sorry. I'll see you at eight."

A wistful smile graces Minako's lips as you and she part ways. "See you at eight."

You head out, know that even a moment spent lingering might be the moment that convinces you to stay for lunch. As soon as you have left the shadow of the office building, your hand reaches for the phone in your pocket, and you dial. "Rin, this is Archer. So, about you coming over here to check on that thing I told you about, well... Hitomi was asking for some new books, so..."

Your name is Emiya Shirou; and your job never gets any easier.



The apartment complex where Tomoe and Sakura live is the closer of two residences, and the school is just a few short blocks from there, but you know if you go that way first you're likely to get caught up and spend more time than you had planned talking with Caster, so you decide against that and make for Shirome, to the mansion where Mikuni Oriko and Kirika live; well, during the school week, at least. The pair attend the high school in Shirome, an hour northwest of Mitakihara by train, so you and Minako have allowed Kirika to live with her girlfriend during the school week, as long as she comes home to see her family on the weekends and manages to keep her grades up; you and Minako both had that conversation with Kirika more than one too many times last year.

Your eyes trail the length of the brick-and-iron fence surrounding the Mikuni mansion; a force of habit, you're sure. You can still remember the large hole in the fence that had gone unrepaired for months, and it's only because this fence isn't the only border around the mansion that no one ever thought to try breaking in. The Bounded Field around the mansion is a strong one.

You buzz the front gate, and shortly Lancer comes by to let you in. "Welcome, Archer," Lancer says, straightening her tie as she allows you entrance to her master's property. "This is an unexpected visit. What brings you by today?"

"Call it a bit of neighborly concern for my fellow servants," you respond. "I just felt like going around and checking how everyone was doing, that's all. I hope you and Berserker will grant me that much."

"Certainly." You follow Lancer inside the mansion, making sure to take your shoes off at the front door. You're both dressed in casual clothes today, no servant wear; though, 'casual' may be a bit too casual for the servant of the spear, who wears a dark suit, a light grey shirt that compliments her long, silver hair, and a violet tie that matches her eyes. Her manner of dress is only fitting, however, as when she isn't on duty as a servant, Lancer acts as maid and butler to her master. "You caught me in the middle of doing my master's laundry, but I can spare a few minutes if you wish to speak."

Lancer is Brynhildr, a Valkyrie and onetime wife of Sigurd, the hero of the Volsunga. What else could you say to a woman such as her, except "Have you found any hobbies lately that interest you?" Yes, that really is where you're going to start with Lancer. "I know it might sound obvious after all this time, but we're not just here to fight over some cup. There's plenty of opportunity out there for each of us to find our own happiness. So, is there anything you've found lately?"

"I do not suppose it is a hobby as you might think of it, Archer, but I am quite content to serve as my master's servant." You nod, hoping there might be more for Lancer to say than that. "However, I have recently tried my hand at learning to cook some of the more complicated meals which my master and mistress favour. The learning experience is a rewarding one, and it frees my master to focus her attention on more pressing matters."

"So you've picked up cooking, then?" you ask, restating what Lancer just told you. "Well, I'm glad to hear you've found something that's enjoyable. Maybe I could give you a few pointers one of these days, if you can come into some free time."

Lancer nods. "Perhaps I shall take you up on your offer, Archer," she says. "Berserker should be in the study. Would you like me to lead you to him, or can you find your way on your own?"

"I can find him, if you're sure he's down there," you reply. Lancer nods, leaving you to find the servant of madness on your own; though he isn't mad very much anymore. A Command Seal from his master has given the once-noble knight his high functions back, and you find Berserker seated in a less-than-plush chair with a book in his hands. Like Lancer, he too is dressed formally in a dark suit and tie; but unlike Lancer, you can't recall Berserker ever being one for housework. "Knock knock," you say, announcing your presence and causing Berserker to look up from his book. "I was in the neighborhood and thought I'd stop in to say hi. How's everything going for you?"

"I am well, Archer, thank you for asking." Berserker sets his book aside, standing to meet you with a handshake. "It is good to see you. Is all well with yourself and your master?"

"More or less the same as always. What have you been up to reading all by yourself?"

Speaking with Berserker always carries an air of unease for you. You know Berserker; though you had never met him until his summoning here, his is a face which you recall in dreams once shared with the servant the living you knew as Saber. Berserker is Lancelot, the knight who once served under your long-ago servant in life. "The world has changed much since I was last summoned, and now that I may finally look upon it with eyes unclouded by madness, I have endeavoured to learn as much as I can about how the world has changed."

"What have you found out so far?"

"Most recently, I believe I was most surprised to learn of South Sudan." Of all the things Berserker could have mentioned being surprised by, he picks that one? You wonder what his reason is. "When I was alive, much of the world was still unknown, so it came as quite the surprise to learn that new countries are forming even as recently as last year. The world has grown so much more than any of my time could have anticipated. The devices our masters call 'cell phones' would have surprised even Merlin, I dare say." You try to imagine Merlin, from what images of him the living you once saw in Saber's dreams, attempting to puzzle out how to use a cell phone. You have to refrain from laughing at the thought. "I wonder, if we had cell phones in Camelot like our masters have now, could we have prevented what fate befell us?"

"Who knows." A moment passes in silence as neither you nor Berserker know how to continue from that point, until you ask "How's Kirika coming along with her combat training? She still a wild animal?"

Berserker shakes his head. "It has been slow, but I believe my master is finally learning to refine her combat style into something suitable. Though, I fear she still possesses a reckless streak which I have been unable to curb."

"That's good to hear." You'll see yourself out, then, and leave Berserker to his reading. You've still got two more servants to check on.



The apartment building where Tomoe and Sakura live is a tall structure, whose imposing shadow stretches long across the vacant courtyard. Aside from them, no one else lives here, and even in mid-day the surrounding streets are silent. This area was one of the hardest-hit by Walpurgisnacht's destructive passing, and the corruption it leeched during the course of battle can still be felt in your bones even now. It's no wonder no one else wants to live here.

Rider is absent as you approach the Tomoe apartment, so instead of lingering and waiting for his return, you make for the roof of the school. You know you'll find someone to speak with there. "You have been speaking with Lancer and Berserker, have you not?" asks Caster as you approach his position atop the roof of the school. "Is there something about which you would like to speak to me as well?"

Caster, the golden servant of Tomoe Mami, is none other than Gilgamesh. Not Gilgamesh as you knew him, but a wise and mature king among men. Though that isn't to say he can't still be a handful at times, especially when he's speaking in cryptic riddles and not giving you a straight answer.

You want to speak with Caster about
[ ] His thoughts on humanity
-[ ] What are you hoping to hear about his thoughts?
[ ] The current goings-on
-[ ] What does he make of the new witches?
-[ ] What does he make of the false Grief Seeds?
-[ ] Is there anything in the future we should be aware of?
-[ ] Any other questions about current goings-on (write-in)
[ ] Other (write-in)​
 
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