[] Plan Military, Boston, and Politics
I don't like doing Medium stockpiles without putting some dice into increasing agricultural production, since that would wipe out our surplus while more mouths to feed are likely showing up.
I also kinda feel like pushing for Philly, since it likely will have some benefits in terms of politics and administration. So, adapting your plan:
[] Plan Philly, for a change
-[] Infra
--[] Rails, 2 Dice, 40R, 61.76%
--[] Run of River, 1 Die, 10R, 20.0%
-[] HI
--[] Boston, 5 Dice, 75R, 0.92%
-[] Agri
--[] Refill Food Stockpiles
---[] Small
-[] Orbital
--[] Philadelphia II , 1 Fusion, 1 Orbital (2 dice total), 50R, 74.44%
-[] Tiberium
--[] BZ Redoubts, 2 Die, 40R, 48.51%
--[] BZ Outposts, 2 Dice, 40R, 66.79%
--[] RZ Harvesting, 1 Die, 25R, 100%
-[] Services
--[] Secondary Schooling, 3 Dice, 15R, 8.53%
-[] Military
--[] Field Artillery Rollout, 4 Dice, 40R, 88.75%
-[] Bureaucracy
--[] Forgotten Outreach, 5 Dice, 0R, ???%
0 Resources Left
0 Free Die Left
And then the meme Artillery plan:
[] Plan MAXIMUM CANNONS
-[] Infra
--[] Rails, 2 Dice, 40R, 61.76%
--[] Run of River, 1 Die, 10R, 20.0%
-[] HI
--[] Boston, 3 Dice, 45R, 0%
-[] Agri
--[] Yellow Zone Aquaponics Bays (phase 1) 1 die, 10R, 41%
--[] Refill Food Stockpiles 1 die
---[] Small
-[] Orbital
--[] Philadelphia II , 1 Fusion, 20R, 22%
-[] Tiberium
--[] BZ Redoubts, 2 Die, 40R, 48.51%
--[] BZ Outposts, 2 Dice, 40R, 66.79%
--[] RZ Harvesting, 1 Die, 25R, 100%
-[] Services
--[] Secondary Schooling, 3 Dice, 15R, 8.53%
-[] Military
--[] Field Artillery Rollout, 8 Dice, 80R, 99.99%
-[] Bureaucracy
--[] Forgotten Outreach, 3 Dice, 0R, ???%
0 Resources Left
0 Free Die Left