@BoSPaladin Please try to format your plan similar to how other people are formatting theirs. As-is the vote tally will read every one of your options as separate votes. To have the vote tally cluster your options together as a single vote, start your plan vote with something like:
Thank you. Is this better?
[ ]Plan Bospaladins first plan.
-[ ]
Infrastructure (5 infrastructure dice, 1 tib dice, 100 resources )
--[ ] Tidal Power Plants (Phase 1) (1 dice, 10 resources)
--[ ] Blue Zone Arcologies (Phase 1) (1 dice, 15 resources)
--[ ] Fiber-Optic Expansion (1 dice, 20 resources)
--[ ] Chicago Planned City (Phase 1) (1 infrastructure, 1 tib dice, 40 resources)
--[ ] Rail Link Reconstruction (Phase 2) ( 1 dice, 15 resources)
-[ ]
Heavy industry (5 dice, 65 resources)
--[ ] Blue Zone Power Production Campaigns (Phase 2) (2 dice, 20 resources)
--[ ] Fusion Power Prototype (1 dice, 20 resources)
--[ ] Yellow Zone Power Grid Extension (Phase 3) (1 dice, 5 resources)
--[ ] Union Class Construction Yard (1 dice, 20 resources)
-[ ]
Light and Chemical Industry (3 dice + 1 free dice, 50 resources)
--[ ] Bulk Plastics Facilities (1 dice, 10 resources)
--[ ] Personal Pharmaceuticals Plants (1 dice, 15 resources)
--[ ] Johannesburg Personal Robotics Factory (1 dice, 15 resources)
--[ ] Yellow Zone Light Industrial Sectors (1 dice, 10 resources)
-[ ]
Agriculture (3 dice + 2 free dice, 65 resources)
--[ ] Perennial Aquaponics Bays (1 dice, 10 resources)
--[ ] Yellow Zone Aquaponics Bays (phase 4) (1 dice, 10 resources)
--[ ] Yellow Zone Purification Facilities (1 dice, 10 resources)
--[ ] Vertical Farming projects (Phase 2) (1 dice, 15 resources)
--[ ] Entari Deployment (1 dice, 20 resources)
-[ ]
Tiberium (5 dice) (4 spent here, 35 resouces) (plus 1 in chicago, resource cost already accounted for)
--[ ] Tiberium Prospecting Expeditions (Phase 1) (spent 3 dice, 15 resources)
--[ ] Yellow Zone Tiberium Harvesting (Phase 4) (spent 1 dice, 20 resources)
-[ ]
Orbital (3 dice) (2 Fusion Dice 45 resources)
--[ ] GDSS Philadelphia II (Phase 2) (1 fusion dice, 15 resources)
--[ ] GDSS Shala (Phase 1) (1 fusion dice, 15 resources)
--[ ] Orbital Cleanup (Phase 3) (1 dice, 15 resources)
-[ ]
Services (4 dice, 25 resources)
--[ ] Game Development Studios (3 dice, 15 resources)
--[ ] Fashion development houses (1 dice, 10 resources)
-[ ]
Military (5 dice, 2 free dice, 95 resources)
--[ ]Reclamator Hub Yellow Zone 5a (1 dice, 20 resources)
--[ ] Reclamator Fleet RZ-6 South super MARVs (1 dice, 20 resources)
--[ ] Havoc Scout Mech Development (1 dice, 10 resources)
--[ ] Point Defense Refits (1 dice, 10 resources)
--[ ] Shell Plants (Phase 4) (1 dice, 10 resources)
--[ ] Railgun Munitions Development (1 dice, 10 resources)
--[ ] Wingman Drone Development (1 dice, 15 resources)
-[ ]
Bureaucracy (3 dice)
--[ ] Interdepartmental Communication Initiative (3 dice)
Total spent,
485 , 5 resources in reserve
Also, checked my math. Numbers should be correct.
double edit. double checked my math. I *think it adds up to 480, which leaves us 10 resources in reserve.
It shouldn't go over energy costs and should increase income slightly. meaning next turn it should be easier to activate more dice.