- Location
- Outside the Box
- Pronouns
- She/Her
New:
-Chicago Planned City (Phase 1)
-Karachi Planned City (Phase 1)
-Automated Civilian Shipyards
-MARVs
-Super MARVs
Changed:
-Kure Machine Works -20 progress needed
-Red Zone Tiberium Harvesting +13 progress (Saarland completion?)
-Chicago Planned City (Phase 1)
-Karachi Planned City (Phase 1)
-Automated Civilian Shipyards
-MARVs
-Super MARVs
Changed:
-Kure Machine Works -20 progress needed
-Red Zone Tiberium Harvesting +13 progress (Saarland completion?)
- Infrastructure 5 dice +12
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-[] Blue Zone Arcologies (Phase 1) 0/450 5 dice 75R 3%, 6 dice 90R 20%, 7 dice 105R 52%, 8 dice 120R 79%, 9 dice 135R 93%
-[] Yellow Zone Fortress Towns (Phase 2) 70/200 2 dice 40R 60%, 3 dice 60R 92%
-[] Yellow Zone Fortress Towns (Phase 2+3) 70/400? 4 dice 80R 14%, 5 dice 100R 49%, 6 dice 120R 80%, 7 dice 140R 95%
-[] Yellow Zone Arcologies (Phase 1) 0/170 2 dice 30R 25%, 3 dice 45R 74%, 4 dice 60R 95%
-[] Rail Link Reconstruction (Phase 2) 40/200 2 dice 30R 32%, 3 dice 45R 80%, 4 dice 60R 97%
-[] Blue Zone Residential Construction (Phase 3) 8/180 2 dice 20R 23%, 3 dice 30R 72%, 4 dice 40R 95%
-[] Blue Zone Duplex Row Housing (Phase 2) 23/180 2 dice 20R 35%, 3 dice 30R 81%, 4 dice 40R 97%
-[] Integrated Cargo System 0/800 10 dice 150R 4%, 11 dice 165R 16%, 12 dice 180R 37%, 13 dice 195R 60%, 14 dice 210R 80%, 15 dice 125R 91%
-[] Urban Metros (Phase 3) 39/150 1 die 15R 17%, 2 dice 30R 75%, 3 dice 45R 97%
-[] Fiber-Optic Expansion 0/240 3 dice 60R 24%, 4 dice 80R 67%, 5 dice 100R 91%
-[] Chicago Planned City (Phase 1) 0/80 1 die 20R 48%, 2 dice 40R 92%
-[] Karachi Planned City (Phase 1) 0/80 1 die 20R 20R 48%, 2 dice 40R 92% - Heavy Industry 5 dice +15
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-[] Blue Zone Power Production Campaigns (Phase 1) 18/500 6 dice 60R 15%, 7 dice 70R 46%, 8 dice 80R 76%, 9 dice 90R 92%
-[] Fusion Power Prototype 0/200 2 dice 40R 11%, 3 dice 60R 59%, 4 dice 80R 91%
-[] Blue Zone Microgeneration Program (Phase 1) 38/60 1 die 5R 100%
-[] Yellow Zone Power Grid Extension (Phase 2) 101/275 2 dice 10R 26%, 3 dice 15R 77%, 4 dice 20R 96%
-[] Heavy Rolling Stock Plants 0/250 3 dice 30R 23%, 4 dice 40R 68%, 5 dice 50R 92%
-[] Personal Vehicle Factories 0/250 3 dice 30R 23%, 4 dice 40R 68%, 5 dice 50R 92%
-[] North Boston Chip Fabrication (Phase 4) 64/1200 14 dice 210R 3%, 15 dice 225R 11%, 16 dice 240R 27%, 17 dice 255R 48%, 18 dice 270R 68%, 19 dice 285R 84%, 20 dice 300R 93%
-[] Tokyo Chip Fabricator (Phase 1) 0/125 1 die 15R 6% (Note: Completion here requires an omake bonus), 2 dice 30R 69%, 3 dice 45R 96%
-[] Tokyo Chip Fabricator (Phase 1+2) 0/325 4 dice 60R 21%, 5 dice 75R 61%, 6 dice 80R 88%, 7 dice 95R 98%
-[] Kure Machine Works 0/280 3 dice 45R 9%, 4 dice 60R 48%, 5 dice 75R 83%, 6 dice 90R 97%
-[] Blue Zone Heavy Industrial Sectors 0/500 6 dice 150R 10%, 7 dice 175R 37%, 8 dice 200R 68%, 9 dice 225R 89%, 10 dice 250R 97%
-[] Automated Civilian Shipyards 0/250 3 dice 60R 23%, 4 dice 80R 68%, 5 dice 100R 92%
-[] Union Class Construction Yard 0/180 2 dice 40R 22%, 3 dice 60R 73%, 4 dice 80R 95% - Light and Chemical Industry 3 dice +12
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-[] Chemical Precursor Plants 36/200 2 dice 30R 29%, 3 dice 45R 77%, 4 dice 60R 96%
-[] Personal Electric Appliances Factories 0/180 2 dice 20R 18%, 3 dice 30R 60%, 4 dice 40R 92%
-[] Yellow Zone Light Industrial Sectors 0/400 5 dice 50R 14%, 6 dice 60R 45%, 7 dice 70R 75%, 8 dice 80R 92%
-[] Blue Zone Light Industrial Sectors 0/350 4 dice 40R 7%, 5 dice 50R 37%, 6 dice 60R 71%, 7 dice 70R 91%
-[] Personal Pharmaceuticals Plants 0/180 2 dice 30R 18%, 3 dice 45R 60%, 4 dice 60R 92%
-[] Civil Clothing Factories 150/200 1 die 10R 78%, 2 dice 20R 99%
-[] Edinburgh Electric Motor Plant 0/125 1 die 15R 3% (Note: Completion here requires an omake bonus), 2 dice 30R 64%, 3 dice 45R 94% - Agriculture 3 dice +12
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-[] Agriculture Mechanization Projects 0/400 5 dice 75R 14%, 6 dice 90R 45%, 7 dice 105R 75%, 8 dice 120R 92%
-[] State Operated Breweries 0/125 1 die 10R 3% (Note: Omake required), 2 dice 20R 64%, 3 dice 30R 94%
-[] Perennial Aquaponics Bays 0/200 2 dice 20R 8%, 3 dice 30R 52%, 4 dice 40R 87%, 5 dice 50R 98%
-[] Expansive Aquaponics Campaigns 0/600 7 dice 70R 3%, 8 dice 80R 15%, 9 dice 90R 40%, 10 dice 100R 67%, 11 dice 110R 87%, 12 dice 120R 95%
-[] Yellow Zone Aquaponics Bays (phase 3) 15/80 1 die 10R 63%, 2 dice 20R 97%
-[] Yellow Zone Aquaponics Bays (phase 3+4) 15/160? 2 dice 20R 46%, 3 dice 30R 87%, 4 dice 40R 98%
-[] Vertical Farming projects 0/250 3 dice 45R 18%, 4 dice 60R 60%, 5 dice 75R 88%, 6 dice 80R 98%
-[] Organic textiles farms 0/100 1 die 10R 28%, 2 dice 20R 82%, 3 dice 30R 98%
-[] Agricultural Processing Plants (Phase 1) 0/200 2 dice 20R 8%, 3 dice 30R 52%, 4 dice 40R 87%, 5 dice 50R 98%
-[] Ranching Domes 0/250 3 dice 60R 18%, 4 dice 80R 60%, 5 dice 100R 88%, 6 dice 120R 98% - Tiberium 5 dice +30
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-[] Blue Zone Perimeter Fencing (Phase 2) 36/400 4 dice 60R 33%, 5 dice 75R 79%, 6 dice 90R 97%
-[] Yellow Zone Tiberium Harvesting (Phase 4) 49/300 2 dice 40R 3%, 3 dice 60R 54%, 4 dice 80R 93%
-[-] Intensification of Yellow Zone Harvesting (Phase 4) 67/100 1 die 15R 100%
-[] Red Zone Tiberium Harvesting (Phase 7) 35/130 1 die 25R 51%, 2 dice 50R 98%
-[] Red Zone Tiberium Harvesting (Phase 7+8) 35/260? 2 dice 50R 13%, 3 dice 75R 73%, 4 dice 100R 98%
-[] Red Zone Containment Lines (Phase 1) 0/180 2 dice 50R 47%, 3 dice 75R 94%
-[] Red Zone Containment Lines (Phase 1+2) 0/360? 3 dice 75R 2%, 4 dice 100R 35%, 5 dice 125R 81%, 6 dice 150R 98%
-[-] Tiberium Glacier Mining (Phase 8) 29/180 2 dice 60R 72%, 3 dice 90R 99%
-[-] Tiberium Glacier Mining (Phase 8+9) 29/360 3 dice 90R 7%, 4 dice 120R 54%, 5 dice 150R 91%
-[] Red Zone Sweeper Convoys 0/120 1 die 20R 26%, 2 dice 40R 91%
-[] Tiberium Processing Plants (Phase 1) 0/200 2 dice 60R 29%, 3 dice 90R 87%, 4 dice 120R 99%
-[] Tiberium Processing Plants (Phase 1+2) 0/400? 4 dice 120R 15%, 5 dice 150R 61%, 6 dice 180R 92% - Orbital Industry 3 dice +12
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-[] GDSS Philadelphia II (Phase 1) 0/100 1 die 20R+ 28%, 2 dice 40R+ 82%, 3 dice 60R+ 98%
-[] GDSS Philadelphia II (Phase 1+2) 0/300 3 dice 60R+ 2%, 4 dice 80R+ 28%, 5 dice 100R+ 66%, 6 dice 120R+ 90%
-[] GDSS Colombia and Shala - Same as above.
-[] GDSS Enterprise (Phase 3) 68/400 4 dice 80R+ 13%, 5 dice 100R+ 48%, 6 dice 120R+ 79%, 7 dice 140R+ 94%
-[] Expand Orbital Communications Network (Phase 2) 29/150 1 die 10R+ 7% (Note: Completion here requires an omake bonus), 2 dice 20R+ 68%, 3 dice 30R+ 95%
-[] Orbital Cleanup (Phase 1) 0/100 1 die 10R+ 28%, 2 dice 20R+ 82%, 3 dice 30R+ 98%
-[] Orbital Shuttle Bays 0/70 1 die 20R+ 58%, 2 dice 40R+ 96%
-[] Near Body Survey Probes 0/50 1 die 10R+ 78%, 2 dice 20R+ 99%
-[] Inner System Survey Probes 0/100 1 die 10R+ 28%, 2 dice 20R+ 82%, 3 dice 30R+ 98%
-[] Asteroid Belt Survey Probes 0/100 1 die 10R+ 28%, 2 dice 20R+ 82%, 3 dice 30R+ 98%
-[] Outer System Survey Probes 0/300 3 dice 30R+ 2%, 4 dice 40R+ 28%, 5 dice 50R+ 66%, 6 dice 60R+ 90% - Services 4 dice +27
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-[] Scrin Research Institutions 0/400 4 dice 120R 10%, 5 dice 150R 52%, 6 dice 180R 87%, 7 dice 210R 98%
-[] NOD Research Initiatives 0/150 2 dice 60R 68%, 3 dice 90R 98%
-[] Childcare and Preschool programs 0/230 2 dice 10R 8%, 3 dice 15R 63%, 4 dice 20R 96%
-[] Educational MultiMedia Initiatives 0/300 3 dice 15R 16%, 4 dice 20R 67%, 5 dice 25R 94%
-[] Expand Local Public Media Operations 0/150 2 dice 20R 68%, 3 dice 30R 98%
-[] Virtual Reality Arcades 0/250 2 dice 20R 2%, 3 dice 30R 49%, 4 dice 40R 90%
-[] Multi Use Stadium Program 0/100 1 die 10R 43%, 2 dice 20R 96% - Military 5 dice +12
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-[] Wartime Factory Refits 0/350 4 dice 80R 7%, 5 dice 100R 37%, 6 dice 120R 71%, 7 dice 140R 91%
-[] ASAT Defense System (Phase 3) 26/225 2 dice 60R 7%, 3 dice 90R 50%, 4 dice 120R 85%, 5 dice 150R 97%
-[] Reclaimator Hubs 0/105 1 die 20R 23%, 2 dice 30R 79%, 3 dice 45R 98%
-[] Reclaimator Hub Blue Zone 1 39/125 1 die 20R 62%, 2 dice 40R 97%
-[] MARVs 0/160 2 dice 40R 32%, 3 dice 60R 80%, 4 dice 80R 97% (but why tho)
-[] Super MARVs 0/210 2 dice 40R 5%, 3 dice 60R 45%, 4 dice 80R 82%, 5 dice 97%
Zone Operations Command
-[] Sonic Mobile Artillery Vehicle Development 0/40 1 die 10R 88%, 2 dice 20R 99%
-[] Zone Suit Factories 0/60 1 die 15R 68%, 2 dice 30R 98%
Air Force
-[] Apollo Fighter Factories 0/70 1 die 15R 58%, 2 dice 30R 96%
-[] Harbinger Gunship Development 0/40 1 die 10R 88%, 2 dice 20R 99%
-[] Orca Refit Package Development 0/40 1 die 15R 88%, 2 dice 30R 99%
Space Force
-[] Orbital Strike Regimental Combat Team Station 0/225 3 dice 90R 34%, 4 dice 120R 75%, 5 dice 150R 94%
-[] High Orbit Ion Cannons 0/75 1 die 30R 53%, 2 dice 60R 94%
Ground Forces
-[] Remote Weapons System Development Predator 0/40 1 die 10R 88%, 2 dice 20R 99%
-[] Universal Rocket Launch System Development 0/40 1 die 15R 88%, 2 dice 30R 99%
-[] Shell Plants (Phase 2) 31/300 3 dice 30R 10%, 4 dice 40R 48%, 5 dice 50R 81%, 6 dice 60R 96%
-[] Railgun Munitions Development 0/60 1 die 10R 68%, 2 dice 20R 98%
-[] Ablat Plating Development 0/70 1 die 10R 58%, 2 dice 20R 96%
Navy
-[] Governor Class Cruiser Development 0/40 1 die 15R 88%, 2 dice 30R 99%
-[] Hydrofoil Shipyards 0/100 1 die 10R 28%, 2 dice 20R 82%, 3 dice 30R 98%
-[] Point Defense Refits 15/250 3 dice 30R 27%, 4 dice 40R 70% 5 dice 50R 92%
Steel Talons
-[] Titan Mark 3 Development 0/40 1 die 10R 88%, 2 dice 20R 99%
-[] Wolverine Mark 3 Deployment 0/150 2 dice 20R 41%, 3 dice 30R 85%, 4 dice 40R 98%
-[] Advanced Myomer Works 0/125 2 dice 20R 55%, 3 dice 30R 89%, 4 dice 40R 98%
-[] Mastodon Heavy Assault Walker Development 0/40 1 die 10R 88%, 2 dice 20R 99%
-[] Havoc Scout Mech Development 0/40 1 die 10R 88%, 2 dice 20R 99% - Bureaucracy 3 dice +12
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-[] Security Reviews: DC60 1 die 68%, 2 dice 98%
-[] Expand Strategic Planning Apparatus 0/100 1 die 28%, 2 dice 82%, 3 dice 98% - Last Security Review
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Infrastructure 1 turn ago 2054 Q2
Agriculture 1 turn ago 2054 Q2
Bureaucracy 1 turn ago 2054 Q2
Military 3 turns ago 2053 Q2
Tiberium 5 turns ago 2053 Q1
Light/Chem 7 turns ago 2052 Q4
Services 8 turns ago 2052 Q3
Heavy Ind 9 turns ago 2052 Q2
Orbital 15 turns ago 2050 Q3
Last edited: