Frankly, I think that the lack of optimally upgraded tanks and infantry rifles isn't going to be the problem here. The GD-3 is not such an overwhelmingly superior firearm that its presence or absence radically changes what infantry can do. Likewise, I think that the Predator tank will not turn out to be "obsolete" in the sense that they are too primitive to be combat-effective. The Mammoth is struggling more but is also a specialist vehicle. The Predator still has the firepower to threaten Nod vehicles easily, and the survivability to prevent anything but heavy dedicated antitank units from destroying it easily.

The lack of upgraded fighters could easily turn out to be a problem, maybe even a serious one, but that's a single specific program. And, again, to have the Air Force fully equipped with Novahawks that are meaningfully more than just "a Firehawk, but with slightly better systems integration," we'd be getting caught between the twin imperatives of "start this project early," say some time in early 2062, and "but not too early," as in before there were reliable repulsorplate production chains. Not so good. And we've put considerable effort into finding ways to enhance the effectiveness of the Firehawk force, with laser cannons, a large drone force to blunt the edge of enemy attacks and thicken our firepower, a copious stockpile of quick-maneuvering plasma missiles. It's inelegant, but I'm not sure the Novahawk will save us in any situations where that can't.

The thing that's really going to hurt is al-Isfahani slinging around nuclear weapons, and that isn't something we could avoid by being a little more advanced.

Of the top of my head, MRAPS, Islands, Mastodons, a bunch of tech research (ironically our heavy focus into researching technology has meant we don't have the dice to deploy said technology in a way that's useful).
Could you make a list of the 'useless' tech research? I think it would be very hard to figure out which techs "weren't important" without hindsight. This includes the Talons tech development.

MRAPS turns out to be 'useless' mainly in the sense that "oh hey, turns out the game was gonna end in 2065, so we won't see any benefits!" We might have decided we liked MRAPS quite a lot if the game had stretched on another 5-10 in game years. The Islands are in a similar position; any opportunity on our part to try further amphibious pushes against Nod got overtaken by events. Mastodons are a quite small-scale project.

Furthermore, much of the tech we are now relying on to improve old platforms, like neural interface helmets and laser weapons, was developed and pioneered by the Talons. Without significant Talons work done in the late 2050s and early 2060s, platforms like the Novahawk wouldn't even be available to us in a mode that would solve our problems.

I also disagreed with the promise to only spend 2 free dice on military and often asked for us to spend free dice on it when we didn't. Finally I disagreed with us giving Steel Talons a guaranteed dice, I'd much rather spend that on the general military than an extremely small force.
If we hadn't made the 2/turn promise, we'd have gotten a more advanced military at a direct price to the civilian economy. Given how many of our military advantages hinge on us having that civilian economy, I'm not sure that's good. For instance, the Novahawk is a far more capable platform because we were able to invest Heavy Industry dice in repulsorplate technology, but we might have had to postpone or avoid such research if we were instead pouring dice into Military deployments.

Don't get me wrong, I understand why we did all those things but every decision has tradeoffs and the result of the decisions we ended up making is that most of our army is equipped with vehicles from pre-TW3 with upgrades haphazardly attached and our air force's main fighter is basically useless for its intended role.
The Firehawk is a multirole fighter whose mission is complicated by the fact that Nod has largely stopped contesting control of the sky except for missions flown with a relative handful of craft who have so much xenotech in them that you might as well call them flying saucers. It's a bit like armored tank combat on the WWII-era Western Front. The Germans had proven incapable of contesting the numbers and adequacy of Allied armor because they couldn't match the scale of production. So they deployed limited numbers of hand-built prototype Wunderwaffen and hoped quality would give them a decisive advantage over quantity. This did not work out well. Most of the time the Germans suffered from having a lack of armored support while their Allied opponents had plenty. Even worse for the Germans, even in the occasional battles where the Wunderwaffen showed up, the 'inferior' Allied kit wasn't helpless and did a lot to blunt the edge of the German advantage.

Nod seems to be in a similar situation in the air. We almost never hear of them using Venoms or any non-stealth aircraft except xenotech fighters with limited payload. This is because if they used such low-tech aircraft, Firehawks would still rip them apart. The consequence, though, is that they can't keep as many fighters going at once and have to get used to just not having air support.

I may have missed something or sound foolish; my brain isn't quite clicking this morning. But I think this roughly gets across my feelings on the matter.
 
Military‌ ‌Confidence‌ ‌
Ground‌ ‌Forces‌‌:‌ High ‌ ‌
Air‌ ‌Force‌:‌ ‌High
Space‌ ‌Force‌:‌ Decent ‌
Steel‌ ‌Talons:‌ ‌Decent
Navy:‌ Decent‌ (Trending to High)
ZOCOM:‌ ‌Decent
Every faction of the military is currently happy with us. Could things be even better? Sure. Probably at the cost of our economy, or Tiberium abatement, or space program, or our health system. Far more likely, at the cost of a different branch of the military.

To be completely unhelpful, I'm mostly happy with our military spending. The only things I'm missing are Advanced Articulation and Old Nod Stealth. In terms of things deployed, I only wish we'd managed some more Zone Armor before this point, but that's a minor complaint.
 
Could you make a list of the 'useless' tech research? I think it would be very hard to figure out which techs "weren't important" without hindsight. This includes the Talons tech development.
Honestly? I'm really not interested in digging through several years of posts just to make a list of researches that I think were less important than a deployment of equipment (Please note that I am not saying they are use less just that until we deploy anything that uses them they aren't use ful. There is a difference) just to win a pointless argument on what we should have but didn't do, especially considering any point that I make will likely just be met with 'well hindsight is 20/20'

This is especially the case since this entire argument seems to have come from me pointing out the fact that yes, a lot of equipment we are using is outdated and this might mean we don't have as much of a bonus from it as we did in the regency war when it was much newer, especially as we're using it in a beach landing against a fortified position which is basically the nightmare situation of combat
 
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The one thing I will say in this argument is that there are a lot of decisions that I made years ago, that were made with very different timelines for this quest in mind. At one point, I was fully planning on running it out, quarter by quarter until somewhere in the 2070s as you completed the TCN, and scaled a lot of things to that.
When I ran into issues running it, one of the things that I ended up doing was cutting the timeline significantly shorter in order to make it so that I only had to run out a handful more turns, rather than commit to being less than halfway done. In large part, because I was, and still am, both short on time to work on this quest, and short on overall spoons. So yes, there are a lot of things that are going to be left half done, and I don't like it, but that is one of the many tradeoffs I have had to make in the interest of getting this thing done.
 
I think Karachi was always gonna be a stressful situation for everyone. It's painful but it wouldn't make sense to anyone in universe to not do it. They don't know Kane's turning up with a TCN after all
 
Re: The Island class. Some of us have been wanting them a while. They got put off the first time because they wouldn't be ready for Karachi (to some extent, also a casualty of people forgetting that build time is important for ships; see also the escort carrier mess), so no point (developing? or) building yards for them. Then the Navy started to talk about divesting themselves of amphib assault, so we developed the Islands to preserve the capability. And then there was the whole Regency War thing and immediate aftermath that kept pushing them to a low priority due to build time. And then the Navy started rumbling about canceling them again, so we pushed on with building the yards to preserve the capability. IIRC.

I would've liked them starting construction back around the Regency War or just prior myself, which would've made them useful now. It's just been unfortunate that more immediate priorities kept pushing them down the list until the Navy called us on it. And if the quest wasn't time skipping, those Islands would've been useful for Caribbean or Pacific operations (like securing Hawaii) that could help protect convoys from raiders by pushing out potential early warning, resupply, naval bases, and air base locations further from the convoy routes while providing such locations to us for ASW forces.

Though some of the raider concerns have probably lightened with Bintang signing that treaty with us. I'd still want the routes more secure in the South Pacific, because when Kane says jump....

--

That being said, it'd be hilarious if the Shah of the Atom puts up a good fight for the foothold... and then promptly surrenders and we end up with all of his territory (...and all of his people to get into the healthcare system, and better quality housing, and better utilities, and the Tib abatement work....). In the end, BZ 18 would stretch from the mountains to the sea, accidentally making Karachi Planned City and supply route unnecessary. Kane isn't sure whether to be annoyed or amused. GDI decides they really need orbital nuke caches to stuff all the devices they get from him where Nod can't get.
 
And Wet AI. That's all but certainly going away after the time skip.
I don't think the GDI is interested in Wet AI due to being too close to Cabal which is a topic the GDI with its new transhumanist actions they absolutely don't want their people thinking about, plus its a waste seeing as the GDI already has AI already, what Wet AI is goanna give us is ways to improve our cybernetics specifically brain/computer interaction, developing cyberware specifically for effecting and improving the brain and next level man machine interface and connection bring tech like the neural helms the steel talons developed to the new level and maybe even unlocking net running
 
I don't think the GDI is interested in Wet AI due to being too close to Cabal which is a topic the GDI with its new transhumanist actions they absolutely don't want their people thinking about, plus its a waste seeing as the GDI already has AI already, what Wet AI is goanna give us is ways to improve our cybernetics specifically brain/computer interaction, developing cyberware specifically for effecting and improving the brain and next level man machine interface and connection bring tech like the neural helms the steel talons developed to the new level and maybe even unlocking net running
Maybe it will do those things, maybe it won't or will do completely different things, we'll only know by developing the tech which only Seo will do because it's too close to Cabal. So we should do it before the timeskip.
 
I manly want to get wet ai because it definitely sounds like it could save peoples by putting there brains in a system that can keep it alive, like imagine all the people who are really only dieing because there body is failing but not their brain that could be saved from researching it.
 
Not gonna lie, Wet AI creeps me out. Hopefully it'l let us do things in a not insanely creepy way though, maybe the technology lets us scan and upload minds like I think how Smart AI in Halo work.

Stasis boxes on the other hand just sound like all positives, I definitely want those
 
People really need to temper expectations about short-term capabilities of Wet AI, this is not going to be "we get clean brain uploads in 5 years!".
 
I mean, the soonest I would expect results from wetAI would be some medical projects to help maintain cognitive function as people age or develop brain/neural/mental disorders. Taking a brain out of a body for anything other than an autopsy I can't see happening real soon for GDI.
 
I mean, the soonest I would expect results from wetAI would be some medical projects to help maintain cognitive function as people age or develop brain/neural/mental disorders. Taking a brain out of a body for anything other than an autopsy I can't see happening real soon for GDI.
Yeah, Wet AI is also known as 'Step One: Augment existing advanced biological computers, also known as the brains of anyone biological advanced enough to be thinking about this'. And considering one of the crippling issues for GDI is a greying population, that is going to be exceedingly helpful going forward.
 
Am I the only one who worries about the Reapers subverting GDI's AI?
That's not really something the Reapers do AFAIK.

I mean, in Mass Effect Sovereign does get a portion of the Geth to follow him but it seems like that was more along the lines of them already agreeing with the whole 'invade and kill organics' thing. The rest of the Geth only join the Reapers once the Quarians put them under enough pressure that they need to join to survive and once that pressure is taken off them they go back to fighting the Reapers. Meanwhile EDI keeps fighting the Reapers throughout.

Basically if we don't treat our AI like shit then they'll almost certainly side with us over the Reapers
 
Unless they have a software equivalent to Indoctrination. I'd be more worried Indoctrination in general though. Sure, we have anti mind control tech, but Indoctrination seems more physical/physics based, rather then pisonics.
 
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