Status of The Treasury
Resources: 510 + 5 in reserve (15 allocated to the Forgotten) (35 allocated to grants)(+5 from Taxes
Political Support: 70
SCIENCE Meter: 3/4
Free Dice: 6
Fusion Dice: 12(+1 per turn)
Tiberium Spread
17.36 Blue Zone
4.00 Green Zone
22.26 Yellow Zone (88 points of abatement)
56.38 Red Zone (65 points of abatement)
Current Economic Issues:
Housing: Limited Surplus (+4) (36 population in low quality housing) (2 points of refugees)
Energy: Major Surpluses (+15) (+2 in reserve)
Logistics: Limited Surpluses (+4)
Food: Major Surpluses (+21) (+8 in reserve)
Health: Steadily Improved (+9) (4 consumed by emergency refugee healthcare)
Capital Goods: Gargantuan Surpluses (+9)
Consumer Goods: Significant Surpluses (+25) (+5 from private industry)
Labor: Significant Surpluses (+24) (+2 per turn)
Tiberium Processing Capacity (1450/1720)
Yellow Zone
Water: Notable Surpluses (+6)
Status of the Parties
(strong support, weak support, weak opposition, strong opposition)
Free Market Party: 125 seats (0; 10; 20; 95)
Market Socialist Party: 331 seats (161; 122; 30; 15)
Militarist: 237 seats (53; 150; 20; 14)
Initiative First: 178 seats (0; 0; 48; 130)
United Yellow List: 73 seats (65; 8; 0; 0)
Starbound Party: 155 seats (85; 70; 0; 0)
Socialist Party: 50 seats (34; 16; 0; 0)
Developmentalists: 640 seats (360; 210; 70; 0)
Independents 11 seats
-Biodiversity Party (2 seats: Weak Support)
-Dominion Party (1 seat: Strong Opposition)
-Reclamation Party (5 seats: Weak Support)
-Homeland Party (3 seats: Weak Support)
Military Confidence
Ground Forces : Decent
Air Force : Decent
Space Force : Decent
Steel Talons: Low
Navy: Decent
ZOCOM: Decent
Plan Goals
Capital Goods: 50 Points
Consumer Goods: 115 (40) Points
Food: 20 points in reserve
Income: 550 Points
Stations: 4000 Points
Abatement: 32 Points
Processing: 1080 points
Projects
Complete ASAT Phase 4
Complete OSRCT Phase 4
Prototype Plasma Weapons Development
Shimmer Shield Development
Orbital Defense Laser Development
Tube Artillery Development
Railgun Munitions Development
Tactical Plasma Weapons Development
Complete the Hydrofoil Project
Complete the Point Defense Refits
Complete at least three more phases of Shell Plants
Complete at least two more phase of Ablative Armor
Complete at least two more phases of URLS production
Complete at least two phases of Wadamalaw Kudzu Plantations
Complete at least three more phases of Blue Zone Arcologies
Complete GDSS Enterprise
Complete GDSS Philadelphia II
Complete at least six phases of Lunar Mines
Complete Perennials Phase 3
Complete at least four phases of Karachi Planned City
Develop Tactical Ion Cannons
Develop and Deploy Mastodon
Develop and Deploy Havoc
Completed MARV Hubs
RZ-1 North
RZ-6 North
RZ-6 South
RZ-7 North
YZ-5a
Current bonuses
Seo Thoki
A relatively young candidate, Seo Thoki is someone whose career has been tremendously accelerated by Secretary Granger's Tiberium policies. While it had languished under Boyle's administration, he became the administrator for the first of the Tiberium Glacier mines, and from there has been repeatedly promoted as the program expanded, each time growing to meet the growing challenges. A leftist, he is likely to continue many of Granger's policies regarding civil engineering and workers rights.
While likely to have problems in the political sphere, he is also one of the best candidates to lead from the perspective of their talent as an administrator, and as someone who can quickly step into the very large shoes that Dr. Granger will leave behind.
- Politically unknown
- Promoting within the department
- Talented Administrator (+6 To All Dice)
- Fast Learner (Reaches +8 Settling in Bonus in 2 years)
- Supports Tiberium experimentation
- Station Focus (+5 to constructing stations)
- Forward Thinking (+5 to Technology rolls)
Doctor James Granger
Doctor Granger, no relation to the General, has primarily found his life's work in GDI laboratories across the world. A political outsider, and dark horse candidate, Dr. Granger was tapped primarily as he is one of the best surviving scientists that has studied Tiberium. With the expansion of the Red Zones, Dr. Granger's work needs to be applied, now more than ever.
Tiberium Researcher (+5 to Tiberium dice)
Civilian Minded (+10 to Services dice, -5 to Military dice)
Political Outsider (lesser political support gains)
Yellow Zone Volunteers
The Yellow Zone Refugee camps have plenty of hands to offer. While few of those hands are skilled, and fewer trained in modern construction techniques, there are enough of them that if spread between existing construction teams, they can allow a few more to be organized. While they will expect their efforts to help the Yellow Zones, or at least allow them and their families into Blue Zones, they will expand the infrastructural capacity of the Initiative at this critical moment.
Qatar Loyalists
During the Third Tiberium War, Killian Qatar was one of Kane's highest commanders, and a part of his inner circle. However, with the fortunes of the conflict turning against the Brotherhood, her faith in him was shaken, and she allied with GDI. The Return of Kane, and the use of nuclear weapons against GDI forces in Sydney, broke that alliance, and Qatar's power. While many of her loyalists were killed off in a series of purges, some have survived, and are seeking succor with the Global Defense Initiative.
- +3 Free dice
- +15 to Tiberium Dice
Edinburgh Virtual Intelligence Research Centre
The Electronic Video Agent system has been a common element in GDI Military efforts since the First Tiberium War. However, it has remained a military innovation. By investing into a wider deployment of these systems, the logistics networks of the Initiative should be substantially streamlined.
Advanced Technical Laboratories
While GDI has not always been at the forefront of materials science, the mass production of it has always been a strength. Investing towards a series of new labs for the purpose will improve our ability to cover heavy industrial goals through working smarter, rather than harder.
- +5 to Heavy Industry dice
Dr. Joseph Takeda
Responsible for one of GDI's more successful (although sabotaged by the Brotherhood of NOD) attempts at developing infantry scale energy weapons. Dr. Takeda is a talented scientist and researcher, who has focused his career towards military development. While already a part of the Treasury system, rapidly promoting him should allow him to begin filling out his subordinates within the military system
+3 to Military dice
+1 Military die
Major Maria Stavrakas
Major Stavrakas was a critical component of the Super MARV project, and one of its greatest proponents. While she is willing to jump ship for the Treasury, it will be on the condition that it create more MARV programs for her to administer.
- +2 to Military dice
- +1 Military die
- -20 Progress required for MARV programs
- Build at least five MARV fleets by the end of this plan.
Arya Gulati
The daughter of Indian refugees who made it into then-GDI controlled Nepal after the First Tiberian War, Arya is a well regarded civil engineer who has made a name for herself for saving failing projects and for clashing with the politicians and bureaucrats sponsoring them, some of whom are quite influential. Putting her firm of largely Himalayan residents on retainer as Treasury consultants will produce significant results in short order, but will come with significant contractual obligations. (Very Skilled: +10 to Infrastructure Dice)
Brigadier General Tali Jackson
The hero of the battle of Cheyenne Mountain, Jackson will be somewhat difficult to poach from the Steel Talons. However, if it means giving them funding, she would be happy to move into the Treasury to direct military development operations.
(+2 Military Dice)
[ ] Enhanced Security Services
With the threat of assassination more present than ever, hiring former commandos, and veterans will provide the security forces for the Treasury a significant boost, one that will likely help to save lives. While it may seem paranoid to go to such efforts, it is not without precedent.
(+5 to defense rolls for assassinations)
Settled In: As the new boss settles into the role that he has been assigned, systems of prioritization, lines of communication, and workflow have all improved. (+1 bonus to all dice, maximum of +8)
Bonuses
Infra +20
Heavy Ind +15
L&C +10
Tiberium +25
Orbit +10
Services +15
Military +12
Bureau +10
A note on designations. Plusses and Minuses are designated out as 2^(N-1) so :
+ = 1
++ = 2
+++ = 4
++++ = 8
etc. etc.
And it is, of course, the inverse for the minuses.