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[jk] But Cap goods!!
[jk] But Cap goods!!
Easy way to get a good guess is to go to the most recent threadmark that's not a result post (in this case, Q1 2061), then scroll down to the probability array at the end of the post. Alternately, find the probability array threadmark under Informational, I believe.That's not too bad for Reykjavik.
Not sure what the dice bonus is but that's about 25 dice average without it so much less with the bonus.
I remember it as this. If it can be used to produce something or aid in the production of something it's a capital good. If it cannot, then it's a consumer good.I wonder if currently theoretical civilian endoskeletons and walkers would count as consumer good or capital goods?
I'm a little concerned that we might actually wind up hurting ourselves if we try to delay a dozen 150-200 point factories because we're trying to complete all the bonus-conferring things (including a 1280-point megaproject) first...Yeah, that's gonna suck.
But rushing Reykjavik is the only thing that makes sense if we are going to have to do a dozen factories. And we want the factories to do red zone stuff.
Well, Light Industry, along with Agriculture, are the really good places to put stuff.
We have options, though I should note that we're probably going to have to mostly prioritize Capital Goods in Heavy Industry... And if we're doing literally a dozen or so Zone Armor plants, we're also going to need plenty of Energy again.I'm not too fussed. We'll have a lot of Consoom options in HI and Agri. And they give things that people are currently complaining about a lack of.
Reykjavik will be spread over the next two years, which is where we will be wanting to finish Vertical Farming, Ranching Domes, Kudzu...
In HI we've got Boston, Chicago and Personal Electric Vehicle Plants. With the latter likely to be an early Plan project.
Although there's some overlap. Microchips from literally the same factory get counted as Capital or Consumer Goods depending on whether they go into an industrial automation control or a gaming computer.I remember it as this. If it can be used to produce something or aid in the production of something it's a capital good. If it cannot, then it's a consumer good.
Certainly a valid concern.I'm a little concerned that we might actually wind up hurting ourselves if we try to delay a dozen 150-200 point factories because we're trying to complete all the bonus-conferring things (including a 1280-point megaproject) first...
This doesn't make sense. Chicago and Boston are Capital Goods in addition to Consumer Goods.We have options, though I should note that we're probably going to have to mostly prioritize Capital Goods in Heavy Industry... And if we're doing literally a dozen or so Zone Armor plants, we're also going to need plenty of Energy again.![]()
Reykjavik turns out enormous masses of Good Stuff; it's useful regardless of whether some of the Zone Armor factories already exist.Certainly a valid concern.
But honestly, if we don't build that last phase before the factories directly relevant to its function and discounts, then when will we ever build it? After the main things its bonus would be relevant for? Nah there's better things then.
My view is that we should quit angsting and just start building factories, at least the first wave. The perfect is the enemy of the good.It really feels like a now or never kinda situation.
Plus it would also help the Steel Talons out. Didn't we just get a bit saying the fibers were starting to hit their limit on the mastodon project so the last phase would probably help there as well.
They're not mutually exclusive, but it's likely that if we're working hard to get one, we won't get as many as the other as if we were prioritizing the other.This doesn't make sense. Chicago and Boston are Capital Goods in addition to Consumer Goods.
Even Reykjavik is Capitol Goods.
Why are you talking like these outcomes are mutually exclusive?
We really do need to do consumer and quality of life projects in Light Industry with some of our 'spare' Light Industry dice, because we need to get out in front of the problems that will otherwise be a lot more conspicuous if allowed to rage unchecked until the end of 2061. We're likely to get softer Plan targets if it looks like we're actually dealing with these issues instead of just designing another giant megafactory to produce weird high tech stuff.
That's only if we don't touch it until all of that stuff is finished.See, that's the issue I've been getting at. Squeezing in Reykjavik around the MUST CONSOOM train's gathering momentum is hard.
Bergen dice are expensive, so it's probably best not to do a whole bunch at once unless we're very flush with cash. Which we're not if we don't have glacier mines to fall back on in early '62.i would do them in this order
Chemical Fertilizer Plants (Phase 2) as it is only a single die
Civilian Support Expansion (Phase 2) to get ahead of the consumer goods
Bergen Superconductor Foundry (Phase 3) for the next generation of power plants.
And any remaining dice if there are any go to Reykjavik
Reykjavik is so big that it takes a LONG time to make significant progress on it as "that thing you do a little of on the side."That's only if we don't touch it until all of that stuff is finished.
I'm sure we can squeeze some dice in here or there.
And that's only when considering the remainder of this plan. If we don't have a explicit target we are trying to reach I'm comfortable putting half to consumer projects and half to Reykjavik.
Absolutely.Reykjavik is so big that it takes a LONG time to make significant progress on it as "that thing you do a little of on the side."
Long enough that the delay starts to be a problem for mass production of other things.
Also gives a very slight health and logistics boost which is nice. Main thing I think is at some point putting say 2 dice a turn on Reykjavik with the other three on more immediate projects so we can keep cons goods flowing while also making progress on Reykjavik,Bergen dice are expensive, so it's probably best not to do a whole bunch at once unless we're very flush with cash. Which we're not if we don't have glacier mines to fall back on in early '62.
Also, the Drone Factories action is currently partially completed, giving us an incentive to pursue it.
I'm a little concerned that we might actually wind up hurting ourselves if we try to delay a dozen 150-200 point factories because we're trying to complete all the bonus-conferring things (including a 1280-point megaproject) first...
One thing I would like to note is that past phases of Reykjavik have had only modest impact on the Progress cost of the factories. We should be expecting something like -10 or -20 (at most) Progress to each factory from Reykjavik Phase 5. The practical effect of this is likely to be statistical in nature- a few more factories that complete with two dice instead of three. Remember that Military projects don't give rollover, so we only get so much out of things like this. Let's make sure to temper our expectations and remember that the perfect is the enemy of the good.Absolutely.
But it getting completed relatively soon helps us quite a bit next plan. Even a few dice when we don't have a goal to hit in the category is dice we don't have to spend later. And the sooner it's cost reductions kick in next plan the better.
Uh, are you talking about vein mining (which comes in separate roughly 200-point phases that are good for about 25 RpT each), or Tendril Harvesters Phase 2 (which is a single giant 750-point project that's good for 100 RpT?That being said, i'm fairly certain leaving vein mining one or two dice away from completion would be accepted by Parliament this time.
We have fufilles our income goal, and we are doing this because our typical means if securing income at start of new plan could be rather dangerous.
And, vein mining isn't that huge of a chunk, if it was like 1000+ resources from doing one phase i could get anger, but it's not.
Up to a point. Certainly, savings in Capital Goods and Energy are very desirable.if it saves us 1 capital good or 1 energy per factory, spread over a dozen factories? It's absolutely worth doing.
Depending on the expectations we're put under, I honestly don't know if that will be enough. Plus, many of those sources are already slated for 2061 completion; we'll be looking at other, entirely different options in 2062-63.Chem Fertilizers are +4 Consoom.
Civvie Drones are +4 Consoom.
Vertical Farming is +4 Consoom.
Ranching Domes are +8 Consoom.
Final Kudzu Plantations are +8 Consoom.
Chicago 4/5 is +8/+10 Consoom.
I don't think we need a Consoom train at all. Other than finishing those started projects, LCI can divert its railway towards Reykjavik fine. We have sufficient Consoom from other sources.