- Location
- Peterborough, NH, USA
So, is this enough to meet our goal or are we going to be taking more actions to improve the Self Rune next turn?
Definitely meeting the goal.
So, is this enough to meet our goal or are we going to be taking more actions to improve the Self Rune next turn?
Thank for the info on the Rune of Self. On the Difficulty reduction thing I wasn't asking how to calculate it I was asking what to do with it after I've calculated it because I have no idea where to stick it in the equation so, so far all it's done is sit there and look pretty.Number of actions doesn't matter. It's Level Perk reductions, then 25 per 10 of relevant Stat Check, and 5 per 10 of Skill Check.
Rune of Self's general bonus upgraded to 700, and the Psyker bonus to 1400. Applies to each skill individually in Combined Score Checks.
Runic Language:
Difficulty Reduction: Power 125 + Control 100 + Learning 75 + Leveling Perks 300 + SLs 50 + Skills 345 = 995.
Invention Skill: Practical 200 + Industry 10 = 210
Psyker Skill: Esoteric 200 + Navigator 80 = 280
Forging Skill: Gear 200 = 200
Psyker: 500 Rune of Self + 500 U o A/P P + 500 Soul Surgery Omake + 300 Skill All + 335 Skill Education + 475 Skill Psyker + 75 Perks Level + 2960 Perks General/Advanced + 840 Perks Esoteric + Seer Perks 6040 + Willpower Perks 85 + SLs 3650 + 380 Education = 16 640
Invention: Rune of Self 250 + Workshop 1000 + All Skills 300 + Education Skill 335 + Invention Skill 500 + Level Perks 75 + General/Advanced Perks 2960 + Techno Perks 2435 + Sorcery Perks 5200 + Necessity Perks 950 + SLs 3650 + Education General 190 + Exotic Item Bonus 500 = 18 345
Forging: Rune of Self 250 + All Skills 300 + Forging Skill 500 + Education Skill 335 + Level Perks 75 + Gear Perks 500 + General/Advanced Perks 2960 + Necessity Perks 950 + SLs 100 + Education General 190 = 6 160
Combined Check: Invention Skill 210 + Psyker Skill 280 + Forging Skill 200 + Psyker Check 16 640 + Invention Check 18 345 + Forging Check 6 160 = 41 835 * 4 = 167 340
Communication Rune: 167 340 + 27 100 = 194 440
Navigation Rune: 167 340 + 4 330 = 171 673
Organization Rune: 167 340 = 167 340
Order Rune: 167 340 = 167 340
Balance Rune: @ilbgar123 where's the current progress on Balance Runes?
Thank for the info on the Rune of Self. On the Difficulty reduction thing I wasn't asking how to calculate it I was asking what to do with it after I've calculated it because I have no idea where to stick it in the equation so, so far all it's done is sit there and look pretty.
30K Imperial Guard (distinct from the Solar Auxiliary which has 10000 total bonus) gets 7500. 40K Imperial Guard gets 5000. PDF varies heavily. Sometimes it's less than a thousand, sometimes it's almost as good as Imperial Guard.
It takes a bit of time to work through all the calculations to make sure there correct I've made all the corrections now btw.Pretty sure they're still at one, also, did you notice my response to the Workshop post.
Alright so I shouldn't bother with it then got it.
Rune of Self: Amazing. You understand yourself very well, which has quite a few benefits. +1400 to Psyker Checks from self-understanding. +700 to all other Checks. Personal gear enhanced with Rune of Self effectively immune to corruption. Your weapon, for example, would have to be stuffed full of Daemons before it would harm you.
Ship Scale Weapons:
Difficulty Reduction: Learning 75 + Leveling Perks 300 + SLs 50 + Skills 265 = 690
Invention Skill: Practicality 200 + Industry 10 = 210
Forging Skill: Weapon 200 = 200
Electronics Skill: Wiring 120 = 120
Invention: Rune of Self 700 + Workshop 1000 + All Skills 300 + Education Skill 335 + Invention Skill 500 + Level Perks 75 + General/Advanced Perks 2960 + Techno Perks 2435 + Sorcery Perks 5200 + Necessity Perks 950 + SLs 3650 + Education General 190 + Exotic Item Bonus 500 = 18 795
Forging: Rune of Self 700 + All Skills 300 + Forging Skill 500 + Education Skill 335 + Level Perks 75 + Gear Perks 500 + General/Advanced Perks 2960 + Necessity Perks 950 + SLs 100 + Education General 190 = 6 610
Electronics: Rune of Self 700 + All Skills 300 + Electronics Skill 150 + Education Skill 335 + Level Perks 75 + General/Advanced Perks 2960 + Techno Perks 2435 + Sorcery Perks 5200 + Necessity Perks 950 + SLs 100 + Education General 190 = 13 395
Combined Check: Invention Skill 210 + Forging Skill 200 + Electronics Skill 120 + Invention Check 18 795 + Forging Check 6 610 + Electronics Check 13 395 = 39 330 * 4 = 157 320
ilbgar123 I'm assuming this would involve all the same checks as ship scale plasma gun and ship scale lasers correct?
character sheet error said:Indispensable Workshop. A very advanced personal laboratory for you to use when making or improving various items. +2800 X 4(Extravagant bonus)= 10200 bonus to innovation actions.
Oh come one I just finished editing it all to match 10k!Yes. Also, runic language and onward gets a 11200 bonus to Invention actions from Workshop.
Edit: Meant 11200.
Oh come one I just finished editing it all to match 10k!
Also what skills and stats would Study Ork Biology use?
there was a edit to that post.Part of it is that the Extravagant bonus kicked in, mostly because it should have but I honestly forgot.
Oh come one I just finished editing it all to match 10k!
Also @ilbgar123 what skills and stats would Study Ork Biology use? I was thinking Surgery, Narcotics and General Education. And for stats Learning.
To the Combined Check I'm guessing?Oh, and remember the +1500 from the Ork extermination action at the beginning of the turn.