An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.5%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 379 44.5%

  • Total voters
    851
We passed the 200 check for military organization. Do I buy that we have not yet figured out combined arms doctrine? Sorry, that doesn't pass the smell test.
Combined Arms is a thing, but not nearly to the extent of the IG.
So it seems to provide us with a bonus just not to the extent it does the IG and the rest of the difference seems to be made up by the fact they have all their bonuses, we don't, were missing all the hero units and their getting bonuses from an IG Warp presence kind of thing.

What kinda action would be used to develop that?
Armed forces integration, development of combined arms doctrine maybe the creation of a central command structure involving all branches of our military that's all I can think of though.
 
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or was it this?

edit: forget if toolbot perk was factored in?

Power Check: 5 Checks passed.

Control Check: 3 Checks passed.

Learning Check: 3 Checks passed. -725 to Check difficulty.

Combined Score Check: Invention: Practical+Industry: 210+ Psyker: Esoteric+Navigator: 280+ Forging: Gear: 200+ 13075(Invention bonuses)+ 10525(Psyker bonuses)+ 5745(Forging bonuses)= 30035

is what I have.
 
Power Check: 5 Checks passed.

Control Check: 3 Checks passed.

Learning Check: 3 Checks passed. -725 to Check difficulty.

Combined Score Check: Invention: Practical+Industry: 210+ Psyker: Esoteric+Navigator: 280+ Forging: Gear: 200+ 13075(Invention bonuses)+ 10525(Psyker bonuses)+ 5745(Forging bonuses)= 30035

is what I have.
eldar SL? also psyker bonus dropped?
 
So it seems to provide us with a bonus just not to the extent it does the IG and the rest of the difference seems to be made up by the fact they have all their bonuses, we don't, were missing all the hero units and their getting bonuses from an IG Warp presence kind of thing.
But we have psyker support. Not only that, but Beta psyker support. There's maybe one Beta psyker loyalist in 40k, and he's a Grey Knight. It's damn boggling to me how we're struggling against an equivalent amount of Imperial Guard.
 
anybody remember who was in charge of the bonus page?
Nope but here's a link to the page that says we get 36995. I mean it's literally ilbgar123 calculations and it's saying we get far more then what he's saying were getting right now.
An Extra Primarch Sheet

But we have psyker support. Not only that, but Beta psyker support. There's maybe one Beta psyker loyalist in 40k, and he's a Grey Knight. It's damn boggling to me how we're struggling against an equivalent amount of Imperial Guard.
I don't think we have any integrated Psyker support in our military yet also well we can create Psykers we haven't really been doing it to much and I don't think we've even created one beta level Psyker yet.
 
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Betas are a thing in the military, but in the same way WMDs are. They're 'blow up a city block to cripple the defenses' types.
 
Power Check: 5 Checks passed.

Control Check: 3 Checks passed.

Learning Check: 3 Checks passed. -725 to Check difficulty.

Combined Score Check: Invention: Practical+Industry: 210+ Psyker: Esoteric+Navigator: 280+ Forging: Gear: 200+ 13075(Invention bonuses)+ 10525(Psyker bonuses)+ 5745(Forging bonuses)= 30035

is what I have.
oh yeah, 45 control now so no control check 4 pass?
 
So they don't provide us with any bonuses to our army then?
I'm guessing their just too powerful to be included in the rank and file check?

It's like shooting the enemy forces from orbit while our armies fight them on the ground. Some offenses are so powerful they don't really count as our army fighting, they just do a bunch of damage and weaken the enemy a ton while our forces attack separately.

I guess.
 
I'm guessing their just too powerful to be included in the rank and file check?
They're more than just "blow the enemy up", though. They're "guess the enemy's move in advance by seeing the future" and "make portals through the Warp to teleport squads behind enemy lines", as well as "read and control the enemy commander's mind" and "heal hero units from near-death". They're a strategic force multiplier that, like Space Marines in canon, can win wars all on its own - because the enemy has no conventional counter to them. The thought that we've not been using Betas to their full potential because they'll destroy the planet is gimping their value.
 
They're more than just "blow the enemy up", though. They're "guess the enemy's move in advance by seeing the future" and "make portals through the Warp to teleport squads behind enemy lines", as well as "read and control the enemy commander's mind" and "heal hero units from near-death". They're a strategic force multiplier that, like Space Marines in canon, can win wars all on its own - because the enemy has no conventional counter to them. The thought that we've not been using Betas to their full potential because they'll destroy the planet is gimping their value.
I meant more in the sense that they lower the enemies score rather then improve ours. They see the future and prepare our army for their tactics so the enemy loses their tactics bonus, take out their supplies enemy loses supplies bonus, blow them up they lose manpower bonus, etctera ectera.

What they do for us changes too much from situation to situation to provide us with a consistent bonus, so whatever tactic they use is instead taken out of the enemies hide so we can better calculate the more consistent things.
 
They're more than just "blow the enemy up", though. They're "guess the enemy's move in advance by seeing the future" and "make portals through the Warp to teleport squads behind enemy lines", as well as "read and control the enemy commander's mind" and "heal hero units from near-death". They're a strategic force multiplier that, like Space Marines in canon, can win wars all on its own - because the enemy has no conventional counter to them. The thought that we've not been using Betas to their full potential because they'll destroy the planet is gimping their value.

I meant that they don't see front-line combat a whole lot. Also, you mostly fight Orks, who psykers have more trouble with than humans, or Daemons/cultists, where mind-reading is generally useless if not counter-productive.

Edit: Also, what Arthur said.
 
How? All you were missing was a control check the 3500 from the Eldar SL and like 4000 (probably more but I'm estimating from memory) in Psyker bonuses.

I got 450000~ with the current

Combined Score Check: Invention: Practical+Industry: 210+ Psyker: Esoteric+Navigator: 280+ Forging: Gear: 200+ 13335(Invention bonuses)+ 12775(Psyker bonuses)+ 5995(Forging bonuses)= 32795 X 14= 459130.

and while that ignores the 19K+ you already had, that's not enough to qualify.
 
I got 450000~ with the current

Combined Score Check: Invention: Practical+Industry: 210+ Psyker: Esoteric+Navigator: 280+ Forging: Gear: 200+ 13335(Invention bonuses)+ 12775(Psyker bonuses)+ 5995(Forging bonuses)= 32795 X 14= 459130.

and while that ignores the 19K+ you already had, that's not enough to qualify.
Alright I'm just going to go and add up all our bonuses real quick to see if I can find any errors.
 
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It's 25 per Stat Check Passed, so it should be 800 if my math is right, since the Level 50 Perk is the only thing that's changed besides the Control Check hitting 40, but I could be wrong.
 
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Our PDF scores make sense. The amount of fighting forces we have must be paltry compared to the Imperium.

From Chapter 22 of A Thousand Sons said:
"When the time came to leave Terra, it was a great moment. Not even the triumph at Ullanor can compare with the moment of grief as an entire world wept to see the architect of Unification depart. The alliance of Terra and Mars was complete, and the Mechanicum had outdone itself, building fleets of ships to allow the Emperor to take to the stars and complete his Great Crusade of Unity. The skies over Terra were thick with starships, hundreds of thousands of them organised into more than seven thousand fleets, reserve groups and secondary, follow-on forces. It was an armada designed to conquer the galaxy and that was exactly what we set out to do."

At the start of the Great Crusade, the Imperium had at least two hundred thousand in ships alone. We currently have a little over two thousand ships combined.
 
Our PDF scores make sense. The amount of fighting forces we have must be paltry compared to the Imperium.



At the start of the Great Crusade, the Imperium had at least two hundred thousand in ships alone. We currently have a little over two thousand ships combined.

This version of Emps is going to jump-start that by cannibalizing the asteroid belt to insta-Stellar Bellows once Serras confirms it works with a red giant in an empty system. The rest gets made into shipyards of large enough numbers to actually use the amount of material the bellows will give, using the DAoT tech Emps remembers.
 
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It's 25 per Stat Check Passed, so it should be 800 if my math is right, since the Level 50 Perk is the only thing that's changed besides the Control Check hitting 40, but I could be wrong.
Ya you seem to be spot on then for the difficulty reduction check. Although I just wish my calculator would stop resetting well I try to do calculation.
 
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