An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.5%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 379 44.5%

  • Total voters
    851
actually yeah why aren't we using drone swarms and long range sniper and rocket drones en masse?
I don't know with the long range snipers but the drone swarms is because war hammer coding is fucked forwards and backwards it barely works at all. We'd probably have to work from scratch although given we can control technology absolutely I think we could bruteforce it.

every las gun is a gattling gun with a energy rune and cooling rune for infinite shots
Oh God I could see us wrecking every bodies day with lasers and cooling runes ditto if we use crystals as focuses and for added cooling. I could just see our ships being spheres covered in lasers with a energy source at the center which proceeds to fill up a space for a couple of light years across with pure fiery beamy death.
 
Yeah but drones shouldn't be anymore complicated then the clarktech firearms that everyone is using, hell the tau use drones
You know having the drones be completely disposable could help combat that scrap code thing. In the sense for it not being worth it. Although to make it even better have the drones be flash made via replicators to make sure they can't be corrupted and making the weak in general.
 
Do we get combat bonuses for our tech control? making all our enemies armour and weapons malfunction and lock up while making our allies and personnel gear work better. hell good luck trying to fight us with vehicles and mechs.
 
I don't know with the long range snipers but the drone swarms is because war hammer coding is fucked forwards and backwards it barely works at all. We'd probably have to work from scratch although given we can control technology absolutely I think we could bruteforce it.


Oh God I could see us wrecking every bodies day with lasers and cooling runes ditto if we use crystals as focuses and for added cooling. I could just see our ships being spheres covered in lasers with a energy source at the center which proceeds to fill up a space for a couple of light years across with pure fiery beamy death.
Unless you want to go full death-star, lasers kinda suck except at close quarters. They dissipate too much, even in space. It's just physics. Then again..40K fleet battles are all ridiculously close. They would at least be good for PD, where cool-down matters quite a lot.

Do we get combat bonuses for our tech control? making all our enemies armour and weapons malfunction and lock up while making our allies and personnel gear work better. hell good luck trying to fight us with vehicles and mechs.
Except the Orks don't actually use tech. They cobble random shit together, and then use the Waagh to blackmail reality into acting as though it's real. The effectiveness of technomancy is therefore, unknown. And they're our biggest upcoming threat.
 
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Unless you want to go full death-star, lasers kinda suck except at close quarters. They dissipate too much, even in space. It's just physics. Then again..40K fleet battles are all ridiculously close. They would at least be good for PD, where cool-down matters quite a lot.


Except the Orks don't actually use tech. They cobble random shit together, and then use the Waagh to blackmail reality into acting as though it's real. The effectiveness of technomancy is therefore, unknown. And they're our biggest upcoming threat.
energy gathering runes and cooling runes for faster firing rate and fire power for lance weapons
 
energy gathering runes and cooling runes for faster firing rate and fire power for lance weapons
Firing rate is good, but it doesn't actually solve the chief limitation of lasers. Range. It's just a physical fact that they dissipate the farther out they go, and the more stuff in their way. This'll all still really help, I just think a laser-only ship is a terrible idea.
 
Except the Orks don't actually use tech. They cobble random shit together, and then use the Waagh to blackmail reality into acting as though it's real. The effectiveness of technomancy is therefore, unknown. And they're our biggest upcoming threat.
We should still be half effective by bolstering our allies gear, but yeah I agree that we would probably not be able to do shit to the orks mental gestalt thing that powers all their stuff.
 
[X] Leave him be. He's an adult perfectly capable of making his own decisions, so he should be able to handle this too.

Don't bring the subject of his dead mother. FFS
 
[X] Leave him be. He's an adult perfectly capable of making his own decisions, so he should be able to handle this too.

Like before, I want to get our SL with him up before asking.
 
We haven't even left our solar system so how the heck have we learnt anything about other cultures beyond what info we have found from our planet's archives? We haven't even met any other group of humans aside from the Star Trek guys.

How are we getting so much of this information when there has been almost no conflict? how are we able to figure out how to deal with literal Chaos Gods if we haven't had the opportunity to fight them.

It doesn't matter how smart we are. We simply do not have the experiences needed to be quarter as knowledgeable.
 
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actually yeah why aren't we using drone swarms and long range sniper and rocket drones en masse?
Actually having some "drones" would be very useful.
Use status defences and Drones on defense, drones/armor/artillery for offence, and occasionally send in humans in exo-suits for unique operations.

If we weren't in Warhammer, sure. That would make loads of sense. But the QM has confirmed scrapcode exists, and that drones are probably a monkeys paw. It came up when people were discussing a planetary anti-chaos drone network.
 
Considering that Serras is not only the the most dangerous weapon on the field but also the battlefield commander any armor should take into account that it needs to incorporate the proper tactical and comm suite.

As such what I recommend is something more like this:



More seriously the important thing is remember that we have to keep profile in mind, having Serras's armor be a mech means she won't be able to fit past doorways, or properly use her own innate strength. Any armor she uses should be fitted to her and not so bulky that it gets in the way. This is especially important since our ships, vehicles and buildings will be designed with common human dimensions in mind rather than Space Marine dimensions.


So on the battlefield we should utilize larger powered machines for movement and assault with a mech or tank but for personal armor we should have something more form fitting. Something that's not designed with being hit with anti-ship rounds in mind since that's what the vehicle armor is for.
 
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If we weren't in Warhammer, sure. That would make loads of sense. But the QM has confirmed scrapcode exists, and that drones are probably a monkeys paw. It came up when people were discussing a planetary anti-chaos drone network.
The problem with that argument is the level of automation drones would need isn't that much greater than what already exists. We're damn vulnerable already to scrap-code. Expendable drones, at least for combat, won't really change that. It's also why I want to up programming and phase out the comparatively vulnerable Machine Spirits where possible.

Edit: A long term planetary monitoring system really isn't the same as expendable, recyclable combat drones. For one, the latter get destroyed/rebuilt more often, and would almost certainly be under some form of human supervision since they're too stupid to do operate on their own with any strategy.
 
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Considering that Serras is not only the the most dangerous weapon on the field but also the battlefield commander any armor should take into account that it needs to incorporate the proper tactical and comm suite.

As such what I recommend is something more like this:



More seriously the important thing is remember that we have to keep profile in mind, having Serras's armor be a mech means she won't be able to fit past doorways, or properly use her own innate strength. Any armor she uses should be fitted to her and not so bulky that it gets in the way. This is especially important since our ships, vehicles and buildings will be designed with common human dimensions in mind rather than Space Marine dimensions.


So on the battlefield we should move with a mech or tank but for personal armor we should have something more form fitting that's not designed with being hit with anti-ship rounds in mind since that's what the vehicle armor is for.
That last one is not power armor, it's a combat hardsuit, you want power Armor look at Halo's mjolnir or Crysis's Nanosuit.
 
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