An Extra Primarch

Should the Quest switch to a Narrative Base?

  • Yes, it will streamline things.

    Votes: 345 40.5%
  • No, I prefer the current system.

    Votes: 127 14.9%
  • Yes, but not until the Crusade begins/Prologue ends.

    Votes: 379 44.5%

  • Total voters
    851
[X] Leave him be. He's an adult perfectly capable of making his own decisions, so he should be able to handle this too.

For power armour some of those from Battletech could work.





Most are bulky enough to fit in with human 40k tech.
 
What type of power armor? Are we just going to copy the standard space marine power armor or are we going to go with something different?

If we go for something different here are my suggestions.
Skipper

Heavy turtle

Light armor

Conforms to the evil overlord's list.

Another heavy
hopefully we go with something different.
The evil overlord list is BS.
 
I say Starcraft CMC Power Armor

Cheap, easy to make and it almost look like something from Warhammer

 
I say Starcraft CMC Power Armor

Cheap, easy to make and it almost look like something from Warhammer
Weren't we thinking up designs for Serras rather than the troops? Regardless Starcraft Marine armor needs custom fitting, training and specialized machinery just to put it on. It's really more of an expensive super heavy option that can be considered a contemporary to Astartes rather than a cheap mass producible armor for standard infantry.

If we're looking at powered armor for our soldiers maybe something simple and cheap.


This picture is a currently in development armor from the Australian Defense force of non-powered exo-skeleton that takes on loads and reduces the effort to move while carrying them. Low cost, low maintenance, effective. Should be simple enough to do in the year 30k when we have access to battleships and mechs.


Medium Exoskeleton with powered legs. higher cost and higher maintenance but allows for higher loads, bigger guns and better armor.


Full Exoskeleton. High cost and maintenance but in exchange awesome complete power armor.



Super Heavy Armor. For when you need to absolutely crush everything in your path and don't need to fit inside the company tank because you are the company tank.
 
We have a lot of stuff that's more important than Power armour.

Even when we're looking for defences, we're very likely better off on a societal level investigating energy field projectors, due to the nature of replicators.

For Serras personally, power fields are probably much better than Power armour unless she can make something like Eldar Exarch grade armour, as her level of combat precognition makes dodging massively more effective, while doing comparatively much less to improve the effectiveness of armour, while armour significantly degrades her ability to dodge. What she wants is a controllable energy field that she can focus the strength of in specific areas. When you add her telekinesis and to that, so she can do things like have a reinforced physical shield floating around to intercept attacks, and her energy control to suppress area of effect attacks, she's better off wearing light armour or none at all. She's also a powerful biomancer, so combat shapeshifting (changing her limb length for reach or overall size in confined spaces) should be a thing, which is also basically incompatible with armour. Or, at least, non-psychoactive light armour.
 
The problem with that argument is the level of automation drones would need isn't that much greater than what already exists. We're damn vulnerable already to scrap-code. Expendable drones, at least for combat, won't really change that. It's also why I want to up programming and phase out the comparatively vulnerable Machine Spirits where possible.

How so? Warhammer has cogitators, but the mere existence of chaos and it's memetic threats, if known about, likely mean the internet doesn't exist. Any society that did allow it would quickly suffer massive cultist outbreaks. Troops are coordinated via fancy radios, essentially, and the only really risky tech we have is the replicators, which are probably warded to hell and back, as well as guarded.

Bots are likely to go bad in combat, at the worse possible time.

This whole argument is pointless though, because the Mechanicus and the Emperor will not allow drones. They prefer zombie abominations of nature to drones. I personally think we should work on improving machine spirits--They're already accepted in the empire, they can fight back against demons, since they have a warp presence, and they're kind of cool.

Upping programming makes sense though.
 
with invention:extravagance can seras redesign our space ships as a major work?
 
A set of personal Power armor would be easy to do, and a step towards affordable power armor for our PDF... Or I just wanna build it, I mean we do have plenty of invention actions...
 
A set of personal Power armor would be easy to do, and a step towards affordable power armor for our PDF... Or I just wanna build it, I mean we do have plenty of invention actions...

My argument is that power armour is actually worse than useless for Serras, given her build.

Energy field projectors (plus powered exoskeletons and anti-gravity suspensors for the mortals) would be better for her and arguably better for the PDF as well in terms of logistics.
 
My argument is that power armour is actually worse than useless for Serras, given her build.
Our build? We are a buffer/debuffer psychic bruiser, arguably power armor would enhance our build.
EDIT:
and shifting our body parts into organic weapons is just BEGGING for trouble!
 
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[X] Leave him be. He's an adult perfectly capable of making his own decisions, so he should be able to handle this too.

Hey, what are the limitations on raising Advanced Skills besides the fact they can't be Tagged?
It's not that they can't be tagged. Just that we can't tag them yet.
Education Advanced Skill has been unlocked. Education: General has advanced to Education: Advanced.

Advanced Skills are unlocked upon completely filling out a basic skill. SLs of 5 and up are required to train these skills at a rate faster than 5 per training action, as ordinarily, there are no tutors to provide insight at this level of skill. Advanced Skills are worth twice as much as their basic counterparts per point, meaning that Education: Advanced provides a bonus to other Checks equal to it's value, save for psyker checks, which is the purview of the advanced skill for Education: Esoteric.

As Education: General has been filled, it's tag may be removed and placed on a new skill. However, Advanced Skills may not be tagged until all basic skills have been tagged or filled.

Thinking about doing a few minor invention actions over then next few turns, aimed at general things like;
Civilian Infastructure.
Orbital Infastructure.
Orbital Defences.
Military Armanents.
Ship Armanents.
Etc.
 
Our build? We are a buffer/debuffer psychic bruiser, arguably power armor would enhance our build.

She's a precognitive, telekinetic biomancer. Precognition strongly strengths dodging attacks, which heavy armour is actively counter-productive for. Her telekinesis means that she doesn't need the additional carrying capacity power armour gives, and means she can carry physical shields to block blows, so doesn't need to wear it, and biomancy means she really doesn't want to be locked in one shape by her armour.

EDIT:
and shifting our body parts into organic weapons is just BEGGING for trouble!

Combat shapeshifting is vastly more than just shifting to create organic weapons, which is why I didn't mention it. Particularly for a precognitive.
 
How so? Warhammer has cogitators, but the mere existence of chaos and it's memetic threats, if known about, likely mean the internet doesn't exist. Any society that did allow it would quickly suffer massive cultist outbreaks. Troops are coordinated via fancy radios, essentially, and the only really risky tech we have is the replicators, which are probably warded to hell and back, as well as guarded.

Bots are likely to go bad in combat, at the worse possible time.

This whole argument is pointless though, because the Mechanicus and the Emperor will not allow drones. They prefer zombie abominations of nature to drones. I personally think we should work on improving machine spirits--They're already accepted in the empire, they can fight back against demons, since they have a warp presence, and they're kind of cool.

Upping programming makes sense though.
40K has cogitators and almost nothing else. 40k is also a shit-hole, and not the time we're playing in. We're in a fairly civilized society that has rebuilt it's science and technology in all fields to effectively higher than IRL. Internet might not be universal networking by decree of Witch Hunters, but as others and myself have said, computers are everywhere. All the guns, all the communications, the life-support of our space ships, the records of our administration, the surveillance systems, everything has to run off a computer. And they are all vulnerable. Combat drones have a higher chance of getting infected, yes, but their also going to be more monitored and maybe even recycled after every battle. Compared to literally everything else, the chance of detection is much higher. And it's really not like their the most deadly thing that could be targeted, which is why I want to raise programming.

As for Machine Spirits? Personally I think they are... ridiculous. They can function well enough that for some things it's better to leave them alone, but for the most part they have more weaknesses than benefits. When you get down to it, they're a mass of corrupted (in the non-chaotic sense), and heavily damaged code, from multiple sources, that has by chance managed to stay partially functional. Their one big benefit is that as a result of this screwed up nature, it's possible for them to take actions on their own, and maybe even be trained to work against the enemy.

On the other hand, they're unpredictable, and riddled with gaps in their security that make them vulnerable to viruses and electronic warfar I'm sorry, scrap-code. The whole reason everything is so damn vulnerable is because their is no uniform or well designed security systems anymore! Which is why rebuilding a solid programming base, and replacing all those useless Machine Spirits makes sense. About the only ones I'd leave untouched are the big ship ones, and even then they should be patched once we advance the skill enough.

As for the Mechanicus? The hard-religion, ultra-conservative faction that does not dominate the Admech, and won't if we keep the rest in-tact? The ones we don't even know about IC, and could probably diplomance anyway? They can go fuck themselves. The Emperor is a bigger issue, but again we know jack-shit. He might not have anything against AI at all, he was just too busy re-Conquering space, and making travel not stupid. And again, zero knowledge about this in character.
 
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How so? Warhammer has cogitators, but the mere existence of chaos and it's memetic threats, if known about, likely mean the internet doesn't exist. Any society that did allow it would quickly suffer massive cultist outbreaks. Troops are coordinated via fancy radios, essentially, and the only really risky tech we have is the replicators, which are probably warded to hell and back, as well as guarded.

Bots are likely to go bad in combat, at the worse possible time.

This whole argument is pointless though, because the Mechanicus and the Emperor will not allow drones. They prefer zombie abominations of nature to drones. I personally think we should work on improving machine spirits--They're already accepted in the empire, they can fight back against demons, since they have a warp presence, and they're kind of cool.

Upping programming makes sense though.
The 30k Mechanicum does use drones, or rather robots. Mostly bipedal ones, but also some flying ones. Granted due to that whole Man of Iron rebellion thing they don't let them operatefully independent and keep a close watch for signs of them going out of control.
 
One more thing, separate from the drone buggery. We made contact with ~local Eldar on the Hulk. We have a high enough psy rating to be respectable, and strong enough diplo and cultural stats to push past the whole 'Mon'Keigh' thing lingering in their culture at the moment. The only reason pushing for a further alliance, trade, or culture sharing wasn't possible was because we literally had nothing the Eldar needed or wanted. But thats not the case anymore. Not with the crystal tech we are developing.

Thoughts?

I do think we should push our research further first, but this could be a very good opportunity to get our foot in the door. And another reason to get the Karma-Diplo perks.
 
One more thing, separate from the drone buggery. We made contact with ~local Eldar on the Hulk. We have a high enough psy rating to be respectable, and strong enough diplo and cultural stats to push past the whole 'Mon'Keigh' thing lingering in their culture at the moment. The only reason pushing for a further alliance, trade, or culture sharing wasn't possible was because we literally had nothing the Eldar needed or wanted. But thats not the case anymore. Not with the crystal tech we are developing.

Thoughts?

I do think we should push our research further first, but this could be a very good opportunity to get our foot in the door. And another reason to get the Karma-Diplo perks.
I'd rather we keep the crystal tech very close to our chest. Maybe once we can make a product that they need and won't Indra make us obsolete would be nice.
 
I'd rather we keep the crystal tech very close to our chest. Maybe once we can make a product that they need and won't Indra make us obsolete would be nice.
Well, that is why I said develop it further first. Get far enough though, and provided we can hammer in a positive relationship, and getting Eldar assistance might be more beneficial for even more advanced development (as opposed to just blindly stumbling around ourselves). About the one good thing about the lack of unity among the Craft Worlds, is that we don't actually have to try to convince the remnants of a multi-million year-old galactic empire. Only one specific band of refugees of said empire.

Farther down the line, though this is a bit OOC, Eldar assistance could...really help with the Webway project. Thats a bit far to be making any assumptions, sure, but the benefits would be incredible.
 
We have a lot of stuff that's more important than Power armour.

Even when we're looking for defences, we're very likely better off on a societal level investigating energy field projectors, due to the nature of replicators.

For Serras personally, power fields are probably much better than Power armour unless she can make something like Eldar Exarch grade armour, as her level of combat precognition makes dodging massively more effective, while doing comparatively much less to improve the effectiveness of armour, while armour significantly degrades her ability to dodge. What she wants is a controllable energy field that she can focus the strength of in specific areas. When you add her telekinesis and to that, so she can do things like have a reinforced physical shield floating around to intercept attacks, and her energy control to suppress area of effect attacks, she's better off wearing light armour or none at all. She's also a powerful biomancer, so combat shapeshifting (changing her limb length for reach or overall size in confined spaces) should be a thing, which is also basically incompatible with armour. Or, at least, non-psychoactive light armour.

Bullshit, the Primarchs and the freaking Emperor of Mankind himself wear power armor. Also manipulating Serras' body is actually very minor compared to everyone else we can do and is worth giving up for the protection. There is also the fact that relying on never getting hit is really unbelieveable stupid on a lot of levels.
 
Bullshit, the Primarchs and the freaking Emperor of Mankind himself wear power armor. Also manipulating Serras' body is actually very minor compared to everyone else we can do and is worth giving up for the protection. There is also the fact that relying on never getting hit is really unbelieveable stupid on a lot of levels.

I am not sure if he uses the armor for protection or for the fact that it look awsome.
 
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