Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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[X ] No thanks, I'm good for now!
- [X] Join the girls oogling the waiter (New Vice!)

Also a good option.
 
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I am loving this quest, but I have to admit the engineering/mechanics side of things are very opaque to me.

I don't mean to spoil the fun of the people immersed in the system, but it might benefit to either have the nity gritty mechanics obscured (similar to Small Arms Commission Quest). Or do something like To Boldly Go, where designs are made by people immersed in the system but separate from mainline voting, then the QM can present the strengths/weaknesses of each of the options in plain English.

Just my 2 cents.

I'm pretty sure obscuring the mechanics is not at all gonna happen, given that the explicit purpose of this quest is to stress-test the mechanics of the plane-building system. Similarly, splitting off a separate thread for plane design would be weird given that that was originally what this thread was for, with the story a secondary (if highly welcome) addition. If you want a quest with the same system & author, but less in the way of nitty-gritty plane design, may I recommend Whispers from the Deep?
 
I am loving this quest, but I have to admit the engineering/mechanics side of things are very opaque to me.

I don't mean to spoil the fun of the people immersed in the system, but it might benefit to either have the nity gritty mechanics obscured (similar to Small Arms Commission Quest). Or do something like To Boldly Go, where designs are made by people immersed in the system but separate from mainline voting, then the QM can present the strengths/weaknesses of each of the options in plain English.

Just my 2 cents.
I mean, I'm sympathetic, but this is at least theoretically a quest for playtesting the plane design rules. I haven't found the design rules too hard to get started with, and they are at least more intuitive and flexible than the TBG ship building rules. I would encourage you to take a look at the rules and the design spreadsheet and see if you can get into it, if you are so inclined. If it still seems too complicated or confusing, consider trying to figure out why and explaining it in case there's something that could make the process more approachable.
Adhoc vote count started by brmj on Oct 25, 2018 at 7:09 PM, finished with 29 posts and 19 votes.

  • [X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
    [X] MORE BEER (Roll again for beers!)
    [x] "You as a pillow!" (Acquire vice: Sleeps on people)
    [X] Some time with you, maybe? (Your other vice!)
    [x] No thanks, I'm good for now!
    - [x] Join the boys in antagonizing the Akibara Company
    [X] MORE BEER
    [x] No thanks, I'm good for now!
    - [x] Join the boys in antagonizing the Akibara Company
    [X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
    [x] "You as a pillow!" (Acquire vice: Sleeps on people)
    [x] No thanks, I'm good for now!
    - [X] Join the girls oogling the waiter (New Vice!)

Adhoc vote count started by brmj on Oct 25, 2018 at 7:10 PM, finished with 29 posts and 19 votes.
 
@CthuluWasRight, @Artificial Girl, remove the spaces from the [X] in the votes, or the vote won't register!
Adhoc vote count started by wtdtd on Oct 25, 2018 at 7:04 PM, finished with 26 posts and 18 votes.

  • [X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
    [X] MORE BEER (Roll again for beers!)
    [x] "You as a pillow!" (Acquire vice: Sleeps on people)
    [X] Some time with you, maybe? (Your other vice!)
    [x] No thanks, I'm good for now!
    - [x] Join the boys in antagonizing the Akibara Company
    [X] MORE BEER
    [x] No thanks, I'm good for now!
    - [x] Join the boys in antagonizing the Akibara Company
    [X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
    [x] "You as a pillow!" (Acquire vice: Sleeps on people)
    [x] No thanks, I'm good for now!
    - [X] Join the girls oogling the waiter (New Vice!)
 
I am loving this quest, but I have to admit the engineering/mechanics side of things are very opaque to me.

I don't mean to spoil the fun of the people immersed in the system, but it might benefit to either have the nity gritty mechanics obscured (similar to Small Arms Commission Quest). Or do something like To Boldly Go, where designs are made by people immersed in the system but separate from mainline voting, then the QM can present the strengths/weaknesses of each of the options in plain English.

Just my 2 cents.
drag bad, too much mass bad, stability good, speed good, structure good
 
[X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
 
[X] MORE BEER (Roll again for beers!)

BOOZE FOR THE BOOZE GOD! POOR DECISIONS FOR THE POOR DECISION THRONE!
 
Please not more beer. Yes, I get that seeking out new and unprecedented levels of drunkenness is entirely consistent with Japanese business culture in this situation, but mechanically speaking repeat vices are a bad idea and acquiring new vices is a smart move. Also. reading about getting drunk without anything else going on is boring.
 
[X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)

I am in favour of sleep shenanigans (plus it just fits after pulling all-nighters to get the bomber done).
 
Going to run a quick tally using SV's vote tally thing, mostly so I can see what the consensus is. Might help people who aren't sure of where the consensus lies either.
Adhoc vote count started by Simon_Jester on Oct 25, 2018 at 7:31 PM, finished with 37 posts and 25 votes.
 
[X] No thanks, I'm good for now!
- [X] Join the girls oogling the waiter (New Vice!)

Because new vices are probably better than doubling down on old ones and we're already drunk. And falling asleep probably ends our de-stress scene prematurely.​
 
Please not more beer. Yes, I get that seeking out new and unprecedented levels of drunkenness is entirely consistent with Japanese business culture in this situation, but mechanically speaking repeat vices are a bad idea and acquiring new vices is a smart move. Also. reading about getting drunk without anything else going on is boring.

Okay TBH I'm willing to vote for anything that's not one of the pillow variations, so long as it has a decent chance at winning. If you can put together enough support for something other than pillows or beer, I'll get on board.

On a related note, @open_sketchbook does this quest currently use approval voting, and if not can we start?
 
[X] Big pillow. (I would 100% take Being Sleepy as a Vice. It feels that way to me now...)
Narcolepsy?

I'm coming off SSRIs and its kicking my ass. Right now I'm suffering a dizzy spell and lying on a couch. Walking over her was like flying with a rotary engine: apply left rudder gently, nose down into turns, don't pull the controls hard, and keep up your speed or you'll go over.
 
Okay TBH I'm willing to vote for anything that's not one of the pillow variations, so long as it has a decent chance at winning. If you can put together enough support for something other than pillows or beer, I'll get on board.

On a related note, @open_sketchbook does this quest currently use approval voting, and if not can we start?
What is approval voting. I don't really read other quests much.
 
[X] No thanks, I'm good for now!
- [X] Join the girls oogling the waiter (New Vice!)
What is approval voting. I don't really read other quests much.
IIRC, approval voting is basically "vote for the option you want, and the options you'd be okay with".

Basically, it means that if someones preferred plan doesn't win, the plan they don't like might not if there's a different option.
 
And falling asleep probably ends our de-stress scene prematurely.
This is a concern, though I wouldn't be surprised if there is enough chaos still to come that we might not stay asleep. Not when there's quite a bit of stress to burn off, OOC.
What is approval voting. I don't really read other quests much.
What I tried to do with this vote, basically. At least for a choice like this, the idea is that people could vote for all of the choices they find acceptable. It minimizes strategic voting and helps better represent a voter's preferences.
 
Oh cool, like Australian voting.

I'm down with that if there's an easy way to sort it.

Though I might soon switch to Akitsukuni style voting, where you need to pay me a minimum amount to vote, the votes of old rich families matter more, and women's votes are counted for half as much.
 
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