Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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What if we get rid of a few of those compromises and 'merely' have a top speed of 400 Kph?

Though the goal *is* to break the record so badly that we have a few years where we don't even have to bother coming back in there to break it again.
It's not quite that bad. I did have a pretty bad math error when I said we could definitely do 500 though. I was using the wrong version of the rumble rules.

It looks like, even with no steel and no optimizations we can do 440 Km/h, with a takeoff speed of 120 Km/h. A bit over 1G of turn, and it is a flying wing.
 
What if we get rid of a few of those compromises and 'merely' have a top speed of 400 Kph?

Though the goal *is* to break the record so badly that we have a few years where we don't even have to bother coming back in there to break it again.
It really comes down to two questions:
Can we do a flying wing in addition to "merely"using a lifting body? If no, that will limit us to 440. (Because of how sleek the the plane is already, our options for speed are 330, 360, 400, 440, and 510), but that lowers our stall speed.
Can we make the wings out of steel? If no, we need a lot more bracing to not fall apart, so we can't hit 400kph and withstand 2G

If we can do both, 440kph before optimizations, otherwise, we can still hit 400 if we can make metal wings. And metal wings will absolutely be worth taking the stress for.
 
Honestly I don't really have any problems with hitting 330kph and 'merely' being faster than anything else ever to fly. The more I think about this the more I think the challenge isn't breaking the Air Speed Record but not subsequently breaking Satomi.
 
Wait, that's an X-wing!

[X] "Well, this is a bit shorter than we're going to do it."
That means longer nose, right? Like in x-wing? :)
[X] "Molded wood, like a dragonfly."
Sadly, no durasteel option
[X] "All flying controls, yes." (Lower stability)
I don't think X-wing has any hinges on the wings.
Unfortunately, rule of cool here (to make it look more like an X-Wing) would actually make it perform worse. Which would be insulting to X-Wings.
 
@open_sketch congrats! I actually learned about you publishing through a Facebook friend who posted a review- I was like halfway through reading it and was like "wait a minute, I know this ruleset and setting!"

So I'm glad you got it out, I'm glad it's filtering through publicity channels, and I really hope it does well for you!
 
[X] "Yeah, we're going to have to cut about a meter off it. No, it'll work!"
[X] "Molded wood, like a dragonfly."
[X] "No, we're staying convention. See, there's the hinge."
 
11-14: Flying Wing Part 1
That you were behind Sakane's team wasn't much of a surprise, but you only found out how far behind when you toured the prototype workshop to see his machine half-finished, a beautiful framework with a side-by-side cockpit and slats laid out for the wings. His collapsible landing gear was also impressive, though you worried the name would prove prophetic on landing. Still, if he could make it work, you could use it.

As for you, well, you'd laid everything out so far, and now you just needed to finally solve the problem of your wings. Exactly how much lift the machine needed would be a tricky conumdrum, especially because you were fairly sure you could design the body of the machine itself to generate a degree of lift. The napkin math you'd double-checked the next morning seemed to support it.

You were more grateful than ever for the comptometer on your desk, it was making your life so much easier.

Now, it was time to figure out the wing configuration, and fully nail it down. This would be an odd bird, but if it worked, it'd revolutionize... a lot of things, really.

---

Feel free to muck around with the plane builder! It's still experimental, but its almost done...
Also, thank you so much to all the players. Flying Circus is out now and doing very well, and I couldn't have done it without you guys breaking my system in half over and over.

Number of Wings
[ ] Monoplane​
[ ] Biplane​
[ ] Write In​
Wing Placement (choose 2)
[ ] Parasol​
[ ] Shoulder​
[ ] Mid​
[ ] Low​
[ ] Gear​
 
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HOLY SHIT

@open_sketch WHAT IS THIS FANCY SHIT IN THE LINK

HOLY FUCK I WANT ONE DID YOU CODE IT OR IS IT AN APP

OH MY GOD
It was put together by the wonderful @Tetragramm !!!! Right now it exists only as this prototype website but we hope to put it out more widely soon enough. It'll be the main way we expect people to make planes!
 
Rumble: Rumble requires a minimum structure of Rumble*10 to fly.
Oh lordy we need 60 Structure. That's...that's a lot of struts...I guess? Shit.

Edit: Okay, steel star strut + cabane steel star strut, no wires, parasol monoplane with 10 Area 18 Span 1 Dihedral, gives 36 Speed on 9 Stall with positive stability. Link. Gonna go fiddle with biplanes now but I'm not optimistic.
 
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Internal reinforcement will help!
Internal reinforcement is currently incompatible with Lifting Body in the builder.

Edit: And with skin covering of any kind!? Paging @Tetragramm , I guess. Halp!

Edit edit: No, wait, I'm stupid, I misunderstood how internal bracing is supposed to work. *rubs hands together* Let's do this.

Edit^3: Well, I can pull off 40 Speed (44 if Sakane comes through with the retractable gear) but...I have to ditch the canards and conventional control surfaces for the tandem/all-moving/parasol layout we've all come to know and love. And we're locked in to canard/conventional from prior votes.

Edit^4: Okay, if we tuck the central pulsejet under the tail, and run a normal tailplane instead of the outboard vertical stabilizers, we can save a tiny smidgen of drag there. If geodesic internal bracing is on the table, we can pull off a 40-speed build that goes to 51 with retractable gear, while retaining conventional control surfaces and canard layout. Geodesic structures date to 1911 in airships (the Schütte-Lanz SL.1) but only the 1920s or 30s in heavier-than-air craft (the Latécoère 6 or the Vickers Wellesley).

If geodesic bracing is off the table, you pretty much can't get around needing two struts AFAICT, and there are several possible configurations that give 40 speed but only go to 44 with retractable gear. For example (1) (2).

Edit^5: Also, can we please make sure, whatever we decide on, we get a padded cockpit with a harness and fast-release? This is an absolutely terrifying little airplane on many different levels and it would be a crying shame if we didn't spend the 3円 to keep Glorious Satomi as safe as we can make her. No Mass, no Drag, straight up +1 Escape +3 Crash Safety for 3円.

Edit^6: To give you an idea how absolutely disgustingly slippery this thing is, the 51/retractable build could, with zero additional optimizations, break the 260kph record set here with two out of three engines turned off or burnt out. Matsura 'Literally A Wizard' Asuka, ladies and gentlepersons. When you absolutely, positively, got to break every record on the planet, accept no substitutes.

Edit^7 AHAHAHAHAHA I FUCKING DID IT. No geodesic, still with the stupid canard, no flying control surfaces, a really funky semi-monococque steel/wood/aluminum composite reinforcement scheme, but it has positive stability, Stall 10, Stall <2 Boosts, SPEED 51 without retractable gear, Strain and Toughness both >20, and if Sakane hits the retractable gear and we enclose the cockpit (narrow is fine, we don't need fancy bubble cockpits yet), the stall speed goes up more than I'm entirely happy with but it'll do Speed 63 level. And we can even squeeze in a couple microtanks for extra fuel.

Short closed steel wings (corrugated would work fine, actually, but sheet steel looks prettier all polished up for AILEEN MIDDLEMISS, INTREPID REPORTER's cameraman) for structural soundness let me eliminate the last strut while keeping Strain up, and from there it was just a matter of fiddling with bracing to get the weight and structure to work out right.

Edit^8: Fiddled with wing deck placement and dihedral and edited the links in #7. Zero performance changes, but a mid wing should blend smoother into our lifting body and it has quite a bit better crash safety and stability to boot than the low-wings I was using.
 
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Hah. Fine then, I'll rephrase.

What are the mechanical effects of breaking the sound barrier on an aircraft whether in a dive or not?
I'm not upto date on the mechanics a lot but given the underlying system handles speed as arbitrary units that are translated into units by the narrative. Probably narrative things happen.
Whatever the case I think the most optimistic designs are 200 mph shy of the sound barrier we won't be finding out soon.
 
The effects of breaking the sound barrier currently do not exist mechanically. In pure narrative terms Satomi dies somewhere around Mach 0.9 (vicinity of Speed 100) due to either pure structural failure or aeroelastically induced structural failure (the wings fall off or they wobble a lot and fall off). No bail out, no saving throw, no clever mechanisms and it's entirely possible that she dies before she hits the ground.

Getting this thing anywhere beyond... Probably 600kph honestly is dicing with death. That's the lowest speed at which I've heard of any serious transonic effects manifesting and this aircraft is being designed with absolutely zero body of knowledge about high speed flight, even flight in compressible air conditions.
 
@thepsyborg Per a discussion with @open_sketch early last month:
We do not have sheet steel wings, but could try inventing them for stress
We have wood, steel, silk, and duralumin, we don't have aluminum or any of the fancy stuff, nor do we have monocoque
We have Parallel, V, and N struts
It is unknown if we can try inventing other strut types. We probably have single and cabane since those were added after that conversation

Whatever the case I think the most optimistic designs are 200 mph shy of the sound barrier we won't be finding out soon.
Currently, Mach One at sea level is pegged to speed 100 (it should really be speed 123, but after speed 90 things get divided by 10 and counted as Mach numbers )

We should probably do a biplane, and absolutely want a closed cockpit. I say probably because wing drag changed quite a bit and I have yet to port over my draft of the Doppler to the fancy new website.*

*said website also breaks my workflow and I'm not sure if it reports Structure or Max Strain, because it's possible to have a structure of 60 and still have a low max strain.
 
Ok, answering some questions about the builder.
If you don't have enough structure, the airplane's top speed is 0.
Max Strain is reported in the stat block at the bottom, and in the Reinforcement's stat block. Actually, there are 2 max strains there, one to count up what is added by the reinforcements, and the Aircraft Max Strain that duplicates what is in the final stat block. That way you don't have to scroll up and down all the time.

Edit^7 AHAHAHAHAHA I FUCKING DID IT. No geodesic, still with the stupid canard, no flying control surfaces, a really funky semi-monococque steel/wood/aluminum composite reinforcement scheme, but it has positive stability, Stall 10, Stall <2 Boosts, SPEED 51 without retractable gear, Strain and Toughness both >20, and if Sakane hits the retractable gear and we enclose the cockpit (narrow is fine, we don't need fancy bubble cockpits yet), the stall speed goes up more than I'm entirely happy with but it'll do Speed 63 level. And we can even squeeze in a couple microtanks for extra fuel.

One other nice thing about the builder is that I can fix bugs behind the scenes. Like somehow allowing tandem wings to produce 0 drag. Sorry, you don't hit 63 speed anymore.
 
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