Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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@Simon_Jester
I find this conversation tiring and no longer interesting. If you wish, you can consider this me "conceding". I remain largely unconvinced that you are correct, because while everything you say is true, I do not feel that you have adequately addressed the relative magnitude of the effect of defensive guns on aircraft survivability compared to either long-range fighter escort or armor on the aircraft.

I have repeatedly stated that I agree that defensive guns did something, but I do not believe the claim that a significantly larger number of bombers would be shot down if no defensive guns were present. I don't find your arguments to provide any compelling reasoning why this must necessarily be the case. Perhaps that just means I have terrible reading comprehension, but it is what it is at this point.
 
Oh, well, RIP me I guess. Was that in thread, or somewhere else?
A bit of both, I think. The doc which has the plane design rules also has the rules for air combat.

It takes a 16+ on 2d10 to have the option of "Avoid return fire". And if one does take return fire, one then needs to roll to Evade, which is nasty. Seriously, try to not get shot, since on a partial hit you take some damage and very likely will pick "Give up pursuit or abort an attack run".

So yes, an aft-firing turret means somebody can't camp on your six unless they're willing to tank all that fire. Attacking someone head-on is... let's just say there are faster and less expensive methods of suicide, and deflection shots get increasingly harder as planes get faster. Having a turret doesn't make you invincible. It doesn't even mean you'll actually hit. What it does mean is that you can try and hit them. The other thing is that in this game, turrets let you cover other planes flying in formation with you, and attempt defensive fire against any attacker that attacks any of you. (This is actually the role I had envisioned for SUPER HEDGEHOG, because goodness knows it's not maneuverable enough for anything other than convoy escort.)
 
I have repeatedly stated that I agree that defensive guns did something, but I do not believe the claim that a significantly larger number of bombers would be shot down if no defensive guns were present. I don't find your arguments to provide any compelling reasoning why this must necessarily be the case. Perhaps that just means I have terrible reading comprehension, but it is what it is at this point.
Well it's hard to do a statistical analysis even with the USAAF bombing surveys, because no one ever tried flying B-17s without all the guns.

We can compare casualty rates before and after fighter escort, and the difference is large and obvious. But we can't do that so readily with the armor and the defensive guns.

The trend definitely evolved towards fewer guns, culminating in just the tail gun on the later marks of the B-29. But that was also as the threat parameters were evolving towards the Jet Age- high speed combat where the aircraft moved too fast for a deflection shot or head-on attack with guns to be more than remotely possible.
 
Inserted tally
Adhoc vote count started by Sturmi on Aug 5, 2018 at 11:08 PM, finished with 78 posts and 13 votes.
 
Akitsukuni's Army
Alright let's go through this.
Huh. I must have misremembered something.

@open_sketchbook :

For the record, are you aware of how conscription typically worked in WWI-era militaries, and how does that awareness apply to Akitsukuni?
I am very aware. Akitsukuni's military is a mess, with the Navy having had decades of absolute prioritization. Akitsukuni has a haphazard system of conscription whereby all 20 year old men (except those excluded by vital industry, family, or education) serve two years of military service in second-line forces before being sent into the reserve. A problem is that, because this system was originally created when peasantry was still an official thing, it's riddled with exceptions, oversight, and deferments. Secondly, the Navy keeps scooping up recruits; in addition to getting the lion's share of the conscripted folks anyway, a lot of young men go out and join the Navy for a regular term of service instead of getting drafted because the Navy spreads propaganda demonizing the Army and exaggerating the living conditions of sailors. "Better four years at sea than two in the mud!" Just like a perfectly functional country.

(Regardless of your assigned gender at birth, your education would get you out of the draft. Congrats!)

The Diet sees the Army as primarily a defensive branch that exists to deter invasion of the country, not to take things, at least at the moment. In the event of a big war, like with Great Caspia, the Army can probably be expanded rapidly through reserves to a million, million and a half? But the Navy will explode in size as everything in mothballs suddenly ends up manned. The current national strategy is to shove a billion ships in the direction of the enemy, try to sink all their expensive stuff, and then sue for peace.

The Navy has also been pushing for a Marine Corps that, in their proposals, would be bigger than the Army. Because the Navy.

This is probably going to change soon. We stand on the precipice...

RE: Defensive guns on bombing craft, note that the effectiveness of such guns scales with the speeds of the aircraft involved pretty heavily. Their primary purpose is to basically cut down on all the easy approaches to attack a formation, which is why the priority position is always upper rearward facing (hit targets chasing and diving). In the time most of the early WW2 bombers were designed, they were much, much faster than their fighter counterparts (which were mostly still biplanes to increase their maneuverability) so the theory was that a group of bombers could outrun pursuers and needed only to make chasing aircraft waver in their pursuit long enough to escape.

In the First World War era, by the way, bomber defensive guns are murderous because planes are going so slowly relatively speaking, and bombers can take unbelievably punishment from mere machine-guns. Making things worse, while pilots are trying to get a bead on vulnerable parts like engines or crew, they are almost certainly letting the gunners get a very good shot straight into their big fat rotary engines. With smaller observer planes it was less of a problem, but Gothas and Handley-Paiges and stuff were... well, the only thing more suicidal than attacking them without serious advantage was shooting down observation balloons.

Anyway, I have theray I gotta leave for in 15 minutes, but then update when I get back.
 
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Akitsukuni has a haphazard system of conscription whereby all 20 year old men (except those excluded by vital industry, family, or education) serve two years of military service in second-line forces before being sent into the reserve.
This is good and settles my fears a bit. There is at least a conscription system where the raised troops have some training. We won't have to train new recruits from scratch like OTL UK.
 
You know with the fact that Akitsukuni seems to be ok with women getting higher education and working i am suprised the army isn't trying to get women to fill logistic and bureaucracy rolls.
 
TIL about WWI bombers.

It's very, very unfortunate about be Navy. The Army being a bureaucratic mess is also deeply troubling. It really sounds like there's no good option.
 
It sounds as if our army is in an absolutely Abbysinian state. This is the era where possibly the most important part of any ground force is the swiftest possible mobilization. It is difficult for me to stress how bad of a thing it is that our call up system is absolutely fucked, even as an island nation. This is the time of war where the opening stages of a conflict are rocket tag and being able to bring up just one more corps is going to be enough to tip the scales most of the time, lest you be dragged into a drawn out conflict, or worse, outright defeated as the opponent breaks through your line. I also supremely doubt we can even arm the vast majority of our reserve, and if we can, I wouldn't be surprised if they had to be equipped with literal 1860s black powder weapons.

@open_sketchbook Very important question, is the Transiberian railroad equivalent finished yet?
 
I wonder if you could make an argument for aircraft being more effective than soldiers, or at least capable of augmenting existing troops so that they had the same effectiveness as a substantially larger army. You need to train fewer people to a higher level, but theoretically an argument exists where the increase in effectiveness of the army's units makes up for its shortfalls in pure manpower. How would you quantify that in this era, though?
 
It can't be done yet in this era. Aircraft are very useful force multipliers, but not in a very direct sense. Aircraft are fairly mediocre at actually killing your opponent. Where they shine is interdicting your opponent, harassing their supply lines, and limiting their ability to move massed formations with constant harassment, as well as through strategic bombing of industrial areas. The former gives you a much superior ability to defeat your opponent in war of manuever as well as strongly curtailing their ability to transfer troops to needed areas in response to your own attacks, the latter inhibiting your opponents ability to equip and raise new formations as well as increasing the effect of attrition on them. However, this requires many hundreds more aircraft than currently exist in the entire world at this point, and there will be no incentive for this to occur without some sort of World War. We would not be able to rely on it until the mid-late stages of this quest.
 
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You're drastically under-appreciating the power of observation craft. WW1 was the first major war fought with modern artillery that fired beyond visual range. Observation craft, balloons or planes, were essential on both sides. The ludicrously effective artillery barrages that basically defined the war can be attributed to them. Sure, once the war stagnated into trench warfare the gunners didn't need to worry about adjusting range that much. But observation planes flew over the enemy lines, spotted enemy batteries and troop concentrations, and ensured that shells were actually doing damage instead of just keeping frontline troops up at night (which was somebody else's job.)

Basically, there's no way we can revolutionize the military with our planes, especially since the Army is outdated, but we have a crucial role. If our Air Service gets kicked around, then our (probably not very big for the period) artillery corps will be subjected to counter-battery fire and unable to properly target, meaning the Army's screwed. If we build awesome planes that dominate the skies, then we'll gain a major artillery advantage.
 
You're drastically under-appreciating the power of observation craft. WW1 was the first major war fought with modern artillery that fired beyond visual range. Observation craft, balloons or planes, were essential on both sides. The ludicrously effective artillery barrages that basically defined the war can be attributed to them. Sure, once the war stagnated into trench warfare the gunners didn't need to worry about adjusting range that much. But observation planes flew over the enemy lines, spotted enemy batteries and troop concentrations, and ensured that shells were actually doing damage instead of just keeping frontline troops up at night (which was somebody else's job.)

Basically, there's no way we can revolutionize the military with our planes, especially since the Army is outdated, but we have a crucial role. If our Air Service gets kicked around, then our (probably not very big for the period) artillery corps will be subjected to counter-battery fire and unable to properly target, meaning the Army's screwed. If we build awesome planes that dominate the skies, then we'll gain a major artillery advantage.

This is an advantage more on the operational and tactical level rather than the strategic. You don't need that many observation aircraft in a relative sense to gain the benefits which it provides, and as such, it is an advantage the most nations with a modern military, and even several that don't, should be able to possess, so it more or less evens out. Also, although it is unquestionably useful, it is still not truly capable of evening the odds when one is massively outnumbered the way en masse interdiction by large formations of bombers or fighter bombers can.

Artillery spotting also demands that at the very least, there be air parity, preferably supremacy which is still something that can only be achieved by a very large number of fighters, and although high quality is helpful in that regard, they are still liable to lose badly if outnumbered by 2 to 1 or something like that.
 
You do have to remember that as an island nation with a powerful navy, mobilization speed is somewhat less of a concern. Opposed landings are still very difficult, and everyone has a lot more distance involved than in Europe. While it's not an ideal situation, you're not Belgium with no army either.
 
You know with the fact that Akitsukuni seems to be ok with women getting higher education and working i am suprised the army isn't trying to get women to fill logistic and bureaucracy rolls.
I suspect that Akitsukuni gender relations are basically where US gender relations were in, say, the 1940s and '50s. It's socially accepted for women to get technical degrees and work at jobs, but there's a glass ceiling several meters thick and it's still generally agreed on by most people (including, implicitly, a perturbing number of the women) that men should be in charge and have the most prestigious jobs.

I'd expect the equivalent of WACs and WAVEs to emerge pretty quickly during a total war mobilization for the Akitsukuni, but that's about it.
 
2-4
[x] 3 Wing Area
[x] A sesquiplane arrangement with a smaller lower wing.

The wings were set in their stagger, with the small lower wing providing great visibility of the ground for both crew. The forward observer particularly would have an almost totally open view around the engine, and they'd be nicely shaded by the upper wing too.

The wings were set so far apart that you had a feeling that the plane could probably be flown without a tail at all, just using the lower wing for elevators, maybe trimming them with fins for vertical stability. The resulting plane wouldn't have great maneuverability, especially without a rudder, but the possibility was there and the drag reduction was hard to dismiss.

[ ] Put a conventional tail structure on it. (+4 Stability, -2 Control, +3 Drag)
[ ] Mount a rudder and put the elevators in the lower wing. (+3 Stability, -4 Control, +1 Drag)
[ ] Leave it totally tailless. (Stability +1, Control -5)
[ ] One of the other options, but I want bigger control surfaces! (increases stats and drag)​

You stopped in at the tip of Ganjay to recoal, and found a number of telegrams awaiting your arrival. One was from Yachi, which you replied to assuring him you were handling sea travel alright, and the rest were from the company updating you on the race and business back home. You sent back a summary of the design so far and then the ship was under way.

There was little time to socialize on the ship, with everyone working furiously on the plans, but there was an evening where you had some quiet time, and even a recluse like you needs social contact. Who do you talk to?

[ ] One of my engineers. (Write In)
[ ] The Kobayashi engineers.
[ ] Major Izuhara
Gonna try to do some rapid-fire updates here to get to the race!
 
[X] Put a conventional tail structure on it. (+4 Stability, -2 Control, +3 Drag)

No point getting too radical with it, and we have some drag allowance IIRC.

[X] Major Izuhara

Always nice to schmooze the army guys!
 
[X] Put a conventional tail structure on it. (+4 Stability, -2 Control, +3 Drag)

No point getting too radical with it, and we have some drag allowance IIRC.

[X] Major Izuhara

Always nice to schmooze the army guys!
Especially since control is already shaping up to be poor with this thing.
 
[X] Put a conventional tail structure on it. (+4 Stability, -2 Control, +3 Drag)
 
[x] Put a conventional Tal structure on it

[x] Kobayashi engineers

You know, I do find myself attracted by the idea of maybe responding this design into a trainer or something later.
 
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