Character Sheet


Stress
0​
Office Stress
0​
XP
5​

Matsura Asuka
Head Designer for Ohara Airworks
Age 24 (Legally 25)
Year 12 AF (After Flight)


Design Stats
Aerodynamics Engineering - +2
Structural Engineering - +2
Chemical Engineering - +1
Mechanical Engineering - +1
Ballistics Engineering - +1
Electrical Engineering - 0

Personal/Political Stats
Social Skills - 0
Politics Skills - 0
Importance - 2
Income - 1
Investments - Ohara

Resources
Power - 0
Wealth - 2

Designs
Type 1 Series - Military Variation (Designated T1M1)
Type 2 Racer (World Speed Record October 1910-April 1911, 180kph)
Model 2 Scout (Designated T1M2)
Navy Scout Prototype (Drowned Rat)
Dive Bomber B1M1 "Duck"
Machine Gun Carrier R1A "Dragonfly" (World Speed Record May-July 1911, 200kph)
Naval Rescue Water-Landing Supply Plane NR1M0 "Dolphin" (World speed record 240kph)
Rhino Demon Train Hunter
The world's first airliner
The world's first pulsejet airplane

Assets
Slide Rule
Computator (1 Reroll per Routine)

Languages
Albian
Gallian

Familiar Vices
Drinking
Prostitutes
Dancing

Family Life
- Engaged to Arita Yachi, formerly the leading Ace in the Imperial Army. Designated #1 Cutest Army Boy, he's having some serious problems with PTSD right now.
- Taking a second try at dating Mikami Kiho, ex-dockerwork from the south.

Upgrades
- 3 XP to upgrade a stat.

Ohara Airworks
Start Up, Imperial Capital, Akitsukuni

Owner
- Mr. Ohara, Rich. Aircraft Enthusiast. Business guy.

Engineers

Kibe Koume, 26, Office Manager
Tiny & angry, Kibe went to school in Albia, picking up the language, the religion, and a fuckload of swear words. Speaks Albian.
Mechanical +2, Ballistics +1
Office Manager: If Kibe is not assigned to a team, the Office Stress is reduced by 1.

Sakane Jun, 26, Second Team Leader
A soured patriot, Sakane is married and has a young child being raised gender-neutrally. His two brothers who fought in the war.
Structural +2, Aerodynamics +1
Team Leader: If there are any additional projects, Sakane will lead them.
Joinery: Sakane has training in the traditional Akitsukuni carpentry art of joinery, creating complex self-supporting joints with no fasteners or glue. When working with non-monocoque wooden spars or ribs, +1 Structural.

Tezuka Kenji, ???
A stoner with occasional flashes of insight. Nobody really knows what he does, but he's probably useful?
Aerodynamics +2, Chemical +1
Flashes of Brilliance: Each natural 10 rolled by any team Tezuka is assigned to gives +1 forward to the next research roll.

Hasegawa Morio, 26
A hopeless nerd with a photography habit, mostly on account of developing his own film, Hasegawa seems to do nothing but work and stack card houses, but somehow has an incredible attractive boyfriend. Speaks Gallian.
Chemical +2, Ballistic +1
Silent Workhorse: Hasegawa can work on two different projects at once for no cost to Office Stress, providing they use different stats.

Kawamura Yosai, 25.
Serially successful womanizer and incredibly attractive, Kawamura doesn't seem to have much of a personality outside of seducing women. Well, except for that time he seduced Asuka, which nobody talks about. Speaks Dyske.
Structural +2, Electrical +1, Social +1
Easily Distracted: If Kawamura is working on the same team as a female or non-binary employee, the team is at -1d10.

Koide Hatsu, 24.
One of the few female graduates of an Akitsukuni engineering school, Koide is brilliant and incredibly driven, but her first job at Akibara was both humiliating and exposed her to an abusive coworker. Her father is a rich businessman with factories in Joseon, and she's engaged to Ken from Castles of Steel. Speaks Joseon.
Mechanical +2, Structural +1
No Sleep: If you let her, Koide will work herself to death. She can work a second project for no Office Stress, but all her stats will be reduced to 1 for the routine.

Kobayashi Ayao, ???
Disowned heiress of the Kobayashi family, all Kobayashi wanted was a career and to be a modern woman. For her trouble, a cousin threw acid on her, scarring her face, neck, much of her torso, and her left arm. Despite appearing serene and above it all, she's actually an avowed communist activist and baseball player.
Aerodynamics +2, Social +2

Adachi Ren, 24
Adachi learned chemistry from her father, one of the most famous chemical engineers in the country, rather than through formal schooling. She's married, has a kid, and takes spirituality very seriously. Yes, you did the math right, she had Yuki when she was 17. It's 1912, folks.
Chemical +2, Electrical +1
Young Mother: Adachi will cause double Office Stress if she has to work multiple tasks.

Uyeno Sei, Ballistics Engineer, 31.
The oldest member of the crew, this is Uyeno's second career. Her first was as an officer in the Imperial Navy with specialized technical training: her very promising career was cut short by her transition. Her work in a naval arsenal on machine-guns landed her the job here. Briefly dated Satomi (the age range is a bit creepy but again, 1912), she's missing a piece of her ear and is deaf on that side, from an exploding cannon. Recently returned from Varnmark from experimental surgery, she's known for her skill navigating gendered bureaucracy.
Ballistic +3

Mi Kyung-Jae, 23
A recent graduate of the Imperial College of Heijo, Mi is from the recently annexed territory of Joseon. For those keeping track at home, that means he's a Korean national living in Imperial Japan in 1912. We haven't seen much of his personality because he's rightfully terrified of everything around him. He has a specialty in endurance engine design and modification. Speaks Joseon.
Mechanical +1, Chemical +1
Endurance Engines: Mi has an excellent understanding of metallurgy and tolerances. Any engine he works on gains +1 Reliability if a 16+ is rolled.
Pulsejet Wizard: Mi is now one of the world's leading experts on the pulsejet engine. He can be given his own project to custom-craft pulsejet engines, and he gives +1 to any pulsejet-related project.
Joseon National: Mi does not have security clearance to work on any top-secret projects.

Miyoshi Shigeri, 23.
A non-binary person and admirer of Asuka's work, they were in an support role in the Army before joining the company.
Structural +1, Mechanical +1, Aerodynamic +1
Mechanic: Miyoshi has some experience repairing and refurbishing aircraft. They get +1 if assigned on the clean-up phase.


Other Employees
- Ohara Satomi, 22, Mr. Ohara's niece and the company test pilot, Ohara is a general lesbian disaster. She's good at flying planes, driving cars, and kissing girls. She's bad at being patient, being respectable, and sticking to literally anyones conceptions of gender roles. Deeply in lesbians with Coralie D'Amboise.
- Fujkikawa Sotatsu, old, modelmaker. He's an old man and toymaker and we don't see much of him because he locks himself in his workshop a lot. He's friends with Kawamura?

Assets
- Engine Test Rig (Allows engine tweaking and optimization.
- Wind Tunnel (+1 Aerodynamics)
- Rapid Prototype Lab (+1 Clean Up)
Expanded Cast

Akitsukuni Industry
- Homura Mohoko: Head Engine Designer for Kobayashi. First female engineer in the country. A lot of sex appeal.
- Okumura: Head of Akibara aircraft design.
- Yamanaka Hajime: Kobayashi engineer. Young and eager.
- Igarashi Masazumi: Kobayashi engineer. Reserved and experienced.
- Admiral Akibara Toru: Imperial Navy Admiral. Maximum nepotism. Maximum douchebag.
- Lt.Cmnd Akibara Shinzo: The above's son. A hottie but very forward.



Character Families
- Matsura(?) Mizuko: Asuka's sister. Was paralyzed in an accident in Asuka's first flight. Lives Elsewhere and is married now. Can't forgive Asuka, even though she's tried.
- Adachi Motoki: Adachi's husband, an accountant. Legally blind.
- Adachi Yuki: Adachi's 7 year old daughter and wannabe pilot. Very adorable.
- Yachi's Brother: Exists.
- Sakane's Wife: Exists. Drives him a bit crazy, but he loves her.
- Yachi's Brother's Wife: Exists. Is statistically likely to be pregnant.
- Lt. Coralie D'Amboise: Gallian pilot in exile. Satomi's girlfriend. 25. Accomplished bisexual duelist. She flew in the war for a single day, and for her troubles got a hole blown in her cheek and had her left arm paralyzed.

Akisukuni Army & Ex-Army
- Lt. Torio Tanaka: Yachi's former observer as an enlisted man. Was jumped up to fly Ducks and lost a leg on his first mission. A trained painter, married to Torio Saya.
- Captain Amari Shiro: A Dragonfly pilot who ended up flying as Yachi's partner. Kind of delightfully twinky. They sorta slept together at one point, which wasn't great. He lost his previous boyfriend in the April Offensive and turned his plane into a shrine. He was shot in the gut and is still recovering.
- Major Izuhara: Logistics officer, Imperial Army, this bespectled officer stood up to the Caspian Crown Prince and accidentally kicked off the Akitsikuni-Caspian War. The guilt was so much that, after almost a year of running Army procurement, he shot himself in a phone both.
- Captain Nakai Sekien: Army scout pilot. First person to drop a bomb from an airplane, later head of the Duck Squadrons.
- Captain Teshima: A Desk pilot that fought with Yachi. Lost an arm in the process, took over for Major Izuhara after his death. Seems cheery despite it all.
- Captain Nashio: A real piece of shit dude and probably a rapist, he's also a war hero as the second-highest scoring ace on the Akitsukuni side. He was a young shitty kid in way over his head but it's no excuse.
- Lt. Kinjo: Kind of a dumb lump and Nashio's friend, one of the desk pilots. Dead at 19.
- Lt. Okazaki: Yachi's friend from before the war and pilot, he died in a spin in his dragonfly. His death probably hit Yachi the hardest.

Westerners
- Rose & Antoinette Sears: Pioneers of flight. Sisters. Black in 1910s not!America. Yikes.
- Timina Guasti: Famous aircraft designer from Otrusia. Likes big planes and green.
- Prince Protasov Vasilyevich: Crown Prince of Great Caspia. Real dick. You gotta hand it to him though, a decent flier.
- Count von Zeppelin: Invented rigid airships. Runs a successful airline business. Damned impressive.
- Bennhold: Aircraft Engineer. Experimenting with metal aircraft.
- Aileen Middlemiss: Albian reporter for the Artimis Times. Well meaning and oblivious.
Available Tech
  • Materials: Wood, Duralumin, Molded Wood, Wood & Silk Composite, etc
  • All engine mounts
  • All wing types
  • Basic reinforcement
  • Wing warping and ailerons
  • Basic water radiators
  • Flying Wings
  • Semi-Monocoque design (requires at least half the slots have frame pieces)
  • Valved pulsejets
  • Basic weapon mounts and turrets
Tech not Yet Developed
  • Custom engines
  • Monocoque construction
  • Cantilever Wings and associated tech
  • V and T tails
  • Tailless designs
  • Aluminum and titanium
  • Cellulose surfacing
  • Any kind of radar
  • Weapon accessability mods
  • Interruptor gear
  • Geared propellers
  • And Maybe Other Stuff
Akitsukuni
Island Nation

Government
Constitutional Monarchy
- The democratic portions of the government are dubiously legitimate.
- The head of state is the Empress of Akitsukuni. She gives her blessing to newly formed governments.
- The Navy and a small number of families have undue influence on politics.

Economy
Developing Mixed Market
- Most industry is controlled by a small number of wealthy, family-owned companies.
- The state provides most contracts to industry. Consumer good market is anemic.
- Exports are few, mostly cultural.
- Imports are raw minerals, food, oil, and expertise.
- Currently suffering an economic crash after the last war.

Politics
The Diet is currently ruled by a Constitutional Nationalist government. It has a system of nonlocal proportional representation, with representatives appointed by the party in accordance to their share of the vote.
- Constitutional Nationalists: 50%
- Purity Club: 9%
- New Independents: 26%
- Fairness Association: 11%
- United Communist League: 2%
- Monarchists: 1%
- Assorted Fringe Parties: 5%

Demographics
Akitsukuni is mostly very ethnically homogeneous. Around 5% of the population are various minorities, most from nearby countries. Roughly .1% are westerners here for business or in advisory positions.
- Population: 55 Million
- Religion: Mostly Kodo. Roughly 2% of the population follows western religions.
- Wealth: Most wealth is concentrated in the top 5% of the country. Nearly 20% of the population lives in conditions indistinguishable from peasantry.
- Urbanization: Heavily urbanized for a small economy: 35% and rapidly growing.

Military
At Peace
- Imperial Akitsukuni Navy (IAN): The 6th largest in the world, and the most experienced.
- Imperial Akitsukuni Army (IAA): 150,000 highly experienced soldiers, and a considerable reserve.

Aspects
- Poor Resources: Aluminum costs +1.
- Damn Akitsukuni Engines!: Engines have -1 Reliability.



The Main Character Of This Quest Is Nonbinary And Uses They/Them Pronouns.

I Am Putting This Here Because The Next Person To Misgender Them Is Getting Yeeted Into The Trash


Also here's the Gayaverse TV Tropes page, because why not.
 
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This is a racing plane though, not a modern car with assisted steering and all that.

It's going to be exhausting, but I doubt it'll be boring.
Boring and exhausting don't necessarily need to be exclusive. My 2001 honda accord doesn't have anything worth talking about, and I started drifting about three hours in.

Though, I wonder if it would be possible to just add some sort of folding down neck pillow to the "flight engineer seat".
Save on mass, you know?
 
Yeah, the more I think about this the less I think we need anything other than our two crew. Alcock and Brown did sixteen consecutive hours of flying in miserable conditions, I'm sure our pilots can manage twelve with a rest (although I'm not sure we're going to get Satomi, she'll pick the pulsejet if she has to make the choice).
 
Look, test pilots are a tough bunch, I'm sure they can manage to stay away for 12 hours without needing a nap if it means winning a race and not crashing and dying horribly. I think we're better off concentrating on making the actual flight less exhausting, ie low strain, closed cockpit, etc.
 
What's the time difference between two races? Are they at the same time? Month apart? If Satomi is flying pulsejet will she be able to fly in Endurance?
 
The endurance race is 3000 kilometers
To do it in twelve hours, we need to not mess up navigation and maintain an average speed of 250 kph.

We're looking at something closer to sixteen to eighteen hours flying time, with fourteen hours or so of daylight. We can't do IFR because a good chunk of those instruments don't exist right now.

now, I have not sat down and crunched the numbers yet, we might be able to hit 250+ kph
 
[X] Three Hornet R-3 Boxers.

... I don't get it.

I suggested buying 3, and people seemed to like the idea, but everyone voted for 2 anyway?
 
I think in that case the race will be split over two days, with your total time recorded. Possibly three days or with mandatory check-ins at each stop, which stuffs us a little. @open_sketch can you confirm the rules?
Yep, this is the thing more or less. There's an evening check-point, and your launch time the next morning will be staggered by how early you came in the day before. The real challenge of the race is navigational and mechanical, to be honest, seeing as you're basically flying over all the most desolate part of Gaya's equivalent of Arabia, and the primary crew stress will be hydration and heat exhaustion, not actual exhaustion.
 
Do we know how far into the flight the evening check in is? It'll help us decide on fuel load and crew size, and may even change our choice of engines.
 
I feel like our "racer" is going to more resemble a long haul cargo liner than just another "racer"
 
Yep, this is the thing more or less. There's an evening check-point, and your launch time the next morning will be staggered by how early you came in the day before. The real challenge of the race is navigational and mechanical, to be honest, seeing as you're basically flying over all the most desolate part of Gaya's equivalent of Arabia, and the primary crew stress will be hydration and heat exhaustion, not actual exhaustion.

Can we get an idea of how the radiator loop compares to the basic fan and the full air conditioning in terms of the mechanical effects on the pilots? And does the radiator loop need a separate radiator than the engine (I would assume so, but I won't say no to a freebie)?

[X] Three Hornet R-3 Boxers.
 
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Do we know how far into the flight the evening check in is? It'll help us decide on fuel load and crew size, and may even change our choice of engines.

I agree if a bigger engine can get us there before the fuel tanks run out that will be better than a slower more efficient engine that gets us there with half a tank. do we know how long the race is?
 
Can we get an idea of how the radiator loop compares to the basic fan and the full air conditioning in terms of the mechanical effects on the pilots?
Very badly, a radiator loop is for keeping crew and passengers toasty.

Now, we can probably skip some of the fuel stops that aren't the evening check-in, and we could try and position a wing for maximum shade of the crew area.

it occurs to me, given the number of fuel stops, the length of the race, and the airspeed velocity of an unladen race horse that the fuel stops are probably at the traditional overnight stops for the horse race.

but think about that: Everyone expects that, flying only during the day, planes can do in two days what a horse and rider take a week to do riding day and night.

Plane Wizards.
 
Very badly, a radiator loop is for keeping crew and passengers toasty.

Oops. Nonetheless, I'd like to know how the fan and air conditioning compare, and if the fan can be substituted with some kind of air scoop so we can have cooling with drag instead of charges.

Now, we can probably skip some of the fuel stops that aren't the evening check-in, and we could try and position a wing for maximum shade of the crew area.

I'll post in the Design Tread once I get home from work, but if my calculations are right, we can make a plane that can fly all the way to the evening check-in without stopping.
Assuming we maintain an average speed of 250 km/h, we can go more than 2000 km on one load of fuel.
 
SakaneQuest 2-4: Too Good to be True
"Wow, these Hornet R-3 Boxers engines are astonishingly good." you said.

"Yeah, and really hard to manufacture, there's like two plants in the world that can make them. If these break, we're fucked." Kibe added. "Like, you thought the stress on a V-engine was bad, one cylinder hiccups in this and we're sheering the crankshaft in half."

"Stop being such a grump, I'm sure it's not that bad." Kawamura said, waving dismissively. "They wouldn't use them if they were that bad."

"Our military used the TurboGoblin in combat." Koide pointed out. Oh yeah. Fuck.

"These look really reliable, though. We'll get four and almost certainly have two working ones, we can strip the others for parts if we need to, and if we don't we can probably resell them." you said. "Everything else is too big, too heavy, or comes with too many complications."

"We could even do a trimotor, actually." Koide pointed out. "I'm not sure if it'll be worth it, but we could..."

Kibe grumbled, but it was jotted down, and everyone started copying their dimensions and specifications for use as you designed.

"So how are we mounting these things, exactly? Kobayashi, got any ideas?"

---

[ ] Like the first racer. The twin hull design works.​
[ ] Push-pull. Sure, we'll lose some efficiency, but we'll also keep a narrow profile.​
[ ] In wing nacelles, with a central airframe.​
[ ] Trimotor, with two nacelle engines and another either pushing or pulling.​
[ ] Trimotor, with two in nacelles and one in a pod.​
[ ] Write In.​
Feel free to do experiments, but I'll ask you don't build a whole racer. Sakane doesn't have access to all the secrets of the universe here!
 
If we're doing two crew, we could do an upscaled twin body. Putting three engines in the plane means putting in enough fuel for a third engine, and then the fuselage to hold those fuel tanks.

Push pull is valuable if the design is otherwise low-drag, since you lose 10% engine power on a tandem configuration.

I suspect that altogether the loss of engine power is not worth it. Further, if we use Boom Tails it will reduce the strain. On the wings, potentially demanding less reinforcement.

[X] Like the first racer. The twin hull design works.
 
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