[x] Fortify the desert base
The desert base is the most important piece of infrastructure for you masters current plan.
…And right now both GUN and Sonic are alert.
You'd better get to work and start foritfying it.
One can only guess when GUNs forces, Sonic, his friends, or that infernal fox will stop by and attempt to thwart you magnificent and flawless creators plans after all.
You have 20 Points to spend.
[ ] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
[ ] Sandy Scorpions: Badnicks with buzz saws for claws and a sandblower built into the tail, they are more durable than average. 10 Points, player suggestion.
[ ] Sand Sharks: Shark like badnicks… that swim in sand instead of water, daily self explanatory. 5 Points.
[ ] Laser Obelisk: Obelisks with built in lasers, huh they remind you of something but its probably nothing. 5 Points.
[ ] Mummy Pawns: Egg Pawns with wrappings around them that allow them to take a few extra hits before being destroyed. 5 Points.
[ ] Moto Scarab: A motobug with greater armor and a wheel specialized for sandy environments… still mostly just rams things though. 5 Points.
[ ] Outer Walls 1: An additional set of outer walls to make the base harder to break into. 5 Points.
[ ] Outer Walls 2: An additional set of outer walls to make the base harder to break into. 5 Points, requires 1.
[ ] Outer Walls 3: An additional set of outer walls to make the base harder to break into. 5 Points, requires 2.
[ ] SAND Sites: Anti-air missile launchers specifically built to be capable of hiding in sand dunes. 10 Points.
OOC: No omake bonuses for this one, it's kind of a rush job in universe.