Aiding the E.G.G.M.A.N. (Sonic)

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[X] Desert Mooks
-[X] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[X] Mummy Pawns: Egg Pawns with wrappings around them that allow them to take a few extra hits before being destroyed. 5 Points.
-[X] Moto Scarab: A motobug with greater armor and a wheel specialized for sandy environments… still mostly just rams things though. 5 Points.
-[X] Outer Walls 1: An additional set of outer walls to make the base harder to break into. 5 Points.

This plan focuses on pawns and motobugs who knows maybe some pawns may try to ride them motobugs to land a sneak attack?
 
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[X] Mooks With A Theme
-[X] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[X] Sand Sharks: Shark like badnicks… that swim in sand instead of water, daily self explanatory. 5 Points.
-[X] Mummy Pawns: Egg Pawns with wrappings around them that allow them to take a few extra hits before being destroyed. 5 Points.
-[X] Moto Scarab: A motobug with greater armor and a wheel specialized for sandy environments… still mostly just rams things though. 5 Points.
 
[X] Dune raiders
-[X] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[X] Sand Sharks: Shark like badnicks… that swim in sand instead of water, daily self explanatory. 5 Points.
-[X] Laser Obelisk: Obelisks with built in lasers, huh they remind you of something but its probably nothing. 5 Points.
-[X] Outer Walls 1: An additional set of outer walls to make the base harder to break into. 5 Points.
 
[X] Hidden Ambush
-[X] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[X] Outer Walls 1: An additional set of outer walls to make the base harder to break into. 5 Points.
-[X] SAND Sites: Anti-air missile launchers specifically built to be capable of hiding in sand dunes. 10 Points.
 
[X] Mooks With A Theme

I notice that the scorpions we were just talking about made it into the stuff we can build. Anyone up for helping me buy them? Not sure if I'm allowed to do it alone, so I'd like to be sure we're getting them.
 
[X] Mooks With A Theme

I notice that the scorpions we were just talking about made it into the stuff we can build. Anyone up for helping me buy them? Not sure if I'm allowed to do it alone, so I'd like to be sure we're getting them.
[] Sandy Eggs
-[ ] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[ ] Sandy Scorpions: Badnicks with buzz saws for claws and a sandblower built into the tail, they are more durable than average. 10 Points, player suggestion.
-[ ] Sand Sharks: Shark like badnicks… that swim in sand instead of water, daily self explanatory. 5 Points.

This would be an alt mook plan. Play around with a camo-theme. Suddenly: Sandbush

I'll note Eggman has his own basic stuff in place for defense, hence why I went with buffing our defenses against numbers. The extra Wall and SAND Sites will make it next to impossible to get air forces in, meaning they have to rely on foot entry. Which has Lasers. It's better versus GUN forces, honestly, though sacrifices defense against a small elite force like Tails and friends. (Good thing we have our own allies.)
 
[X] The Best Offense
-[X] Sand Pawns: Egg Pawns specalized to work in sandy environments… Their specialized camouflage makes them almost invisible when fighting in said sandy environments. 5 Points.
-[X] Outer Walls 1: An additional set of outer walls to make the base harder to break into. 5 Points.
-[X] Outer Walls 2: An additional set of outer walls to make the base harder to break into. 5 Points, requires 1.
-[X] Outer Walls 3: An additional set of outer walls to make the base harder to break into. 5 Points, requires 2.


Sandy Skies is my next favorite, but being brought to a halt in a kill zone is bad for everyone. Trapped kill zones would be better, but it's a rush job so what can you do.

As a side note do we have Sniper Pawns or Grenadier Pawns? Both kinds of support would be great, though now that I think of it they could be combined. A literal aim bot with a high accuracy anti materiel gun and variable explosives for trapping locations and covering a retreat. Mines, trip-wires, glue grenades, tossing bombs behind it as it repositions would be great. Though just having a guy going ham on the explosives from over a wall would work.

Edit: [X] Sandy Skies
 
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