Vote tally:
##### 3.19
[X] Continue building a rapport with the 504s
No. of votes: 14
Arbit,
sebsmith,
1234q1234q,
butchock,
CircleTheSkies,
jwolfe_beta,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
Wirdo,
trewsad55,
Doomsough,
NegativeHorizon
[X] Glenshade Manor now answers to you, but there are still 'unaligned' Grave Tenders in Shattersaw that you could potentially convince to migrate
No. of votes: 23
Arbit,
Kelenas,
sebsmith,
1234q1234q,
butchock,
jwolfe_beta,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
Atri,
Wirdo,
Night_stalker,
Hazardine,
me.me.here,
trewsad55,
Doomsough,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[X] Train Soldiers - Selecting the better candidates from the militia, train them up to your standards, creating a squad (10) of Soldiers (Light Infantry). REPEATABLE (Repeats are individual votes, label as x2 or x3) Cost: 100C per action
No. of votes: 10
Arbit,
sebsmith,
1234q1234q,
butchock,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
trewsad55,
Doomsough
[X] Subjugate Raiders II (2 actions) - On the one hand, the worst surprises are probably over and it is unlikely anyone will stir up shit while you are away, but on the other you still have to deal with the enemy bases being at the very end of your logistical reach. Cost: 400C WARNING: If you do not spend diplomatic actions to contact the 504s they might get into trouble with the Dragonflies while you are away
No. of votes: 9
Arbit,
1234q1234q,
butchock,
CircleTheSkies,
mc2rpg,
veekie,
wingstrike96,
Wirdo,
Doomsough
[x] Install building in Glenshade Manor
No. of votes: 5
Arbit,
1234q1234q,
veekie,
wingstrike96,
Doomsough
-[x] Research and Teaching Centre
No. of votes: 18
Arbit,
Kelenas,
sebsmith,
1234q1234q,
butchock,
mc2rpg,
veekie,
wingstrike96,
Atri,
Night_stalker,
Hazardine,
me.me.here,
Doomsough,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
[X] Expand the spy network
No. of votes: 24
Arbit,
Kelenas,
sebsmith,
1234q1234q,
butchock,
CircleTheSkies,
jwolfe_beta,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
Atri,
Wirdo,
Night_stalker,
Hazardine,
me.me.here,
trewsad55,
Doomsough,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[X] Examine recovered memory banks II - The governor's son's plane had memory banks that you recovered, and it seems that there was something going on with the governor and his family the day before the starbombs fell, but there is more to uncover
No. of votes: 23
Arbit,
Kelenas,
sebsmith,
1234q1234q,
butchock,
CircleTheSkies,
jwolfe_beta,
mc2rpg,
veekie,
wingstrike96,
Atri,
Wirdo,
Night_stalker,
Hazardine,
me.me.here,
trewsad55,
Doomsough,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[X] Primary: UAM Jailbreaking 2/500
No. of votes: 5
Arbit,
1234q1234q,
veekie,
wingstrike96,
me.me.here
[X] Secondary: Archival Tool 0/150
No. of votes: 2
Arbit,
sebsmith
[X] Research: UAM Jailbreaking 2/500
No. of votes: 1
Arbit
[X] Spend time with your daughters
No. of votes: 23
Arbit,
Kelenas,
sebsmith,
1234q1234q,
butchock,
jwolfe_beta,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
Atri,
Wirdo,
Night_stalker,
Hazardine,
me.me.here,
trewsad55,
Doomsough,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[X] Spend time with one of your councillors
No. of votes: 12
Arbit,
Kelenas,
mc2rpg,
Atri,
Wirdo,
Night_stalker,
Doomsough,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
-[X] Sammael
No. of votes: 1
Arbit
[x] Keep up a dialogue with the Dragonflies
No. of votes: 11
Kelenas,
CircleTheSkies,
Atri,
Night_stalker,
Hazardine,
me.me.here,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
[x] Train Soldiers x2 - Selecting the better candidates from the militia, train them up to your standards, creating a squad (10) of Soldiers (Light Infantry). REPEATABLE (Repeats are individual votes, label as x2 or x3) Cost: 100C per action
No. of votes: 12
Kelenas,
jwolfe_beta,
Atri,
Night_stalker,
Hazardine,
me.me.here,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[x] Train Militia - You've trained up militia, but you know they can be better than they are. Drill them up to your standards
No. of votes: 15
Kelenas,
CircleTheSkies,
jwolfe_beta,
Atri,
Wirdo,
Night_stalker,
Hazardine,
me.me.here,
trewsad55,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[x] Install building in Glenshade Manor - With unoccupied buildings Glenshade Manor has room to expand and all it would require would be the installation of new fixtures. 1 turn builds: Research and Teaching Centre, Machine Shop, Hydroponic Farm; 2 turn builds: Sawmill, Hospital. Cost: 200C/turn
No. of votes: 16
Kelenas,
sebsmith,
butchock,
jwolfe_beta,
mc2rpg,
Chaeronea,
Atri,
Night_stalker,
Hazardine,
me.me.here,
Vlad,
Fumbles,
piebox,
NegativeHorizon,
drake_azathoth,
The Laurent
[x] Archival Tool 0/150
No. of votes: 10
Kelenas,
Atri,
Night_stalker,
Hazardine,
trewsad55,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
[x] Industrial Design Logic 0/500
No. of votes: 9
Kelenas,
Chaeronea,
Hazardine,
Doomsough,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
[x] Research: Industrial Design Logic 0/500
No. of votes: 1
Kelenas
-[X] Sammael Vultin
No. of votes: 11
Kelenas,
mc2rpg,
Atri,
Wirdo,
Night_stalker,
Doomsough,
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent
[x] Subjugate Raiders II (2 actions) - On the one hand, the worst surprises are probably over and it is unlikely anyone will stir up shit while you are away, but on the other you still have to deal with the enemy bases being at the very end of your logistical reach. Cost: 400C
No. of votes: 1
sebsmith
[x] Primary: Industrial Design Logic 0/500
No. of votes: 3
sebsmith,
jwolfe_beta,
NegativeHorizon
[x] Teaching
No. of votes: 3
sebsmith,
CircleTheSkies,
Wirdo
[x] Go talk with Grave Keeper
No. of votes: 11
sebsmith,
1234q1234q,
butchock,
jwolfe_beta,
veekie,
wingstrike96,
Chaeronea,
Hazardine,
me.me.here,
trewsad55,
NegativeHorizon
[X]Portable Sap Purification 0/150
No. of votes: 7
1234q1234q,
CircleTheSkies,
mc2rpg,
veekie,
wingstrike96,
me.me.here,
Doomsough
[x] Research: UAM Jailbreaking
No. of votes: 10
1234q1234q,
butchock,
mc2rpg,
veekie,
wingstrike96,
Chaeronea,
Atri,
Night_stalker,
me.me.here,
trewsad55
[X]Tree Smelter Design 0/100
No. of votes: 2
butchock,
CircleTheSkies
[X]UAM Jailbreaking 2/500 (Warning: Researching less than 50 RP a turn on this project breaks a UAM device)
No. of votes: 2
butchock,
Chaeronea
[X] Install building in Glenshade Manor - Machine Shop
No. of votes: 1
CircleTheSkies
-[X]Construct hospital (Politically desired, Glenshade Manor)
No. of votes: 2
jwolfe_beta,
NegativeHorizon
[X] Secondary: Industrial Parts Manufacturing 0/375
No. of votes: 2
jwolfe_beta,
NegativeHorizon
[X] Research (Industrial Parts Manufacturing)
No. of votes: 2
jwolfe_beta,
NegativeHorizon
[x] UAM Jailbreaking 2/500
No. of votes: 4
mc2rpg,
Atri,
Night_stalker,
trewsad55
[x] Subjugate Raiders II (2 actions)
No. of votes: 1
Chaeronea
[x] Examine recovered memory banks II
No. of votes: 1
Chaeronea
[x] Construct hospital (Politically desired, here or Glenshade Manor) - With the gear you have, you could set up a small but incredibly potent hospital facility. If this had been up when you had been shot you likely would have been back on your feet in weeks rather than months. Will require the back up fusion generator. WARNING: Will be housed in locally sourced material building and can suffer attrition Cost: 200C/turn*2 turn
No. of votes: 1
Wirdo
[x] industrial design
No. of votes: 1
Wirdo
[x]Underground Construction 0/400
No. of votes: 1
Wirdo
[x] Research: Industrial Design Logic
No. of votes: 2
Hazardine,
Doomsough
[X] Install Sap Purifier (req. 1 power, 0 space[attached to agricultural or residential building], increases sap gathering yield to 8 food/worker, no attrition). Cost: 400C
No. of votes: 1
trewsad55
[x] Research: Archival Tool 0/150
No. of votes: 5
Vlad,
Fumbles,
piebox,
drake_azathoth,
The Laurent