Academia Nut only delays updates without telling us if something big is going on in the update. (The Dark Seer interupt followed by us nomming it for example.)
Hold onto your butt-cheeks boys and girls, we're in for a wild ride.
Academia Nut only delays updates without telling us if something big is going on in the update. (The Dark Seer interupt followed by us nomming it for example.)
Hold onto your butt-cheeks boys and girls, we're in for a wild ride.
Replace with our greates-geater of Horn Rat. I think GW try to made more family freindly warhammer to avoid sex and violence but still open for friendly slaugther,rotting ,scheming,backstabbing of Khrone,Nurgle, Tzeentch and Horn rat.
I actually write all of the updates in the browser window, so I haven't actually started yet. It's just been a hot, tiring couple of days where I haven't wanted to do anything.
Replace with our greates-geater of Horn Rat. I think GW try to made more family freindly warhammer to avoid sex and violence but still open for friendly slaugther,rotting ,scheming,backstabbing of Khrone,Nurgle, Tzeentch and Horn rat.
I actually write all of the updates in the browser window, so I haven't actually started yet. It's just been a hot, tiring couple of days where I haven't wanted to do anything.
Well AN has said we are basically guaranteed to get non-canon xenos invasions at some point. And Anna is basically most of the way to becoming a MEC Trooper...
Well AN has said we are basically guaranteed to get non-canon xenos invasions at some point. And Anna is basically most of the way to becoming a MEC Trooper...
Personally the safest way is to compose in Gdocs, but take full control of the formatting by using bbcode, and then switching the posting box to bbcode before pasting.
Google doc's biggest issue is horribly mangled formatting and that bypasses it.
Personally the safest way is to compose in Gdocs, but take full control of the formatting by using bbcode, and then switching the posting box to bbcode before pasting.
Google doc's biggest issue is horribly mangled formatting and that bypasses it.
Yep. I had to go through and italicize everything manually again when I posted that Dia Omake. It was depressing. I don't know why the formatting doesn't transfer. Some kind of programming witchcraft.
"We've got one surefire way to kill this fucker, let's make use of it," you state, patting the sword at your side. Mag just nods at that before you set off out into the chaos. It's a fairly trivial task for the two of you to infiltrate the tunnels and obtain a vehicle for you to approach the main body of the raider force with.
It is a few hours in that you suddenly run into what is best described of as being like the psychic equivalent of passing through the transition from water to air... only you're moving from a less energy dense area to a more energy dense one, which sort of goes counter to that analogy, but its just weird. One moment you are in a region where you cannot perceive the existence of the Ordained One, and in the next you have passed through a mirror effect and you can suddenly perceive him in a manner in which the sun is perceivable. It's nearly blinding to your psychic senses, a great monstrous outpouring of Warp energy, a soul blazing like a supernova.
How he hasn't either exploded or been eaten is the sort of horrible mystery to you that you know you are going to find out and then regret knowing.
Approaching closer, you can see Mag grow agitated. Your perception of the future also grows tangled, the lines of fate being hauled upon by the near breach that the Ordained One represents, especially when he pulses with what you can only assume is uses of his powers. You feel extraordinarily out of sorts and feel conviction seep into your bones. You're not sure you would be able to make a shot at extreme range and be able to successfully make it, and you have your doubts about the carbines being able to do anything at all against the monster that this... fountain of energy represents.
Drawing closer, you find a gathering of large transports set up into a barricade formation, forcing you and Mag to stop your vehicle and get out on foot. Barely sipping at energy that seems to come too easily, you are able to easily trick the guards present into letting you go past. It's still damn near two kilometre to your target though, the entire tunnel occupied by what is best described of as a cross between a carnival, a bordello, and an engineering bay. In stark contrast to the sack of the city, the camp here is filled with every possible definition of the term 'mercenary' as people peddle and barter for parts and services of every possible description and use. It's only as you reach the centre that things start to take on a different character, with people starting to compress into tight bundles and falling into religious awe.
Pushing your way through the crowds and past a set of cloth dividers into a sort of quasi auditorium in the middle of the tunnels, you see your unknown nemesis in the flesh for the first time, standing upon an elevated stage so that all can see him.
He is... somewhat like what you had seen in the visions of others. A creature nearly the size of a forestry mech, he is like a statue of idealized masculinity carved from milky alabaster; hairless and rippling with muscles free from blemishes. Beyond just the coloration, he is bordering on alien in his uncanny perfection, and yet his followers are fainting just at the sight of him as they scream their adulation. A ring of guards keeps them back, but they seem to all keep a respectful distance anyway. Also noticeable are the fact that there are others on the stage behind him, a collection of thirteen others, all concealed behind heavy clothing - probably mutants of some sort.
Despite the intense glare to your senses from being so close to the Ordained One, your jaw nearly drops when you realize that they are also psychics and they are weakening the barrier between the Material and the Immaterial. They are actively making Warp energy more available at the cost of the stability of reality around them. For a brief second you can see the predators lurking on the other side, attracted by what could only be called a dinner bell being rung in a paddock of diamondbacks, but somehow stymied. You think that some of the shrieks and fainting in the audience may in fact be some of the more sensitive people in the audience perceiving the things lurking just beyond the shadows behind their eyes.
The crowd starts to build up in their religious intensity again as the whole stage show beings to build towards another use of the monster's powers - a faithful member being rewarded from the looks of things. The Ordained One moves up to an ecstatic woman who has been stripped near bare and is being held gently by a pair of guards even as she practically vibrates with excitement. You would honestly have figured this for an unwilling conversion if not for the huge smile on her face and the traces of joyous excitement you are able to pick up from her mind in spite of the energetic glare from the psyker's soul.
He places his right hand on her forehead and you have to suppress the urge to scream over what your senses are telling you he is doing.
Rolled 18
Oh dear
Rolled 92
Well now
Rolled 9
Uhhh...
Result: Catastrophic mutation and degeneracy
Rolled 12, 81, 48
Sightless Orbs, Bone-Blades, Excessive Legs
as guidelines
The woman is basically torn apart from the inside out as her flesh bulges and mutates, raw Warp energy flooding her form, daemons carrying off her soul to be torn apart even as her brain erupts into a tumorous mass that leaves room for only bestial instinct, the flood of unnatural growth proceeding down her spine and bursting it into fresh limbs that end in blades of horn and bone, the whole process carrying on as new vertebrae are added and expanded. The formerly human limbs and torso just sort of hang there, a grim display totem of what the mewling, eyeless monstrosity once was, those bits of flesh now superfluous. The guards back off with experienced ease and hit the creature with a hypodermic syringe before leaving its strike range.
The Ordained one strokes cancer-tooth shredded cheek of the now useless face and says, "Your sins are now forgiven." Somehow his voice carries above the din, projected by unnatural means. The creature regards him with childish awe, its mind flooded with whatever toxins are in Manna and is willingly lead away by the guards, another supplicant brought forward.
You have to hold Mag back from letting loose all mad fury within him over that display right then and there. You're as close as you're going to get with your mental powers, it's time to switch to the offence. You will have a few seconds of vulnerability while you switch over from clouding the minds of those around you to enhancing your body - you don't really trust your own divinatory powers with this thing around. You let the clouding effect drop and then sip at the Warp to enhance yourself.
Rolled 88
Interesting...
Saving this for later
Despite your holding your powers back, you are nearly overwhelmed by the way the energies surge malevolently, but manage to keep it under control. Yeah, you are definitely only...
Rolled 77 + 30 = 107
Maybe...
For a second you swear that the Ordained One is looking right at you, but then you realize that his gaze is slightly off so he must be looking at someone nearby. Not Mag but definitely...
Definitely the ethereal Eldar warrior visibly floating next to your shoulder.
Well... shit!
"Go loud!" You scream to Mag, essentially dropping his leash even as you shove everyone around you away with psychically enhanced muscles.
Mag vs. the World
Rolled 46 + 24 + 50 Numbers = 120
vs.
Rolled (100+75) + 40 + 16 PC + (60 + 20 Environmental Enhancement) CT = 311
Blood tornado! Kills several guards too!
You vs. the Guards
Rolled 33 + 38 + 12 PC + 20 10 Numbers = 93
vs.
Rolled 91 + 64 + 10 PC + 53 AI = 218
Punch through with ease
You swear Mag kills two or three people just with the flick of his coat as he whips out his carbine and pistol and starts killing everything but you within about a three metre radius. You swear he roundhouse kicks like three heads off, with one head striking and killing a fourth party, but you can't really be sure because you're busy carving your way through the guards to get onto the stage and the Ordained One who is standing there, naked and welcoming your challenge.
Yeah, you don't think he's quite ready for this challenge.
Rolled 9 25 + 20 + 80 PC = 125 - 20 Surprise = 105
vs.
Rolled 25 + 64 + 10 PC + 53 AI = 152 - 40 Surprise = 112
What the?
Rolled 8 28 + 54 = 82
Figured it out mostly
Stare into the Warp...
Rolled 74 + 30 + 50 WC + 65 Weaken Veil = 219
vs.
Rolled 90 + 106 = 196
Going to leave a mark, but surprisingly inefficient
Your rush in hard and fast and the Ordained One puts up a hand to swat your blade aside, with you changing the angle to cut him at the last moment... only for your blade to deflect about his hand and arm impossibly. Your blade strikes him upon the torso but the steel hard flesh is only mildly gouged and you feel no contact with your mind to his through the sword. In the second before his palm strikes your face, it occurs to you that the only way that makes sense is if metaphysically his arms count as weapons and his flesh as armour.
Then his palm hits and you stare into the Warp, energy attempting to flood you and drown you and consume your body with mutagenic force. It burns, but instead of being consumed you shrug it off with only minor physical damage.
Stumbling back, your body partially smoking from the energy flowing through it, you glare daggers at the albino giant and say, "I've eaten worse than that."
Girl... oh wait, you actually have. Good boast.
The Ordained One tilts its head to the side in interest and confusion for a moment before he says, "Interesting."
Saber vs. UNLIMITED POWAH!
Rolled 47 + 30 + 50 WC + 65 WV + 40 Push + 10 Focus + 10 Discharge = 252
vs.
Rolled 91 + 64 + 10 PC + 53 AI - 10 Wounded = 208
It hurts and stings
Phenomenon
Rolled 41 + 25 = 66
Shadow of the Warp
Rolled 26 + 20 + 80 PC = 126 (Attack expended, can only defend)
vs.
Rolled (96+14) + 64 + 10 PC + 53 AI - 30 Injury = 207
Contact you son of a bitch!
Phenomenon
Rolled 81 + 25 = 106
Perils
Rolled 64 + 5 = 69
Rending the Veil
Well the Veil is already way too thin so...
BREACH!
Initial Strength
Rolled 40
Strength 2
Holding out his hands theatrically, the Ordained One unleashes a veritable thunderstorm of biokinetic lightning at you, unending waves of actinic blue-white bolts. Despite the sheer thickness of the electrical storm thrown your way, you actually manage to dodge the majority of the bolts, tanking the rest on your armour or grounding through your psychically and electrically conductive sword being dragged along the ground ahead of you. The Ordained One's face registers shock for a moment before you finish closing with him and small the point of your blade into his chest just below where the sternum would be. You feel the tip slip inside and your mind makes contact with another on the other side, and you push.
Amazingly, the mind on the other side pushes back! Never before has one struck by your blade achieved such success in stymieing you, your attempts to ignite its soul stalled and then shoved back. You're both pouring everything you have into the contest of wills and souls, and with all of the energy present and the choir of assistants weakening the veil, it was inevitable that something had to break.
In this case it was the universe.
As you pull your blade back to avoid getting another mutagenic palm to the face, it's edge slices along the seam of reality and leaves behind a crack half a metre long from which monstrous energy spills.
"Fuck!"
You're not sure exactly who said it, but the screaming starts shortly after that.
Rolled 94 -> Grand Incursion
Looks about right
The choir, all focused on weakening the veil, on making all of this easier, are the first to be hit, for a bolt of lightning to strike one and arc to the rest, incinerating all but one of those serving to boost the Ordained One, granting unearned power for his clumsy workings. What is left is... not the original inhabitant. A problem for later, because you have much, much bigger problems to worry about now, what with the mass insanity setting in.
Mag
Rolled 28 + 42 + (70 + 10 E) = 150
He's good
Going to need one for OO
Rolled 65 + 30 = 95
Not doing so well
Soaked in blood, Mag leaps on stage only to blink in confusion at the hole into nothingness in midair. Glancing at him, you can tell that he's only Mag crazy rather than the rest of the crazy going on around you.
"WHAT HAVE YOU DONE?!" The Ordained One bellows, clearly starting to panic from what he's experiencing. To his credit he doesn't look like he's going to completely melt down just yet, but this is definitely a downward slide for him.
Rolled 35 - 20 = 15
Strength 3
Rolled 7
The sound of buzzing from the growing breach and sick, phlegmy laughter from the now possessed psyker answers him. Rusty swords begin to poke their way through the breach, which is now dripping greenish pus that causes the metal of the tunnel to curl up into adamantine flies that skitter flightlessly across the ground for a few seconds before crumbling away to rust. Before you can adequately do anything about that the daemonhost gestures and fires a bolt of sickly vomit brown energy into the remains of the screaming crowd, afflicting those struck with horrible wasting diseases that rapidly begins to rot the flesh from their bones.