[X] Continue on your way. That was a waste of a perfectly good hour.
-[X] ...AFTER staying the night in the inn. You shouldn't be riding after sundown anyway.

I don't want to stay for any longer than we have to; our parents are after us and the smoke can't be good for our lungs.

How dangerous would continuing immediately be? Are we just tired, or might we be attacked?
 
How dangerous would continuing immediately be? Are we just tired, or might we be attacked?

You're a little tired, yes, but you have several hours in you yet.

You don't really know enough about the area to judge danger levels. Nobody mentioned any sort of crime while you were eavesdropping, but it also doesn't really seem like something workers would care about. You're also pretty sure the more intelligent criminals should know better than to attack someone who may be an Empowered or a courier; Inspired loathe having their deliveries or mail stolen, while attacking an Empowered is outright suicidal.

You suppose an Inspired might decide to attack you — self-preservation is not one of their strengths — but if anyone is foolish enough to do so, you believe you could crush them.*

*Lorelei is only dimly aware of the irony inherent in this assumption.
 
[X] Continue on your way. That was a waste of a perfectly good hour.
-[X] ...AFTER staying the night in the inn. You shouldn't be riding after sundown anyway.

because she needs her beauty sleep
 
[X] Stand up and announce that no, in fact, you are not an Empowered. Such a specific denial will likely solidify their belief in that particular theory, but you can work with that.

In the interest of breaking the tie (though making it a four-way tie was tempting). This looks to be the most interesting option of three.
 
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[X] Continue on your way. That was a waste of a perfectly good hour.
-[X] ...AFTER staying the night in the inn. You shouldn't be riding after sundown anyway.
 
[X] Continue on your way. That was a waste of a perfectly good hour.
-[X] ...AFTER staying the night in the inn. You shouldn't be riding after sundown anyway.

She needs sleep and some more ground between her and her parents.
 
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Oops, I forgot to vote! Hmm... I'd rather not set up our base just yet. We're not that far away yet from our parents and the resources they can bring to bear to capture us. Also, something weird is clearly going on here, and I'd rather not try anything until we understand whatever the weirdness is. Standing up and declaring we're not Empowered sounds funny, but also kinda dumb, and I don't think we're powerful enough to indulge in dumbness just yet.

I still really, really want to figure out what's going on in this region though. Knowledge is power. So it's between wandering the city, and questioning the innkeeper... Given how pointedly people are not looking at us, I suspect us wandering the city will spawn more rumors and attract more attention than questioning a single innkeeper.

[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[x] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find travelling further west?

I don't want to run into another battlefield and have no idea what's going on like last time. Or accidentally bumble into politics we're not equipped for. We need local knowledge of why the wars between Inspired here are so different compared to what we're familiar with.
 
[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[x] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find travelling further west?

This vote is better for gathering info on what is going on in the region then my previous vote and avoids possible political entanglement.
 
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[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[x] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find travelling further west?

Information gathering is useful. 'Nuff said.
 
Locking the vote and using this post for rolls. EDIT: Or none can come up.

[X] Continue on your way. That was a waste of a perfectly good hour.
-[X] ...AFTER staying the night in the inn. You shouldn't be riding after sundown anyway.
Number of voters: 5 3

hcvquizibo, Skjadir, SilloH, globalwarmth, BBBence1111





[X] Stand up and announce that no, in fact, you are not an Empowered. Such a specific denial will likely solidify their belief in that particular theory, but you can work with that.
Number of voters: 3

fictionfan, AramilOniasha, curiosity



[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[X] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find travelling further west?
Number of voters: 3+2 (Sell Out)

Kai Merah, Zlaff, Nixeu



[X] Plan Sell Out
-[X] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[X] Who's in charge of this city, anyway?
--[X] Find them and offer them a deal, you will suck the smog into the void (be vague as to how, but offer to demonstrate in advance), they will provide you with all the resources and men needed to mine and build a small underground lair, and basic mechanical supplies for tinkering thereafter. The Lair will be constructed by using Skybreaker to find a small empty space 2km underground (portals goes to the nearest open space if blocked), then our hired minions will expand it, dig it out and fit it with a bed, tools, supplies, a lab, you know, the important things.
--[X] Rent a room for the night first and confirm that you can actually make a portal underground first, it would be awkward if you made the deal and then found out it didn't actually work.
Number of voters: 2

Sigil, silentspirals



[X] Wander around the city, keeping your eyes out for anything interesting or useful.
Number of voters: 1 0

veekie

[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[X] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find travelling further west?
 
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1.5: Foreign Threats
[x] Bribe Generously tip the innkeeper and ask him if there's any news relevant to someone traveling through the area. You can afford it.
-[X] Who's in charge of this city, anyway?
-[x] What news does he have of the region/surrounding territory?
--[x] Specifically, what can one expect to find traveling further west?


The half-giant of an innkeeper seems slightly less subdued than he was the last time you hailed him. All you got back then were simple grunts and nods, to the point where you'd started to suspect he was mute or dumb. Now one could almost think he wasn't serving alcohol to a room half-full of loud peasants.

"Aye?"

It takes an effort of will to keep surprise from your face. It's a rather odd thing to focus on, but you think this might be the first time you've ever heard anyone with an actual accent. You'd started to suspect that the peasantry went through speaking lessons similar to the ones you went through.

Eventually, you realize you'd been staring for entirely too long and shake your head. You raise a pair of small silver coins atop one palm.

"Do you have time to talk?"

The coins are retrieved and hidden inside one fist almost immediately. Despite this, the innkeeper looks somewhat uneasy.

"Name's Vincent, if ye at all care. Despite what th' stories say, the staff o' inns ain't omni..." His forehead wrinkles. "We don't know everything. You'd be better askin' someone willin' to badmouth others."

You quickly wave the idea away.

"I'm not asking you to betray any confidences or secrets, I'm just in a bit of a hurry." You pat Skybreaker's coverings with one hand. "Inspired are unstable even when they're in a good mood. I'd rather not be later than they'd expect if I can at all help it."

The innkeeper raises both eyebrows and sits across from you. His decision to tale a seat seems to earn some outright incomprehensible calls from other workers, but for whatever reason, they just laugh and quiet down when he waves one middle finger at them. Vincent doesn't even look the slightest bit ashamed of using such a rude gesture as he turns back to you.

"First off, ye should know that word is a bit of a touchy subject 'round here. Nine times outta ten, Inspired are selfish little buggers willing to burn down the world just because they can. The stronger they are, the worse it gets. Avoid tellin' anyone else you're working for 'em."

You nod, carefully keeping a polite smile fixed on your face. Why is testing inventions supposed to be such a problem, exactly? So long as one avoids targeting people, anything that is destroyed can be rebuilt better. It's their own fault if they drive off or kill an Inspired before they can reach the rebuilding phase, isn't it?

"How in the world do you avoid invasion if Inspired are hated so much?"

Vincent chuckles and shakes his head.

"Did ye just ride here without knowing a thing?"

The polite smile momentarily drops from your face.

"Yes," you respond flatly. "My job relies on completing tasks within a set period of time and your average person is notoriously unreliable when it comes to knowledge of other areas, especially ones they may have gone to war with at some point. Aristocrats may know, but are they really going to spend time on me?"

If they knew who you were, the answer to that question would be a loud "Yes." You don't intend to tell him that, though. You've had enough of parties and currying favor for one lifetime, thank you very much. It didn't help that your parents seemed hellbent on making sure people knew you were an Inspired too weak to finish anything, nothing to worry about, yes it is a shame, isn't it?

Vincent looks appropriately chagrined and scratches the back of his head with one hand.

"Right. Well, Stehauslen is jus' a wee place, but we're one o' the bigger exporters of new, uh..." Vincent trails off and clicks his teeth with impatience. "There's a word for it, I know. Metal combinations?"

"Alloys," you provide helpfully.

Vincent snaps his fingers and nods.

"Sounds 'bout right. We provide the alloys an' some parts. Others shape it into something useful, includin' weapons. Our lil' League stays free by workin' together while the Inspired are off actin' like a swarm o' snakes. Inspired are still human; a bullet to the brain kills 'em same as anyone else. If they're not complete fools and wear armor, a Kingslayer — Empowered, that is — takes care of 'em soon enough."

You're about to ask for elaboration on certain points when you're interrupted by one of the other customers.

"Vincent, someone stole all my ale! Help?"

The request is echoed by a half-dozen other men and Vincent sighs. Oddly enough, the innkeeper seems to be the only person with anything you'd recognize as an accent. You'd been under the impression people tended to assimilate the speech patterns of those around them after enough time.

"I be back in a minute."

You're guessing it's closer to two, but since Vincent takes the opportunity to refill some half-empty mugs while he's at it, you aren't too worried. What you are worried about is the existence of what would appear to be a state-sponsored group of Empowered, AKA ignorant homicidal maniacs who deliberately chose brute force over knowledge.

Once he's sure everyone is taken care of, he returns to his seat and plants one elbow on the table to support his chin. You reflexively lean away and avoid commenting on the poor manners; frankly, if he chews with his mouth shut, he'll likely know more than half the savages here.

"Right, where were we?"

"How you haven't gotten conquered yet?" you prompt.

Vincent nods, deliberately producing an air of wisdom you doubt he possesses.

"Right, right. Inspired ain't supposed to take on a nation of Empowered and win, now are they? That's why God gave 'em to us in the first place. Now, we may not be a nation of Empowered despite the best tries o' the few good Inspired we got, but a good army an' the Kingslayers be a good replacement. If they're prepared for an army, a few Kingslayers will go over and stab 'em. If they're ready for the Kingslayers, they're crushed by the army. If they try to get ready for both, one of their rivals stabs 'em in the back while they're distracted."

Vincent drums his fingers against the table before shaking his head.

"That's really everythin' important, but you jus' care about delays and dangers to you, right? I be a bit o' a gossip sometimes, I know."

You quickly shake your head and smile. Every bit of information helps just a little bit more, especially when the person you're speaking with might be wrong. The powers of propaganda are well-documented.

"I didn't mind. But yes, knowing of those would be helpful."

Vincent stares blankly for a conspicuously long time, removes his arm from the table, and straightens up. You're not entirely sure why, nor do you know why his accent seems to become somewhat less pronounced. You're starting to suspect it might be deliberate.

"Expect some questions about yer hair if you're headed further into the League. Ignore 'em; crossbreeds are everywhere no matter what the bigots wish. Don't admit yer workin' for an Inspired unless you're sure they work for the League. Don't follow strange men anywhere, especially if they insist it's for a good cause, and don't volunteer as an 'assistant' or 'volunteer' to Inspired no matter how much they offer. Don't trust anyone with a badge unless they let you fail to scratch it with somethin' metal; imitating a state servant is a hangin' offense, but a new idjit is born every day. Uh..."

The innkeeper scratches at the back of his neck and shrugs.

"Careful o' water near the cities. Burnin' coal is carried on the winds and goes further than you'd expect. Don't drink from wells an invading Inspired just passed by, they're fond of leaving poisons behind. Avoid camps o' brown an' yellow tents 'lest ye want to be fingered as a spy. Stick to th' roads, the wilds ain't good for horses. There's no such thing as a 'foreigner tax' an' threaten to report anyone who claims otherwise. If ye could pay a toll usin' silver, they're overchargin' ye. If a Kingslayer tries to recruit ye, take a good, long look at yer life before sayin' yes; it ain't a job for gentler folk an' some even claim ye need to kill an Inspired to fully become one o' them. Few places in the League allow horseback ridin' inside the walls, so be sure to lead yours on foot if ye don't want a fine or worse."

Vincent wrinkles his nose and goes silent. Eventually, he shakes his head.

"Can't really think o' more right now."

You grace him with another smile, something you suspect he appreciates more than he really should. He looks like he's almost a decade your senior and you wouldn't be at all surprised if he's already married.

"That's fine, it's honestly more than I expected. But if you don't mind, who's in charge of this city, and do I need to worry about being arrested by them?"

The grin Vincent gives you is oddly discomforting.

"Now that's a good question, ainnit?" After a small lapse, the grin weakens. "Er, who's in charge, not if ye are likely to get arrested. Doubt that's somethin' worth worryin' about. See, a pair of our Inspired were both supported for being our governors, supposedly so they could help us avoid 'weak metal' an' such. Everyone seemed to think they were good 'uns, but now each hired a ton of foreign killers and are going at it somewhere around here. Better than using us, I'll admit, but they're still violating one o' the King's Decrees: No Inspired is to have an army that answers only to them."

At the mention of a monarch, you can't help but address a certain inconsistency.

"You have a group called the Kingslayers and a king?"

"Only if he behaves," Vincent says with entirely too much cheer. "Good rulers for the most part, our royals, but they have a tendency to go completely mad in their older years. Havin' the Kingslayers around to forcefully dethrone 'em seems to slow that down a bit."

And isn't that a disturbing bit of information? Traditionally, the strongest Inspired will eventually come to rule the land — provided they actually want to do so, of course. The monarch would be able to devote vast amounts of resources toward various projects beneficial to the nation while also dangling the threat of destruction over any Inspired arrogant enough to challenge them. Meanwhile, an Empowered monarch wouldn't be much of a threat; even if they're personally powerful, that wouldn't do them much good when their castle is brought down on top of them.

These Kingslayers seem to have settled on the most disturbing possibility of all. The monarch won't dare to constrain them for fear of death, the Empowered are free to grow in strength by killing nearby Inspired, and foreign rulers can be assured the nation isn't ruled by a homicidal maniac. Honestly, you're surprised nobody ever warned you about this place or even discussed its existence. If there was ever a threat to all Inspired, this League is it. You doubt it will just go away if you leave it alone, so why is everyone ignoring it?

Vincent coughs lightly and drags your attention back to the outside world.

"If yer headed further West, could ye tell someone important 'bout our two would-be governors? They'll talk their way out of trouble soon 'nuff, but the sooner they quit fightin', the less chance we have of them ruining our home in their pissing contest. Someone should've already told the folks over in Thorstead, but if they had, we would've had help arrive days ago."



[] You can make no promises, but you can try.

[] Ask more questions.
-[] Seriously, what's with the fake accent? Nobody else has it, so what's the point?
-[] If the Inspired you're delivering to does want to come to the League, should you warn them off or is there something for them to do here?
-[] Write-in

[] Thank Vincent for his time.
-[] Go to bed.
--[] Leave and continue west the following day.
-[] Go outside and explore the city.

[] Write-in



EDIT: Please provide even a little reasoning (not as part of the [X]'d IC vote itself) for why you vote a specific way, even if it's just a sentence or two. What you're hoping to accomplish by voting that way, why it seems like a good idea, something else along those lines. Your vote will not be counted otherwise, although if there are some initial voters that don't do so, I will remind them since this was something I forgot to include for ten minutes.
 
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An organized group of Empowered. That'd do it, yep.

I... am surprised that nobody's done anything about this. Empowered don't compete like Inspired do, it's reportedly easy for Inspired to create Empowered, and Empowered keep growing the more Inspired they kill. This absolutely is something that could snowball.
 
[X] You can make no promises, but you can try.

[X] Ask more questions.
-[X] If the Inspired you're delivering to does want to come to the League, should you warn them off or is there something for them to do here?
-[X] Seriously, what's with the fake accent? Nobody else has it, so what's the point?

Edit: knowing more about the area and the people in it is important when you're on the run.
Edit2: also good to know what the locals think of the possibility of more Inspired moving in
 
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So, the west is swarming with Empowered. And a whole different nation. Good news: to anyone concerned we may be as good as dead now. Bad news: there is a chance we may actually die if we continue further west.
You doubt it will just go away if you leave it alone, so why is everyone ignoring it?
Because the League is too strong for an Inspired or two to take out and there is no unity among the Inspired to launch a war against the League.

[x] You can make no promises, but you can try.
[x] Ask more questions.
-[x] If the Inspired you're delivering to does want to come to the League, should you warn them off or is there something for them to do here?
[x] Thank Vincent for his time.
-[x] Go to bed.

Find out about our chances in here. Then we can decide whether to continue or change course. Can't think of any other good questions to ask, so going to sleep next.
 
[X] You can make no promises, but you can try.

[X] Ask more questions.
-[X] If the Inspired you're delivering to does want to come to the League, should you warn them off or is there something for them to do here?
-[X] Seriously, what's with the fake accent? Nobody else has it, so what's the point?
[X] You can make no promises, but you can try.

'Ello! Could you guys please provide-slash-edit-in a reason for why you want to vote for X or Y, what you're hoping to get out of it, or something else along those lines? I forgot to include the request until 10 minutes after the fact, but votes won't be counted without them.

Since "I just want to know more about the area" is a perfectly valid reason and somewhat obvious for information gathering, it shouldn't take long. @hcvquizibo Just voting for that would lead to a very short post, FYI, followed by what's basically a repeat of this vote.
 
I think that it's time to ask ourselves what we want out of life and what's best for this planet. Unless someone stops it, this League does have a real chance of expanding indefinitely. It'd be a pretty horrifying empire they'd build, shades of Dragon Age, but they could do it. Do we think that that would be better than the Inspired ruling everything? These townsfolk certainly seem to think that. Do we think that we have a decent chance of ruling the world and putting up something better than even this League, shades of Wulfenbach's Peace? If our goal is to take over some chunk of territory, should we pick some other chunk of territory, or do we think we're strong enough to take out all three of the threats that this barkeep lists? Skybreaker is an armykiller, no sweat, but can we take on both these Empowered and the other inspired? Do we want to take out the League in the first place?
 
Do we think that we have a decent chance of ruling the world and putting up something better than even this League, shades of Wulfenbach's Peace? If our goal is to take over some chunk of territory, should we pick some other chunk of territory, or do we think we're strong enough to take out all three of the threats that this barkeep lists? Skybreaker is an armykiller, no sweat, but can we take on both these Empowered and the other inspired? Do we want to take out the League in the first place?

As usual, feel free to ask ( @Alivaril) questions. If they fall within the boundaries of what you'd know IC, I'd be happy to answer.
 
Oookay. So... Looks like that battle we interrupted was between two Inspired and their mercenary forces. And this is a nation where the Empowered rule, and yet have use for Inspired that don't shake up the status quo.

We can work with this. We can actually work with this. If we become part of this nation, follow its laws and such, carve out a niche for ourselves here, then if our parents try to take us back, getting nommed by Empowered will be their problem. We would be good, law-abiding, useful citizens of this nation where Inspired appear to be heavily regulated.

The heavy regulation is itself maybe a problem though, but I don't think we're planning to kill or conquer or make any huge waves (not until we're properly built up anyway). We'll also be able to learn more about the system and determine how much of a threat it really is.

Point being though, it seems unlikely to be a threat to us so long as we make nice with them, and our parents would have great trouble trying to forcefully extradite us from this place.

Now, the only question is, what are the restrictions and can we keep enough of a lid on our arrogance enough to live with them?

[x] You can make no promises, but you can try.

[x] Ask more questions.
-[x] Seriously, what's with the fake accent? Nobody else has it, so what's the point?
-[x] If the Inspired you're delivering to does want to come to the League, should you warn them off or is there something for them to do here?
--[x] Are foreign Inspired even allowed to join the League? How would they do so and what does the League do to keep them under control?

[x] Thank Vincent for his time.
-[x] Go to bed.
--[x] Leave and continue west the following day.

I'm not so sure about drawing the attention of "someone important" to tell them about the warring idiots, but on the other hand, it's a semi-innocuous reason to talk to someone important, and maybe when we do, we can slip in some careful inquiries about how they see the situation. Apart from that, knowledge is power, but I doubt Vincent has much more to say after he's explained to us what Inspired might do here.

@Alivaril Do we think we can pass the scrutiny of 'someone important' to tell them about the warring idiots without being identified as a fake?
 
@Alivaril Do we think we can pass the scrutiny of 'someone important' to tell them about the warring idiots without being identified as a fake?

A fake what? Courier? If so, you're relatively confident you can, yes. At least at first; he or she may put two and two together after learning of a red-haired Inspired singing blasphemy and subsequently splitting the sky. By then, you expect you'll be a healthy distance away. And it's not like interrupting such a battle would be illegal anyway, right?
 
@Alivaril Quick check, what time of night is it right now? Also, is hair dye a thing we can buy around here? Do we have any other options for disguise?
 
@Alivaril Quick check, what time of night is it right now?

Sunset in late summer.

Also, is hair dye a thing we can buy around here?

You don't know if it's a thing around here, and to be perfectly honest, you don't trust a relatively minor town practically blanketed in coal smoke to have anything adequate. Of course, staring at their inferior attempts to make it may very well coax Inspiration into helping you make something better.


Do we have any other options for disguise?

A hooded cloak, but that hardly counts. You're already wearing clothes stolen from the servants. Otherwise, not right now.
 
Ok, I was thinking about going to the market to buy hair dye if it wasn't too late, since our hair is so clearly distinctive, but nah, I'm not wasting our inspiration on a better hair dye. We can wait till we reach a bigger city and buy some there.
 
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