[X] Go after the other base now
-[X] Let the Enforcer come with you, but make sure she stays well behind you when you go in; no more casualties today, she is on fire support
-[X] Head out of town and check the fields where the base is suspected; there should be sources of heat... or maybe Scrants down there
--[X] Keep your senses open for possible captives
--[X] If it is more than a handful of Scrants close to each other, shockfrost the whole thing to weaken them before going in
---[X] This is void if there are captives down there
-[X] Go slow and careful; use
Halt first in all occasions and reapply it when broken
--[X] No fire unless you have to, stay with the sword and ice spears for now... maybe there is something useful in there
Missed the Q&A due to Morpheus.
Though most of my questions were answered, so let's go with the remaining ones:
- Since I missed the character design discussion, a little extension on that: Is there a reason you didn't use
Orange Heart for Daiyu's image? Seems to me she should have fit the bill rather well, being one of the oldest characters in Neptunia, wielding a shield as well as having what seems to be an optimistic personality. Though the megaphone would have been a bit weird, but it's not like there aren't images of her without. Could even have been using that shield to hit things ala Shielder or simply pummel enemies into the ground with her fists while being boosted by whatever ability. Would have been a rather nice concept I think, with Cerys having the sword of the MG set and Daiyu the shield. Or are we scheduled to meet an Orange Heart expy in the future?
- Mechanically how does the whole intercepting attacks work here in general? As I remember how it was going in CWMGQ, the main way to block an attack against another character was with Intercept or some similar rule. That or charging the attacker to divert its attention before it attacks and taking the aggro. Otherwise, unless you use someone literally as a shield it didn't really work. Here it seems a bit more narratively driven as shown with the Scrant intercepting attacks by virtue of positioning. Are there some precise guidelines that we can get in order to make plans easier? If we need to snipe a commander inside an army or are in a hostage situation, for example, that could come in handy to no what works or not. Also is overpenetration a thing with our attacks and should we plan accordingly if we need to hit someone standing before something/someone we don't want to hit, for example?