Morning greets you with stiff muscles and a throbbing headache, reminding you of how a prepubescent child caused you more harm than a group of infiltrating soldiers. Thinking of the child, you look to her bed and find her to be missing. Getting up and donning your robes, you head downstairs.
You find Louise at the table, receiving looks of disgust and fear from many of the inn's other patrons. The reason for this is the fact that her zombie had apparently followed the two of you here and the trip does not appear to have been good to it. Three days by horse is what you judged the distance between Tarbes and the academy and judging by its bare and sole-less feet, the corpse must have sprinted nonstop. Still headless, missing an arm, sporting several slashes and puncture wounds... no wonder everybody is on edge. Somehow the thing has managed to get it's hand on a pike, making it's runes glow like Louise's did.
Huh... you'd forgotten about the thing and now it's sitting on the floor beside your apprentice as if it were a dog... Well, Louise appears to be happy to have it back, though she really shouldn't be trying to feed it bits of bread through it's open neck wound. "Stop wasting food, it cannot digest anything you give it."
With a startled chirp, Louise swivels to look at you and set down the semi-stale food. Attempting to hide her obvious embarrassment, she clears her throat and announces in an overly loud voice, "Good morning Master Cynric, are you sure a man your age should be out of bed with your injuries?"
"I will have you know, I once climbed a mountain with two broken shinbones. These mere flesh-wounds are nothing but the result of a child's foolishness." You say remembering that time you learned to never drink and ride a horse again... All of your worst injuries come from those damnable beasts...
Crossing her arms, your apprentice declares, "Foolish? I won our wager!"
"You won by forcing me to save you from your attempt at killing yourself, you idiot child!" You say, slapping a hand down in front of the girl when she tries to argue. Her momentary shock allows you to continue uninterrupted. "Did you not see what you did to the clearing? If I had not carried you away from there, the blast would have shredded you to pieces. I will not have you waste my time by killing yourself... If you ever do something so foolish again, you will no longer be my apprentice."
You leave Louise to think on your words as you wave over the innkeeper's niece. The young woman shuffles over with a tray held like a shield. "Y-yes m-m-m'lord?" she says, eyeing the corpse fearfully.
"I'll have the potato leek soup." You tell her, ignoring the needless fear of the ignorant. The woman trips in her attempt to flee now that she has your order. Ten minutes later, you are eating your meal when Louise speaks up.
"I'm sorry." She says with her face downcast. "I... You're right. I was panicked and desperate and... and stupid. It's just... You act like the strangest mix of commoner and Noble, eating cheap food and hunting down random bandits while looking down on everyone and casting powerful magics... You say these things that go against everything I was raised to believe... and... I-I can't argue against them because it works! For the first time in my life, I can use magic without blowing myself up!" You smother the need to correct her on that. "Private tutors, years of studying into the early morning, countless hours of prayer... none of it worked... and then you come along with all this talk of stars and celestial gods... and it takes less than an hour for you to teach me a spell!"
Putting down your spoon, you scoff. "And I find it hard to believe that a culture with six thousand years of history could be so ignorant of how their own abilities work, but here we are."
Jumping up and pointing her finger in your face, she says, "That! Right there, what you said! It's obvious that you aren't from around here... I just want to know more about the only person that truly helped me."
Making a show of looking around, you reply, "Maybe this is not the best venue for this discussion?" At her glare, you raise your hands in false surrender. "Now, I do intend to tell you, just not here."
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Back in the destroyed clearing, you sit on a fallen tree. "You still remember my diagram of Aetherious, Mundus, and Oblivion?" Seeing her nod, you continue. "Well, to correct your most likely assumption, Halkeginia is not on Nirn. As I told you back at the academy, I come from a land called Skyrim... no, Skyrim is not a place in Albion. Skyrim is the northernmost country on the continent of Tamriel, a continent on Nirn."
"So you're from another world? That's how you know all these things? If you're from Nirn, does that mean we are in that Oblivion place?" Louise asks with surprising calm.
"Er... yes... I created a ritual to locate and travel to a habitable realm... my apologies, but... Why you do not sound surprised."
Shaking her head, she explains. "If it was anyone else, I doubt I'd believe them, but you already explained the infinite realms thing. Since you obviously know what you're talking about, I can't just declare you crazy and ignore you." She grins as you laugh at that. "Sooo... why did you decide to leave your home?"
"Dragons." You respond, what more needs to be said?
Tilting her head in confusion, the girl asks, "Dragons? The wagon sized reptiles that cavalry ride around on? You crossed between worlds to buy a dragon?"
"Gods, no! We must be talking about two entirely different creatures. Dragons on Nirn are an ancient race of immortal, soul devouring beings that are descended from the god of time himself, Akatosh. Their very language commands the world around them, their debates have leveled mountains, towns have been slaughtered by accident in their passing and the only way for them to die permanently is for one dragon's soul to absorb the other's." Her confusion melts away into horror as you describe the beasts.
"Y-y-you... they won't f-follow you here... right?"
You rest a hand on the girl's shoulder to calm her down. "No, I decided not to make a gateway for that specific reason. If they even knew I left and wanted to follow, they would have to search every realm of Oblivion to find me and if they do show up here, we can always go to a new realm... but enough of that, you aren't going to become a powerful sorceress by listening to an old man reminisce about home."
Lifting her arm in your hand, you instruct her on her next task. "After yesterday's... incident, I have decided to teach you how to shape your Frost into an Ice Spike. Hopefully, this will allow you to learn to control your magicka better. Now, instead of an open hand, I want you to curl your fingers together as if holding something round."
She holds her hand as if holding an invisible ball. "No, not like that, round like a cylinder. Like holding a cup." She corrects herself. "Good! Now, slowly pool your magicka into the center of the imaginary cup and form a needle. I want you to take your time with this, an imperfect needle may seem fine, but the imperfections become exaggerated as you make the spike bigger. This needs to be as even and smooth as you can make it or you will end up as one of those mages that can't hit their target. Once you have this part down, you simply add more layers and a strong push of magicka to propel it."
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A few hours past noon, you declare her ability to quickly form a passable needle to be adequate and her throwing force... excessive... you decide to-
Choose 1 for Louise:
[] Have her meditate on the feeling of her magical ice.
[] Have her hunt moles. It's practical application and profitable.
[] Have her stay with you.
[] Write in
Choose 1 for yourself:
[] Shop for Alchemy equipment.
[] Perform some preventative maintenance on the zombie, it's not looking too good.
[] Hunt down that manticore
[] Teach Louise (can only be chosen if she stays with you)
[] Stealth
[] Enchanting
[] Alchemy
[] Summon an unbound Frost Atronach and unleash it on the town. Cost 50 Magicka
[] Write in
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A/N: Is 'sould' a word? Because my auto-corrupt keeps replacing soul with it.