Renascence: A Homura Quest

Honorifics or Western-style Titles? I've used both before, which is bothersomely inconsistent

  • Japanese Honorifics (-san, -sama, -dono, -chan, -kun, -senpai, etcetera)

    Votes: 12 33.3%
  • Western Titles (Mister, Miss, job titles, Lord, Lady, etcetera)

    Votes: 0 0.0%
  • Use whichever works better for a given sentence.

    Votes: 24 66.7%

  • Total voters
    36
  • Poll closed .
[X][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
 
The difficulty setting only affected the upper limit of enemies, and was primarily about determining how much of your preexisting information would be reliable and how many additional problems would be introduced. Insane would have left you pretty much entirely in the dark, thrown in countless additional threats and conflicts, and made Great Old Ones potential enemies.

Well I'm glad to see we're probably already fighting near the upper limit of enemies, because there's very few things that top 'F/SN Herc' without just being some form of puzzle boss/ I-Win boss :V. On the other hand though, Heroic Spirits. We have to deal with Heroic Spirits. Ughhh. We need to find some and get em on our side if we wanna avoid things like this again.



[X][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]

I kinda think it'd be nice to have an IC-Look at what Homura's thinking in things like this. Sometimes it's useful, sometimes it's just entertaining to read.
 
Is there any actual disadvantage to getting the analysis?

Other than removing a little bit of the need to think for ourselves?
Nope. Just takes some of the fun out of the battle by, as you say, taking a way some of the need for you guys to figure it out yourselves.

That said, it's not like this will be a regular thing--this situation clearly seems really hopeless to you guys, though, and you haven't really gotten to explore the combat system to the fullest yet, so this is me giving you a chance to get some advice without giving you resources you shouldn't logically have access to.
 
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[x][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
 
I appreciate that, and yes it does seem difficult, which is one reason I haven't been very active in this vote.

[X][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
 
Well I'm glad to see we're probably already fighting near the upper limit of enemies, because there's very few things that top 'F/SN Herc' without just being some form of puzzle boss/ I-Win boss :V. On the other hand though, Heroic Spirits. We have to deal with Heroic Spirits. Ughhh. We need to find some and get em on our side if we wanna avoid things like this again.
Eh, the Witches are generally more dangerous in terms of sheer power, flexibility, and options...but they also generally offer the option of escaping to safety if things become overwhelming. Berserker presents a different problem, in being absurdly durable and capable of pursuing you (rather than being restricted to a Barrier).

This will NOT be your strongest non-Witch opponent, but you're far weaker than you'll likely be when you face other Berserker+ Tier adversaries.
 
[x][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
Sooo Solo-ing TM!Tiamat after this? Okay then. :V
Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous :V
 
-this situation clearly seems really hopeless to you guys
From my point of view, this situation does feel like we've wondered into an Extra/Post-Game boss by mistake. And it's lasted a year too... so I admit to not being that enthusiastic about fighting Herc anymore.

Eh, the Witches are generally more dangerous in terms of sheer power, flexibility, and options...but they also generally offer the option of escaping to safety if things become overwhelming. Berserker presents a different problem, in being absurdly durable and capable of pursuing you (rather than being restricted to a Barrier).

This will NOT be your strongest non-Witch opponent, but you're far weaker than you'll likely be when you face other Berserker+ Tier adversaries.
As a protagonist you nearly always want to end a fight ASAP, which means that Durable/Evasive enemies are the worst to fight, while 'Power/Flexible' enemies are way nicer because you can kill em fairly easy relatively speaking. Meanwhile Durable/Evasive foes usually eat up loads of ammo/spells/MP.
TLDR LM hates tanky/dodgy foes. :V


Sachiel's AT Field could not be overcome with simple force. Herakles' god hand can be.
What's 'Simple Force' mean?

Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous :V
Assuming Gaia exists here, which it doesn't according to the Library of Red Truths.

Thus, without the 'oppression' of Gaia, I wonder if that means magical effects are cheaper and Shirou's sword making trick creates swords that don't have a 'time limit' because there is no 'GET RID OF ERROR' from Gaia going on. Thus, No Holy Grail needed to support the servants because no Gaia, any sufficiently strong magical user with the knowledge can do it.
 
Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous :V
To be honest All the World's Evil is worst enemies against Meguca, what with basicly supercharged, anti-mage, wraith. Then again All seven beast are ridicolous, even the first capable of wiping out several thousands years of history. The second is a primordial goddess. Gee, I hope no one made a wish to become one of them, can't imagine what the Seventh would be like.

At least there's no exalt meguca right? :V
 
At least there's no exalt meguca right? :V
Well outside of the Grief Seed / Despair / Limit Break mix up that results, there's not 'too big' a difference between a Meguca and a normal human when Exalted.
They might have a bit of a head start but Exalted is kinda well, Exalt.


Nah the real problem would be fighting JoJo characters or Final Fantasy Bosses. I mean, even F/SN character's 'high end calcs' look sane compared to 'surviving Ultima' or 'ENDING THE WORLD' ectera. Or JoJo characters.

I guess Space Pirates and the native wildlife in Metriod would also be fairly bad too to fight.
 
To be honest All the World's Evil is worst enemies against Meguca, what with basicly supercharged, anti-mage, wraith. Then again All seven beast are ridicolous, even the first capable of wiping out several thousands years of history. The second is a primordial goddess. Gee, I hope no one made a wish to become one of them, can't imagine what the Seventh would be like.

At least there's no exalt meguca right? :V
Well, the 4th Beast is better known as Primate Murder, and the 6th one is the Beast of Revelation, 666.
 
[X][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
 
[x][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.]
Homumind, I trust you! Find a way to even retreat is great already. Trauma from playing Fire Emblem extra mission at highest diff or Nero festival is back.
Well, the 4th Beast is better known as Primate Murder, and the 6th one is the Beast of Revelation, 666.
666 is fourth though.
Let's just throw an unrestrained nanoha next time we meet boss-level character from FSN, I mean imagine throwing stralight breaker to King Hassan, would be awesome! It's not like King Hassan and the like is so bullshit able to no-sell or downright kill starlight breaker right?
 
Homu, Homu, Homu, HO-MU
... I just realized Homu would be a perfect fit for one of the supernatural cheating game players in manga/anime like Yu-gi-oh.

And now that I think more about it, Yu-gi-oh Season 0 or 1 (aka the yellow manga books pre-Card Game) would work really well with PMMM. Or this quest, Did we ever read anything about card games being popular in-quest?

But anyway in Yu-gi-oh the Pharaoh would end up 'mind crushing' or dealing with people sealing souls in objects all the time. And of course tricky word play and mind games and puzzles and skill challenges. PMMM has people suffer crazy mind breaks and involves souls sealed in gems and tricky wording and mind puzzles.


Anyway guys, we should challenge people to card games and then cheat with time stop to win. We'll be rich fast. We'll just have to avoid cheating against anyone who suspiciously talented and/or magical, let alone if they have any sort of Egyptian theme.
 
666 is fourth though.
Let's just throw an unrestrained nanoha next time we meet boss-level character from FSN, I mean imagine throwing stralight breaker to King Hassan, would be awesome! It's not like King Hassan and the like is so bullshit able to no-sell or downright kill starlight breaker right?
Woops, looks like I messed up slightly from Tiamat's profile referencing Beast VI.

Fou = Beast IV = Primate Murder in another timeline, so that's set in stone.

Only Fate/Prototype claims that 666 = Beast IV, so that might not be true anymore.
 
... I just realized Homu would be a perfect fit for one of the supernatural cheating game players in manga/anime like Yu-gi-oh.

And now that I think more about it, Yu-gi-oh Season 0 or 1 (aka the yellow manga books pre-Card Game) would work really well with PMMM. Or this quest, Did we ever read anything about card games being popular in-quest?

But anyway in Yu-gi-oh the Pharaoh would end up 'mind crushing' or dealing with people sealing souls in objects all the time. And of course tricky word play and mind games and puzzles and skill challenges. PMMM has people suffer crazy mind breaks and involves souls sealed in gems and tricky wording and mind puzzles.


Anyway guys, we should challenge people to card games and then cheat with time stop to win. We'll be rich fast. We'll just have to avoid cheating against anyone who suspiciously talented and/or magical, let alone if they have any sort of Egyptian theme.

Or... You could just... Take the money.
 
[X][Analysis]Have the Homumind analyze the situation. Will provide a small interlude, of sorts, where Homura considers her options. The quality of her analysis will depend on dice rolls.
 
Theres also the consideration that the Monster of the Grail isnt the real Beast of Revelations.

Theres also, ya know, two of them.
 
What's 'Simple Force' mean?
AT-Fields (in this quest) can ONLY be pierced Conceptually. No amount of normal firepower will overcome it. The only thing that seems to bypass this in Eva are N2 ​mines, which worked for reasons you don't have sufficient information IC to be told yet.

Meanwhile, Godhand can be overcome by just hitting him hard enough. Conceptual attacks are not truly necessary in order to harm him.
 
just hitting him hard enough.
yes,. its just that Homura really lacks the hitting hard considering it all, Nanoha is really the only character that has the raw might at the moment to surpass the hit hard enough threshold to heart him in the first place, but it she fails to kill all 12 of his lives when we she does it, she really wont be able to hit hard enough again.
 
AT-Fields (in this quest) can ONLY be pierced Conceptually. No amount of normal firepower will overcome it. The only thing that seems to bypass this in Eva are N2 ​mines, which worked for reasons you don't have sufficient information IC to be told yet.

Meanwhile, Godhand can be overcome by just hitting him hard enough. Conceptual attacks are not truly necessary in order to harm him.

Aww, I admit one of my favorite Eva fics has the Russians fire a shaped nuclear warhead at the Eva in episode 1 as the point of divergence, and that kills it. Admittedly it has the whole fallout problem but I was mildly hoping for Enchanted Nuclear Missile .... actually that might still work. If the enchantment makes it 'Conceptual'. OTHO, nukes by how people see them might actually be naturally conceptual because popular culture.


On that note, maybe we should stock up on grief seeds and then rob a third world dictatorship blind. That should get us a good stockpile of military weapons and make the world a better place. Sure they'd be 'older military tech' but we can make up for that with Macross Missile Massacre style of fighting.

And thus hopefully avoid any more 'we've got 0-effective weapons' kind of situations. Well at least reduce em a lot.
 
yes,. its just that Homura really lacks the hitting hard considering it all, Nanoha is really the only character that has the raw might at the moment to surpass the hit hard enough threshold to heart him in the first place, but it she fails to kill all 12 of his lives when we she does it, she really wont be able to hit hard enough again.

Well, maybe Sayaka can too, it's up in the air. And a Tiro Finale from Mami probably would hurt, if she were to make a sudden recovery (ok, not likely). And Kyoko already demonstrated an ability to hurt her, so...

... damn, Homura, you really need to step up your game. :whistle:
 
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