The difficulty setting only affected the upper limit of enemies, and was primarily about determining how much of your preexisting information would be reliable and how many additional problems would be introduced. Insane would have left you pretty much entirely in the dark, thrown in countless additional threats and conflicts, and made Great Old Ones potential enemies.
Nope. Just takes some of the fun out of the battle by, as you say, taking a way some of the need for you guys to figure it out yourselves.Is there any actual disadvantage to getting the analysis?
Other than removing a little bit of the need to think for ourselves?
Eh, the Witches are generally more dangerous in terms of sheer power, flexibility, and options...but they also generally offer the option of escaping to safety if things become overwhelming. Berserker presents a different problem, in being absurdly durable and capable of pursuing you (rather than being restricted to a Barrier).Well I'm glad to see we're probably already fighting near the upper limit of enemies, because there's very few things that top 'F/SN Herc' without just being some form of puzzle boss/ I-Win boss. On the other hand though, Heroic Spirits. We have to deal with Heroic Spirits. Ughhh. We need to find some and get em on our side if we wanna avoid things like this again.
Sooo Solo-ing TM!Tiamat after this? Okay then.
Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous
From my point of view, this situation does feel like we've wondered into an Extra/Post-Game boss by mistake. And it's lasted a year too... so I admit to not being that enthusiastic about fighting Herc anymore.
As a protagonist you nearly always want to end a fight ASAP, which means that Durable/Evasive enemies are the worst to fight, while 'Power/Flexible' enemies are way nicer because you can kill em fairly easy relatively speaking. Meanwhile Durable/Evasive foes usually eat up loads of ammo/spells/MP.Eh, the Witches are generally more dangerous in terms of sheer power, flexibility, and options...but they also generally offer the option of escaping to safety if things become overwhelming. Berserker presents a different problem, in being absurdly durable and capable of pursuing you (rather than being restricted to a Barrier).
This will NOT be your strongest non-Witch opponent, but you're far weaker than you'll likely be when you face other Berserker+ Tier adversaries.
What's 'Simple Force' mean?Sachiel's AT Field could not be overcome with simple force. Herakles' god hand can be.
Assuming Gaia exists here, which it doesn't according to the Library of Red Truths.Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous![]()
To be honest All the World's Evil is worst enemies against Meguca, what with basicly supercharged, anti-mage, wraith. Then again All seven beast are ridicolous, even the first capable of wiping out several thousands years of history. The second is a primordial goddess. Gee, I hope no one made a wish to become one of them, can't imagine what the Seventh would be like.Well, due to all the Incubator stuff, Magical Girls might count as not native to Gaia, which at least makes her slightly less ridiculous![]()
Well outside of the Grief Seed / Despair / Limit Break mix up that results, there's not 'too big' a difference between a Meguca and a normal human when Exalted.
Well, the 4th Beast is better known as Primate Murder, and the 6th one is the Beast of Revelation, 666.To be honest All the World's Evil is worst enemies against Meguca, what with basicly supercharged, anti-mage, wraith. Then again All seven beast are ridicolous, even the first capable of wiping out several thousands years of history. The second is a primordial goddess. Gee, I hope no one made a wish to become one of them, can't imagine what the Seventh would be like.
At least there's no exalt meguca right?![]()
666 is fourth though.Well, the 4th Beast is better known as Primate Murder, and the 6th one is the Beast of Revelation, 666.
... I just realized Homu would be a perfect fit for one of the supernatural cheating game players in manga/anime like Yu-gi-oh.
666 is fourth though.
Let's just throw an unrestrained nanoha next time we meet boss-level character from FSN, I mean imagine throwing stralight breaker to King Hassan, would be awesome! It's not like King Hassan and the like is so bullshit able to no-sell or downright kill starlight breaker right?
... I just realized Homu would be a perfect fit for one of the supernatural cheating game players in manga/anime like Yu-gi-oh.
And now that I think more about it, Yu-gi-oh Season 0 or 1 (aka the yellow manga books pre-Card Game) would work really well with PMMM. Or this quest, Did we ever read anything about card games being popular in-quest?
But anyway in Yu-gi-oh the Pharaoh would end up 'mind crushing' or dealing with people sealing souls in objects all the time. And of course tricky word play and mind games and puzzles and skill challenges. PMMM has people suffer crazy mind breaks and involves souls sealed in gems and tricky wording and mind puzzles.
Anyway guys, we should challenge people to card games and then cheat with time stop to win. We'll be rich fast. We'll just have to avoid cheating against anyone who suspiciously talented and/or magical, let alone if they have any sort of Egyptian theme.
...
AT-Fields (in this quest) can ONLY be pierced Conceptually. No amount of normal firepower will overcome it. The only thing that seems to bypass this in Eva are N2 mines, which worked for reasons you don't have sufficient information IC to be told yet.
yes,. its just that Homura really lacks the hitting hard considering it all, Nanoha is really the only character that has the raw might at the moment to surpass the hit hard enough threshold to heart him in the first place, but it she fails to kill all 12 of his lives when we she does it, she really wont be able to hit hard enough again.
AT-Fields (in this quest) can ONLY be pierced Conceptually. No amount of normal firepower will overcome it. The only thing that seems to bypass this in Eva are N2 mines, which worked for reasons you don't have sufficient information IC to be told yet.
Meanwhile, Godhand can be overcome by just hitting him hard enough. Conceptual attacks are not truly necessary in order to harm him.
yes,. its just that Homura really lacks the hitting hard considering it all, Nanoha is really the only character that has the raw might at the moment to surpass the hit hard enough threshold to heart him in the first place, but it she fails to kill all 12 of his lives when we she does it, she really wont be able to hit hard enough again.