Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
[X] To an Artisan District

Not only does BQ have trade going for Ling Qi, there is no Trading Post in Shenglu. We would be putting caravan before the horses. That and crafting is something we don't have in-house yet. Maybe if we get lucky we can get a lead on some Muscle to fill our CMP slot as well.
 
[x] To a Trade District

We have exotic materials in Shenglu, but we need craftspeople able to best make use of those materials in an industrial sense.

Artisanal usage of our exotic materials is all well and good and likely to get us a higher monetary return in the mid to long run, but industry is at it's base about making things that are useful for people both mortal and immortal and that's what I want to focus on first.
 
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This is a bit of a toughie for me.....

On one hand I revel in artisans and investing in them could lead to some wonderful boons for us in the long term. On the other hand artisans are expensive. Look at turtle boy spending months of a ducal allowance just on a single piece of craft. It would be about investing alot early on for an eventual bigger return and im not sure if thats necesarily the way to go.

On the other hand, traders opens up opportunities for pushing on with the trade. Finding greater new avenues of making money. And working out ways of highlighting resources we have in Shenglu, and of them, what would best appeal to other provinces. Especially the central area where this trader would hail. That said, this strikes me as an investment that would be a smaller expense but also a smaller return.

Then theres the wildcard of Bao Qian. Hes a trader AND an artisan. Someone obsessed with the arts of music, who lives on the road, and is constantly wandering, trying to make bank. If we invested in a trader would they become competition for Bao Qian, or be scooped up by him to become an apprentice in the ways of trade. With Qian making his own little merchant company for Ling Qi.
Or would he see the promise of what clever artisan we scoop up and find a way to likewise turn them into the next big great. Spreading word of their talent far and wide.

Honestly I see interesting potential in either.
 
[X] To a Trade District
A caravan can help Shenglu right now and is a good thing to establish since not only we want more caravans there but eventually we will want a caravan beyond our town, towards the polar nations.
Artisans are useful, but this is a long term project. While Shenglu have exotics materials, we barely have access to them (right now). We also will probably need to build them some industrial zone and whatever they produce, are they gonna be able to produce enough to justify anyone from elsewhere to buy it? Our own town will barely have demand for it. It feels too soon for me. The caravan can accomplish more (we import more than export anyways)
 
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