[X] Plan
Chaos Drifting:
-[X] Infrastructure (5/5 Dice, +27) 100 Resources:
--[X] Karachi Planned City (Phase 5) 532/816? 20 RpD, 3 dice + 1 Tib dice 80R 99% ADC 19
--[X] Postwar Housing Refits (Phase 3) 30/150 10 RpD, 2 die 20R 96% ADC 13
-[X] Heavy Industry (5/5 Dice, +34) 180 Resources:
--[X] U-Series Alloy Foundries (Phase 6) 68/455 4 dice 160R 22% ADC 32
--[X] Second Generation Continuous Cycle Fusion Plants (Phase 6) 248/270 1 dice 20R 100% ADC 1
-[X] Light and Chemical Industry (4/4 Dice, +29) 80 Resources:
--[X] Flexible Superconductor Development (New) (Tech) 0/120 25 RpD, 1 Die = 25 R 19% ADC 36
--[X] Laser Printing Plants 0/150 20 RpD, 2 Die = 40 R 78% ADC 20
--[X] White Goods Programs 115/200 15 RpD, 1 Die = 15 R 67% ADC 21
-[X] Agriculture (6/6 Dice, +29) 125 Resources:
--[X] Wildlife Restoration (New) 0/180 25 RpD, 2 Die = 50 R 41% ADC 29
--[X] Salvebrush Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Kingsfoil Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Bioplastics Development (New) 0/80 20 RpD, 1 Die = 20 R 83% ADC 16
--[X] Terrain Retention Projects (New) 0/160 15 RpD, 1 Die = 15 R 1/2 Median ADC N/A
-[X] Tiberium (13/7 Dice, +39) 310 Resources:
--[X] Karachi Planned City (Phase 5) 1 Die, Cost is in Infrastructure
--[X] Enhanced Harvest Tiberium Spikes (Phase 3) 7/180/360 20 RpD, 4 Dice = 80 R 100%/67% ADC 1/23
--[X] Tiberium Glacier Mining (Stage 13) (Updated) 38/165 30 RpD, 2 Dice = 60 R 99% ADC 9
--[X] Tiberium Inhibitor Deployment (Updated) Blue Zone 2 (Eastern Seaboard of the United States) 57/75 30 RpD, 1 Die = 30 R 100% ADC 1
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 1 (Mediterranean) 0/100 30 RpD, 2 Die = 60 R 100% ADC 4
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 2 (Central Africa) 0/100 30 RpD, 1 Die = 30 R 59% ADC 23
--[X] Tiberium Inhibitor Deployment (Updated) Red Zone 3 (Caspian Sea) 0/100 30 RpD, 1 Die = 30 R 59% ADC 23
--[X] Liquid Tiberium Power Cell Deployment (Phase 3) 4/125 20 RpD, 1 Die = 20 R 22% ADC 34
-[X] Orbital (9/9 Dice + 4 AI Dice, +34) 495 Resources:
--[X] Fluyt-Class Impulse Shipyard 0/600 45 RpD, 7 Dice = 315 R 58% ADC 25
--[X] Lunar Homesteading (Phase 4) 42/220/440 30 RpD, 4 Dice = 120 R 100%/15% ADC 4/31
--[X] Aldrin Planned City (Phase 3) (Updated) 730/850 30 RpD, 2 Die = 60 R 99% ADC 10
-[X] Services (4/4 Dice, +35) 85 Resources:
--[X] Wet AI Development (Tech) (MS) 171/240 30 RpD, 1 Die = 30 R 97% ADC 7
--[X] Projected Hardlight Development (Tech) 0/60 15 RpD, 1 Die = 15 R 100% ADC 3
--[X] Gene Clinic Expansions 134/240 20 RpD, 2 Die = 40 R 100% ADC 5
-[X] Military (6/6 Dice + AA Die, +31) 125 Resources:
--[X] Reclamator Hub Red Zone 8 South (Eucla) 223/250 20 RpD, 1 AA Die = 20 R 98% ADC 6
--[X] Thunderbolt II Missile Development (Platform) (Munitions) 0/60 15 RpD, 1 Die = 15 R 99% ADC 5
--[X] Ground Forces Zone Armor (Set 2) (Phase 4) (High Priority) 117/285 20 RpD, 2 Die = 40 R 62% ADC 23
--[X] Stealth Disruptor Deployment 0/160 15 RpD, 2 Die = 30 R 72% ADC 21
--[X] Unmanned Support Ground Vehicle Deployment 134/240 20 RpD, 1 Die = 20 R 33% ADC 30
-[X] Bureaucracy (4/4 Dice, +29) 450 Resources:
--[X] Administrative Assistance Reclamator Hub Red Zone 8 (Eucla) 2 Die
--[X] Epsilon Eridani Expedition Funding (New) (Mad Science)
---[X] Assign one time grant 400 R
---[X] (-50 Resources per turn)
-[X] 100+180+80+125+310+495+85+125+450 = 1950/2395 = 1510+885