Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

Before I get to making a plan, I just want to know ahead of time: do we want to hit the Eyes of the Mutator now or next turn? Because that's gonna change a lot of actions
I think next turn - better to secure help from cousins first as Admiral suggested.
I think that hunt on out homepage is necessary. I bet there is a Chaos Cult behind beasts frenzy. Perhaps a lone mutant who survived the purge evolved into some kind of Chaos Champion
 
-[] Genestealer Tunnels: A Genestealer cult has been uncovered in the world of Milae. While the local PDF has managed to prevent the infected mutants from spreading their taint beyond their home tunnels, they´ve requested assistance to slay their Patriarch.
–[] Write-in Dispatch Force:
If the cult was formed by survivors of lezo then sending somebody with high int may reveal more splinter cults.
 
Next turn, at least. I want the Chapter Serfs at least Drilled, because they need to be better against daemons, teleporting Chaos Marines, and other shit.
That... won't be possible next turn. We're at 1/3 tics to get the serfs to the next stage of readiness. Each tic happens in the Action Results, which is always after the Deployment Results. So we'd end up only getting Drilled level after the campaign is already over. It's definitely one of the less intuitive parts of this system, it makes it basically impossible to rush any preparations.
 
That... won't be possible next turn. We're at 1/3 tics to get the serfs to the next stage of readiness. Each tic happens in the Action Results, which is always after the Deployment Results. So we'd end up only getting Drilled level after the campaign is already over. It's definitely one of the less intuitive parts of this system, it makes it basically impossible to rush any preparations.
That is why we should do the cleansing on turn 11 give us more room this turn we get them 2/3 and on turn 10 it will be 3/3
 
That... won't be possible next turn. We're at 1/3 tics to get the serfs to the next stage of readiness. Each tic happens in the Action Results, which is always after the Deployment Results. So we'd end up only getting Drilled level after the campaign is already over. It's definitely one of the less intuitive parts of this system, it makes it basically impossible to rush any preparations.
Then we use both of our two training actions from Master of the Keep to drill them this turn, and do it next turn.

@ThunderOwl Is there a reason why having the Chapter Master talk to the Planetary Governor of Luctus isn't an option?
 
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-[] Frozen Fungi: The world of Oreca is threatened by WAAAGH Humiestompa, interested in the metal bounty of the planet's foundries. The Skiitari armies of Smilnay have mobilized to defend the world, and would appreciate your support in slaying the Warboss.
How many minor favors would doing this be worth, approximately?
 
One of the most popular topics of discussion amidst both the Chapter Serfs and it's marines is the identity of the next Chapter Champion, now that Claudius Spatha had been interned in a Dreadnought. After all, the first occupant of the position had retired, and a high standard had been marked in the blood of the alien, the mutant and the heretic. After that stellar, if brief, service record there is fertile ground for speculation about the future incumbent of the position and the manner in which it was chosen.

Yeah, it is a bit of a conundrum. Spatha was a beast, and finding someone who can take over for him is gonna be a challenge to say the least. I still vote we don't give anyone the job unless they get his approval - there's some advantages to him being at least kind of alive.

Some among the Braicamian Nowalijki boasted that one of them would be the one that earned the position, for they had been trained in swordplay since the day they had been able to walk. Of course, most of the other marines found these claims dubious at best and laughable at worst, in account of that whole generation not being even full marines.

Admittedly, you lot probably are going to be better at the art of Stab than the norm, given your home experience, but yeah, you ain't on that level yet. Give yourselves a few decades, you'll get there.

All of these theories and conjectures circulated about the Fortress-Monastery, and despite regarding the identity of his successor, Claudius Spatha found that he does not care much for it, even if it had been amusing to talk in circles to those who had come to question him, thinking that he might have the decision in his hands. He is, after all, too busy adapting to his new circumstances.

Ah shit, there goes my Omake idea about the Honour Guard initiating Shenanigans as Spatha adjusts. Too late...

With that issue solved, he's now dealing with another problem, developing a new fighting style appropriate for his new body. He's still proud of the skill he had as an swordsman, and was completely justified in his objective and unbiased opinion, but it is of little use now. For one, there aren´t any Dreadnought-sized swords. The joints of the Contemptor-pattern arms, while more articulate than those of the Castaferrum, are still stifling and rigid when compared to his regular arms. The same applies to the legs, slower and less agile. While the frame is more maneuverable than other types of vehicles, one couldn´t side step, run or dodge with it. The claw in his right arm is useful for sweeping blows and vicious grabs, so there are no use in parries or ripostes, and his left arm had a grav-cannon, a piece of artillery that he had no confidence in using adequately with his lackluster aim. To summarize, he had changed from a quick, agile fighter to a ponderous, towering form.

Yeah, Spatha's going to have some issues adjusting to this whole deal. Contemptors are a lot better in terms of matching his actual body than Ye Olde Boxnought, but it's still gonna be a bitch and a half seeing as the Custodes won't give anyone else the Dreadnought sized swords. It doesn't help that we don't have a Furioso pattern, so he has more ranged than melee options despite being a melee specialist - he should have the heavy Grav Cannon, either a storm bolter, plasma blaster, melta gun or heavy flamer in the palm of his arm, and he can optionally have the same kind of missile launcher on his back that Terminators use. That's a lot of gun, for a man with BS 2.

... He may need some help there, is what I'm saying.

So he had asked for assistance from the most ponderous and towering brother he had.

"So, how did I do?" He asks Thrax, who had been watching the sparring session he had just finished against the oversized servitor-controlled combat frame that the Techmarines had built to help Sertorius train.

Thrax thinks of a way to soften the blow, and not finding it he says his honest opinion. "If servitors could actually fight, that thing would have pummeled you into submission."

Spatha´s eyes blink, which just results in a tightening of the eyelids as they were already close. "It can't be that bad…"

"I´ve seen drunken, overweight Administratum scribes flail around better than you do." Thrax's blunt state injures his pride more grievously than any foe had ever injured his body. Then again, he had asked for his help, so he would heed his opinion, no matter how much it stung.

"What do you think is the biggest issue?" Inquires Spatha.

"You need to stop thinking like a swordsman." States Thrax. Spatha doesn´t answer, waiting at him to elaborate. "Whenever the servitor got into the defensive, you tried to bypass his guard, when you are now able to just punch through it. And when defending, you keep attempting dodgers or parries, and that only leaves you unbalanced, when you should trust in your armor to keep it protected."

"And what if I´m fighting something that can punch through the armor?" Asks Spatha skeptically

Thrax shrugs. "Doesn´t your Dreadnought have some kind of fancy energy shielding? Anyway, if something can tear through all of that, then you either take it out first, or trust that one of our brothers does so first. As a Dreadnought, you´re going to be the speartip on the assault, and a lynchpin in any defensive line. Now let me set some targets for you to shoot at, your aim is atrocious."

"Like you're one to talk!" Retorts Claudius with a laugh.

I love our Honour Guard... I want to have us use a Stormraven for deploying the Chapter Command squad in future. That way, Spatha can still come with on air deployed missions. Well, assuming the Stormraven can still carry a Contemptor, but I don't see any reason it couldn't.

Situation in the outskirts of Adapost has worsened. The wildlife are acting with a frenzied fury that all local experts find unnatural. Of the PDF regiments engaged against them, both the Mist Crawlers and the Red Ribbons have been reduced to half strength, and contact with the field command of Boris Bastards has been lost. They request urgent reinforcements lest Adapost is left under siege.

Political situation in Luctus is in upheaval as the Parliament has launched a motion of no-confidence against the current Planetary-Governor and called for election. While all the candidates have been investigated and none of them are sedicious nor treacherous, the level of political turmoil is steadily rising, with multiple ideological splits centered about economic issues and a divide between centralists, federalists and confederates.

I dislike. I dislike greatly.

Plan to come, give me a minute to think.
 
[X] Plan I Have You Now
-[X] Lead your chapter
--[X] Meet up with a Local Faction Leader.
---[X] Lord General Adolphus Tavisolta (Imperial Guard).
----[X] Ask about regiments willing to accompany us on attacking the Eyes of the Mutator
---[X] Grand Master Baldwin (Angels Crusader)
----[X] Ask if they're willing to accompany us on attacking the Eyes of the Mutator
--[X] Choose a new Chapter Champion.
-[X] Master of the Keep
--[X] Train Chapter Serfs x2
-[X] Chief Librarian Actions
--[X] Compile Lore about the Warp
-[X] Master of the Forge Actions
--[X] Investigate Grav-Weapons Working
--[X] Production
---[X] 2x Storm Ravens, 2x Crozius Arcanums, 2x Jump Packs
----[X] Permanently assign Crozius Arcanums to those Chaplains without one
---[X] Repair vehicles:
----[X] Predator Tank 40BP
----[X] Land Speeder 20BP
----[X] 2 Storm Raven 15BP Each
----[X] Thunderhawk 25BP
----[X] 2 Rhinos 20BP Each
-[X] Chief Apothecary
--[X] Continue on Spatha´s geneseed.
--[X] Accelerate Training of Apothecaries-in-Training
-[X] Master of Recruits
--[X] Train your Chapter
---[X] Intelligence.
---[X] Willpower.
-[X] Wildlife Experience:
The PDF has requested your assistance in culling the extremely aggressive wildlife roaming through the outskirts of Adapost, lest the Refuge is isolated from the outside world.
–[X] Lieutenant Jónás, Company Ancient Zaikov, Apothecary Anodynon, Techmarine Kalashnikov, Chaplain Osinki, Squads 7-8 through 7-10, Squads 9-5 & 9-6, 3 Plasma Guns, 9 Melta Guns, 1 Thunderhawk, 2 Rhinos
-[X] Hunt for Saakarbal: Lord Admiral Adherbal is determined to slay his former protegee, whose power and influence have greatly increased as he´s rallying the non-Chaos pirates. You could help him in doing so
–[X] Battle Barge Fear of Judgement, Strike Cruisers Unavoidable Sentence and Bird of Prey, Master of the Fleet Hostilius, Apothecary Biernat, Techmarine Rozval, All of 2nd Company, 3 Thunderhawks, 2 Storm Birds, 10 Boarding Shields, 5 Melta Guns
-[X] Genestealer Tunnels: A Genestealer cult has been uncovered in the world of Milae. While the local PDF has managed to prevent the infected mutants from spreading their taint beyond their home tunnels, they´ve requested assistance to slay their Patriarch.
–[X] Master of Recruits Kuthil, Captain Logos, Lieutenants Tarraco and Mercio, Company Ancient Vidtis, Tomb Champion Spatha, Chief Apothecary Valzadai, Apothecaries-in-Training Florent Pascal + Morozhenko + Morozov, Techmarine Noricum, Squads 7-1 through 7-5, Squads 10-1 through 10-4, 2 Thunderhawks (apply damaged one here if necessary, leave it out if forced to), 2 Rhinos, 5 Attack Bikes, 10 Melta Guns, 10 Stalker Bolters, 40 suits of P-Corvus, 5 Lascannons, 5 Extra Missile Launchers
-[X] Zealots and Iconoclasts: A group of Word-Bearers are assaulting the Shrine-World of Wudang. A detachment of the Order of the Throned Spear is already on the ground supporting the local Frateris Militia, but the best when it comes to killing Astartes are another Astartes
–[X] Strike Cruiser Luctusian Dusk, Chapter Master Severus and Honor Guard, Master of Sanctity Falce, Chaplains Janko and Lavtizar, Apothecary Sarjanovic, Master of the Forge Zell, Techmarines Husnik and Rozval, Lieutenant Iosephus, All of 3rd Company, Squads 10-5 & 10-6, 2 Razorbacks, 2 Thunderhawks, 2 Storm Birds, 1 Land Speeder, 10 Stalker Bolters, 20 suits of P-Corvus, 20 Lascannons, 5 Extra Missile Launchers, 6 Melta Guns
-[X] Inquisitorial Hunt 2: Inquisitor Adrien de Wiart has managed to evade justice, but you have the location of some of his safehouses. Raid those locations, lest the dangerous renegade unleashes a new threat across the sector once more.
–[X] Strike Cruiser Night Terror, Chief Librarian Grigori Yefimovich, Captain Vitalievich, Lieutenant Lanista, Apothecary Diocles, Techmarine Capua, Squads 7-6 & 7-7, Squads 9-1 & 9-2, Squads 10-7 & 10-8, 1 Thunderhawk, 2 Rhinos, 2 Landspeeders, 7 Plasma Guns, 10 Stalker Bolters, 11 suits of P-Corvus
-[X] Frozen Fungi: The world of Oreca is threatened by WAAAGH Humiestompa, interested in the metal bounty of the planet's foundries. The Skiitari armies of Smilnay have mobilized to defend the world, and would appreciate your support in slaying the Warboss.
–[X] Strike Cruiser Shrouded Bladed, Captain Secutor, Lieutenant Csatar, Company Ancient Caligae, Apothecary Soran, Techmarine Ostia, All of 6th Company, Squads 9-3 & 9-4, Squads 10-9 and 10-10, 1 Land Raider, 1 Whirlwind, 10 Attack Bikes, 2 Land Speeders, 1 Thunderhawk, 2 Storm Birds, 10 Stalker Bolters, 20 suits of P-Corvus, 10 Extra Heavy Bolters, 10 Lascannons

[X] Plan What have you got there? A smoothie.
-[X] Same as I Have You Now, but one of the Master of the Keep options is replaced with;
--[X] Meet with Mayor-Governor Lilya Semyonovna
---[X] Ask for all the information she has on the vote of no confidence and the surrounding issues.

I see this mostly as a prep turn for nailing the Mutilators next turn or the turn after, so;
---Severus talks to two of the three (yes I know the general isn't technically one of them, but I don't see a Yamuna option so hopefully we can pass the request on through him) dudes our admiral buddy suggested for ganging up to beat them.
---Master of the Keep boosts our Serfs to the next level. Although for folks who don't want these political shenanigans in our home going unaddressed, there's a plan for that.
---Apothecary bum-rushes our trainees, and what better way to do that than by dragging them out on campaign? Also continues the gene-seed study
---Librarian continues getting our Librarium up to par
---More repairing and building including the two Crozii we're missing and some more Storm Ravens since we only have two of those, plus taking a closer look at our sexy new grav gun. How is it only just now I've noticed we have no Jump Packs? Kuthil and Constantiuns at least seem like they'd enjoy it.
---I want a larger squad than the minimum on Wildlife because A) Deathworld, and B) Locals tell us this is unnatural so in addition to hunt and kill we need a sweep and clear to figure out what the hell this is.
---Pretty standard space pirate hunting loadout
---Since we're probably ambushing the Patriarch again, let's hope a Contemptor Dreadnought and some Meltas will be enough to get him.
---Iron Warriors uses big guns and extra Techmarines for looting.
---Stacking more on the Inquisitor than we had last time (IIRC) because even an excommunicado Isstvanian is a very dangerous saboteur to have around and we need to be very mobile (and outnumbering) to catch him (the little instant-running asshole). Grigori is applied to maximize this, but if people think it's really necessary I can slap him on the Genestealer run.
---Pretty standard Orc run, though I tried to load the Nowalijki-heavy groups here for seasoning since a Skitarii ally is better at taking the brunt of things than usual.

EDIT: added Chaplain Osinki to the Wildlife Hunt on the off chance there's a Chaos problem lurking around.

EDIT 2: Didn't have a few pieces, added them in.
 
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Before I get to making a plan, I just want to know ahead of time: do we want to hit the Eyes of the Mutator now or next turn? Because that's gonna change a lot of actions
Next turn at least, I still want to talk to the Imperial guard, the Angels Crusader, and the knights from Vaeringjar.
 
PLAN: Equip and Prepare.
Chapter Master Severus
-Lead your chapter (Choose 3):
--[X] Meet up with a Local Faction Leader.
---[X] Lord General Adolphus Tavisolta (Imperial Guard).
----[X] Inquire about which guard regiments would be available to assist in the purge of the Eyes of the Mutator.
--[X] Inquire about the Imperial Guard Situation.
--[X] Choose a new Chapter Champion.
---[X] See about setting up a tournament among the marines to see who is the most qualified to be the chapter champion and at the end those who remain will be chosen by Spatha and given the Power Axe currently in the Armory.
Master of the Keep (Choose 2 Action)
-[X] Train Chapter Serfs.
-[X] Improve an Aspect of the Fortress-Monastery.
--[X] Expand Apothecarion (Reduces successes needed to complete actions)
Chief Librarian Actions (Choose 1)
-[X] Compile Lore about the Warp
Master of the Forge Actions (Choose 2. Production counts towards 1 Action):
-[X] Assign Equipment Permanently to a company or character (Free action, can be taken multiple times):
–[X] Volkite Charger - Captain Constantinus Logos, 2 Chainglaives and 2 power swords - Honor Guard, Relic Power Sword Fate Denied - Master of Sanctity Falce,
-[X] Investigate Grav-Weapons Working.
–[X] Repair vehicles:
—[x] Predator Tank 40BP
—[x] Land Speeder 20BP
—[x] 2 Storm Raven 15BP Each
—[x] Thunderhawk 25BP
—[x] 2 Rhinos 20BP Each
Chief Apothecary (Choose 2 Actions)
-[X] Investigate Mist counter-agents.
-[X] Continue on Spatha´s geneseed.
Master of Recruits (Choose 2 Actions)
-[X] Train your Chapter
--[X] Willpower.
--[X] Fellowship
DEPLOYMENTS.
Write-in how many squads you want to deploy in each assignment and from which Company, and with which vehicles and vessels. You don´t have to send troops to a deployment if you do not wish to.
Deployment Restrictions:
-1.Each Company Captain MUST be deployed with Squads of his Company.
-2.Your Master of the Fleet can be deployed with a vessel, but he will never land planetside.
-3.Your Chapter Champion and Honor Guard can only be deployed alongside your Chapter Master.
-4.Master of the Keep, Master of the Watch, Master of the Arsenal, Master of the Marches, Chief Victualer are non-deployable. Master of Recruits is only deployable with Nowalijki Squads.
-5.At least one Apothecary has to remain in the Fortress Monastery.
-6 Dreadnoughts have a Lucidity value that goes from 0 to 100. It starts at 100 when interred and it is reduced by a 2d20 each time they are deployed, recovering 3d10 when they are not. If the Lucidity value is lower than 30, the Dreadnought cannot be deployed until its Lucidty value rises above that number.
Deployments:
-[X] Wildlife Experience:
The PDF has requested your assistance in culling the extremely aggressive wildlife roaming through the outskirts of Adapost, lest the Refuge is isolated from the outside world.
–[] Write-in Dispatch Force (Must be at least three squads):
-[X] Hunt for Saakarbal:
Lord Admiral Adherbal is determined to slay his former protegee, whose power and influence have greatly increased as he´s rallying the non-Chaos pirates. You could help him in doing so
–[] Write-in Dispatch Force:
-[X] Genestealer Tunnels:
A Genestealer cult has been uncovered in the world of Milae. While the local PDF has managed to prevent the infected mutants from spreading their taint beyond their home tunnels, they´ve requested assistance to slay their Patriarch.
–[] Write-in Dispatch Force:
-[X] Zealots and Iconoclasts:
A group of Word-Bearers are assaulting the Shrine-World of Wudang. A detachment of the Order of the Throned Spear is already on the ground supporting the local Frateris Militia, but the best when it comes to killing Astartes are another Astartes
–[] Write-in Dispatch Force:
-[X] Inquisitorial Hunt 2:
Inquisitor Adrien de Wiart has managed to evade justice, but you have the location of some of his safehouses. Raid those locations, lest the dangerous renegade unleashes a new threat across the sector once more.
–[] Write-in Dispatch Force:
-[X] Frozen Fungi:
The world of Oreca is threatened by WAAAGH Humiestompa, interested in the metal bounty of the planet's foundries. The Skiitari armies of Smilnay have mobilized to defend the world, and would appreciate your support in slaying the Warboss.
–[] Write-in Dispatch Force:

This is my first plan so if anyone has any recommendation for improvement please let me know. I left the Forces blank as I'm not sure who we should send yet. Although i definitely think we should send Severus and Falce after the Word Bearers.
 
Shouldn't we try to get our fellowship up this turn? I know that preparing for the Eye of the Mutator campaign is important but, while it probably won't happen this turn, I am concerned about the increased tension within the chapter will lead to team-killing accidents soon.
 
Examining the Contemptor unlocked the model for production and Grav-weaponry for research.
I was refering to this statement.
Gotcha. Any chance we would be able to address the lucidity issue? Also, my understanding is that "homebrew repair" is how Cortus pattern began. :V

It´s one of the new options unlocked with the Dreadnought examination crit.
 
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