Green Flame Rising (Exalted vs Dresden Files)

This is so far away from that that even if you are being facetious I can't let it go. This is a random portal in the ass end of Brazil. There's no amount of slight manipulation that Nemesis could pull outside of literal possession that would make a normal person come here there's no military assets there's nothing here. The only people that would come here are the Reds and we're trying to fucking kill them anyway it's a fixed position portal that we can surround on all sides because it's only 3 m wide we could literally make a bank fault that contains it it's not a... there's a variety of reasons it's not an outer gate from the fact that we can close it given proper conditions to the fact it can just be defended without needing to send thousands to a meat grinder it's just so far removed from that.
You think bad guys can't work together to fuck with their mutual enemies? We are on the shitlist of Denarians, Yama Kings, Outsiders, Vampires of various courts, Black Council, etc., all with the magical heft and motivation to hit us. They will always be a concern, but that doesn't mean we have to install a backdoor and a flashing neon sign that screams "Here is the hidden entrance to my soul!".

I'm not being paranoid here and I'm sure as shit not being facetious. Y'all are being insanely reckless, and for what amounts to a minor, crippled deity that is already on the cusp of effective death. This isn't to save Harry, or Michael, or anyone else close to Molly. It's a complete stranger, one that is probably so traumatized by the ordeals it has suffered over the recent millennia that it would be a kindness to end its misery rather than force it's continued existence.
 
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1) I said that. I've also pointed out that those foci are limited and can fail. We'd need reason to ask (otherwise we waste the foci) which means until then he does as he pleases unless he screws up and makes his presence known or we go after him later of our own accord.

2) If Nemesis is hiding amongst billions of people some shadows appearing around him may not be noticed. This also requires a physical foci for him.

It grants him an attack vector for infiltration which he would not have without the Gate.
Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.

Just as a viability check, what can we do to make this less risk?
1) Put the entrance in a secure facility (I am thinking underground WMD test bunker, like the ones they used for nuclear bomb tests in real life; and yes, I know how those looked)
2) Make an additional enchanted Vault door. It's a physical passageway. A 2 meters thick enchanted tungsten carbide composite vault door would comfortably withstand multimegaton nuclear blasts. Create Arcana bound to the door.
3) Create Earthside base to serve as an airlock of sorts. Make anyone going in sign a Book of Law preventing them from cooperating with Nemesis in any way.
4) Give the got a 2 dot splendor that protects them from possession and mental influence. They are the gate, so by making them immune to such things, we also get the gate immune. The splendor can be connected to an oath not to let through certain beings. If the god has intellectus about themselves, it might even prevent Nemesis.

In principle, we should be able to make this very, very secure.

And this is important to note: we don't need to make the gate effectively two-directional. We can use it to transport things out, and just destroy anything coming in with balefire.
 
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You think bad guys can't work together to fuck with their mutual enemies? We are on the shitlist of Denarians, Yama Kings, Outsiders, Vampires of various courts, Black Council, etc., all with the magical heft and motivation to hit us.
No I don't think they'll work together at all. Yama kings are mostly a regional power and also universally hated/ mistrusted. Same goes for the denarians same goes for the vampires of various courts.

The black council is actually a good shout except we also want to kill them as well and any of their assets they would try to position down here would need to try and attack the fixed point with assets that have to exist in reality because it's not an outer situation where there's literally infinite non-reality that might spawn monsters Beyond Comprehension everything that attacks a fixed position has to exist and guns do exist never mind the fact that we can fortify a position both magically and physically. All monsters in Dresden Files at least just do hate each other they're willing to work together if they get insanely desperate but not if they have a shared enemy.

Hell the denarians despite their being very small set of them in general the most that we see on screen are 12 of the 30 of them none of which are immune to Bullet fire or actually care about us in any real way.

I just don't assume that we're the center of our enemies worlds because we're not to go out of their way to focus on a portal in the ascent of Brazil that is being defended would mean putting all of their own personal schemes on hold for a grudge that will exist for as long as they do which is forever their plans are always going to be more important than I'll get back at you this Millennia at some point.

This isn't like a metaphysical portal that has strange Dimensions it's a 3 m wide hole in the ass end of Brazil in the real world by the way not in the Never Never but in the real world which means no armies of spirits that might get dissolved by daylight no weird chicanery where you might bust open the Masquerade because that might get Mab to do something. Each of those factions you're describing would need to pull their personnel their resources away from furthering any of their goals to try and attack a hard point in the ass end of nowhere rather than just attempting to kill us. That also assumes that they've learned about it in any reasonable time frame or before we close it.

That's what I mean by it's so far away from an outer gate situation because our enemies aren't just forces of unreality that could be infinite number it's a solid hard point in the real world. They would need to have Logistics necessary to move real forces across the world either through the Amazon or through one of the fae courts. There's just so many reasons.
 
1 Use one of our favors in order to qsk them to protect the portal

Winter can't really detect Nemesis, who is the only real threat here, better than we can. We don't need their armies, at least not in the Sanctuary where we have our own.

That's a good point. We would best be able to deal with an Outsider excursion there. Doesn't mean I want us to deal with that sort of distraction but it's a good point.

Any Outsider asset they could use is one that is already passed the Outer Gates, meaning the distraction works for both sides. It would be tying down enemy assets that they can't now use on Earth doing who knows what, that we would likely end up having to fight anyway eventually.

There's no amount of slight manipulation that Nemesis could pull outside of literal possession that would make a normal person come here there's no military assets there's nothing here.

To be fair, I think @Goldfish is afraid the nature of the new portal means Nemesis can just possess someone on the other side of the portal directly.

Y'all are being insanely reckless, and for what amounts to a minor, crippled deity that is already on the cusp of effective death. This isn't to save Harry, or Michael, or anyone else close to Molly. It's a complete stranger, one that is probably so traumatized by the ordeals it has suffered over the recent millennia that it would be a kindness to end its misery rather than force it's continued existence.

I can only speak for myself, but for me it's as much about actually hoping the Red Court would take the bait and try to invade... and come to face our armies.

Canon is off the rails, we can't just hope for convenient ritual to finish the Red Court off. Which is bad, because they are actively trying to destroy the White Council, which is basically one of the only factions currently protecting humanity. If it continues to take more losses in addition to the chaos that might happen during when we finally have a go at the infiltrators, then the vulnerability and weakness of the Council could be the falling domino of things really going to shit.

So if one of the potential "bad" outcomes of this is that we could get to really bleed them, then that doesn't sound like a negative to me.
 
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Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.
Dude. If you open and sustain a portal your enemies are allowed to try and use it without your permission for their own ends. It doesn't matter what you use it for this fact will not change.
 
[x] You are saving an ancient Peruvian God today and that's final, you'll find some way to guard the gate or sever it later

Always wanted to take over south America.
 
Dude. If you open and sustain a portal your enemies are allowed to try and use it without your permission for their own ends. It doesn't matter what you use it for this fact will not change.
If it's a physical portal that is blocked by a heavy enchanted door on the Courtside, with the door being inside a WMD testsite bunker with a balefire bomb ready to go off, no they don't. Not really.
 
[X] Regretfully Goodbye, you cannot take the risk

This is way too much of a risk to do anything but this.
 
Also you know we have more standing soldiers than any real world military by a likely decent chunk. Also you know many of them are far older and better trained too and many many have magics and cybernetic weapon bullshit. We can easily have a garrison of 10,000 or something at all times surrounding the area. Along with plenty of defenses magical, technological, specifically made kill zones and our nuke equivalents. Also I don't really like the idea of letting the god die due to our cowardice. Is it risky in many ways yes but I'm interested in how this would go and I think we could potentially make this work. Also doylist this will push plot along. Also no mincing words refusing is cowardice it may be slightly well thought out cowardice but it is cowardice to let someone die in front of you when you could of saved them. Think of all the lore we could get too guys come on I'm tired of being passive.

[x] You are saving an ancient Peruvian God today and that's final, you'll find some way to guard the gate or sever it later
 
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I don't want a portal, but I do want to save this guy.

Could we potentially make a splendor on the spot to save him?

The rules for making a splendor are:

Focus the Power: Having gathered the power, the Exalt must then carve it into a mystic token.
This is an extended Intelligence + Occult roll against difficulty (4 + Splendor rating), made at
one-hour intervals. Success requires a total accumulation of (Splendor rating x 7) successes.

Each roll requires the expenditure of 5 Essence, making this a process best performed in a
Dragon Nest. Abandoning the project before gaining enough successes (due to distraction,
attack, or more urgent business) means the Exalt must start over, and the rating of the Splendor
she can make is reduced by one. A botch ruins the Splendor and disperses its power uselessly. If
someone's soul was being shaped, this grants them an appropriately nasty Flaw like Nightmares,
but another try can be made after the end of the current story.

For a 3 dot splendor Molly needs 21 successes. Typically rolls are taken at 1 hour intervals, but charms like TTC are applicable to this, so that's more like 12 minutes for Molly.

The roll would be:

5 (int) + 5 (occult) + 10 (excellency) + 2 (WHWH) + 3 (max FPoR) + 2 (stunt) = 27 dice
At
4 + 3 (rating) -3 (CCC) -1 (BSM) = 3 difficulty

Which leaves us at an 71% change of 21+ successes. 89% of 20+, so spend willpower to be sure.

Is there something we can make in that budget that would save this guy from being recaptured?

The numbers don't work for making him a 1 up mushroom in a single build cycle, so that's out. Maybe something to curse the hell out of anyone looking for him?
 
[x] You are saving an ancient Peruvian God today and that's final, you'll find some way to guard the gate or sever it later

You say open a door to our realm in a highly insecure location near our enemies.

I say that sounds like an invasion corridor.

Let the invasion of Earth begin. Let's take over some South American countries.
 
If it's a physical portal that is blocked by a heavy enchanted door on the Courtside, with the door being inside a WMD testsite bunker with a balefire bomb ready to go off, no they don't. Not really.
Okay so wait. You want to open a permanent portal to Molly's soul now not a temporary one for the purposes of bringing in the god? Did you forget that DP said earlier that it'd be possible for someone to send an attack through with the intent of effecting Molly's soul and that she wouldn't have a guarantee of shrugging it off?

This was said in response to something you said when we had this argument earlier please tell me you remember so I don't have to go fish up the quote.
 
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Okay so wait. You want to open a permanent portal to Molly's soul now not a temporary one for the purposes of bringing in the god? Did you forget that DP said earlier that it'd be possible for someone to send an attack through with the intent of effecting Molly's soul and that she wouldn't have a guarantee of shrugging it off?

This was said in response to something you said when we had this argument earlier please tell me you remember so I don't have to go fish up the quote.
??? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?
Is there something we can make in that budget that would save this guy from being recaptured?
Yes, we can. And it's even thematic.
Second Coming (6 pt. Root Element)
This Element can only be part of an Adornment.
In the moment of its user's death, the Adornment self-destructs in a brilliant pyrotechnic display
of unbound Essence, restoring her to life with one remaining unwounded health level. The
Splendor is permanently destroyed in the process.
It would bring them back when they die, even if only at 1 health level. Not ideal.
 
??? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?
You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate?

The portal would be temporary otherwise as it should close if we bring the god over entirely.
 
[X] You are saving an ancient Peruvian God today and that's final, you'll find some way to guard the gate or sever it later

I'm going to be honest, this is dangerous, but I think we should go for it. For however dangerous it is, it's also the biggest windfall Molly has gotten in a while, what with a doorway she can now March her armies through and fortify to Hel and back, which is really her limiting factor around force projection these days, plus she has winter favors and I think a summer one left?
 
You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate?

The portal would be temporary otherwise as it should close if we bring the god over entirely.
I don't mean to put words in Yog's mouth but I think they meant only physical items enter the portal no personnel. Any Personnel may come out of it but if they go back they come back through us.
 
Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.


1) Put the entrance in a secure facility (I am thinking underground WMD test bunker, like the ones they used for nuclear bomb tests in real life; and yes, I know how those looked)
2) Make an additional enchanted Vault door. It's a physical passageway. A 2 meters thick enchanted tungsten carbide composite vault door would comfortably withstand multimegaton nuclear blasts. Create Arcana bound to the door.
3) Create Earthside base to serve as an airlock of sorts. Make anyone going in sign a Book of Law preventing them from cooperating with Nemesis in any way.
4) Give the got a 2 dot splendor that protects them from possession and mental influence. They are the gate, so by making them immune to such things, we also get the gate immune. The splendor can be connected to an oath not to let through certain beings. If the god has intellectus about themselves, it might even prevent Nemesis.

In principle, we should be able to make this very, very secure.

And this is important to note: we don't need to make the gate effectively two-directional. We can use it to transport things out, and just destroy anything coming in with balefire.
If we do this is should definitely remain closed for the immediate future. Even one way good transfer is an opening.

I'm skeptical of our ability to make a door so durable that an angry Denarian couldn't get through it eventually too. Having a god of the land to play tricks with is the primary thing making me consider the possibility it might not terminally screw us over to open a gate like this.

There's also the immediate term stuff here. How do we manage the portal and Peabody at the same time?
Truth be told you are not sure what you had been expecting out of the act. What you had gotten is gut-rending sorrow which makes you very glad you still have your mental guard up. For the wizards who hadn't even known what on Earth was happening it must have been even worse. Carlos punches a rock to focus Morgan grips his sword so tight you could swear you hear his fingers creak as the illusionist staggers back almost a though from a physical blow. Lady Marguerite takes it the best for all her eyes are swimming in tears they seem no less focused while Zadock the blood-shrouded sinks slowly to hie knees and starts to babble.
As an aside, I think we might need to mark these wizards down as gently used when checking them back in at the council's headquarters.

Mad Marg might still have her goddamn Sight open and Zadock appears to be having an existential crisis. Hope that clears up in time to hear that the bedrock organization of their lives is at risk from traitors to reality. :V

??? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?

Yes, we can. And it's even thematic.

It would bring them back when they die, even if only at 1 health level. Not ideal.
… I thought there was a root point cap on 3 dot splendors, but you're right we can do that.

In which case I think making one and using it right now would be better, because it should undo all the long term crippling damage in favor of something more manageable.
 
You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate?

The portal would be temporary otherwise as it should close if we bring the god over entirely.
I think we cannot bring the god fully in because they are intrinsically connected to the land? The portal is going to be temporary, but temporary in the sense of at least a month, I think? While the portal is going to be active, I would advocate for this type of use:
I don't mean to put words in Yog's mouth but I think they meant only physical items enter the portal no personnel. Any Personnel may come out of it but if they go back they come back through us.
Use it to move material goods out that we need to establish forward operating bases and the like. Maybe some personnel. But certainly not for letting earthlings in.
If we do this is should definitely remain closed for the immediate future. Even one way good transfer is an opening.

I'm skeptical of our ability to make a door so durable that an angry Denarian couldn't get through it eventually too. Having a god of the land to play tricks with is the primary thing making me consider the possibility it might not terminally screw us over to open a gate like this.

There's also the immediate term stuff here. How do we manage the portal and Peabody at the same time?
Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.
… I thought there was a root point cap on 3 dot splendors, but you're right we can do that.

In which case I think making one and using it right now would be better, because it should undo all the long term crippling damage in favor of something more manageable.
If it can be done, it's an option. We'll need to check with @DragonParadox
 
Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.
You're making assumptions about the timetable. Denarian sorcerers can do stuff like raid Arctis Tor when the defenders are serious about keeping them out, and Nemesis has made plays to raid Demonreach before. Hell, get around the impassable portal is literally its job.
 
I think we cannot bring the god fully in because they are intrinsically connected to the land? The portal is going to be temporary, but temporary in the sense of at least a month, I think? While the portal is going to be active, I would advocate for this type of use:
Use it to move material goods out that we need to establish forward operating bases and the like. Maybe some personnel. But certainly not for letting earthlings in.
Yes, that is how DP described it. Problem with this deduction- We don't know how long it would take to disconnect him from the land and drag him the rest of the way over. It could be several months and any delays would extend that time frame. Depending on where it opens up defending it the way you've suggested could prove unviable.

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Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.
Note- This would require an interdimensional phone of some sort which we do not currently have.
 
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