You think bad guys can't work together to fuck with their mutual enemies? We are on the shitlist of Denarians, Yama Kings, Outsiders, Vampires of various courts, Black Council, etc., all with the magical heft and motivation to hit us. They will always be a concern, but that doesn't mean we have to install a backdoor and a flashing neon sign that screams "Here is the hidden entrance to my soul!".This is so far away from that that even if you are being facetious I can't let it go. This is a random portal in the ass end of Brazil. There's no amount of slight manipulation that Nemesis could pull outside of literal possession that would make a normal person come here there's no military assets there's nothing here. The only people that would come here are the Reds and we're trying to fucking kill them anyway it's a fixed position portal that we can surround on all sides because it's only 3 m wide we could literally make a bank fault that contains it it's not a... there's a variety of reasons it's not an outer gate from the fact that we can close it given proper conditions to the fact it can just be defended without needing to send thousands to a meat grinder it's just so far removed from that.
Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.1) I said that. I've also pointed out that those foci are limited and can fail. We'd need reason to ask (otherwise we waste the foci) which means until then he does as he pleases unless he screws up and makes his presence known or we go after him later of our own accord.
2) If Nemesis is hiding amongst billions of people some shadows appearing around him may not be noticed. This also requires a physical foci for him.
It grants him an attack vector for infiltration which he would not have without the Gate.
1) Put the entrance in a secure facility (I am thinking underground WMD test bunker, like the ones they used for nuclear bomb tests in real life; and yes, I know how those looked)Just as a viability check, what can we do to make this less risk?
No I don't think they'll work together at all. Yama kings are mostly a regional power and also universally hated/ mistrusted. Same goes for the denarians same goes for the vampires of various courts.You think bad guys can't work together to fuck with their mutual enemies? We are on the shitlist of Denarians, Yama Kings, Outsiders, Vampires of various courts, Black Council, etc., all with the magical heft and motivation to hit us.
1 Use one of our favors in order to qsk them to protect the portal
That's a good point. We would best be able to deal with an Outsider excursion there. Doesn't mean I want us to deal with that sort of distraction but it's a good point.
There's no amount of slight manipulation that Nemesis could pull outside of literal possession that would make a normal person come here there's no military assets there's nothing here.
Y'all are being insanely reckless, and for what amounts to a minor, crippled deity that is already on the cusp of effective death. This isn't to save Harry, or Michael, or anyone else close to Molly. It's a complete stranger, one that is probably so traumatized by the ordeals it has suffered over the recent millennia that it would be a kindness to end its misery rather than force it's continued existence.
Dude. If you open and sustain a portal your enemies are allowed to try and use it without your permission for their own ends. It doesn't matter what you use it for this fact will not change.Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.
If it's a physical portal that is blocked by a heavy enchanted door on the Courtside, with the door being inside a WMD testsite bunker with a balefire bomb ready to go off, no they don't. Not really.Dude. If you open and sustain a portal your enemies are allowed to try and use it without your permission for their own ends. It doesn't matter what you use it for this fact will not change.
Focus the Power: Having gathered the power, the Exalt must then carve it into a mystic token.
This is an extended Intelligence + Occult roll against difficulty (4 + Splendor rating), made at
one-hour intervals. Success requires a total accumulation of (Splendor rating x 7) successes.
Each roll requires the expenditure of 5 Essence, making this a process best performed in a
Dragon Nest. Abandoning the project before gaining enough successes (due to distraction,
attack, or more urgent business) means the Exalt must start over, and the rating of the Splendor
she can make is reduced by one. A botch ruins the Splendor and disperses its power uselessly. If
someone's soul was being shaped, this grants them an appropriately nasty Flaw like Nightmares,
but another try can be made after the end of the current story.
Okay so wait. You want to open a permanent portal to Molly's soul now not a temporary one for the purposes of bringing in the god? Did you forget that DP said earlier that it'd be possible for someone to send an attack through with the intent of effecting Molly's soul and that she wouldn't have a guarantee of shrugging it off?If it's a physical portal that is blocked by a heavy enchanted door on the Courtside, with the door being inside a WMD testsite bunker with a balefire bomb ready to go off, no they don't. Not really.
??? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?Okay so wait. You want to open a permanent portal to Molly's soul now not a temporary one for the purposes of bringing in the god? Did you forget that DP said earlier that it'd be possible for someone to send an attack through with the intent of effecting Molly's soul and that she wouldn't have a guarantee of shrugging it off?
This was said in response to something you said when we had this argument earlier please tell me you remember so I don't have to go fish up the quote.
Yes, we can. And it's even thematic.Is there something we can make in that budget that would save this guy from being recaptured?
It would bring them back when they die, even if only at 1 health level. Not ideal.Second Coming (6 pt. Root Element)
This Element can only be part of an Adornment.
In the moment of its user's death, the Adornment self-destructs in a brilliant pyrotechnic display
of unbound Essence, restoring her to life with one remaining unwounded health level. The
Splendor is permanently destroyed in the process.
You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate???? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?
I don't mean to put words in Yog's mouth but I think they meant only physical items enter the portal no personnel. Any Personnel may come out of it but if they go back they come back through us.You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate?
The portal would be temporary otherwise as it should close if we bring the god over entirely.
If we do this is should definitely remain closed for the immediate future. Even one way good transfer is an opening.Only if we allow mass transit from Earth to Sanctuary. If we don't, then there's no appreciable additional danger. If we only allow passage of goods out of Sanctuary, then Nemesis shouldn't be an issue.
1) Put the entrance in a secure facility (I am thinking underground WMD test bunker, like the ones they used for nuclear bomb tests in real life; and yes, I know how those looked)
2) Make an additional enchanted Vault door. It's a physical passageway. A 2 meters thick enchanted tungsten carbide composite vault door would comfortably withstand multimegaton nuclear blasts. Create Arcana bound to the door.
3) Create Earthside base to serve as an airlock of sorts. Make anyone going in sign a Book of Law preventing them from cooperating with Nemesis in any way.
4) Give the got a 2 dot splendor that protects them from possession and mental influence. They are the gate, so by making them immune to such things, we also get the gate immune. The splendor can be connected to an oath not to let through certain beings. If the god has intellectus about themselves, it might even prevent Nemesis.
In principle, we should be able to make this very, very secure.
And this is important to note: we don't need to make the gate effectively two-directional. We can use it to transport things out, and just destroy anything coming in with balefire.
As an aside, I think we might need to mark these wizards down as gently used when checking them back in at the council's headquarters.Truth be told you are not sure what you had been expecting out of the act. What you had gotten is gut-rending sorrow which makes you very glad you still have your mental guard up. For the wizards who hadn't even known what on Earth was happening it must have been even worse. Carlos punches a rock to focus Morgan grips his sword so tight you could swear you hear his fingers creak as the illusionist staggers back almost a though from a physical blow. Lady Marguerite takes it the best for all her eyes are swimming in tears they seem no less focused while Zadock the blood-shrouded sinks slowly to hie knees and starts to babble.
… I thought there was a root point cap on 3 dot splendors, but you're right we can do that.??? As I understand, the consequence of bringing the god in is that a portal is created. The portal is 3 meters in diameter and is a physical portal. We rolls Wits + Occult to get a selection of exit points. That's what the vote is about, as I understand it - do we risk this?
Yes, we can. And it's even thematic.
It would bring them back when they die, even if only at 1 health level. Not ideal.
I think we cannot bring the god fully in because they are intrinsically connected to the land? The portal is going to be temporary, but temporary in the sense of at least a month, I think? While the portal is going to be active, I would advocate for this type of use:You just said "passage of goods out of Sanctuary" implying that you want to try for a permanent portal now for the purposes of trade. Is that not accurate?
The portal would be temporary otherwise as it should close if we bring the god over entirely.
Use it to move material goods out that we need to establish forward operating bases and the like. Maybe some personnel. But certainly not for letting earthlings in.I don't mean to put words in Yog's mouth but I think they meant only physical items enter the portal no personnel. Any Personnel may come out of it but if they go back they come back through us.
Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.If we do this is should definitely remain closed for the immediate future. Even one way good transfer is an opening.
I'm skeptical of our ability to make a door so durable that an angry Denarian couldn't get through it eventually too. Having a god of the land to play tricks with is the primary thing making me consider the possibility it might not terminally screw us over to open a gate like this.
There's also the immediate term stuff here. How do we manage the portal and Peabody at the same time?
If it can be done, it's an option. We'll need to check with @DragonParadox… I thought there was a root point cap on 3 dot splendors, but you're right we can do that.
In which case I think making one and using it right now would be better, because it should undo all the long term crippling damage in favor of something more manageable.
You're making assumptions about the timetable. Denarian sorcerers can do stuff like raid Arctis Tor when the defenders are serious about keeping them out, and Nemesis has made plays to raid Demonreach before. Hell, get around the impassable portal is literally its job.Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.
Yes, that is how DP described it. Problem with this deduction- We don't know how long it would take to disconnect him from the land and drag him the rest of the way over. It could be several months and any delays would extend that time frame. Depending on where it opens up defending it the way you've suggested could prove unviable.I think we cannot bring the god fully in because they are intrinsically connected to the land? The portal is going to be temporary, but temporary in the sense of at least a month, I think? While the portal is going to be active, I would advocate for this type of use:
Use it to move material goods out that we need to establish forward operating bases and the like. Maybe some personnel. But certainly not for letting earthlings in.
Note- This would require an interdimensional phone of some sort which we do not currently have.Getting through a door eventually is fine, if it takes at least half an hour. In half an hour we can get there and meet the intruders head on. And half an hour is absolutely manageable.