Green Flame Rising (Exalted vs Dresden Files)

The chances of the Red Court not cheating somehow seems to be zero. Fairly sure that they never made any agreement that they didn't break in the books. It's basically a thing for them at this point.
 
We dont need to play fair here, fight the guy normally with our dragon as help. Then once he is about to die use shadow spite curse to stop him killing the hostages. As It doesnt use essence Sophia should be able to use It too and reduce his rolls.
 
We dont need to play fair here, fight the guy normally with our dragon as help. Then once he is about to die use shadow spite curse to stop him killong the hostages.
Shadow Spite curse Works off of willpower on a good roll of it we can expect two to four successes he'll be rolling with an vampiric Elder dice pool which can be anywhere from 6 to 20 dice to get the effect off it's not a good idea to try to use spite curse to do that.
 
VLE + Steelskin + 2x Melee Excellencies = 4m of Essence for 30 seconds/10 turns of full-power combat.
Add a single application of Green Sun Nimbus Flare + Imperial Primacy Mantle + EIPP for antishaping.
Thats 7m.

Shintai shouldnt be necessary.
Because we're still wet, and we're in a wilderness with mortals under our protection, which means that Boiling Sea Mastery and Transcendent Lord of Flies both activate, for a cumulative -4DC to Molly's actions.

Also, we probably want to conserve our shintai activations. This isnt the story arc's endboss.


The chances of the Red Court not cheating somehow seems to be zero. Fairly sure that they never made any agreement that they didn't break in the books. It's basically a thing for them at this point.
Pretty much. The only faction with anything like the same reputation are the Fomor.

Only vote to fight if you're confident we can get away in the aftermath.
Which I think we can; Sophia can Invoke The Spirits of the Storm and drown the area in a thunderstorm to cover her retreat with the wizards with Molly covering her retreat.

We dont need to play fair here, fight the guy normally with our dragon as help. Then once he is about to die use shadow spite curse to stop him killing the hostages. As It doesnt use essence Sophia should be able to use It too and reduce his rolls.
1) Reputation matters. Even against bad guys.
Remember how it was members of the Red Court who gave us the final information we used to run down Sandra and the Dragon in Las Vegas? Or how we used the Red Court against the Fomor in Cleveland?


2) Even if we wanted to, Im pretty sure the Red King is not actually physically here.
Possession is like Dominate 4 for vampires; I know the Blacks have it in Dresden Files because we have seen Mavra use it, and I suspect the Reds do have it as well.

Dude is probably bodysurfing some poor sucker and working through them.


3) This is a sidequest.
Peabody's conspiracy is the focus of our attention tonight; dont let dude distract you.
 
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2) Even if we wanted to, Im pretty sure the Red King is not actually physically here.
Possession is like Dominate 4 for vampires; I know the Blacks have it in Dresden Files because we have seen Mavra use it, and I suspect the Reds do have it as well.

Dude is probably bodysurfing some poor sucker and working through them.
That's not actually the Red King.
Or... vampires are not really obliged anymore than anyone else to only call daughter or son those whom they have welcomes into their new forms. Twisted as the Red Court are they are capable of emotions or maybe just adoptions of a political kind when a childe is displeased with their sire and the sire is... busy with the vampiric equivalent OD-ing
Though it is certainly a Elder vampire riding around whoever this poor soul is.
VLE + Steelskin + 2x Melee Excellencies = 4m of Essence for 30 seconds/10 turns of full-power combat.
Add a single application of Green Sun Nimbus Flare + Imperial Primacy Mantle + EIPP for antishaping.
Thats 7m.

Shintai shouldnt be necessary.
Because we're still wet, and we're in a wilderness with mortals under our protection, which means that Boiling Sea Mastery and Transcendent Lord of Flies both activate, for a cumulative -4DC to Molly's actions.
Though I wish it was that is not how Transcendent Lord of Flies works
Wheresoever there is neither hope nor respite, there the Infernal marks herself at home.
System: The Infernal needs never make a Survival roll to remain safe, comfortable, and fed in hostile, barren environments such as deserts, tundra, or areas of urban blight. The difficulty to feed and protect others in such environments is reduced by three (minimum of 3). By spending 1 Essence, she becomes completely immune to environmental damage for the rest of the scene.
You might be thinking of the solars Harmony with Nature Approach
The Solar needs never make a Survival
roll to remain safe, comfortable, and fed in the wilderness.The difficulty to feed and protect others in such environments is reduced by –3 (minimum of 3). By spending 1 Essence, she becomes completely immune to environmental damage for the rest of the scene.
 
That's not actually the Red King.
Though it is certainly a Elder vampire riding around whoever this poor soul is.
Im pretty sure thats the Red King.

Noone in the Court actually has the cohones to try to claim to adopt one of his childer; thats the sort of overt insult and political challenge that has Consequences for the claimant and the childe both. Dude is mad territorial; If he has objections to other vampires drinking from his slaves, imagine his reaction to them claiming his childer.

Even when Arianna was trying to overthrow/maneuver her father off the throne in canon, she didnt disown him.
If this was some other Red Court ancestor, they'd claim something like student or protege. Something that establishes a relationship without being an insult to their boss.

Also, I am pretty sure that it would take the Red King to give a Lord of Outer Night the order to go fight Molly 1v1 and expect to be obeyed.
Though I wish it was that is not how Transcendent Lord of Flies works
Key word there is hostile environment, for which a jungle with enemy combatants qualifies.
Note that TLF is a Hell of Burrowing Maggots charm.

Fair. Thanks for the reminder.
TLF should be enough anyway.
 
Key word there is hostile environment, for which a jungle with enemy combatants qualifies.
Note that TLF is a Hell of Burrowing Maggots charm.
Being hostile Isn't enough by itself that's what the comma means not to mention the examples are desert, tundra or Urban blight all of which are by default environments hostile to humans in them. Nothing about a forest whether it's filled with enemies or not.
 
I think the alternative to it being the Red King and his entire retinue or a trap... That they are improvising and bluffing and they don't really have the strength to fight Molly specifically. They think that since they have the strength to go and kill Morgan, they can kill Molly without taking into account... the difference in abilities

Or they rely on artifacts that we cannot know. Or they have a ritual prepared. In any case, I do not think they will send the entire army or the King in this operation.
 
You still can't and shouldn't apply Lord of Flied to make literally everything easier, because you are abstractly protecting mortals.

If you are building a shelter or looking for food for them, okay.
If you throw yourself between them and an actual attack, maybe, idk.

If you are duelling a Lord of Outer Night in a 1v1, it definitely doesn't trigger.
 
You still can't and shouldn't apply Lord of Flied to make literally everything easier, because you are abstractly protecting mortals.

If you are building a shelter or looking for food for them, okay.
If you throw yourself between them and an actual attack, maybe, idk.

If you are duelling a Lord of Outer Night in a 1v1, it definitely doesn't trigger.
I won't go that far if you're fighting a lord of outer night in a Tundra to protect the people behind you you should get the difficulty break just as you would if you were fighting a bear or a wolf or any other natural thing that might want to eat people in a hostile environment. It's just our charm isn't meant to protect things in a Wilderness environment. It shouldn't activate at all even if we are fighting something to protect people from hostiles simply because this is not the right environment for it to activate in.
 
You still can't and shouldn't apply Lord of Flied to make literally everything easier, because you are abstractly protecting mortals.

If you are building a shelter or looking for food for them, okay.
If you throw yourself between them and an actual attack, maybe, idk.

If you are duelling a Lord of Outer Night in a 1v1, it definitely doesn't trigger.
Go read our excursion to the Wicked City again, and see what buffs were active.
 
Go read our excursion to the Wicked City again, and see what buffs were active.
The Wicked City is the definition of urban blight and we did have multiple people with us that we were protecting including some that we picked up in the Wicked City. I wouldn't expect it to work in the hell of boiling oil or in the hell of maggots no matter how many people we had with us no matter how many we picked up either.
 
VOTE
[X] Duel the Lord of Outer Night
-[X] Yourself
-[X] Sophia: Activate warform buffs + Mindspeech + Adaptation, prepare to activate Invoking The Spirits of The Storm, telepathy with Carlos and wizards for fighting retreat
-[X] STUNT:You wave off Carlos' objections with a smile."Its cool." Your caste mark begins to burn on your brow, even as eyes open all around you. "If Dread Kukulcan is looking to get some of his vassal lords killed..." You pitch your voice to carry, even as Dark Sun unfolds on your arm"I suppose I can oblige." You look in the direction Sophia indicates and continue. "Your champion has one minute to get here". Mentally, you continue. Prepare for a fighting retreat, Soph. And treachery.


RATIONALE
1) I am reasonably sure that the Red King is not here anyway.

2) Going looking for whoever he is bodysurfing right now means leaving the wizards alone to fight the rest of the Red Court taskforce that was trying to ambush them.
And keeping the wizards alive is the whole reason we are here.

====

Why do I even try.
Molly won't loose anyway, so whatever.
1 on 1 no.
But the real threat isnt 1v1. Its what happens during, or after the fight.

And our victory conditions arent just shanking the dude in front of us, its getting the wizards out. The safe move would be to simply ignore the dude and leave; most of their guys can do shit if the wizards board the dragon and we fly out for like half an hour before transiting to Sanctuary or travelling the NeverNever.

This duel is a sidequest. And a "pick up Red Court reagents" quest.
 
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Go read our excursion to the Wicked City again, and see what buffs were active.

Wait a sec, still awake (barely).... TLF applies to the Wicked City for two interconnected reasons:
  1. It was a Place of Desolation, this is not
  2. You were trying to get them (and your target) out of Hell
Right now the duel would not be primarily to advance their path out of Hell, it's to kill the LoON in a way that does not get a bunch of other people killed. You have to be protecting people from the place of desolation in some way, not just generally from bad things.

Sorry if this was confusing.

I really need to go to sleep now, more in the morning.
 
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I hope that dp didn't stat the red king like an antediluvian cause while their pretty powerful antediluvians had global level powers like mind control the human race or fuse with gaia. While impressive the red king had at most methuselah powers.
 
[X] Duel the Lord of Outer Night
-[X] Yourself
-[X] Sophia: Activate warform buffs + Mindspeech, prepare to activate Invoking The Spirits of The Storm, telepathy with Carlos and wizards for fighting retreat
-[X] STUNT:You wave off Carlos' objections with a smile."Its cool." Your caste mark begins to burn on your brow, even as eyes open all around you. "If Dread Kukulcan is looking to get some of his vassal lords killed..." You pitch your voice to carry, even as Dark Sun unfolds on your arm"I suppose I can oblige." You look in the direction Sophia indicates and continue. "Your champion has one minute to get here". Mentally, you continue. Prepare for a fighting retreat, Soph. And treachery.


This seems fine with me? The whole reason we're here is to rescue wizards so we have some real backup for Peabody making his move, lord kills are a tasty bonus at this point.
 
[X] Plan Pre-Duel Buff
-[X] Duel the Lord of Outer Night
--[X] Yourself
---[X] By Rage Recast Roll Essence
---[X] All Things Betray 1 Willpower
---[X] Viridian Legend Exoskeleton 1 Essence
---[X] Steel Skin 1 Essence
--[X] Sophia: Activate warform buffs + Mindspeech + Adaptation, prepare to activate Invoking The Spirits of The Storm, telepathy with Carlos and wizards for fighting retreat
--[X] STUNT:You wave off Carlos' objections with a smile."Its cool." Your caste mark begins to burn on your brow, even as eyes open all around you. As your feet slowly leave the ground. "If Dread Kukulcan is looking to get some of his vassal lords killed..." You pitch your voice to carry, even as Dark Sun unfolds on your arm "I suppose I can oblige." As the wails of broken gods fill the air, and molten brass slides down your face you look in the direction Sophia indicates and continue. "Your champion has one minute to get here". Mentally, you continue. Prepare for a fighting retreat, Soph. And treachery.


There is literally no reason to wait for the champion to get here to put up all of our Buffs they'll last the entire scene.
 
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[X] Plan Good Hunting
-[X] Find it and kill it, trust the wizards to break its death curse becfore it can fire it
-[X] Renew BSM
-[X} Use Shadow Spite Curse to disrupt the death curse


I see no reason to duel. It is what the enemy wants, likely so they can either backstab us, or get away, or stall for time to summon reinforcements.
 
I hope that dp didn't stat the red king like an antediluvian cause while their pretty powerful antediluvians had global level powers like mind control the human race or fuse with gaia. While impressive the red king had at most methuselah powers.
Kukulan might be antediluvian level though, but it doesn't matter too much cause they aren't here
 
[X] Plan Good Hunting
-[X] Find it and kill it, trust the wizards to break its death curse becfore it can fire it
-[X] Renew BSM
-[X} Use Shadow Spite Curse to disrupt the death curse


I see no reason to duel. It is what the enemy wants, likely so they can either backstab us, or get away, or stall for time to summon reinforcements.
Shadow Spite curse is not enough to do that even with a really good roll that's the only five dice and this is a ritually prepared spell.
 
[X] Plan Good Hunting
-[X] Find it and kill it, trust the wizards to break its death curse becfore it can fire it
-[X] Renew BSM
-[X} Use Shadow Spite Curse to disrupt the death curse


I see no reason to duel. It is what the enemy wants, likely so they can either backstab us, or get away, or stall for time to summon reinforcements.

We could also just leave. I wanted to bomb the place, but getting bogged down here fighting a powerful vamp isn't good for our timetable.

What are we supposed to do if we end up taking significant damage or something and we get put on pause like happened in Vegas? Even in the best case scenario a bunch of essence spent now is an essence we need to recover for Peabody.

Wait a sec, still awake (barely).... TLF applies to the Wicked City for two interconnected reasons:
  1. It was a Place of Desolation, this is not
  2. You were trying to get them (and your target) out of Hell
Right now the duel would not be primarily to advance their path out of Hell, it's to kill the LoON in a way that does not get a bunch of other people killed. You have to be protecting people from the place of desolation in some way, not just generally from bad things.

Sorry if this was confusing.

I really need to go to sleep now, more in the morning.
Do we get CCC right now since we're surrounded by monsters directed by a red elder to keep us here?
 
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