Would you Distort or manifest EGO?


  • Total voters
    142
Honestly I say a bit of both
Mainly in the sense of X using mitakihara as a home basse..... and exploring the city, outskirts, and ruins for a solution to witch potentially
Mayhaps further research into abnormalities in order to both understand themselves more...... and perhaps figuring out ways to manipulate such
Afterall they are an alchemist amongst many things conceptually
And considering the details I can see them aiming for one thing in the vein of abnormality research
Alkahest, the universal solvent
A method of splitting the human from the abnormality
The elements needed for such exist in the project moon setting
The perfect material for new bodies in wuthering heights
The employee body synthesizer and database hidden somewhere in the libraries vast depths, probably floor of history or religion
Whale oil which can likely burn a hole through egos
And other things
Not even mentioning the various puella and phenomena of the puella verse

And I can see kyuubey involving themselves in the outskirts admittedly but I rather digress
There is much to explore on either side And I am content with either
But I can see X seeking an avenue of for lack of a term neutralizing their danger
 
[X] Explore the City

We made a promise to Angela to take down the head. Time to follow through.
 
and if people treat life like zero-sum game it can and will (and has) become one.

Watch the video I linked, it directly contradict that.

Edit;

[x] Stay in Mitakihara

We have more than enough plot as is, the City is not necessary.

Edit2:

In fact, I am strongly against the idea of going to the City at all at this point. There is a moment where introducing new plot is not great, and I think we are closing on to it.

I am not that interested in a quest that last forever, I prefer a conclusion, going to the City will be more in the direction of the former than the later.
 
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Watch the video I linked, it directly contradict that.

Edit;

[x] Stay in Mitakihara

We have more than enough plot as is, the City is not necessary.

Edit2:

In fact, I am strongly against the idea of going to the City at all at this point. There is a moment where introducing new plot is not great, and I think we are closing on to it.

I am not that interested in a quest that last forever, I prefer a conclusion, going to the City will be more in the direction of the former than the later.
Yep
But there's nothing saying there can't be a 2nd quest in the same iteration as it were, a book 2 as it were
 
But there's nothing saying there can't be a 2nd quest in the same iteration as it were, a book 2 as it were

But it would be a sequel, after an end, not this quest going on forever.

Though, my thoughts on sequels aren't necessarily positive either... just look at Sayaka Quest 2 for how that can end up.

When I said I prefer conclusions, I meant conclusions, nothing after, an epilogue, and no happy ending override on the horizon to *allow* for a continuation despite the story being finished.
 
When I said I prefer conclusions, I meant conclusions, nothing after, an epilogue, and no happy ending override on the horizon to *allow* for a continuation despite the story being finished.
I think you need to clarify a bit more.

Do you mean you hate multi-part stories? Like the different Cantos of Limbus? Or things like Naruto's Boruto?

Like Library of Ruina the sequel to Lobotomy Corporation or Limbus Company, also a sequel to Ruina (but not really, its more of a story taking place later in the timeline of a shared universe)?
 
I think you need to clarify a bit more.

Do you mean you hate multi-part stories? Like the different Cantos of Limbus? Or things like Naruto's Boruto?

Like Library of Ruina the sequel to Lobotomy Corporation or Limbus Company, also a sequel to Ruina (but not really, its more of a story taking place later in the timeline of a shared universe)?

I do hate Boruto, yes, as well as not liking Burn the Witch or Fairy tail 100 years quest, I have positive feelings about UQ HOLDER! mostly because it has a part where it outright says *this is an alternate universe and you are allowed to ignore it if you want* (which I promptly did).

Actually, let me put it that way:

Lobotomy Corporation is not a concluded story, the release of the light is not a conclusion, it is clearly a catalyst, the end of an arc, not of a story.

Same for Library of Ruina's end, Angela tells it herself, they managed to survive, but they have yet to beat the head, which is the end goal.

I am not playing Limbus Company.

And if the franchise as a whole begins to go the way of milking the story endlessly, it will in fact sour my feelings about it quite a lot, which, given it has a Gatcha now that you make me think on it, is not a good sign....

I remember a reddit post on the SlaythePrincess surbreddit, someone asking about the future of the game after Pristine cut, and one answer sums up my feelings quite well:

*Normalize games being finished and having a resolute conclusion. Normalize making a game, releasing it, updating it maybe 1-2 times, then moving on because it's DONE.*

And this apply to franchises too, the marvel cinematic universe died after Avengers as far as I'm concerned, there is no need for a new Elder scrolls (I am expecting nothing out of *The Elder Scroll 6: Skyrim with a coat of paint*), Assassin's creed was done after the first, maybe second game, and the rest is bloat, this sort of things.
 
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I am not playing Limbus Company.
I mean, you don't really need to play it to know the story if you watch some lets play.

I don't play FGO but I still keep up enough to be somewhat aware of its plot points (somewhat is doing a lot of lifting though) for example, since I like the characters.

And if the franchise as a whole begins to go the way of milking the story endlessly, it will in fact sour my feelings about it quite a lot, which, given it has a Gatcha now that you make me think on it, is not a good sign....

I remember a reddit post on the SlaythePrincess surbreddit, someone asking about the future of the game after Pristine cut, and one answer sums up my feelings quite well:

*Normalize games being finished and having a resolute conclusion. Normalize making a game, releasing it, updating it maybe 1-2 times, then moving on because it's DONE.*

And this apply to franchises too, the marvel cinematic universe died after Avengers as far as I'm concerned, there is no need for a new Elder scrolls (I am expecting nothing out of *The Elder Scroll 6: Skyrim with a coat of paint*), Assassin's creed was done after the first, maybe second game, and the rest is bloat, this sort of things.
So then a sequel would be pretty fine no?

It's not like completing Homura's quest with X's help suddenly clear all of it's problems (Kyubey, the increasing Light exposure, etc) or that Carmen would pack her bags up and leave.

There's still things to do. Goals to reach for.

If X was able to overcome the hurdles of mortality, I imagine theres a lot she'd want to do.

With videogames (especially AAA's cash cows) that simply isn't going to happen unless it's a private company.

And even then with videogames, the company might want to revisit them just to do what they couldn't before (Like the difference between helldiver 1 and helldiver 2).

I dunno. I can understand wanting things be "Completed" but I fail to see how that correlates into not wanting to explore more.

Why can't a story be complete and also have a sequel too?

Do you also hate Korra then? Given that it is quite a strange sequel to the fairly complete package that was the last airbender.

I think you should clarify more on that point. Because outside of clarifying that you really hate videogames cashgrab I still don't have a clear picture.
 
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From what I understand, the point Nyarky makes is that a story should have an end point. A sequel can be fine, but often they are set up in ways that screw over the original end in some form. Which is bad.

In that same vein, having an end is also important. So in regard to this vote, going back to The City would push back said end by a lot; voting to go there is liable to turn it into a whole, giant thing. And there are enough open plot threads to cover that opening up more is inadvisable.
 
I mean, you don't really need to play it to know the story if you watch some lets play.

And I am not interested in its story either.

So then a sequel would be pretty fine no?

It's not like completing Homura's quest with X's help suddenly clear all of it's problems (Kyubey, the increasing Light exposure, etc) or that Carmen would pack her bags up and leave.

None of those things require a sequel or bloating the story.

Walpurgisnacht has ceased being the main driving point a long, long time ago. The story will clearly not be concluded by beating it, but we could just, you know, actually do solve those things.

Kyubey will be solved by itself with light exposure from what we can see, light exposure will be solved by X's abnormality status' conclusion, and Carmen can, in fact *pack her bags and leave*
 
Kyubey will be solved by itself with light exposure from what we can see, light exposure will be solved by X's abnormality status' conclusion, and Carmen can, in fact *pack her bags and leave*
In regards to Carmen can. We both know she won't.

But it's fine. I think I understand your point from Naron's explanation.

Mind you, I wasn't trying to make a case for the City vote in the first place.

I agree with the point that it'll drag on. While it ***might*** work if Lepid lock-in I would rather their efforts be spent on the Madoka side proper.

Maybe the plot point of X's promise with Angela can be approached through a dedicated quest comes Library of Ruina 2 (Or Limbus depending on whether they'll eventually visit the Library).

Currently it's better to end things on a happy note.
 
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