Green Flame Rising (Exalted vs Dresden Files)

And yet by E7 charms, the flavor text and rules consistently feature stuff like 'it's a duty of a child to surpass the father" when talking about Sol Invictus, redefine reality on a global scale, etc. Celestial exalts have a potential to surpass primoardials. All celestial exalts. Not just Infernals. Though, perhaps, not Alchemicals (where does the idea that they are celestial tier come from? As far I remember, they are very much not up to par with celestials)

As to not being immortal... That one is easy - they have the themes of death baked in, deliberately so, so they can kill immortals (that's my speculation).

Also humans were designed primarily by making a cruel mockery of Autocthon's creation the First who later reconstituted himself as the Clayman scarred and crippled from The Ripping and tearing of the primordials. They were imbued with the weakness they saw in the great maker crippled of essence and bound by illness.
 
Also humans were designed primarily by making a cruel mockery of Autocthon's creation the First who later reconstituted himself as the Clayman scarred and crippled from The Ripping and tearing of the primordials. They were imbued with the weakness they saw in the great maker crippled of essence and bound by illness.
That isn't right. ...
Humans were based off the clayman yes, but they had another duty. And that was the fact humans were the best party generators that the Primordials could make.
 
[X] Explain to Katherine that she had been manipulated to kill her only remaining family
-[X] Empathy excellency
-[X] Spend WP for additional success
 
Celestial immortality
Isn't treated with much piety in 2E.

Lunars have an immortality charm before hitting the real high essence. Abyssals are genuinely immortal. Infernals are supposed to die quickly, but become immortal with heretical charms. Solaroids theoretically can die - and did, once upon a time - die of old age, but that was an issue that was pretty rapidly getting solved the moment it was, uh. "Discovered."
Are dependent on arcane infrastructure and have limited load-outs, and their mote pool lags behind. Still, in 2E, tho, a lot of their charms were Celestial/Solaroid-tier. For example, IIRC, their Punch Stuff charm was pretty much just entirely a Solar Punch Stuff charm with the name-plate filed off.
A lot of Clayman stuff is like, 1e Exalted lore, which is not necessarily true to the 2E. And 2E is the "primary" canon to this quest, I think?
 
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If it's allowed in principle, then yes, it seems very appropriate. Perhaps gift the tree to the order as a whole, and Divsimar gets power recharge tattoos as a bonus as our personal teacher?

Damn... We really need that target list from Archive. We need a lot of resources to do all that wonder making.
We don't actually need that much baseline here. The point of getting the prodigy down to 3 with flaws is that it doesn't need a dead monster or anything of that power to work. A vial of vampire blood or some magic mushrooms are perfectly valid reagents.

As to giving Divsimar anything extra, I don't think it's a good idea for what amounts to politics. I would suggest to him that he not even use the tree until after his order accepts it.

We're very sketchy looking even with our references, so we need to avoid throwing flags that make it look like we subverted Divsimar. Even if they eventually accept the truth it's still be very unpleasant and could lead to things being said or done that are hard to forgive even understanding why they happened.

Extra tattoos or something aren't worth it for someone in his situation and offering them puts him in a bad spot. Better to give him his teaching bonus by making a point about how he was the one who's hard work and courage got them their cool new toy. Being the guy who earned eternal youth and incredible but still human power for his order is a significant feather in his cap we can enhance.

Things like framing as a gift to our teacher's order and not just to the order, perhaps handing it off to him to present to their leadership and making our time available to come and explain it.


The wee folk took your brother away," the voice is the same that had spoken to Josh at the end. "But you can bring him back, only you can bring him back. He can bring Salvation to you and to the world. In the unclean blood of those who keep the world chained to the Wheel all can be restored."
Oh. That's something.

We have a demigod of death with us, think he left a ghost? I'm not sure they even can, but if anything could make them it seems like this would be it.

I wonder if the vengeance lever would still move her after all this. Convincing her to flip so we can claw a pound of soul-flesh from her boss seems like it fits with her response in that memory, but it also puts us very close to looking like another verse in the same song if she learns anything in all of this.
 
Isn't treated with much piety in 2E.

Lunars have an immortality charm before hitting the real high essence. Abyssals are genuinely immortal. Infernals are supposed to die quickly, but become immortal with heretical charms. Solaroids theoretically can die - and did, once upon a time - die of old age, but that was an issue that was pretty rapidly getting solved the moment it was, uh. "Discovered."

Are dependent on arcane infrastructure and have limited load-outs, and their mote pool lags behind. Still, in 2E, tho, a lot of their charms were Celestial/Solaroid-tier. For example, IIRC, their Punch Stuff charm was pretty much just entirely a Solar Punch Stuff charm with the name-plate filed off.
Also when they become cities they are kind monster from what we know. Infernals don't need heretical charms. But they also lose their Exaltation s they become a new copy of a Yozi that exist.
 
If we spin it right she should want revenge at least on Nemesis. Probably not going to be her initial reaction though.
[X] Explain to Katherine that she had been manipulated to kill her only remaining family
 
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That isn't right. ...
Humans were based off the clayman yes, but they had another duty. And that was the fact humans were the best party generators that the Primordials could make.

Why not both? :V Though in all honesty I was using a little bit of poetic language. From what we know about the creation of humanity is the First which he didn't start as the clayman we know that gets made. Then the primordials to spite his maker tear him apart and make crippled copies in His image. They later discover due to copying his soul format that without any outlay for essence they make great prayer engines.
 
Adhoc vote count started by Anaja on Dec 18, 2023 at 1:01 PM, finished with 37 posts and 15 votes.

  • [X] Explain to Katherine that she had been manipulated to kill her only remaining family
    [X] Explain to Katherine that she had been manipulated to kill her only remaining family
    -[X] Empathy excellency
    -[X] Spend WP for additional success
    [X] Explain to Katherine that she had been manipulated to kill her only remaining family
    -[X] Use empathy Excellency to sooth her conscience or guilt over the act as well as pin the truth of Nemesis as the ultimate being responsible for the act.
 
Why not both? :V Though in all honesty I was using a little bit of poetic language. From what we know about the creation of humanity is the First which he didn't start as the clayman we know that gets made. Then the primordials to spite his maker tear him apart and make crippled copies in His image. They later discover due to copying his soul format that without any outlay for essence they make great prayer engines.
That isn't why humans made great prayer engines last I checked the lore, given that it involves the fact they dream. Which they stole from the wyld from to do so.
 
The Arc numbering is off:

Arc 11 Post 26: Of Treachery Undone
Arc 11 Post 27: Growing Pains
Arc 11 Post 26: Untwisting Truths
Arc 11 Interlude 2: Poisoned Roots
Arc 11 Post 27: Improbable Alignment
Arc 11 Post 28: Breaking Point

26 and 27 exist twice.
 
That isn't why humans made great prayer engines last I checked the lore, given that it involves the fact they dream. Which they stole from the wyld from to do so.
That could be true. From what I remember and this is second edition humans were made to mock Auto. Then later when there was sufficient numbers of us when we cried out in Terror and fear we generated quintessence in spiritual spaces like Yu Shan. The prayer part is a happy accident of being able to mock their crippled brother. The why of how prayer works like that I'm not even sure if it was actually gone into.
 
Going in reverse order usurpation okay is a meme especially in that context because them being on the level of primordials in that context is fine because they're against creation killing kick Chejop and at least a dozen stronger Sidereals. In all seriousness though the usurpation was mostly an an assassination. Also I didn't mean direct combat strength of the primordials either, though if they really focused on it I have no doubt they can match it.

The celestial exalted have 3,000 to 5,000 year lifespans that can arbitrarily be extended through their own actions if that's not considerably more immortal than most deities I don't know what is unless you mean unkillable. Wait a second brainwave the infernals and the abyssals and the sidereals if they decide not to die are immortal because I know Rakan Thulio hasn't aged a day since he turned down Saturn's sign and he is from the first age. Also the lunars arbitrarily control their bodies so they don't actually age either. The solars have to choose to let their bodies go for them to age as well(Not developing charms) .

By same power I meant essence the capability and strength of enlightenment. The ability to create and make things in your own image by your own understanding of the quintessential nature of things. In the spoiler part I mention that it may take them longer it may not be as grandiose at least at the start but I fully believe and there's nothing in the material that discourages me from believing it that anything the primordials can do the exalted can do.
1)There were only allegedly twenty-something Primordials to be overthrown in the Primordial War, and it required the entire Exalted Host plus allies in a war of unknown length to overthrow them.

If you are making the claim of high-Essence Celestials being Primordial-tier, you have to square that with the idea that being ambushed at a dinner was enough to kill the majority of the Solar Host, which had multiple elder Exalts in their number.
Chejop Kejak was a young dude during the Usurpation.


2) There is an Essence 7 Solar charm (in DoTFA I think) that extends your lifespan from 3k to 7k, plus there are anagathics but they do not do it indefinitely. You WILL die of natural causes around 10,000 or so even after stacking everything, unless you stop being human, at which point you stop being an Exalt.

Infernals in Exalted 2E have a lifespan of 150 years as long as they are under Essence 5; they can extend it above E5, but IIRC they have to become baby Yozi with their own charm trees to achieve immortality.
Abyssals and Alchemicals are immortal.

Sidereals have a hard capped lifespan of around 5000 years.
Rakan Thulio does not exist in Exalted Second Edition, neither do Getimians or all that bullshit.

Not sure about Lunars; my Lunar lore is poor.


3)The Age of Glory was a thing for thousands of years.
There were multiple high-Essence Solars running around, building and working wonders. I dont really buy that argument that they will eventually outdo the Primordials, where eventually is some indeterminate time in the future.
 
That could be true. From what I remember and this is second edition humans were made to mock Auto. Then later when there was sufficient numbers of us when we cried out in Terror and fear we generated quintessence in spiritual spaces like Yu Shan. The prayer part is a happy accident of being able to mock their crippled brother. The why of how prayer works like that I'm not even sure if it was actually gone into.
Like I said, that isn't the 2e lore that I recall. This sounds more like the 1e lore on them.

Not sure about Lunars; my Lunar lore is poor.
Lunars have a cap but can cheat around it by sleeping using some of their charms that lets them sleep past whole eras.
 
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1)There were only allegedly twenty-something Primordials to be overthrown in the Primordial War, and it required the entire Exalted Host plus allies in a war of unknown length to overthrow them.

While it is true that there are only about 20 primortials, there are also entire loyalist species like the Lintha (but unlike the Lintha most of them did not survive) and an entire class of Forbidden Gods including at least one Incarna. Not saying anything about the general scaling one way or the other, just thought it might be worth noting that the Primordials did not stand alone in the end.
 
While it is true that there are only about 20 primortials, there are also entire loyalist species like the Lintha (but unlike the Lintha most of them did not survive) and an entire class of Forbidden Gods including at least one Incarna. Not saying anything about the general scaling one way or the other, just thought it might be worth noting that the Primordials did not stand alone in the end.
It is also worth talking on this that, most gods on the Exalted's side were under the Geass which had them have to keep finding ways around it to help them.
 
It is also worth talking on this that, most gods on the Exalted's side were under the Geass which had them have to keep finding ways around it to help them.

Also very relevant. When one says the Forbidden Gods were on the side of the Primordials that means they were smitting the rebels with all kinds of horrific plagues and henceforth unknown calamities, whereas the rebellion's gods had to play games to be of any help.
 
Like I said, that isn't the 2e lore that I recall. This sounds more like the 1e lore on them.


Lunars have a cap but can cheat around it by sleeping using some of their charms that lets them sleep past whole eras.

Also a charm that lets you reverse age by hibernating.


This Charm permanently upgrades its prerequisite. First, an invisible Essence cocoon grants the Lunar +15L/15B armor soak while hibernating. Second, and more importantly, the Lunar ages in reverse while slumbering, at half the rate of time spent sleeping. For example, a Lunar who hibernated for 10 years would awaken with a body five years younger than it was when he went to sleep. This slumber never results in a loss of memories, traits or capabilities. A Lunar is considered to be his actual chronological age for the purpose of purchasing Essence dots, rather than his biological age as modified by this Charm.

A second purchase of this Charm, at Stamina 10+, Essence 9+, allows the character to age in reverse while hibernating in real time. If he hibernates for 10 years, he awakens 10 years physically younger. Using this Charm, a character can reverse-age his body only until it reaches the physical age at which he Exalted. Time spent hibernating in excess of that limit has no further age-reversing effect. This Charm represents the current apex of Lunar anagathic study
.
 
And yet by E7 charms, the flavor text and rules consistently feature stuff like 'it's a duty of a child to surpass the father" when talking about Sol Invictus, redefine reality on a global scale, etc. Celestial exalts have a potential to surpass primoardials. All celestial exalts. Not just Infernals. Though, perhaps, not Alchemicals (where does the idea that they are celestial tier come from? As far I remember, they are very much not up to par with celestials)

As to not being immortal... That one is easy - they have the themes of death baked in, deliberately so, so they can kill immortals (that's my speculation).
We see their works in canon.
The Solar Deliberative do nothing on that tier despite thousands of years and effectively unlimited resources and the cooperation of Yu-Shan. Surpassing Primordials is not why they were created.

Primordials have limitations of their own; thats why becoming one is not necessarily a good thing.


Alchemicals are explicitly Celestial-tier in the lore.
They are, IIRC, the only splat that mechanically comes close to matching Solar dice pools in their area of specialty, and have access to a variant of Adamant-Circle Sorcery.

They are also the second-best crafting splat in the books. They just require setup time to configure for specialties.

Oh. That's something.
We have a demigod of death with us, think he left a ghost? I'm not sure they even can, but if anything could make them it seems like this would be it.
He was forced to Choose somehow.
I would have thought that was beyond the power of the Outsiders, and frankly the child should have been too young to Choose anyway. Maybe the shared ancestry with the Fae gave them a backdoor to use?

Either way, Fae dont leave ghosts. Thats a mortal thing.


While it is true that there are only about 20 primortials, there are also entire loyalist species like the Lintha (but unlike the Lintha most of them did not survive) and an entire class of Forbidden Gods including at least one Incarna. Not saying anything about the general scaling one way or the other, just thought it might be worth noting that the Primordials did not stand alone in the end.
The Solars had much the same thing in their retinue.

IIRC, part of the resentment of the DBs were all the Golden Children and constructs and the like that the Solars(and to a lesser extent, the Lunars) kept making. There was a massive genocide of entire populations during and after the Usurpation that created entire massive shadowlands that still exist as of the Second Age.
 
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Alchemicals are explicitly Celestial-tier in the lore.
They are, IIRC, the only splat that mechanically comes close to matching Solar dice pools in their area of specialty.
And are the second-best crafting splat in the books.
I think they are like third, due to Jade Born. Which have some of the most broken ass crafting charms.
 
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