Green Flame Rising (Exalted vs Dresden Files)

[X] Throw a party for the Jade Dogs, somewhere convenient between Christmas and New Year and send some nice Christmas-Cards to the Cauldronists.

No more presents, but a nice gesture at more distant friends.
 
@BronzeTongue I understand that the system as it stands is usable. But could you not call making interesting things that are powerful loophole abuse please. Also prodigies are literal garbage except for that one usage of aura hiding the path of Enchantment is better in every way.
Loophole abuse is stuff like infinite arcana sharing one token, or making daisy chained ones to support hijinks. It's not so much making interesting things as the ones that get silly that I was talking about there.

As to the bit on prodigies; I disagree. I was originally in the same camp as you, but after looking things over I've come around to them.

White wolf has no good canon crafting systems; they all have issues and can easily result in stupid stuff, or else include so many layers of requirements that actually doing anything is barely possible right up to the point where you break the game. Ultimately it comes down to coming up with a compromise with the GM of a particular game about how you're going to modify things to be playable.

Prodigies formalize that requirement and avoid the endless skill tree problem by pining price against the utility of a particular item. So by RaW we can make a minor time machine, glasses to see magic, impossible weapons, and whatever else right out of the box without breaking the game in an unfun way.

It doesn't give an item building checklist like splendors have, which I find annoying, and there are some aspects of how pricing is done that I'd change, but calling it bad because it didn't come with an extensive catalog of prebuilt items and example effects is silly.

Especially since they're explicitly the exalted cheat for normal magic crafting, so if we find something balanced as a wonder we can probably work out something to do a similar job, but with prodigy balancing/pricing. Depending on how DP rules on particular items like that anyway.


They don't. One tells you to look at a specific rite for creating fetishes on page 213, which is limited to weak spirits. One refers to the general rules for fetishes on page 221, which doesn't include the limitation.
I think you're reading too much into the charm. Banes aren't exactly high power, so you're banking on devil not being a defined strength level to allow for something of any strength to be used.
 
[X] Throw a party for the Jade Dogs, somewhere convenient between Christmas and New Year and send some nice Christmas-Cards to the Cauldronists.
 
[X] Plan Gifts and Feasts
-[X] Mab, Maeve : Arctic Absinthe - A spirit fermented from fresh Ascetic's Root and those few lightless plants of the waste that are edible to mortals. When swirled carefully in a glass the otherwise clear liquid almost seems to contain a trapped aurora borealis. Taken by the shot it is almost bitterly cold, most comparable to an invigorating mint though it doesn't quite match any earthly flavor, settling into a spicy heat.
-[X] Summer Queen, Lady: Bright Brandy - Traditionally distilled from the shock-fruit of the near forests, this beverage undergoes a natural form of electrochemical fermentation over a fivefold distilling process. A cloudy white color, as it moves forking yellow streaks form and break apart, giving a false sense of depth. A sweet and tangy taste, it crackles in the mouth and leaves a tingling numbness going down.
-[X] An ultra-comfortable sword-stand for Amoracchius, with minor enchantment for cleaning - an analog of ultra-comfrotable massage chair, but for a sword
-[X] Decals for Santa's sleigh for Santa
-[X] A Feast for Jade Dogs, made with full exalted effort
-[X] Model train set for Porter
-[X] some nice Christmas-Cards to the Cauldronists
-[X] Wine for Thomas
-[X] morphing shoes that always provide perfect support, no matter if they look like high heels or sneakers for Lydia
 
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@DragonParadox are we doing the crafting in private to respect Lash's privacy, or are we attended / recorded by our subjects? I would expect some grandmaster craftsmen might experience a lot of religious revelations from seeing us working, or helping us.
 
[X] Yog
Do enchanted technological items suffer from techbane if they aren't inhabited by a spirit?

Pretty sure we have a ruling about being able to make complex mechanical systems like guns, so I'm thinking about something like an AAI CAWS enchanted with endless ammunition + double range and -1 dc to attack rolls.

The primary purpose of the second set of effects is that all 1 dot splendors get the "only damaged by deliberate attacks" effect for free with their 2 bonuses.

The net result here is an automatic shotgun that can fire 450 rounds per minute without failing or running out of ammunition. In a typical 3 second combat round that's 22.5 12 gauge shotgun shells with an effective range of 300 meters.

Unfortunately it's 3 dots to do this, so making it work for non-exalts will require a flaw to pay the hand off cost. Probably something like paying in a supernatural resource or willpower to turn the main effect on for a scene. That or taking bashing damage from the recoil if you fire it for too long.

It'd make a fun gift for a wizard if they can use it.
 
The underlined errors in order of reading:

You can hear the phone shift against her hair as Mon shakes her head. "I almost miss the times when it was just parties."

Mom not Mon

Turning back to the mirror you ask Lash if she wants anyone here. She does so you ring up Burny who's in Harry's duster pocket. For once he's out, though there are other people there is definitely does not sound like a party. Oh right, you remember, he plays Dungeons and Dragons with those guys from the University of Chicago, the 'Alphas'. You turn the phone towards the mirror...

does, so not does so

it not is

Edit: @Yog no Opal weapon for Lydia?
 
@BronzeTongue it took me a second to conceptualize why I kind of agree but still disagree with the Prodigies point. I myself am coming from a prospective of magic should be something useful to you in a way that isn't literally time travel or extra fighting stuff right so prodigies being shy and being priced as magic that cheats isn't particularly good. It's like having the Mind sphere from Mage but only being able to use it for mind to control and hypnosis or suggestion and not being able to use it on yourself to remember things or increase your abilities you know that's why I said enchantment is better because you can use it on yourself in ways that are generally helpful and on your allies in the same manner unlike prodigies. I might be wrong about prodigies on that one but I don't think I am.
 
If you guys like to have been recording that you can, but there was no one there, they would have gotten in the way.
I personally would like to have a record, I think security can be maintained, and it would be a good PR with artisans of our court. Unless Lash objects (this probably needs a roll, I guess?).
Edit: @Yog no Opal weapon for Lydia?
? I missed that discussion, I think. Also, too close to work equipment.
 
@BronzeTongue it took me a second to conceptualize why I kind of agree but still disagree with the Prodigies point. I myself am coming from a prospective of magic should be something useful to you in a way that isn't literally time travel or extra fighting stuff right so prodigies being shy and being priced as magic that cheats isn't particularly good. It's like having the Mind sphere from Mage but only being able to use it for mind to control and hypnosis or suggestion and not being able to use it on yourself to remember things or increase your abilities you know that's why I said enchantment is better because you can use it on yourself in ways that are generally helpful and on your allies in the same manner unlike prodigies. I might be wrong about prodigies on that one but I don't think I am.
It's not purely combat stuff though. Things like boots to walk up walls, goggles of X-Ray vision, animated ropes, and other stuff like that are all possible with it.

That's why it's plot impact, not combat impact.

The pricing is also very fair for most cases that aren't trying to drown the story in items.

1-2 dots cost nothing but essence and time.

3 dots cost a magical reagent like magical mushrooms or a vial of vamp blood.

4-5 dots, which are supposed to compare to the strongest items normal magic can create, require essence from something weighty.

Unless your goal is to build dozens of Excalibur grade items the cost isn't onerous.

The restriction on passives is precisely so you can't put on a dozen rings of dull stat boosts and break the game. You can make those, but it's another more expensive system.

Even then you can still get plenty of enhancements from taking the time to make the item something interesting and which is actively used in a task instead of just hitting the numbers go up button.
 
You wanted to give her a car, I think, even bought a charm for it. Anyway, it will be strange, if we make presents for Mad and Maeve, and won't make anything for Lydia.
Car and other such stuff is not for Christmas presents, that's what AP for equipping our allies with combat gear are for.

I am giving Lydia magical girl shoes that morph their design according to her will from high heels to stuff like sneakers and always provide perfect support no matter how they look.
 
Okay wait a second the Midnight Clock prodigy doesn't actually do time travel it does temporal displacement you just cease to exist for a couple of hours and then reappear at midnight what the hell.
 
Okay wait a second the Midnight Clock prodigy doesn't actually do time travel it does temporal displacement you just cease to exist for a couple of hours and then reappear at midnight what the hell.
You're just saying the same thing a different way to make it sound scary. What's the difference between traveling in time and being displaced across it even supposed to be?

It's not like the thing destroys and recreates you, it pretty explicitly moves you forward:

Midnight Clock (•••)
This ornately-tooled, gold-inlaid grandfather clock's bodywork is decorated with fanciful depictions of monsters creeping out from behind bushes, clouds, and tombstones. When its hands are dialed forward to 12:00, the clock and everyone in the same room with it are all snapped forward in time to precisely midnight. It does not require attunement, but may only be used by one of the Exalted


You can argue that moving forwards in time like that isn't very useful*, which isn't wrong, but the rules don't say anything about this being the only kind of time travel, just the sort this item supports.

* The biggest use I can see for this is to to hide things or put them in what's effectively temporary stasis. If you've traveled from X to Z anyone looking for you at time Y won't find anything, and anyone trying to do something like nuke you with a Changes style curse will miss even if the thing is a planetary ranged perfect attack.

If you have someone suffering from a degenerative issue of any type repeated use would also let you expand your research/resource acquisition time.

It's not a TARDIS, but it's not a novelty either.
 
The biggest use I can see for this is to to hide things or put them in what's effectively temporary stasis. If you've traveled from X to Z anyone looking for you at time Y won't find anything, and anyone trying to do something like nuke you with a Changes style curse will miss even if the thing is a planetary ranged perfect attack.

If you have someone suffering from a degenerative issue of any type repeated use would also let you expand your research/resource acquisition time.

It's not a TARDIS, but it's not a novelty either.
It is also useful if you just really want to delay someone and keep them busy well your plans are in motion. In most cases using it doesn't even break laws of hospitality.
 
[X] Plan Gifts and Feasts

I like it. I'd like it more if the Mothers also received a bottle, but it'll do.
 
? I missed that discussion, I think. Also, too close to work equipment.

Glass in general has a connection to death and the cycle of life in certain parts of Slavic mythology especially premature death. See Fext. Anyways both Obsidian and Opal are types of naturally occurring glass with Opal being produced from water depositing silica in cracks/spaces in the ground. So I figure Opal would fit Lydia best for what she is trying to do.

Maybe a tool instead of a weapon though since she isn't going to fight the ghost she is trying to help?
 
[X] Plan Gifts and Feasts

I like it. I'd like it more if the Mothers also received a bottle, but it'll do.
While I very much would like to see Molly talk to Mothers (who might or might not actually be one person co-locating), it was said that Molly is not quite confident enough to call them just to give them a Christmas gift.
 
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