Green Flame Rising (Exalted vs Dresden Files)

The ecosystem of a Hell presumably bears little resemblance to that of Earth.
Especially since its not just mundane biology.
But magic as well.
Yes, and if Overpopulated is taken, those all combined won't be able to sustain the population. And when you consider that Eternal Suffering means free fertilizer and meat, yeah, that's going to be horrific. Overpopulated has to slot in with other choices taken. If we taken advanced society with superhuman devils, and make everyone immortal, and give everyone other beneficial stuff, and the population is still unsustainable, then the situation has to be truly bad.
If Watchful Bane's domain is destroyed, it dies. If it gets killed by a spiritkiller, it will die.
A potential Chicago god would bear much the same limits at a minimum.
I'm not so sure about spiritkiller, and those are rare (and if we kill Mab with Murder is Meat, she'll die too, for that matter).
I strongly disagree.
Incentivizing Molly to go out and fix things for her new kingdom is good plot, and it provides plot points on which to hang a bunch of other things, like the Hell's Loyalty status and the Lord of the Land point.
We can't spend more than 5 days in our kingdom at a time, you do remember this, right? And must remain outside for at least as long afterwards.

And, again, shaping the world to be intentionally horrific to those living inside just so we can get a somewhat useful bonus feature? Yeah, I have limits on how far I'll go, and this is a bridge too far.

This is a point worthy problem. At one point we can make everyone immortal. Or generate billions of superhuman devils. It's not something you get to say "oh, it's easily fixable". It's something that would consume the whole story, a subject of epic quest, and multiple plot arcs, taking many years to fix. Molly would have to work in her kingdom full time (or as much as she can), abandoning other stuff.

Let me put it another way: it should take about as much effort to fix Overpopulation problem as it would to build a prison superior to Demonreach from scratch inside our soul. Gaols are 1 dot purchase, and they are explicitely something we can build at no point cost via later actions. I would rather drop them (and rework the fluff so that the Malfeas-like thing under ice is less functional), than I'll take overpopulation.

No, it's bad plot.
 
Not to beat a dead horse, but I really do think the best argument about why overpopulation shouldn't be taken to its worst possible extent is the points.

You get one point for the flaw, same as the dangerous plants (and with the modification DP approved, the dangerous animals as well). Making a vast majority of your hell actively hostile to live in and effectively uninhabitable gives you two points.

It should be uncomfortable, but only as bad as the other one pointers are. It should clearly be less of an issue than giving up 90% of the land we buy; if it wasn't it would be worth more points.
 
And if Artius tor was destroyed I doubt Mab would stay immortal either.
I dont know if thats true.
Mab is queen of Winter, not queen of Arctis Tor. Its her capital city, but her power is not bound in its location.

Yes, and if Overpopulated is taken, those all combined won't be able to sustain the population. And when you consider that Eternal Suffering means free fertilizer and meat, yeah, that's going to be horrific. Overpopulated has to slot in with other choices taken. If we taken advanced society with superhuman devils, and make everyone immortal, and give everyone other beneficial stuff, and the population is still unsustainable, then the situation has to be truly bad.
No, thats self-evidently not true.
Else the place would immediately destroy itself as soon as it came into being.

And there's nothing about Eternal Suffering that says any such thing.
I'm not so sure about spiritkiller, and those are rare (and if we kill Mab with Murder is Meat, she'll die too, for that matter).
I dont know if thats true for Mab, who is bound to Winter.
She already has explicit Flaws of Vulnerability in her immortality, regarding the Stone Table and Halloween.

I've been assuming that her immortality is a lot closer to that of Sol Invictus outside of those circumstances.
But thats just my working assumption.

We can't spend more than 5 days in our kingdom at a time, you do remember this, right? And must remain outside for at least as long afterwards.

And, again, shaping the world to be intentionally horrific to those living inside just so we can get a somewhat useful bonus feature? Yeah, I have limits on how far I'll go, and this is a bridge too far.

This is a point worthy problem. At one point we can make everyone immortal. Or generate billions of superhuman devils. It's not something you get to say "oh, it's easily fixable". It's something that would consume the whole story, a subject of epic quest, and multiple plot arcs, taking many years to fix. Molly would have to work in her kingdom full time (or as much as she can), abandoning other stuff.

Let me put it another way: it should take about as much effort to fix Overpopulation problem as it would to build a prison superior to Demonreach from scratch inside our soul. Gaols are 1 dot purchase, and they are explicitely something we can build at no point cost via later actions. I would rather drop them (and rework the fluff so that the Malfeas-like thing under ice is less functional), than I'll take overpopulation.

No, it's bad plot.
1)Im not sure how thats a problem.

Fixing our new Hell should not require sitting in the Hell to do administration for weeks or months at a time. Frankly, that would be boring. Its go out into the NeverNever or the Thousand Hells to get whats necessary.
Stuff that an Exalt can do.

Even if we wanted to do administration, we could literally do it while in Chicago; we're the boss.


2)Okay, this is a histrionic claim that mischaracterizes the freaking thing.
You can choose to flavor Overpopulated, the same way you can choose to flavor Eternal Suffering. Thats up to the writer, not a fixed property of the option.

You could be running out of resources in a hundred years if you dont change anything. There might be species whose space demands are cramping everyone else. You could be fighting a war against an invasive species thats reducing the amount of usable land. You could have too many spirit inmates in prison/actual confinement that havent moved on to whatever's next.

Again, thats all up to the writer.


There's an actual option in speccing your Hell if you want to make it a horrific place: its called Slave Realm and explicitly comes with torturers who will inflict suffering on your behalf.
Overpopulated is not it.
 
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Oh, and for those interested, a brief primer on the Kuei-Jin
Okay, so here is some of the basics:

- Kuei-Jin aren't created by being "embraced." While living, each and every Kuei-Jin lived a life of sin. This life devoid of true virtue doomed their souls upon death to suffer in eternal torment in Yomi Wan (which is one of the many hells). The Kuei-Jin are those souls that were strong enough to claw their way back to the mortal world and reanimate their corpses.

- Kuei-Jin don't belong to clans, as they aren't created through rites of lineage. Instead they follow Dharmas, which are sorta like the Paths of the Kindred. These Dharmas act to redeem the vampire and enables them to find a righteous path under Heaven. They are rated from 1 to 10, with 1 being a "Running Monkey" (like a neonate) and 10 being an Arhat (vampire buddha).

- All Kuei-Jin possess two souls they are acutely aware of, The Hun and the P'o. The Hun is the higher soul and the repository of intelligence and human virtue, while the "P'o" is the vampire's lower demon soul. Unlike with humans, a Kuei-Jin's P'o is hella strong and sentient and often times tries to wrench control of the vampire. Many Kuei-Jin tap into this demonic power and can do freaky stuff like turn into scary monsters covered with tentacles and gaping fanged maws.

- Kuei-jin feed off of "Chi." Chi can be harvested from human blood and flesh at low Dharmic levels, but as the vampire becomes more enlightened, he learns to feed off of more rarified sources of power, such as breath and eventually the world itself.

- Kuei-Jin are pretty active in the Shadowlands and the Underworld. In truth, the Kuei-jin are more like a fancy form of Risen (see wraith) than actual vampires. In fact, there is an entire Dharma (The Bone Flowers) whose entire path of enlightenment focuses the underworld and ghosts.

- The Kuei-Jin can be aspected toward either Yin, Yang, or Balance. A vampire that is aspected toward Yang looks very much alive, takes less damage from sunlight, and can even have babies. A Yin vampire looks cold and dead like ... and ghosts like them!

- The majority of the disciplines of the Kuei-jin are reminiscent of the classical Chinese elements, but corrupted with freaky undead flavor. There are two other kinds of disciplines, Soul Arts and Demon Arts, but you can just handwave that away as cool kung fu stuff.

- The Kuei-jin don't see themselves as "wicked monsters." They see themselves on the path of redemption and many use their scary freaky vampire powers to fight off the influence of the Yama Kings (the kings and queens of Hell) in the mortal world.

- Many Kuei-jin know kung fu and they almost always prefer to use two semiautomatic guns over the traditional single one used in the West. Also, they can carry around katanas without looking like a tool.

- Kuei-jin can't make "ghouls", but instead utilize Dhampyrs, which are half vampires. Dhampyrs are like Vampire Hunter D, and they are really super lucky.
Kueijin are vampires. You do not have to be a Cainite to be a vampire.


But they do rot in the sun but they can survive far longer then Cainites. For instance a Properly beefed could rot in the sun for over an hour without dying.

Kueijin were not all evil in life, just a whole bunch of them were. Some can become a Kueijin if they died so miserably that their souls went to hell, like say a person was beaten pissed on and then shoved into a meatgrinder feet first. This is the same with Specters. If a person dies so horribly they become a Specter. The thing is in Asia for some reason your Shadow is sometimes ripped from your Hun and taken to Yomi (the 1000 Hells) by the Yama Kings (Powerful Demons ranging from Antediluvian to Incarna level) while your Hun remains in your corpse.

Kuejin Powers are more like Requiem powers. They have to spend chi each time to boost their defenses or might.

They have a P'o Discipline called Demon Shintai. Basically it is a power to call upon your Shadow and you transform you body into a demon. Each level increases certain physical stats and earns the Demon Form a new traits. These traits are effectively Fomori Powers.

[oWoD] Kuei-Jin for dummies | Tabletop Roleplaying Open

After the wild success of our Demon chronicle our group decided to give oMage a try. We are still on a preliminar stage. All we have are some sketchy caracter concepts and a campaign location: they want to set the game in a Black Rain-esque Tokyo. Now, I´m not quite sure about the plot at this...


Current tally:
Adhoc vote count started by uju32 on Feb 5, 2023 at 6:47 PM, finished with 158 posts and 8 votes.

  • [X] Yes
    -[X] Empathy excellency
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    -[X] If he doesn't take money, argue for paying him with more knowledge. Papers on how to end techbane in a local area, and how to make soulgazing safer should be more than valuable enough
    [X] Yes
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    [X] Yes
    -[X] Cash
    -[X] Intimidation excellency
    -[X][Stunt] You smile the gentle smile that your mom uses when she knows that one of her kids wants to argue, and that she has already won the arguement."Harry, you have three options here. The first is that you take my money. The second is that you name a favor from me. I would let you bank the favor, but we both know you'd never cash it in, so if you want a favor, you have to name it. The third is that you pretend that I don't owe you anything and I pay you back later, the way I want to, without any input from you."
    [X] Yes
    -[X] Empathy excellency
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    -[X][stunt]Be completely matter of fact as if the idea that he might refuse payment makes no sense to you. If that doesn't work ask him if he enjoys keeping people indebted to him. Maybe his fairy godmother was a bad influence.
    [X] No, you will find some other way to make it up to him later
    -[x] Maybe you can slip Murphy a 5 thousand and get her to give it to Dresden as a bonus? He doesn't seem to mind accepting tax money.
    [X] Yes
    -[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is act like he values himself as much as we value his contributions.
    [X] Yes
    -[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is any like he values himself as much as we value his contributions.
 
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Many Kuei-jin know kung fu and they almost always prefer to use two semiautomatic guns over the traditional single one used in the West. Also, they can carry around katanas without looking like a tool.
:lol::rofl::lol::rofl:

That's some serious reality breaking power right there.

So, I don't suppose I can convince anyone to go with my voting option? DP confirmed that Harry worked on this for three days, so a $3,000 payment is not unreasonable, IMO, not when you consider the rarity of Harry's skill set, the short notice, time, trustworthiness, etc. Now also seems like a good time to force the issue rather than letting him continue trying to brush us off when we want to compensate him for his assistance.

[X] Yes
-[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is act like he values himself as much as we value his contributions.
 
One, what made them doesnt matter.
A god under this cosmology is still a god, whether made by Infernal crafting or a necromantic Ascension ritual.
Iku Turso's example suggests we wont be seen as something unheard of. Rare sure, but not unheard of.

Two, gods requiring mantles to interact with the mortal world in a divine manner is new.
As far as we recall, the gods withdrawing, or being made to withdraw was just about a thousand years ago, circa Hastings.
There's wizards that were alive back then, let alone other sorts of supernaturals.

Many of those gods are walking the earth now in their personal capacity; we've seen a maenad of Dionysus in the series, and Thor is supposed to be off in professional wrestling.

Mantles aren't new. Gods have always required active mantles to interact with the world. It's just those mantles require worshippers to activate them, and without sufficient worshipers those mantles don't work any more. In the pre-Christian era, those mantles worked fine, allowing them to manifest. See Arawn. It was a lack of worshippers that made is Celtic god mantle go inactive.

Modern gods have diversified which mantles they use (and possibly always have). Odin uses Santa Claws because lots of people believe in Santa Claus and not many in Odin any more.
 
Not a lot of votes.
Adhoc vote count started by Yzarc on Feb 6, 2023 at 12:59 AM, finished with 161 posts and 8 votes.

  • [X] Yes
    -[X] Empathy excellency
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    -[X] If he doesn't take money, argue for paying him with more knowledge. Papers on how to end techbane in a local area, and how to make soulgazing safer should be more than valuable enough
    [X] Yes
    -[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is act like he values himself as much as we value his contributions.
    [X] Yes
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    [X] Yes
    -[X] Cash
    -[X] Intimidation excellency
    -[X][Stunt] You smile the gentle smile that your mom uses when she knows that one of her kids wants to argue, and that she has already won the arguement."Harry, you have three options here. The first is that you take my money. The second is that you name a favor from me. I would let you bank the favor, but we both know you'd never cash it in, so if you want a favor, you have to name it. The third is that you pretend that I don't owe you anything and I pay you back later, the way I want to, without any input from you."
    [X] Yes
    -[X] Empathy excellency
    -[X] So, time, plus on call, plus expertise? Ballpark a rough sum. Something like 1k? Or services rendered. Want your consolation on his car, or perhaps a portable phone? You could get a Noika cellphone and make it so durable he could use it as a bludgeon.
    -[X][stunt]Be completely matter of fact as if the idea that he might refuse payment makes no sense to you. If that doesn't work ask him if he enjoys keeping people indebted to him. Maybe his fairy godmother was a bad influence.
    [X] No, you will find some other way to make it up to him later
    -[x] Maybe you can slip Murphy a 5 thousand and get her to give it to Dresden as a bonus? He doesn't seem to mind accepting tax money.
 
[X] Yes
-[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is act like he values himself as much as we value his contributions.
 
No, thats self-evidently not true.
Else the place would immediately destroy itself as soon as it came into being.

And there's nothing about Eternal Suffering that says any such thing.
My point is that the traits of the kingdom do not exist separate from each other in the narrative. If we take overpopulated and make a machine realm, then the overpopulation would have to manifest as lack of electricity and resources, not as lack of food. If we take advanced society, devils, advanced technology, and Eternal Suffering, and still take Overpopulated, then the problemscaused by overpopulation cannot be ones that are solved by the advanced society (meaning that sophisticated societal order is not enough), devils (meaning that being superhuman is not enough), advanced technology (meaning that technology in advance of Earth is not enough) or Eternal Suffering (meaning that immortality in some form is not enough) combined.
I dont know if thats true for Mab, who is bound to Winter.
She already has explicit Flaws of Vulnerability in her immortality, regarding the Stone Table and Halloween.

I've been assuming that her immortality is a lot closer to that of Sol Invictus outside of those circumstances.
But thats just my working assumption.
Spiritkillers were originally made/developed to kill Primordials. Fairly sure that once you get past perfect defenses, Murder is Meat is as lethal to Uriel and White God itself (with a chance of leaving behind a Neverborn-like thing) as it is to Mab, Bane and Harry Dresden.
1)Im not sure how thats a problem.

Fixing our new Hell should not require sitting in the Hell to do administration for weeks or months at a time. Frankly, that would be boring. Its go out into the NeverNever or the Thousand Hells to get whats necessary.
Stuff that an Exalt can do.

Even if we wanted to do administration, we could literally do it while in Chicago; we're the boss.


2)Okay, this is a histrionic claim that mischaracterizes the freaking thing.
You can choose to flavor Overpopulated, the same way you can choose to flavor Eternal Suffering. Thats up to the writer, not a fixed property of the option.

You could be running out of resources in a hundred years if you dont change anything. There might be species whose space demands are cramping everyone else. You could be fighting a war against an invasive species thats reducing the amount of usable land. You could have too many spirit inmates in prison/actual confinement that havent moved on to whatever's next.

Again, thats all up to the writer.


There's an actual option in speccing your Hell if you want to make it a horrific place: its called Slave Realm and explicitly comes with torturers who will inflict suffering on your behalf.
Overpopulated is not it.
You don't get to pick up negative traits than dismiss the actual negative effects explicitely laid out in the text of those traits. DragonParadox is an incredibly generous QM, but narrative and flavor are clearly important to how things are run (like Soul Rendering Practice causing psychological issues if overused, despite there being no mechanic effect in the text talking about it). Overpopulated is a 1 dot flaw, granting as many points as Slave Realm costs. So, it should take as much effort, approximately, to fix Overpopulation issues, as it would to remove Slave Realm trait effects from our kingdom. That's a very big undertaking.

I would much rather spend time learning martial arts under old masters, exploring the history of the society of our heart, hunting iron-shelled dinosaurs in the valleys, leading design and construction of grand ritual chambers in which we'll raise city spirits of our realm (who, in my kingdom idea, will likely bear at least some passing similarities to the Maidens, now that I think of it) so we get 2nd / 3rd circle equivalents (because a city god raised by an exalted charm from the substrate of exalted's world body is like a definition of a higher circle demon). Leading the first explorers out of the realm too, but not in a desperate Locust Crusade reenactment. Dealing with being a subject of a state religion. I don't want to spend a lot of time desperately trying to save a crumbling realm. I want Molly's world body to be as much of a striving gem as possible.

If this means setting aside Lord of the Land? That's how it rolls. Maybe we'll be able to get it once we hit essence 5 and start looking at custom charms. Narrative-wise "slowly developing control of one's soul" seems easy enough to put in. Mana Manipulation path likely should grant us some similar ability.
Not to beat a dead horse, but I really do think the best argument about why overpopulation shouldn't be taken to its worst possible extent is the points.

You get one point for the flaw, same as the dangerous plants (and with the modification DP approved, the dangerous animals as well). Making a vast majority of your hell actively hostile to live in and effectively uninhabitable gives you two points.

It should be uncomfortable, but only as bad as the other one pointers are. It should clearly be less of an issue than giving up 90% of the land we buy; if it wasn't it would be worth more points.
Counter-argument here is that making everyone immortal, or turning almost everyone (or at least the majority) into a slave costs only one point. Creating potentially billions of devils (devil population) is one point. Demonreach on steroids (Cauls) is also 1 point. I may be arguing a bad interpretation, but I don't believe it's extreme. It's clearly something that affects the whole of the kingdom's society and ecosystem.
 
If this means setting aside Lord of the Land? That's how it rolls. Maybe we'll be able to get it once we hit essence 5 and start looking at custom charms. Narrative-wise "slowly developing control of one's soul" seems easy enough to put in. Mana Manipulation path likely should grant us some similar ability.
I guess that a custom charm that gives the effect of lord of land would be very in keeping with theme.
 
Note really. It's making problems for her to solve...

Making problems for you to solve does not a great plan makes.

^^^
This.
Plot hooks are good. Something for Molly to fix is great.
I dont think I want a Hell thats fully empowered and incapable of improvements.

Why do you think a hell without that particular downside is one that is incapable of improvement?

There are ways to improves it without any needs to create a previously nonexistent problem ourself, we'll already have plot hooks without taking that trait:

-Molly is now the queen of a new civilization, lots of plot here.

-How do we get our inhabitants to get out in the world and help, also plot.

-There is now an entire realm for us to explore, looks like plot to me.

-They potentially have advanced technology, maybe learning it could be a good idea? Still more plot hooks.

Let's be honest, overpopulation as a source of plot is completely and utterly redundant, just getting our hell is more than enough for quite a lot of time on its own.

That's a good thing, it keeps the place dynamic.


…..
……..

The climate catastrophe is not, has never been, will never be, a good thing.

And yes, climate catastrophe, that was the name scientist wanted to give to the phenomenon before greedy politicians and businessmen did a propaganda campaign to say *it's not that bad*, well, it is.

At this point , I think the only way to make the debate stop is word of QM, so, @DragonParadox, how would you define overpopulated? Because it's driving some questers crazy.
 
Whats the implication of Mortal Magic? Isn't the Magic Harry use Mortal? I'm not as well read in the Dresdenverse so please explain for a newb like me.

Spellcraft is born from the interaction of the soul and the magic of the world shaped by the will of the spellcaster, the trouble with mortal magic is that their will is not perfectly aligned with their soul since they have free will so magic just kind of leaks around the edges of intent. Back in the old days it used to cause warts and make milk curdle, nowadays is makes 'fancy tech' as defined by the wizard casting it, fizzle out. If you made a patron god of a major city it would by definition also be a god for the modern age, a soul of the city that mediates between the rough edges of mortal sorcery in this age and the technology that is vital to the function of the city.
 
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Spellcraft is born from the interaction of the soul and the magic of the world shaped by the will of the spellcaster, the trouble with mortal magic is that their will is not perfectly aligned with their soul since they have free will so magic just kind of leaks around the edges of intent. Back in the old days it used to cause warts and make milk curdle, nowadays is makes 'fancy tech' as defined by the wizard casting it, fizzle out. If you made a patron god of a major city it would by definition also be a god for the modern age, a soul of the city that mediates between the rough edges of mortal sorcery in this age and the technology that is vital to the function of the city.
Isn't that a pretty huge deal? The most powerful mortal wielders of magic, the White Council, has been seriously hampered by their foes having access to the C3 capabilities granted by modern tech while they're stuck with whatever analog or magical replacement they can scrounge up. So sorting out that issue would be a pretty big immediate boost to the White Council at large, right? (Even the ability to use cellphones as opposed to landlines should be a huge force multiplier given wizards couldn't use such things while their opponents very easily could)

And hey, the White Council will surely be happier with us waking a nascent dark god of techno-sorcery rather than offering to give them all devil-cellphones, right?
 
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And hey, the White Council will surely be happier with us waking a nascent dark god of techno-sorcery rather than offering to give them all devil-cellphones, right?
Well, at the very least they should be more accepting of it, if only because the amount of (soul)fire needed to kill it would be outside of the scope of their capabilities.
 
:lol::rofl::lol::rofl:

That's some serious reality breaking power right there.

So, I don't suppose I can convince anyone to go with my voting option? DP confirmed that Harry worked on this for three days, so a $3,000 payment is not unreasonable, IMO, not when you consider the rarity of Harry's skill set, the short notice, time, trustworthiness, etc. Now also seems like a good time to force the issue rather than letting him continue trying to brush us off when we want to compensate him for his assistance.

[X] Yes
-[X] Offer Harry $3,000 for his consulting services, a thousand per day of his time invested in helping you. Do not take no for an answer. If necessary, explain that you feel disrespected and treated as a child when Harry refuses our attempts to fairly compensate him for his assistance. He is providing a valuable service and very rare skill set on short notice, the least he can do is act like he values himself as much as we value his contributions.
Sorry. I was too busy arguing and forgot :V

Im not entirely happy at your vote; never try to force money on an adult, especially when you are younger than the person. Its a good way to get their backs up. And you'd find it easier to get him to take fifteen hundred dollars than three thousand, because its closer to what he is used to charging as a PI.

Also, if you have to make an argument that someone isnt treating you like an adult, odds are you arent one.

Molly is still 17.
Legally she isnt an adult yet, and Dresden is old enough to remember her in middle school. That argument shouldnt work on Dresden, and I would expect it risksundermine a lot of the progress that we've made with him in the last two months.

I'll vote for it because its a little late. Just not really satisfied.

Mantles aren't new. Gods have always required active mantles to interact with the world. It's just those mantles require worshippers to activate them, and without sufficient worshipers those mantles don't work any more. In the pre-Christian era, those mantles worked fine, allowing them to manifest. See Arawn. It was a lack of worshippers that made is Celtic god mantle go inactive.

Modern gods have diversified which mantles they use (and possibly always have). Odin uses Santa Claws because lots of people believe in Santa Claus and not many in Odin any more.
1)Thats not true.
To the best of our knowledge, the only Mantles in this setting that we see, with maybe the exception of the Archive, in canon are linked to the Faerie Courts, and the Courts did not exist in their current form prior to the birth of Christ at the earliest.

Most divine power is personal power.
Zeus did not become the new Kronus after overthrowing his father; he just became Zeus.


2) Gods did not need mantles to interact with the world beforehand; this is explicitly established by the events of Peace Talks and Battlegrounds. It only became necessary after they were asked/voluntold to withdraw from the world or accept additional restrictions on their power.

Most of them withdrew rather than lose power.
Some madlads like Odin stayed, accepted dimishment in order to act in the mortal world under mortal limits, and assumed relevant roles or mantles to give them differing amounts of lattitude under differing conditions.

Ethniu cheated by withdrawing into the Fomor kingdom without actually withdrawing from the world, allowing her to attempt to loophole the terms


3)Power in the Dresdenverse does not appear to be based on your number of followers.
Certainly not in the current settimg.

My point is that the traits of the kingdom do not exist separate from each other in the narrative. If we take overpopulated and make a machine realm, then the overpopulation would have to manifest as lack of electricity and resources, not as lack of food. If we take advanced society, devils, advanced technology, and Eternal Suffering, and still take Overpopulated, then the problems caused by overpopulation cannot be ones that are solved by the advanced society (meaning that sophisticated societal order is not enough), devils (meaning that being superhuman is not enough), advanced technology (meaning that technology in advance of Earth is not enough) or Eternal Suffering (meaning that immortality in some form is not enough) combined.
No, thats a feature of the writer and how they choose to characterize things.
Its worth remembering that a lot of things are society-specific, and thats even more complicated when you have multiple species in the setting each with their own requirements.

Cybernetic lifeforms of one type might consider it overpopulation if they dont each have the equivalent of a matrioshka brain's worth of computing power to run on, compared to another thats happy with Pentium IIs.

A society with a significant dragon population might have different definitions of space requirements from one thats human only; hell, human expectations of space vary wildly by society.

Americans who average 120kg meat/person/year eaten per year would consider Indian levels of meat consumption (~3kg/person/year) to be a sign of the End Times.
Average UK house sizes are around a third the square footage of US houses.

Spiritkillers were originally made/developed to kill Primordials. Fairly sure that once you get past perfect defenses, Murder is Meat is as lethal to Uriel and White God itself (with a chance of leaving behind a Neverborn-like thing) as it is to Mab, Bane and Harry Dresden.
However, Sol Invictus was supposed to be canonically invincible unless they were somehow induced to take down their perfect defence. Which is, iirc, how they were killed in the Return of the Scarlet Empress scenario.

I dont have any comment on the White God or Uriel and his fellow angels and archangels.
Those are Plot-Device level elements of the setting, and I find it exceedingly unlikely that we have to worry about them as a combat problem, so I dont find it constructive to speculate.

You don't get to pick up negative traits than dismiss the actual negative effects explicitely laid out in the text of those traits. DragonParadox is an incredibly generous QM, but narrative and flavor are clearly important to how things are run (like Soul Rendering Practice causing psychological issues if overused, despite there being no mechanic effect in the text talking about it). Overpopulated is a 1 dot flaw, granting as many points as Slave Realm costs. So, it should take as much effort, approximately, to fix Overpopulation issues, as it would to remove Slave Realm trait effects from our kingdom. That's a very big undertaking.

I would much rather spend time learning martial arts under old masters, exploring the history of the society of our heart, hunting iron-shelled dinosaurs in the valleys, leading design and construction of grand ritual chambers in which we'll raise city spirits of our realm (who, in my kingdom idea, will likely bear at least some passing similarities to the Maidens, now that I think of it) so we get 2nd / 3rd circle equivalents (because a city god raised by an exalted charm from the substrate of exalted's world body is like a definition of a higher circle demon). Leading the first explorers out of the realm too, but not in a desperate Locust Crusade reenactment. Dealing with being a subject of a state religion. I don't want to spend a lot of time desperately trying to save a crumbling realm. I want Molly's world body to be as much of a striving gem as possible.

If this means setting aside Lord of the Land? That's how it rolls. Maybe we'll be able to get it once we hit essence 5 and start looking at custom charms. Narrative-wise "slowly developing control of one's soul" seems easy enough to put in. Mana Manipulation path likely should grant us some similar ability.
Thats not actually true.

IIRC, you characterize Eternal Suffering as functional immortality in your own setting. Thats a valid interpretation.
But its as valid as everyone spending half the year crucified on a cross to expiate sin, or as a notgazelle hunted by velociraptors, or as being undying but without accompanying youth or just simply reincarnating people over and over like the Buddhists say.

Thats just up to the writer to sell it.

Similarly, overpopulation is relative.
There can be space issues, like say a couple clans of lesser dragons requiring plenty of space compared to several million humanoids. There might be an ongoing requirement for imports of something or other from the NeverNever or from Earth.

There might be a looming resource shortage in months, or decades, or centuries.
The resources might be available but the Hell's spirit or elementals will not allow them to be touched. There might be a larger influx of souls than an outflow. There might be an ongoing leak of something important.

There is plenty of room for characterization, and I find your insistence that it must be the way you describe it unconvincing.


Great.
I have a different vision for Molly's Hell. A lot of it explicitly comes from elsewhere; the human population, if you go for an inhabited hell, explicitly has a history predating Molly showing up, and I would like to write a Hell whose history and reality reflects that.

Which I should really get around to finishing writing; at least you've finished yours.
Why do you think a hell without that particular downside is one that is incapable of improvement?
There are ways to improves it without any needs to create a previously nonexistent problem ourself, we'll already have plot hooks without taking that trait:

-Molly is now the queen of a new civilization, lots of plot here.
-How do we get our inhabitants to get out in the world and help, also plot.
-There is now an entire realm for us to explore, looks like plot to me.
-They potentially have advanced technology, maybe learning it could be a good idea? Still more plot hooks.

Let's be honest, overpopulation as a source of plot is completely and utterly redundant, just getting our hell is more than enough for quite a lot of time on its own.
1)I didnt say anything of the sort.
I have a different vision for Molly's Hell, and it involves Overpopulation as a feature because I think it makes an intriguing hook, one that makes callbacks to the settings that ExWoD draws from.


2)No, thats not actually true.
 
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1)Thats not true.
To the best of our knowledge, the only Mantles in this setting that we see, with maybe the exception of the Archive, in canon are linked to the Faerie Courts, and the Courts did not exist in their current form prior to the birth of Christ at the earliest.

Most divine power is personal power.
Zeus did not become the new Kronus after overthrowing his father; he just became Zeus.


2) Gods did not need mantles to interact with the world beforehand; this is explicitly established by the events of Peace Talks and Battlegrounds. It only became necessary after they were asked/voluntold to withdraw from the world or accept additional restrictions on their power.

Most of them withdrew rather than lose power.
Some madlads like Odin stayed, accepted dimishment in order to act in the mortal world under mortal limits, and assumed relevant roles or mantles to give them differing amounts of lattitude under differing conditions.

Ethniu cheated by withdrawing into the Fomor kingdom without actually withdrawing from the world, allowing her to attempt to loophole the terms


3)Power in the Dresdenverse does not appear to be based on your number of followers.
Certainly not in the current settimg.

I believe all of this is incorrect, and a quick flick through Peace Talks does nothing to persuade me otherwise.

Odin, Allfather of the Norse, is itself a mantle and always has been. It's just a mantle that has stopped being useful now that there isn't anyone worshipping it. The gods' personal power isn't the question here, but they've always needed authority granted by a mantle to use that power in the real world. Which mantles work to grant that power change over time.

When Zeus defeated Cronus he didn't become Cronos, but took whatever mantle he had, say King off Olympus.

What Peace Talks says is that the various (Indo-European) gods had a choice after the rise of Christianity got rid of all their worshippers to find new, lesser mantles that gave them ways of deploying their personal power in the real world or accepting irrelevance. They had a choice, but it wasn't because a person came up to them and gave them a choice, they had a choice in how to react to a changing world.
 
However, Sol Invictus was supposed to be canonically invincible unless they were somehow induced to take down their perfect defence.

You do know that this is you saying: *he can be destroyed by spirit killers like everyone else, he just had a constant perfect defense up to stop the killing him requirement*, right?

1)I didnt say anything of the sort.
2)No, thats not actually true.

You said that you didn't want to have a *a Hell thats fully empowered and incapable of improvements.* in answer to a post about overpopulation, you definitely did imply that not having the negative traits you want made for a hell with no plot hooks despite the numerous plot hooks that even an empty hell can give, nevermind one with a civilization, no need for any additions, hence, redundant.

I don't really care about creating a plot hook that we have to solve and make more things to use our already limited AP when just getting our hell will give us quite a lot to do on its own.

And overpopulation explicitly do says that people are suffering from the conditions, very much not interested to have that as part of Molly.
 
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However, Sol Invictus was supposed to be canonically invincible unless they were somehow induced to take down their perfect defence. Which is, iirc, how they were killed in the Return of the Scarlet Empress scenario.

As some background, Spirit Killers are slightly misnamed. They don't ensure you can kill spirits (or even necessarily help except as an additional function of the charm). They ensure that once you've killed a spirit they stay dead.

You stil have the issue of killing them in the first place, which may be impossible for you.

Basically, spirit killers do nothing if something can't be harmed. They do something if something would normally get to undo their death, enforcing the 'no resurrection' rule on spirits.
 
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VOTE
[X]Goldfish

Almost forgot.
I believe all of this is incorrect, and a quick flick through Peace Talks does nothing to persuade me otherwise.
Odin, Allfather of the Norse, is itself a mantle and always has been. It's just a mantle that has stopped being useful now that there isn't anyone worshipping it. The gods' personal power isn't the question here, but they've always needed authority granted by a mantle to use that power in the real world. Which mantles work to grant that power change over time.

When Zeus defeated Cronus he didn't become Cronos, but took whatever mantle he had, say King off Olympus.

What Peace Talks says is that the various (Indo-European) gods had a choice after the rise of Christianity got rid of all their worshippers to find new, lesser mantles that gave them ways of deploying their personal power in the real world or accepting irrelevance. They had a choice, but it wasn't because a person came up to them and gave them a choice, they had a choice in how to react to a changing world.
I dont have the book at hand right now but Im pretty sure thats just flatout wrong.
You know, given as Odin appeared as Odin in Battlegrounds, riding Sleipnir and wielding Gungnir. And while we know there have been at least two Mabs and at least four Summer Ladies, there's never been two Zeuses.

Not to mention this WoG:
Here's some we might get to in the future. There actually are gods and stuff around and functioning in our world but they're posing as mortals because they're getting way more play as professional wrestlers and rock stars than they ever did as deities. In our world there's a lot of like the old Greek and Roman deities that are still hanging around, they just look very very different and they're not really allowed to do anything except hang on and watch and observe, they're not allowed to get involved in mortal affairs. So they tend to be a lot of smoke and mirrors and thunder and not a lot of things happening, they're not like Odin who is actually involved in the world and there's something right there. That is sort of the limit that the deities have found themselves running into. Eventually at some point in the Dresden Files history there came a point where the Creator was like "okay guys, you were supposed to guide and protect humanity. You sort of did okay in some instances and some places but now it's time for the humans to be making their own way and everybody needs to step off and do it. And if you want to stay involved in the affairs of humanity you're going to have to play and be subject to death as a mortal just like everybody else." And can you really see Zeus going "oh I'm so enamored with the mortals I'm going to risk myself to help them"? You can't really see that but of all the deities in sort of the major western pantheons that I was looking at the one that I really thought would stay involved, it had to be Odin. It had to be the guy who would go to people's homes and visit them to check up that they were maintaining their host rights properly and stuff like that you know. He was genuinely involved with humanity. So I made him that character who said "alright I'll set aside my deific immortality and I'll throw into the game like anybody else will" and then immediately started building himself to become someone cool and taking all these other mantles to maintain his immortality so he could continue doing what Odin always did which was defend and teach humanity. I wanted to have that character in the world doing that that was so much fun to get to write I can't get enough of it I love it.[18]

As some background, Spirit Killers are slightly misnamed. They don't ensure you can kill spirits (or even necessarily help except as an additional function of the charm). They ensure that once you've killed a spirit they stay dead.

You stil have the issue of killing them in the first place, which may be impossible for you.
Basically, spirit killers do nothing if something can't be harmed. They do something if something would normally get to undo their death, enforcing the 'no resurrection' rule on spirits.
This however is a good point.

You said that you didn't want to have a *a Hell thats fully empowered and incapable of improvements.* in answer to a post about overpopulation, you definitely did imply that not having the negative traits you want made for a hell with no plot hooks despite the numerous plot hooks that even an empty hell can give, nevermind one with a civilization, no need for any additions, hence, redundant.

I don't really care about creating a plot hook that we have to solve and make more things to use our already limited AP when just getting our hell will give us quite a lot to do on its own. And overpopulation explicitly do says that people are suffering from the conditions, very much not interested to have that as part of Molly.
Yes, I said I didnt want a Hell incapable of improvements.
But no, I at no time stated that in the absence of that point, there wouldnt be plot. My exact statement was, and I quote:
My Hell proposal takes Overcrowded as a core element.
Its an excellent plot hook on which to hang a couple things IMO.

I just have to finish writing it.
The implication you mention is nowhere in my statements about the matter, as far as I can tell.

You are entitled to your opinion of course.
 
Molly is still 17.
Legally she isnt an adult yet, and Dresden is old enough to remember her in middle school. That argument shouldnt work on Dresden, and I would expect it risksundermine a lot of the progress that we've made with him in the last two months.

I'll vote for it because its a little late. Just not really satisfied.
Harry just needs to suck it up and deal with his issues. Legally, we might technically be a minor, but for all practical purposes we're adults in any way that matters. Personally, I would say that you're an honorary adult once you start preying upon monsters for their sweet, sweet XP. It helps to have your own minions and a means of supporting yourself, too.

Harry treating Molly like a child isn't any more reasonable than older wizards treating him like one just because they have a century or more on him.
 
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