Green Flame Rising (Exalted vs Dresden Files)

You don't get a spy network by spending xp jest spend an AP point an get spy 5 Chicago by controlling all the infustracture, phone line and internet hubs. We can do this in a day of just driving around the city.
I know its been a while, but the QM literally established this in August.
I quote:
Accessing the internet is native to any demon you put into an internet connected device, but yo give them the power to hack you would have to either buy them as a familiar or if you want a lot of them doing the same thing allies.

Even without hacking looking up things online as long as they are public becomes a free action since it's not like your phone has much else to do when you are not using it.
Unfortunately no, Clippy cannot hack phones or anything else really, she has no hacking ability until you buy that second dot of allies
Mind the higher the dots of allies the better the hacking. You guys are not going to be able to hack into the Pentagon and whatever spooks might know about the supernatural with Allies 1. Otherwise yeah there is a lot of utility in there especially since a demon is not limited to mortal processing speed or mortal memory.
So no, you are wrong about this.
We sure as hell cant access Chicago PD's computers if we are in Iowa without hacking.
 
The Cyberdevils Background is more or less essential now that we know the Daedalus Group is poking around and using extrajudicial means to exert pressure and operate.
Its essentially the only way we can be sure to keep tabs on them instead of being surprised out of the blue.

It also allows us to do things like hack police records to run background checks on people, hack surveillance camera networks to track people, and to keep tabs on lawyers to ensure they arent fucking around with people we might be comcerned about.
And to monitor Kattrin Holt's effects to see who,if any, tries to loot them when she vanishes.

And Word of QM is we need at least 2 dots to enable the hacking function.
If Molly was totally alone against them, I'd agree. She is not. Chicago is a hotbed of supernatural activity, and the Daedalus group already pocked at White Council through Dresden. Monoc Securities, meaning Odin and Marcone, White Council and Roman Catholic Church are aware of them and aren't happy with them. They are not our problem at the moment. They'll keep. You said it yourself before - the level of their organization means that they aren't a threat.

At the moment we are locked into a long-term activity down below Chicago, in renovating the elemental's lair, and we really, really want to get it as a claimed Dragon's Nest. We need social for that, but the dragon isn't a creature of Darkness. We also need to start preparing for that talk with Mab, meaning increases in social abilities. We also need to boost our available funds, get better equipment, get equipment for Lydia, do some work together with Lydia as a part of our forming circle, and farm enough XP to meet Mab on more equal terms.

The range of our activities is broad enough that I feel, very strongly, that dice pool boosters and difficulty reducers are very essential. Thus, my proposition. I am probably going to drop Mercy in Servitude for now, and instead take Soul Rendering Practice. This would give us approximately three auto-successes to add to anything once per day, if we use SRP before sleep in our bleach bath (with BSM and CSR we can sleep underbleach). That would help us in crafting, which, in turn, would allow us to quickly gain ability to exploit CCC for any and all tasks. It should also help us with renovations. @DragonParadox , if you don't mind answering - when we are doing the long-term project for the elemental in renovating his lair, would we be rolling craft? Would the amount of successes we roll matter at all in the final result?

Personally, I feel we should follow this strategy:
Difficulty reducers and dice pool enhancers now. Minions, including cyber devil background, next XP purchase. If possible aim for E3 afterwards. If not possible, then enemy dice reducers and difficulty raisers, and a perfect defense for combat.
 
1)Like the citation said? Its wargear.
Its not stuff for day to day wear. And in the Dresdenverse milieu, a lot of combat does not give you time to go home and get kitted out. Thats why Dresden has an enchanted trenchcoat.

So for Lydia, something she can wear day to day with the rest of her clothes matters.
Molly already has chainmail that she can wear under her clothes comfortably, and is getting an armor charm, is training an additional soak technique, and can make an armored jacket if she wants.

2)EvilBob has been free for at least ten months already, since when Bob cut him loose after the Darkhallow.
He needs TIME to get up to additional mischief, and a sponsor, because he's a spirit.
And we just killed his previous crew.

3)We know his Name. Its EvilBob. He's born of Bob, the one in Dresden's basement.
We can confirm by literally walking over and asking Mathews, who spent several hours with him here as he wedged himself inside the submarine.
Eh so is our armor and shield. Admittedly it might be stuff that can't be worn everywhere. Or maybe some of it can and some can't. Or maybe one of the things in it takes the "jacket" slot and would be silly to wear at the same time. We don't know.

Basically Lydia is going to be getting good magic items herself as her inheritance soon, so I don't think making sure she has another is priority.

2) Well he has had time yes? Seeing if he has contingency plans or backups or what sounds useful. And remember the list of names we got? There are still quite a few members of the Thule society running around. Knowing who he plans to meet up with and why could be valuable.
Honestly I'm not particularly attached to the "Plans" question. All I want is for us not to waste opportunity of having the sub here as a focus we can use to dig up more information on the Thule society.

3) Wait really? I thought Evil Bob was just the placeholder name we used.
Heck I thought Bob was not really Bob's name, just the name Harry used for him.
 
@DragonParadox , if you don't mind answering - when we are doing the long-term project for the elemental in renovating his lair, would we be rolling craft? Would the amount of successes we roll matter at all in the final result?

Craft will be used for many rolls renovating the Last Station, but also technology could be used for some of the fancier stuff. Like if you want to plug in computers down there and actually have them work and access the internet that is past that Craft can do and into Technology
 
[X] Leave be and continue with what clean up you can

Ivy should remember the thing, more's the pity, let her deal with it if it becomes crucial anti-Black Court stuff.

[X] Try to claim one of them, they might be useful or at least interesting
-[X] The jacket


A cool jacket is cool and we've got a sword.
 
Just to throw a plan in the ring:
Wind-Borne Stride 8xp: initiative and speed bonuses are great, giving excellent combat boosts and moderate utility.

Running to Forever 4xp: Makes the above better, gives us an additional way to recover essence while on the job, and provides some nice quality of life stuff. It calls out exhaustion and sleepiness in the charm, so Molly would have perfect on demand caffeine whenever she likes. No more groggy early mornings, no more tired nonsense when working or fighting late, that kind of stuff.

Rage Recast (flight) 6xp: mostly because it benefits so much from the above boosts.

Ox-Body 3xp: tanking
Scar writ saga shield 3xp: tanking

Naked Wicked Souls 3xp: We have good dice, leverage and insight seem like more effective tools to me. Obviously we shouldn't do things like directly poke Mab about her deepest shame, but just knowing what it is gives us levers to pull.

Which leaves 3xp to spend on the discounted MA powers.

Overall we get killier, more mobile, improve lifestyle stuff, and gain a social leverage point to place our existing social tools against.
 
Because it does nothing without the enchanting path 20+ 5dots path 34 = 54xp. And that is just for the weak stuff in the craft Addon.
Citation.
Because Im pretty sure the QM has said no such thing.
Eh so is our armor and shield. Admittedly it might be stuff that can't be worn everywhere. Or maybe some of it can and some can't. Or maybe one of the things in it takes the "jacket" slot and would be silly to wear at the same time. We don't know.

Basically Lydia is going to be getting good magic items herself as her inheritance soon, so I don't think making sure she has another is priority.

2) Well he has had time yes? Seeing if he has contingency plans or backups or what sounds useful. And remember the list of names we got? There are still quite a few members of the Thule society running around. Knowing who he plans to meet up with and why could be valuable.
Honestly I'm not particularly attached to the "Plans" question. All I want is for us not to waste opportunity of having the sub here as a focus we can use to dig up more information on the Thule society.

3) Wait really? I thought Evil Bob was just the placeholder name we used.
Heck I thought Bob was not really Bob's name, just the name Harry used for him.
1)Our armor is thin and light enough that we can wear it under a Tshirt. Not an issue.

2)Dude doesnt play well with others. Its going to take time for him to find someone to his standards. And Im willing to let him find other people so we can reel him in, bind him, and interrogate him.

3)Yeah, thats canonically his name.
Hell, Bob did not have a name for his six hundred plus years as a magic lab assistant before Dresden Named him Bob.
 
Because it does nothing without the enchanting path 20+ 5dots path 34 = 54xp. And that is just for the weak stuff in the craft Addon.

If you want to enchant like one of the chosen all you need is the charm, that is what it says in the source book and even though we are not using the style in the book (just handing out unlimited Wonders) because that is broken, the requirements for that kind of magic is still the same. Want to make a broom of flying? Artifact making charm. Want to make a hell laser? Artifact making charm... and some more technology dots because that is what you use them with. Want to make an Emanation, which is basically a bespoke demon? Same charm

You only need enchanting as a Path if you want to enchant like a mortal. That some advantages of its own, for one you can hand your stuff to non-Exalted and it will keep working without adding extra costs and for another you do not need a Dragon's Nest to make all but the most simple of things.
 
Craft will be used for many rolls renovating the Last Station, but also technology could be used for some of the fancier stuff. Like if you want to plug in computers down there and actually have them work and access the internet that is past that Craft can do and into Technology
We do have Technology 1.
But I guess we'll have to remember to buy Technology 2 before we finish the renovation work.
[X] Leave be and continue with what clean up you can
Ivy should remember the thing, more's the pity, let her deal with it if it becomes crucial anti-Black Court stuff.

[X] Try to claim one of them, they might be useful or at least interesting
-[X] The jacket


A cool jacket is cool and we've got a sword.
Ivy is neutral.
Its not her job to deal with the Black Court.
If Molly was totally alone against them, I'd agree. She is not. Chicago is a hotbed of supernatural activity, and the Daedalus group already pocked at White Council through Dresden. Monoc Securities, meaning Odin and Marcone, White Council and Roman Catholic Church are aware of them and aren't happy with them. They are not our problem at the moment. They'll keep. You said it yourself before - the level of their organization means that they aren't a threat.

At the moment we are locked into a long-term activity down below Chicago, in renovating the elemental's lair, and we really, really want to get it as a claimed Dragon's Nest. We need social for that, but the dragon isn't a creature of Darkness. We also need to start preparing for that talk with Mab, meaning increases in social abilities. We also need to boost our available funds, get better equipment, get equipment for Lydia, do some work together with Lydia as a part of our forming circle, and farm enough XP to meet Mab on more equal terms.

The range of our activities is broad enough that I feel, very strongly, that dice pool boosters and difficulty reducers are very essential. Thus, my proposition. I am probably going to drop Mercy in Servitude for now, and instead take Soul Rendering Practice. This would give us approximately three auto-successes to add to anything once per day, if we use SRP before sleep in our bleach bath (with BSM and CSR we can sleep underbleach). That would help us in crafting, which, in turn, would allow us to quickly gain ability to exploit CCC for any and all tasks. It should also help us with renovations. @DragonParadox , if you don't mind answering - when we are doing the long-term project for the elemental in renovating his lair, would we be rolling craft? Would the amount of successes we roll matter at all in the final result?

Personally, I feel we should follow this strategy:
Difficulty reducers and dice pool enhancers now. Minions, including cyber devil background, next XP purchase. If possible aim for E3 afterwards. If not possible, then enemy dice reducers and difficulty raisers, and a perfect defense for combat.
The Daedalus group are very much our problem.
Their lack of higlevel influence does not mean they cannot be a major street level problem.

We literally got blindsided less than forty eight hours ago with Dresden getting framed for a murder. We had them try to put an illegal tracker on our car. They had a stakeout outside Harry's apartment this evening before he got back. We ran into them here at the museum doing a blackbag job without a warrant, and we had to keep them out to save their lives, alerting our targets in the process.

If we keep tripping over them, and take no precautions, sooner or later we'll have an Incident.

Odin is not a charity; Gard had personal reasons for involvement here, which wont necessarily happen next time.
Marcone is a mob boss. The Church does its best, but the Church will not always be able to intervene on our behalf.
Go look at how high the DC was for them to successfully get Harry out even after we provided evidence

If we had the Cyberdevils Hacker Background, we'd have had advance warning of the frame job. We'd have been able to retrieve or if necessary forge a traffic camera alibi for Dresden. And like I pointed out, the utility of being able to potentially access government computer records on people we meet and Clippy can see is pretty bloody big. Let alone being able to hack other computer systems of interest.

Additionally? We wield the Crown of Eyes.
We get Essence regen from secret and forbidden information.
Everything that gets us more access to it is stuff we should pursue as a priority.
 
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Something I want, but know I'm not likely to get, is 4 XP on a Technology Excellency. It would let us work at a peak-human level on anything technological. That includes both fixing up the Dragon's Nest, and building the housing for my DP-approved plan to abuse cyberdevils to get us cell service that works in Undertown. Also anything else high-tech we want to do. Just to put it out there.
 
If you want to enchant like one of the chosen all you need is the charm, that is what it says in the source book and even though we are not using the style in the book (just handing out unlimited Wonders) because that is broken, the requirements for that kind of magic is still the same. Want to make a broom of flying? Artifact making charm. Want to make a hell laser? Artifact making charm... and some more technology dots because that is what you use them with. Want to make an Emanation, which is basically a bespoke demon? Same charm

You only need enchanting as a Path if you want to enchant like a mortal. That some advantages of its own, for one you can hand your stuff to non-Exalted and it will keep working without adding extra costs and for another you do not need a Dragon's Nest to make all but the most simple of things.
Wait what?

@DragonParadox
QUESTION
Under what rules do Exalted-crafted artifacts fail to function in the hands of mortals?
Why wouldnt they work?
 
Just to throw a plan in the ring:
At the moment we are already a good killing machine. Solidly lesser godling tier at least, based on the fight with an ancient Valkyrie. What we need, I feel, are options, and ability to act in all situations.

Personally, I would go the following route:
1) Buy Boiling Sea Mastery, Ox Body and Soul Rending Practice
2) Improve our bleach bath so it can monitor our pain receptors (that's fairly easy with an EEG-like machine) and can be locked. This would allow us to trigger CCC while in it, via placing an HMP devil into it. If we can also cool it and/or the room to below freezing temperature, all the better.
3) Use SRP while in the bleach bath every evening. It's 9 dice against difficulty 7. WIth CCC and BSM, that's against difficulty 3. That's 7 additional dice once per day for anything on average. If we also throw WHWH onto it, that's almost 9 dice per day to add to any one task. Difficulty 3 is, from role playing perspective I feel, quite bearable, to do for power in terms of self-harm.

This gives us a great resource over the time skip that has to be coming for when we are making renovations in the spirit's lair. It also gives us a great backup for any unexpected situation.

Use the first couple of dice bonuses to improve our bleach bath, and to make a wearable shock collar with an HMP devil, so we can trigger CCC essentially at will.
The Daedalus group are very much our problem.

We literally got blindsided less than forty eight hours ago with Dresden getting framed for a murder. We had them try to put an illegal tracker on our car. They had a stakeout outside Harry's apartment this evening before he got bavk. We ran into them here at the museum doing a blackbag job without a warrant.

Odin is not a charity; Gard had personal reasons for involvement here, which wont necessarily happen next time.
Marcone is a mob boss. The Church does its best, but the Church will not always be able to intervene on our behalf.
Go look at how high the DC was for them to successfully get Harry out even after we provided evidence

If we had the Cyberdevils Hacker Background, we'd have had advance warning of the frame job.
We'd have been able to retrieve or if necessary forge a traffic camera alibi for Dresden. And like I pointed out, the utility of being able to potentially access government computer records on people we meet and Clippy can see is pretty bloody big.

We wield the Crown of Eyes.
We get Essence regen from secret and forbidden information.
Everything that gets us more access to it is stuff we should pursue as a priority.
Yes. That was barely 48 hours ago. The mechanisms of state, and RCC and White Council are states do not turn so quickly, but they do turn, and grind down those opposing them. Do you think Dresden will just sit waiting for Daedalus to come after him again? Do you think RCC (or, for that matter, White God) will want Michael to be tailed? Do you think Marcone will want FBI to be poking around his supernatural businesses?

Cyberdevil background comes at a cost. We have better options at the moment, with broader applicability.
 
Wait what?

@DragonParadox
QUESTION
Under what rules do Exalted-crafted artifacts fail to function in the hands of mortals?
Why wouldnt they work?

Under the revised crafting rules, Exalted artifacts basically only work for the exalted unless you pay a massive amount to make them work for anyone else, and that basically means only weak artifacts can be given away.
 
Soul Rending Practice
This involves a lot of sitting around and hurting ourselves for power; I'm not terribly enthused about it on a character level. It's the sort of thing that will cause us significant trouble with anyone who cares about Molly and knows what she's doing.

I see your point on the general level, but I don't think it's getting easier from here. When fighting Denarians and high tier vampires we're going to really want that speed.
 
Here are primers I did on the crafting types a while back. It's implied that Prodigies and Arcana have 1 charm to unlock, Gadgets have 1 charm to unlock, and splendors have 1 charm to unlock, though those charms aren't exactly defined yet and if I understood some earlier remarks of Dragonparadox correctly we're getting all categories in 1 charm.

If you want to enchant like one of the chosen all you need is the charm, that is what it says in the source book and even though we are not using the style in the book (just handing out unlimited Wonders) because that is broken, the requirements for that kind of magic is still the same. Want to make a broom of flying? Artifact making charm. Want to make a hell laser? Artifact making charm... and some more technology dots because that is what you use them with. Want to make an Emanation, which is basically a bespoke demon? Same charm
--------------------------------------------
Prodigies

Notes/Quotes: Mystic Collapse has been altered
No mystic collapse no, you can totally make a magic sword and it will keep working though the native magic of the age, particularly water magic will be able to wear them away. You are working off guesswork and how the rules used to be who knows how many turnings of the wheel away.

Gadgets


Arcana

Notes/Quotes: How Emanation names work
Kind of, I read that to mean that the master can call the Emanation's name when it is used as summons and they will hear and appear before them without having to pay the price for the teleport. But you could not say give instructions to a distant emanation or hear from them without some other magic.


Splendors
 
Yes. That was barely 48 hours ago. The mechanisms of state, and RCC and White Council are states do not turn so quickly, but they do turn, and grind down those opposing them. Do you think Dresden will just sit waiting for Daedalus to come after him again? Do you think RCC (or, for that matter, White God) will want Michael to be tailed? Do you think Marcone will want FBI to be poking around his supernatural businesses?

Cyberdevil background comes at a cost. We have better options at the moment, with broader applicability.
Dresdenverse cases move very fast when they start moving.
The slow grind of government doesnt help when you need intervention right the fuck now. The RCC has influence, it does not give the Feds orders. Ditto the White Council.

And its not like Dresden was a stranger to them; they literally had video and evidence of Harry fighting the loup garou.
Not to mention that this is not the first time Dresden has had to deal with Feds playing dirty; Agent Denton's rogue team comes to mind. So no, I dont agree with your assessment.

Just to be clear, getting Dresden out of jail, even with literal video evidence of his being elsewhere when he was allegedly supposed to be committing the crime providing a +30 bonus, was a DC95 roll.
DragonParadox: D100 + 15 + 30 + 20#legalarguments / evidence / libraryofcongressinterventiondc95 → 148
(83 + 15 + 30 + 20)
# Legal arguments/Evidence/Library of Congress intervention DC95
The Library of Congress intervening only accounted for +20.

Hence why sticking to werewolf crafting stuff is ideal as we can mass produce those no problem.
No we cant.
Fetishes require a willing spirit of the proper type, and a Dragon Nest.
Those are nontrivial concerns for someone with the aura of an archdevil.
 
[X] Leave be and continue with what clean up you can

[X] Use the Crown on the rituals writings: Where are the dictionaries containing these languages.

[X] Leave them for the others
-[X] the armor for Lydia, so she has no need for borrowed armor again
 
No we cant.
Fetishes require a willing spirit of the proper type, and a Dragon Nest.
Those are nontrivial concerns for someone with the aura of an archdevil.
Exalted social and we will have taken over the whole of the under town soon 1-2 months, thousands of spirits on tap. And also you know all the stuff in the personal hell. And charm does not care, if they are willing or not.
devil-reFining Cauldron (••••)The Exalt may craft an item suitable for habitation by a wicked spirit, and then dissolve a Bane or devil until it is ready to be poured into the prepared vessel.System: This Charm allows the character to create fetishes (see W20, page 221). The character must first craft the item that is to serve as the physical substance of the fetish, and must do so entirely by herself. Then, the Exalt uses this Charm to bind a spirit into the fe-tish. This may be done either with the spirit's willing cooperation, or after battering it until it has been re-duced to 0 Essence and then suspending its dissolution for 24 hours by reflexively spending 1 Essence. Such a "suspended" spirit swirls about within the Exalt's anima until either bound into a fetish, or until the suspension ends, at which point the spirit finishes discorporating.To bind a spirit into a prepared vessel, the Exalt must retire to a ritual space and spend (Fetish's rating) hours and (Fetish's rating x 3) Essence binding the spirit and object together. Because of the high Essence cost of this Charm, it is most easily performed within Dragon Nests.
 
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