Anyway
[X][Reveal] You are a powerful and hard to put down melee fighter specializing in the use of a magical sword we can summon or dismiss at need. Of the more supernatural abilities you possess, three are most relevant. First is the ability to summon and command minor spirits of technology, which is how you are tracking Katrina. Second is limited clairvoyance, which is how you'll be locating Cindy using her photograph. Third is how you are able to grow more powerful if physically confined to a certain area, which is why you'll be asking her to swear an oath not to let you leave the place of the fight until either Katrina is defeated, the child is saved, or Katrina escapes.
[X] [Ask] What are Katrina's known capabilities? How does she fight, what should you look out for? Importantly, do you need to worry about death curses when fighting her? And, if Gard knows, how is she afraid of death? The ritual she's attempting won't work otherwise, but such a fear seems to run counter to her nature.
Something like that. CCC is too tactically useful not to set it up here. And we have to reveal demons in some way. Too noticeable to conceal. Revealing a misdirected Crown ability is also needed, since I am not compromising on saving the child.