Of Matters Black and Matters Grey
7th of July 2006 A.D.
Harry's apartment feels inexplicably much more crowded with both your dad and his former mentor in it, both of them seeming to take up more room against the backdrop of old paperbacks and original Star Wars posters than they did out in the city. It is admittedly really funny to see Mouse tip his head in sheer doggy confusion at the sight of you and your dad side by side.
"It's just as confusing from this side," you smile at him as you head into the bathroom to try to make yourself look a little less like an extra from a slasher movie.
Scraping the frozen blood off your back is easy enough, but there is still the matter of your ruined jacket... and your ruined shirt. Something prods at the edge of your mind, something that feels alien to all the powers you have called forth so far, a thing of metal and wheels, of surging currents and ever-turning permutations.
Lost 1 Essence
Without a spell or ritual you reach out and pluck out of the air something half-way between one of those fancy high-tech irons and a mechanical spider with loops and knives and needles at every extremity. You really should not know how to use this thing, really you should not even know it's a tool for sowing and stitching. But somehow, 'by the auspices of the Wicked City,' Usum says, you do. In less than fifteen minutes you had picked apart enough thread from your jacket to fix your T-Shirt, if not good as new then at least well enough that mom won't throw it out right away.
You can do a better job later when you are not conserving essence. Speaking of conserving essence when you leave the techno-punk thingamabob loose it dissolves into a bright red rust stain on the counter you had been using. Thankfully 'cleaning' is close enough to repairing that you can conjure a whirling brush thing to get it off and this time you are careful to dismiss it over the sink.
This could be as good for cleaning up after fights as it is at fixing clothes, some small morbid part of you notes
"What is distasteful about contemplating the deaths of your enemies mistress," Usum asks, sounding genuinely bewildered.
Right, time to convince the wizard I'm not going to go mad with power. Squaring your shoulders and combing your hair with your fingers because Harry does not keep a comb in here and you are not sure you want to trust the gadgets of the Wicked City near your face you walk out into a living room already filled with the smell of fresh made coffee.
You take a cup from Harry with thanks and add enough cream and sugar to make it technically count as candy, as Daniel puts it and then you take a seat next to dad.
"I can help," you decide to just barge ahead. Play to your strength, that being 'we just fought a battle as allies against a common foes' and play to your audience that being a hoary old wizard who thinks fighting those things is foolish and does it anyway. "I want to help."
Lost 1 Essence
Dad is about to say something, probably about you offering to enlist in a supernatural war two days after finding out it was even going on but you push on. "The vampires are bad enough, but those fracture-beasts... I do not want to find out what happens when something actually gets through."
"Fracture beasts?" the old wizard asks. "Why do you call them that?"
"Because they are not... er... beings or objects in any real sense, they are like hairline fractures into the Beyond and something out there is playing Dark Powers Nintendo with them." Seeing the confusion on the face of everyone but dad you remember about wizards and tech and correct. "Fracture beasts are like shadow puppets not really
here, just being projected and manipulated from afar, within the limitations of their forms."
"You shouldn't look at Outsiders dead on," Harry says looking more worried than you had seen him when you had been covered in blood.
"Well it was hard enough to stab them when I
was looking, I wouldn't want to try it the other way," you turn what might have been a boast into self-deprecating humor, before adding. "No seriously I'm fine. I can shut down anything that tries to mess with my head
cold."
"Show me if you will," McCoy says politely, but you cannot help but think he might be trying to run you down on power so it would be an easier fight if he goes that way.
It's going to take trust from both sides Molly and you are not alone, you remind yourself.
Dad won't let it come to a fight.Thus you call up your sense of impregnable will, that no power but yours may run among your thoughts.
Lost 1 Essence
The elder wizard sort of stares at you for a little bit and then Harry looks really alarmed. "What the hell are you...?"
"Relax Hoss I'm about as likely to get through as I am to carve right through the roots of Mount Le Conte with a wooden spoon," the old man says, but for some reason you are the only one who finds it funny.
"Careful what you do wizard," dad does not raise his voice, but you can hear the anger and more to the point the fear in it.
"Dad I literally felt absolutely
nothing," you insist squeezing his hand to make the point that you are alright, other than being an icicle and all.
"OK so we have established that Outsiders cannot mess with my head and they burn when I set them on fire..."
"Usually when something looks too good to be true that's because it is," McCoy cuts you off before taking a sip of his coffee as if daring you to argue. "Lucky for you that you look like some mad conjuror's set loose one of Ravana's Maharajas until we had a sit down. Good talk."
Usum actually starts giggling.
"I like this one."
You are not sure if that's a good sign but you'll take it. Taking the chance to turn things about a little you say "I
am really, really sorry about breaking the Laws. I did it in ignorance but, truth be told I
should have known that it wasn't right to twist Rosie and Nelson's minds like that even for their own good."
"You should've," he agrees. "You're old enough to know better, but you are also young enough that we should've found you and taught you, but that's an argument the Council has been having with itself since before these United States were a country."
As you look at him,
really look at him for the first time and realize how old he must be, old not like your power or Usum whose years are lost in the depths of the unknowable, but in a very human way, each passing year graven in lines across his face. "What argument is that?" you ask.
"About doing
more than enforcing the Laws, about seeing to it that every wizard takes apprentices when they have the time and not just when the mood strikes 'em. There's some that behave like you asked to boil their cat into chilly when you bring it up, naming no names because it would do you no good to know them." He glances at Harry with what you guess is a silent indication that it might be worth it for him to know what Council politics is like. You wonder how he would take knowing that he agrees with Lasciel's shadow.
"So is that a yes on the help in the war?" you press. You really do want to help.
"That's a 'you need to talk to your pa or he might find some other sword to stab me with'," McCoy chuckles. "But in principle I wouldn't say no. You aren't a warlock, you aren't
mortal enough to be a warlock what with not being able to use magic that you haven't transmuted. As to what you may have been three days ago it's best the Council at large doesn't find out least they get confused 'bout it."
Your dad relaxes enough to smile and Harry breathes out the biggest sigh of relief you had heard from him including when you had gotten free of Winter.
Do you have any questions or offers for Ebenezer McCoy before he leaves?
[] Yes
-[] Write in
[] No, as impressive and interesting as he has been you are just glad to have gotten through this
OOC: Remember when Ebenezer came with kenku allies in changes? He actually does know something of the Thousand Hells and the powers that dwell there. Among other things he recognized the dream of nuclear annihilation you used to kill those Outsiders. That said between Dresden and Michael he was willing to give you a hearing and with some excellency powered arguments you managed to strike just the right balance.