The time of Judgement has begun. The wheat will be sifted from the chaff. Let the wise man watch and listen.
Shhhhhhhhhhhh. Stop telling them my secrets.
The flip side is we get more mit up front by doing the other actions into harvesting tendrils which is probably a bigger benefit since we are losing long term against tiberiumI think the opportunity cost for tendrils is in not doing them fast enough. The faster they are finished the longer we have the revenue to play with and the sooner every harvesting action we have improves.
Based on discord chat (which is of course subject to change) it's spend STUs to get significant progress discounts on everything we build.I'm not seeing this as a reduction of progress for projects costing STUs. I'm seeing this as "creating options to use STU-containing materials in things."
@TripleTango keeps an up-to-date analysis sheet of our per-die costs, linked below. We're actually 12.5 RpT below meeting the average-cost-per-die this turn thanks to research options and the expensive Portal research, but that's close enough that either of the winning plans will bring us back well above said average next turn.Having the extra 100 or so RpT makes a major difference in how much expensive stuff we can do this coming year.
The realistic minimum average cost per die to activate our dice is something like 15 R/die, because we have so many 20 R/die mandatory projects that even if we're very careful to scrimp elsewhere, averaging below 15 R/die is effectively impossible.
We have 54 dice, counting Erewhon. The minimum to activate all dice is thus something in the neighborhood of 810 R, probably a little over because it's hard to balance out the fact that we have 6-7 dice of mandatory Orbital and several dice of mandatory 20 R/die Military every turn.
So our budget for things that we might call "expensive projects," things like Bergen and Red Zone operations and Anadyr and portals and research gachas and suborbital shuttles and naval laser refits?
When we're at 1010 RpT, our 'extras' budget is about 200 RpT. Which doesn't stretch very far when you count all the stuff I just listed.
Boosting that budget to 1110 RpT means a lot more of that expensive stuff can get done, because now you have 300 RpT of discretionary spending- a lot more wiggle room.
We just-now had ten Battle Rolls. For the global war that's happening right now. We don't yet know the outcome of those rolls because some of the (hidden) modifiers will depend on what projects we complete this turn. One of those rolls was 92 vs 92; even a single +1 from completing the last YZ Harvesting or completing a second GZ Harvesting project (or finishing all the Railgun Harvesters, or doing Ablat Plating) might matter, especially as the outcomes of said Battle Rolls are not just pass/fail but depend on the degree of how much we win or lose.The economy would also like to see enough GDP growth to compensate for the fact that we are now per about 100 million more capita, with corresponding strain on the everything.
We're trying to improve standard of living alongside everything else. That's partly a matter of just making Housing/Food/Consumer Goods/Health numbers go up, but I'm pretty sure it also objectively makes a difference whether we have 300 RpT of quarterly income per hundred million citizens or 400 RpT.
Doing more tiberium mining isn't just a matter of making a spreadsheet happy. It's the cornerstone of our whole economy, and improvements there cash out everywhere else- and they will do so soon, with reapportionment coming up.
This is a completely different argument than what has been discussed before.The flip side is we get more mit up front by doing the other actions into harvesting tendrils which is probably a bigger benefit since we are losing long term against tiberium
Sure, but given our current income I would much prefer a round of mining actions first. Its not like Isolinear isn't likely to unlock further expensive projects will we will want to do and need to pay for. It's all about income on my end, the moment we have the spare extra ~60Rs (normal action is like 20R, two dice) I would happily invest them.Getting Anadyr done sooner rather than later does have real advantages. For instance, there may be a project enabled by Anadyr that we very much want to pursue... but will be unable to afford in 2062. Getting Anadyr out of the way in 2061Q2 or so could give us a lot of advantages that will be beneficial going into the Fourth Plan.
Also, with very expensive but mandatory projects like Anadyr, I REALLY don't want to be in the position of having to roll extra dice in 2061Q4 to be sure they complete. If I have to drop a couple of extra Free dice on Enterprise to give it a 99% chance of completion on schedule or something, I can work with it; that's supportable within the budget. If I have to drop an extra die on Anadyr for the same purpose, it's a big pain in the butt.
Yeah I know, I just think that if you have so few Rs that you have to pick low R actions, picking Tiberium mining low R actions seems like the worst possible choice bar emergency. Just invest in serious mining and do the expensive actions next turn.What railgun harvesters are, is dice-costly and Energy-costly, in that you're activating a Tib die for just +5 RpT and some narrative benefits about Nod raiding getting knocked back on its heels. But Resource-wise, they're not a bad investment at all compared to other Tiberium projects, that is to say, they're quite good.
The economy would also like to see enough GDP growth to compensate for the fact that we are now per about 100 million more capita, with corresponding strain on the everything.
We're trying to improve standard of living alongside everything else. That's partly a matter of just making Housing/Food/Consumer Goods/Health numbers go up, but I'm pretty sure it also objectively makes a difference whether we have 300 RpT of quarterly income per hundred million citizens or 400 RpT.
Doing more tiberium mining isn't just a matter of making a spreadsheet happy. It's the cornerstone of our whole economy, and improvements there cash out everywhere else- and they will do so soon, with reapportionment coming up.
Green rocks fall, everybody dies.I wonder what a battle with a double natural 1 would look like.
I wonder what a battle with a double natural 1 would look like.
Start of Q4