I'm not wont to retake Framsburg early myself. It will be good for the culture and morale of the Eothoed in the future to be part of it beyond the Royal Huskarls, and honestly I don't think it worth the casualties yet.
[x] Plan: Artillery!
[x] Plan: Artillery mod
-[x] Fortified Charcoal Pits 94/100 - 1 Beardling Die
-[x] Fortified and Decorated Barracks 127/160 - 1 Miner Die
-[x] Extensive North Pass Fortification, 187/240. - 1 Brewer 1 Beardling Dice
-[x] Excavate an Entrance Hall into one of the Peaks. 0/100 - East Peak - 2 Farmer 1 Brewer 2 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
--[x] +Decorated, +10 to target
-[x] The Long Riders - 1 Eotheod Die
-[x] Eotheod Apprenticeships - Warsmiths - 2 Eotheod Dice
-[x] Fortify Greatmantle Clan Residences 48/60 - 1 Warsmith Die
-[x] Greatmantle Clan Tombs 54/60 - 1 Warsmith Die
-[x] Expand Leadbeard Clan Residences 26/60 - 1 Stonemason Die
-[x] Huge, Fortified and Decorated Upper Stairs, 104/140. 3/5 Levels Completed. - 1 Stonemason Die
-[x] Huge, Fortified and Decorated Powder Storehall, 148/190.. - 1 Farmer Die
-[x] Huge, Fortified and Decorated Powder Hall, 141/190. - 1 Stonemason 1 Beardling Dice
-[x] Storehall. 0/100 - Charcoal, West peak lowest level - 2 Miner 1 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
--[x] +Decorated, +10 to target
-[x] Train the Beardlings - Merchants - 1 Beardling Die
-[x] Field Batteries - Grudge Throwers - 1 Engineer Die
-[x] Field Batteries - Bolt Throwers - 1 Carpenter Die
-[x] A Feast for the Hold - Gartrimm & Daungrumm
-[x] King Gisilhari - Diplomacy with Neighbouring Kings
-[x] Range Out From the Valley - South and North Throng to be seconded to Gazrik for the Uzkular clearing
-[x] Meet with a Neighbour - West throng to meet with the Beornings, East throng to meet with the woodsmen. Eotheod to accompany whichever throng is meeting with those they have the best relations with.
-[x] Grand Stall – Change to 1 Warsmith 2 Noldor Wine 4 Ankor Grain 3 Fruit 3 Vegetables
And if we want to be double down hard on making sure the Downs are cleared:
[x] Plan: Western ties
-[x] Fortified Charcoal Pits 94/100 - 1 Beardling Die
-[x] Fortified and Decorated Barracks 127/160 - 1 Miner Die
-[x] Extensive North Pass Fortification, 187/240. - 1 Brewer 1 Beardling Dice
-[x] Excavate an Entrance Hall into one of the Peaks. 0/100 - East Peak - 2 Farmer 1 Brewer 2 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
--[x] +Decorated, +10 to target
-[x] The Long Riders - 1 Eotheod Die
-[x] Eotheod Apprenticeships - Warsmiths - 2 Eotheod Dice
-[x] Fortify Greatmantle Clan Residences 48/60 - 1 Warsmith Die
-[x] Greatmantle Clan Tombs 54/60 - 1 Warsmith Die
-[x] Expand Leadbeard Clan Residences 26/60 - 1 Stonemason Die
-[x] Huge, Fortified and Decorated Upper Stairs, 104/140. 3/5 Levels Completed. - 1 Stonemason Die
-[x] Huge, Fortified and Decorated Powder Storehall, 148/190.. - 1 Farmer Die
-[x] Huge, Fortified and Decorated Powder Hall, 141/190. - 1 Stonemason 1 Beardling Dice
-[x] Storehall. 0/100 - Charcoal, West peak lowest level - 2 Miner 1 Beardling Dice
--[x] +Huge, +50 to target
--[x] +Fortified, +30 to target
--[x] +Decorated, +10 to target
-[x] Train the Beardlings - Merchants - 1 Beardling Die
-[x] Field Batteries - Grudge Throwers - 1 Engineer Die
-[x] Field Batteries - Bolt Throwers - 1 Carpenter Die
-[x] A Feast for the Hold - Gartrimm & Daungrumm
-[x] King Gisilhari - Diplomacy with Neighbouring Kings
-[x] Range Out From the Valley - South, East, and North Throng to be seconded to Gazrik for the Uzkular clearing
-[x] Meet with a Neighbour - West throng to meet with the Beornings or Woodsmen, whoever the Eotheod have the best relations with. The Eothoed to accompany them.
-[x] Grand Stall – Change to 1 Warsmith 2 Noldor Wine 4 Ankor Grain 3 Fruit 3 Vegetables
[x] [Grazur] Erebor the Lonely Mountain
[x] [Gazric] Cardolan
[x] [Drindut] Yes
[x] [Korin] Yes
Remember that Gazrik and co will almost certainly be going through Rivendell for the Downs, we might even get some assistance. Or perhaps make them more inclined to accept Drindfut's request.
And we already know that good stout regular Dawi can go against the wights.
Three times do the Uzkular stir from the Barrows and assault your party. Three times do the Longbeards form tight ranks and cut through the Uzkular and the flat of your Az shatters the bones so that they may not be raised again before you return to the road.
I'll probably vote for any plan that focuses on the Uzkular target with Throngs.
For Gazric I'll admit I'm not the best at judging the risks there. I kinda assumed none of the options would be outright lethal on their own, and he would be careful. I kinda assumed the thing would be more dangerous since it already took down some longbeards.
I mean, the Downs resisted being retaken when Arthedain tried to do so, I imagine it's dangerous; admittedly that may have been partially due to Angmar being at the height of its power. I just think it's worth the investment, it's a big thing to clear it.