Edit the Second:Actually do we have a list somewhere of completed Hubs?
It's not exactly a list of completed Hubs, but you can extrapolate from the list of available Hubs which ones we've already completed. That being YZ 5a, RZ 1 North, RZ 6 North and RZ 6 South, and RZ 7 North.
[ ] Reclamator Hubs
While Massive Armored Reclamation Vehicles proved themselves on the field of battle in the Third Tiberium War, they are difficult to construct and maintain in the field in significant numbers. By establishing regional hubs, MARV units can harvest and process more Tiberium, allowing for more units to be supported.
-[ ] Reclamator Hub Blue Zone 1 (Progress 39/105)
-[ ] Reclamator Hub Blue Zone 2 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 3 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 4 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 5 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 6 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 7 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 8 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 9 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 10 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 11 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 12 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 13 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 14 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 15 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 16 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 17 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 18 (Progress 0/105)
-[ ] Reclamator Hub Blue Zone 19 (Progress 0/105)

-[ ] Reclamator Hub Yellow Zone 1a (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 1b (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 1c (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 2a (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 2b (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 2c (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 3a (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 3b (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 3c (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 4a (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 4b (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 4c (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 5b (Progress 20/105)
-[ ] Reclamator Hub Yellow Zone 5c (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 6a (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 6b (Progress 0/105)
-[ ] Reclamator Hub Yellow Zone 6c (Progress 0/105)

-[ ] Reclamator Hub Red Zone 1 South (Progress 0/105)
-[ ] Reclamator Hub Red Zone 2 North (Progress 0/105)
-[ ] Reclamator Hub Red Zone 2 South (Progress 0/105)
-[ ] Reclamator Hub Red Zone 3 North (Progress 0/105)
-[ ] Reclamator Hub Red Zone 3 South (Progress 0/105)
-[ ] Reclamator Hub Red Zone 4 North (Progress 0/105)
-[ ] Reclamator Hub Red Zone 4 South (Progress 0/105)
-[ ] Reclamator Hub Red Zone 5 North (Progress 0/105)
-[ ] Reclamator Hub Red Zone 5 South (Progress 0/105)
-[ ] Reclamator Hub Red Zone 7 South (Progress 51/105)
-[ ] Reclamator Hub Red Zone 8 North (Progress 0/105)
-[ ] Reclamator Hub Red Zone 8 South (Progress 0/105)
@Ithillid
Can we get a world map, please GM?
This is threadmarked here:
Also Zone (Outdated 2050-ish) Map for informational purposes.
 
[X] Offer Transit Rights

Spending about three tiberium dice to get +500 refining capacity would be a LOT more efficient than spending about ten infrastructure dice to get +120 refining capacity.

Honestly, I'm worried that we'll need the infrastructure dice. We're struggling to keep Logistics up and we're in the opening phases of a Housing crisis that will definitely be attracting a lot of political flak because we've been to a large part ignoring it to build planned cities. It's like, Initiative First is home to a ton of racists and xenophobes, but they're going to attract a lot of voters who are wondering why they're still living in cramped little grim gray brutalist apartment blocks that stack up like Lego bricks a decade after the war, even while the Treasury spends vast amounts of time and resources building up big industrial tiberium hubs and processing centers in the Yellow Zones. It's going to seem like a somewhat unfair allocation of resources and attention as modeled by allocation of dice.

"If we can put a man on the moon again, why can't we build new arcologies?"

I expect that if we don't manage to kick up the rate of arcology construction significantly, it's going to become a huge part of our targets for the next Plan.

[takes breath]

@CyberEnby ?

Are you familiar with the term "sore winner?"

I'm not saying you're doing this, but in all seriousness, the hyperzealous "no backsliding" mindset has created a cadre of very sore winners in this thread. I've been voting for the "more communism please" votes just as consistently as almost all of us, but it's gotten exasperating watching the nastiness. The pro-capitalist nastiness that flares up sometimes is just as unwelcome, but at least those guys are arguing against the thread for identifiable reaosns, rather than simply continuing to beat on the corpse of their fallen enemy far past the point where they've clearly already won.

@Crazycryodude , I generally have a lot of respect for you but can you please stop this tone? It's offensive to those who are planning for the evacuation as a fallback position.

At this rate? Based on what we've actually been doing in the past seven years of gameplay? Use your eyes, man.

If GDI is reduced to a space-based remnant, it won't be because they "abandoned 80% of humanity to die."

It'll be because GDI's Earthside presence went down kicking, biting, and screaming, taking in as many refugees as they could to shelter them as long as they could before the hateful green crystal overran their buildings, fighting tiberium to the last literal ditch.

Fighting unsuccessfully, I might add, in this scenario, entirely because Kane stole the Tacitus that contains the knowledge of how to control tiberium and then, in this scenario, refused to share its secrets. Because if Kane actually hands over the TCN you can be sure as shit we're going to put in the time and effort to build it. If he chooses NOT to hand it over, then that is on him and my only regret will be that he probably won't die with the Earth he murdered.

Blaming future GDI for "abandoning" Earth in such a scenario is just a way to twist the knife in the survivor's guilt at that point.

We've been finding no infiltration in the great majority of our efforts. At some point we're entitled to take a chill pill, though I can see wanting to do a sweep of tiberium department just as we initiate the stabilizer deployment, yeah...

I mean given the history of what happens to leftists movements IRL, I think people's paranoia about any hint of backsliding is, ah, well grounded in reality. 😂

Which may not be entirely appropriate to the quest depending on how sociopolitical and economic trends are modeled in the background, but I understand where the hostility comes from.

On another note, are the NOD Barghests using some sort of gravity drive, or are they still some kind of jet?
 
[X] Both
[X] Focus on Fair Allocation

For me, Mecca is a win condition. We invest in it properly and we protect human history and culture. It's a relatively secure area and a good place for us to expand abatement from, as neutral ground it provides a setting for at least some efforts at diplomacy with elements of Nod and non-aligned warlords.

It's useful economically, at countering tib, for logistics, for diplo, and even militarily.

Fair allocation is, A fair, and b there's advantages to each system so fair is a good compromise but I won't mind if any of them win.
 
Do we know if the Barghest even needs pilots? Not having a human element might explain why they can move like they do.

The emphasis on maneuverability is just strange unless it's got an exotic propulsion system.

Modern jets aren't limited by G forces as much as the internet thinks - energy management is actually a more important consideration which actually discourages high gee maneuvers that bleed energy like mad. Which is why I'm raising my eyebrows at what the Barghests are doing.
 
On another note, are the NOD Barghests using some sort of gravity drive, or are they still some kind of jet?

Do we know if the Barghest even needs pilots? Not having a human element might explain why they can move like they do.
Barghests are an upgraded Banshee, which uses a (presumably Scrin-derived) alien propulsion system, probably similar to the G-drive. (But optimised for performance over a short time period, rather than long-duration usage.) And yes, they do have pilots, although it's been hinted they are mostly just a brain and life support system.
 
I think the Barghests use heavily chopped up and cyborgized pilots? There is a brain in there but it's suspended in oxygenated goo and fed sensory data by a bunch of electrodes or whatever, not a traditional squishy human pilot. Between heavy augmentation and Scrin inertia-canceling nonsense or whatever the special sauce is, you can get a technically-still-made-of-meat pilot in the thing that won't stroke out from pulling constant 10g bullshit flips and spins. I doubt they're remote control because that's way too vulnerable to just traditional jamming much less ion storms etc., and NOD's probably not deploying fully autonomous AI killbots yet, so something aboard has to be making decisions and it's probably made of meat.
 
Barghests are an upgraded Banshee, which uses a (presumably Scrin-derived) alien propulsion system, probably similar to the G-drive. (But optimised for performance over a short time period, rather than long-duration usage.) And yes, they do have pilots, although it's been hinted they are mostly just a brain and life support system.

Damn, wish we got that drive from the NOD research.
I think the Barghests use heavily chopped up and cyborgized pilots? There is a brain in there but it's suspended in oxygenated goo and fed sensory data by a bunch of electrodes or whatever, not a traditional squishy human pilot. Between heavy augmentation and Scrin inertia-canceling nonsense or whatever the special sauce is, you can get a technically-still-made-of-meat pilot in the thing that won't stroke out from pulling constant 10g bullshit flips and spins. I doubt they're remote control because that's way too vulnerable to just traditional jamming much less ion storms etc., and NOD's probably not deploying fully autonomous AI killbots yet, so something aboard has to be making decisions and it's probably made of meat.

What kind of power sources do they use? Do we know? Is it Liquid Tiberium all day every day?
 
These two are the winning economic choices:


52 people have voted

[ ] Focus on Fair Allocation


51 people have voted

[ ] Focus on New Start Ups


Information for voters:

Those who voted for both of the above economic options, just so you know, Fair Allocation will also give money to the same group of people who got fucking Redmond "LT-Bomb" "Fuck the Yellow Zone'ers" Boyle into his position of power via lobbying (which was probably doable in the Pre-TW3 GDI). Chose wisely.
 
Last edited:
Information for voters:
Those who voted for both of the above economic options, just so you know, Fair Allocation will also give money to the same group of people who got fucking Redmond "LT-Bomb" "Fuck the Yellow Zone'ers" Boyle into his position of power via lobbying (which was probably doable in the Pre-TW3 GDI). Chose wisely.
Don't we have enough rules in place to curb them?
 
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